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https://github.com/yann64/haikuports.git
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Add recipe and patch for Colors 3.2
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53
haiku-apps/colors/colors-2.3.recipe
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53
haiku-apps/colors/colors-2.3.recipe
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SUMMARY="A color picker like that in Adobe Photoshop"
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DESCRIPTION="
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You can easily choose a color and then drag it to the place where you \
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need it: for example the Haiku Desktop, Insite Constructor, any text \
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editor (insert as HTML hex code) and much more...
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The Features:
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* You can collect up to 10 favorite colors which are restored the next time \
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you start Colors.
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* You get a color preview for text (text and background color).
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* With an eye-dropper tool you can pick a color from anywhere on your desktop.
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"
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HOMEPAGE="https://github.com/jscipione/Colors"
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SRC_URI="git://github.com/jscipione/Colors#a6fcf2688d7b7500e73be68fc00f60db858d8ac2"
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COPYRIGHT="
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2001-2008 Werner Freytag
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2009-2013 John Scipione
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"
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LICENSE="MIT"
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REVISION="1"
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ARCHITECTURES="x86_gcc2 x86 ?x86_64"
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SECONDARY_ARCHITECTURES="x86_gcc2 x86"
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PROVIDES="
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colors = $portVersion
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app:Colors = $portVersion
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"
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REQUIRES=""
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BUILD_PREREQUIRES="
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haiku${secondaryArchSuffix}_devel >= $haikuVersion
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makefile_engine
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cmd:gcc$secondaryArchSuffix
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cmd:make
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cmd:mkdepend
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"
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PATCHES="colors-2.3.patch"
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BUILD()
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{
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make $jobArgs OBJ_DIR=objects
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}
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INSTALL()
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{
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mkdir -p $appsDir
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cp objects/Colors $appsDir
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addAppDeskbarSymlink $appsDir/Colors
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}
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178
haiku-apps/colors/patches/colors-2.3.patch
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178
haiku-apps/colors/patches/colors-2.3.patch
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From 997b497e1c9b28015cc415bab6c6155ff24ec985 Mon Sep 17 00:00:00 2001
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From: Sergei Reznikov <diver@gelios.net>
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Date: Thu, 27 Nov 2014 16:29:47 +0300
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Subject: [PATCH] add Makefile
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---
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Makefile | 159 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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1 file changed, 159 insertions(+)
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create mode 100644 Makefile
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diff --git a/Makefile b/Makefile
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new file mode 100644
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index 0000000..e47fb91
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--- /dev/null
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+++ b/Makefile
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+## BeOS Generic Makefile v2.5 ##
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+
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+## Fill in this file to specify the project being created, and the referenced
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+## makefile-engine will do all of the hard work for you. This handles both
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+## Intel and PowerPC builds of the BeOS and Haiku.
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+
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+## Application Specific Settings ---------------------------------------------
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+
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+# specify the name of the binary
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+NAME= Colors
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+
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+# specify the type of binary
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+# APP: Application
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+# SHARED: Shared library or add-on
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+# STATIC: Static library archive
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+# DRIVER: Kernel Driver
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+TYPE= APP
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+
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+# if you plan to use localization features
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+# specify the application MIME siganture
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+APP_MIME_SIG= application/x-vnd.Haiku-Colors!
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+
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+# add support for new Pe and Eddie features
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+# to fill in generic makefile
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+
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+#%{
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+# @src->@
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+
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+# specify the source files to use
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+# full paths or paths relative to the makefile can be included
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+# all files, regardless of directory, will have their object
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+# files created in the common object directory.
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+# Note that this means this makefile will not work correctly
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+# if two source files with the same name (source.c or source.cpp)
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+# are included from different directories. Also note that spaces
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+# in folder names do not work well with this makefile.
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+SRCS= BackgroundView.cpp \
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+ ColorContainer.cpp \
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+ ColorContainersView.cpp \
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+ ColorField.cpp \
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+ ColorPickerView.cpp \
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+ ColorPreview.cpp \
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+ ColorsApplication.cpp \
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+ ColorSelector.cpp \
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+ ColorSlider.cpp \
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+ ColorsWindow.cpp \
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+ convert_rgb_hsv.cpp \
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+ EyeDropper.cpp \
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+ ForeBackSelector.cpp \
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+ OutOfGamutSelector.cpp \
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+ WebSafeSelector.cpp
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+
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+# specify the resource definition files to use
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+# full path or a relative path to the resource file can be used.
