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Utilize the new "all" ARCHITECTURES keyword in most recipes. (#6189)
x86_64 is used as a baseline: the "x86_64" entry, whatever status it has, is transformed into "all", and then the other entries in ARCHITECTURES either dropped or rearranged appropriately.
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@@ -19,7 +19,7 @@ SOURCE_DIR_2="BeGameLauncher-$srcGitRev2"
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PATCHES="arx_libertatis-$portVersion.patchset"
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ADDITIONAL_FILES="arx_libertatis.rdef"
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ARCHITECTURES="!x86_gcc2 x86_64"
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ARCHITECTURES="all !x86_gcc2"
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SECONDARY_ARCHITECTURES="x86"
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PROVIDES="
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@@ -107,7 +107,7 @@ INSTALL()
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strip $appsDir/Arx-Libertatis/arx
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mv $appsDir/Arx-Libertatis/arx $appsDir/Arx-Libertatis/Arx-Libertatis
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rm -rf $appsDir/Arx-Libertatis/{applications,blender,include,man}
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cp $sourceDir2/build/ArxLibertatisLauncher $appsDir/Arx-Libertatis/Arx-Libertatis-Launcher
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settype -t application/x-vnd.Be-elfexecutable $appsDir/Arx-Libertatis/Arx-Libertatis
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