Trim extra newlines at end of file & trailing whitespace.

This commit is contained in:
Augustin Cavalier
2015-08-04 12:08:31 -04:00
parent 55dd9cf19d
commit 4634abef1b
724 changed files with 1430 additions and 1527 deletions

View File

@@ -48,5 +48,5 @@ INSTALL()
cp -af sound $appsDir/AlienBlaster
cp -af images $appsDir/AlienBlaster
cp -af cfg $appsDir/AlienBlaster
addAppDeskbarSymlink $appsDir/AlienBlaster/alienBlaster AlienBlaster
addAppDeskbarSymlink $appsDir/AlienBlaster/alienBlaster AlienBlaster
}

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@@ -1,8 +1,8 @@
SUMMARY="Circus Linux! is a clone of the Atari 2600 game Circus Atari"
DESCRIPTION="The object is to move a teeter-totter back and forth across \
the screen to bounce clowns up into the air. When they reach the top, they \
pop rows of balloons and then fall back down."
HOMEPAGE="http://www.newbreedsoftware.com/circus-linux/"
pop rows of balloons and then fall back down."
HOMEPAGE="http://www.newbreedsoftware.com/circus-linux/"
SOURCE_URI="ftp://ftp.tuxpaint.org/unix/x/circus-linux/src/circuslinux-$portVersion.tar.gz"
REVISION="1"
CHECKSUM_SHA256="bf9550ebd598a9e7d93a20d80ff466475122f8b023314bb1e07c31e8c608ce8a"

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@@ -20,14 +20,7 @@ SOURCE_FILENAME="plee-the-bear-0.7.0.tgz"
SOURCE_DIR="plee-the-bear-0.7.0-light"
PATCHES="plee_the_bear-$portVersion.patchset"
ARCHITECTURES="x86"
if [ $effectiveTargetArchitecture != x86_gcc2 ]; then
# x86_gcc2 is fine as primary target architecture as long as we're building
# for a different secondary architecture.
ARCHITECTURES="x86_gcc2 $ARCHITECTURES"
else
ARCHITECTURES="!x86_gcc2 $ARCHITECTURES"
fi
ARCHITECTURES="!x86_gcc2 x86"
SECONDARY_ARCHITECTURES="!x86_gcc2 x86"
PROVIDES="
@@ -35,7 +28,7 @@ PROVIDES="
cmd:plee_the_bear$secondaryArchSuffix = $portVersion
lib:libplee_the_bear$secondaryArchSuffix = $portVersion
lib:libbear_audio$secondaryArchSuffix
lib:libbear_communication$secondaryArchSuffix
libnication$secondaryArchSuffix
lib:libbear_debug$secondaryArchSuffix
lib:libbear_engine$secondaryArchSuffix
lib:libbear_expr$secondaryArchSuffix

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@@ -2,12 +2,12 @@ SUMMARY="Arcade style game in the style of Boulder Dash"
DESCRIPTION="
- network multiplayer games (upto 4 players)
- local multiplayer games (upto 4 players)
- soft scrolling with 50 frames per second
- freely customizable keyboard and joystick support
- stereo sound effects and music
- music modules and fullscreen in SDL version
- contains levels to play Boulder Dash, Emerald Mine and Sokoban
- lots of additional levels available (over 10.000)
- soft scrolling with 50 frames per second
- freely customizable keyboard and joystick support
- stereo sound effects and music
- music modules and fullscreen in SDL version
- contains levels to play Boulder Dash, Emerald Mine and Sokoban
- lots of additional levels available (over 10.000)
"
HOMEPAGE="http://www.artsoft.org/rocksndiamonds/"
LICENSE="GNU GPL v2"
@@ -58,6 +58,6 @@ INSTALL()
{
destdir=$appsDir/"Rocks'n'Diamonds"
mkdir -p $destdir
cp -r rocksndiamonds sounds graphics levels music $destdir
cp -r rocksndiamonds sounds graphics levels music $destdir
addAppDeskbarSymlink $destdir/rocksndiamonds "Rocks'n'Diamonds"
}

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@@ -59,4 +59,3 @@ INSTALL()
addAppDeskbarSymlink $binDir/supertux SuperTux
}