From 47d30121cd932a59506d3d78bcb658e1aa03262c Mon Sep 17 00:00:00 2001 From: Sergei Reznikov Date: Wed, 26 Sep 2018 16:29:52 +0300 Subject: [PATCH] ode: enable x86_64 --- dev-games/ode/ode-0.12.recipe | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/dev-games/ode/ode-0.12.recipe b/dev-games/ode/ode-0.12.recipe index 6ff41992d..1f7ec348b 100644 --- a/dev-games/ode/ode-0.12.recipe +++ b/dev-games/ode/ode-0.12.recipe @@ -1,10 +1,9 @@ SUMMARY="Library for simulating rigid body dynamics" -DESCRIPTION=" -ODE is an open source, high performance library for simulating rigid body \ -dynamics. It is fully featured, stable, mature and platform independent with \ -an easy to use C/C++ API. It has advanced joint types and integrated collision \ -detection with friction. ODE is useful for simulating vehicles, objects in \ -virtual reality environments and virtual creatures." +DESCRIPTION="ODE is an open source, high performance library for simulating \ +rigid body dynamics. It is fully featured, stable, mature and platform \ +independent with an easy to use C/C++ API. It has advanced joint types and \ +integrated collision detection with friction. ODE is useful for simulating \ +vehicles, objects in virtual reality environments and virtual creatures." HOMEPAGE="http://www.ode.org/" COPYRIGHT="2001-2004 Russell L. Smith" LICENSE="GNU LGPL v3 @@ -14,7 +13,7 @@ SOURCE_URI="http://downloads.sourceforge.net/project/opende/ODE/0.12/ode-0.12.ta CHECKSUM_SHA256="65c5315a42c725d2da01ea2c1b045583d54e0d1a95e3f7c062e5ba3769f5c350" PATCHES="ode-0.12.patch" -ARCHITECTURES="x86_gcc2 x86 ?x86_64" +ARCHITECTURES="x86_gcc2 x86 x86_64" SECONDARY_ARCHITECTURES="x86_gcc2 x86" PROVIDES="