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+RDEFS= Colors.rdef
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+
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+# specify the resource files to use.
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+# full path or a relative path to the resource file can be used.
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+# both RDEFS and RSRCS can be defined in the same makefile.
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+RSRCS= Pipettes.rsrc
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+
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+# @<-src@
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+#%}
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+
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+# end support for Pe and Eddie
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+
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+# specify additional libraries to link against
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+# there are two acceptable forms of library specifications
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+# - if your library follows the naming pattern of:
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+# libXXX.so or libXXX.a you can simply specify XXX
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+# library: libbe.so entry: be
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+#
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+# - for version-independent linking of standard C++ libraries please add
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+# $(STDCPPLIBS) instead of raw "stdc++[.r4] [supc++]" library names
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+#
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+# - for localization support add following libs:
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+# locale localestub
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+#
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+# - if your library does not follow the standard library
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+# naming scheme you need to specify the path to the library
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+# and it's name
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+# library: my_lib.a entry: my_lib.a or path/my_lib.a
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+LIBS= be $(STDCPPLIBS) textencoding tracker
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+
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+# specify additional paths to directories following the standard
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+# libXXX.so or libXXX.a naming scheme. You can specify full paths
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+# or paths relative to the makefile. The paths included may not
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+# be recursive, so include all of the paths where libraries can
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+# be found. Directories where source files are found are
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+# automatically included.
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+LIBPATHS=
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+
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+# additional paths to look for system headers
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+# thes use the form: #include <header>
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+# source file directories are NOT auto-included here
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+#SYSTEM_INCLUDE_PATHS= /boot/develop/headers/be /boot/develop/headers/cpp /boot/develop/headers/posix /boot/develop/lib /boot/beos/system/lib
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+
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+# additional paths to look for local headers
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+# thes use the form: #include "header"
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+# source file directories are automatically included
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+LOCAL_INCLUDE_PATHS=
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+
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+# specify the level of optimization that you desire
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+# NONE, SOME, FULL
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+OPTIMIZE= FULL
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+
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+# specify here the codes for languages you are going
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+# to support in this application. The default "en"
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+# one must be provided too. "make catkeys" will recreate only
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+# locales/en.catkeys file. Use it as template for creating other
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+# languages catkeys. All localization files must be placed
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+# in "locales" sub-directory.
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+LOCALES=
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+
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+# specify any preprocessor symbols to be defined. The symbols will not
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+# have their values set automatically; you must supply the value (if any)
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+# to use. For example, setting DEFINES to "DEBUG=1" will cause the
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+# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
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+# would pass "-DDEBUG" on the compiler's command line.
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+DEFINES=
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+
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+# specify special warning levels
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+# if unspecified default warnings will be used
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+# NONE = supress all warnings
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+# ALL = enable all warnings
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+WARNINGS =
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+
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+# specify whether image symbols will be created
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+# so that stack crawls in the debugger are meaningful
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+# if TRUE symbols will be created
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+SYMBOLS =
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+
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+# specify debug settings
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+# if TRUE will allow application to be run from a source-level
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+# debugger. Note that this will disable all optimzation.
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+DEBUGGER =
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+
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+# specify additional compiler flags for all files
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+COMPILER_FLAGS= -Woverloaded-virtual -funsigned-bitfields -Wwrite-strings
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+
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+# specify additional linker flags
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+LINKER_FLAGS =
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+
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+# specify the version of this particular item
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+# (for example, -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL")
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+# This may also be specified in a resource.
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+APP_VERSION =
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+
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+# (for TYPE == DRIVER only) Specify desired location of driver in the /dev
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+# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
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+# instruct the driverinstall rule to place a symlink to your driver's binary in
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+# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
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+# /dev/video/usb when loaded. Default is "misc".
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+DRIVER_PATH =
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+
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+## include the makefile-engine
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+DEVEL_DIRECTORY := \
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+ $(shell findpaths -r "makefile_engine" B_FIND_PATH_DEVELOP_DIRECTORY)
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+include $(DEVEL_DIRECTORY)/etc/makefile-engine
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--
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1.8.3.4
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