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OpenTTD: add 1.3.3 recipe, remove older non-recipe.
This commit is contained in:
@@ -1,32 +0,0 @@
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DESCRIPTION="OpenTTD is a clone of Transport Tycoon Deluxe"
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MESSAGE="This port requires gcc4. You require game graphics/sound files to use this port"
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HOMEPAGE="http://www.openttd.org"
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SRC_URI="http://binaries.openttd.org/releases/1.2.3/openttd-1.2.3-source.tar.xz"
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CHECKSUM_MD5="e1cf40f7c29f8f4b3e96c21626db241d"
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REVISION="1"
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STATUS_HAIKU="unstable"
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DEPEND="media-libs/libsdl,
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zlib,
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xz-utils,
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pkgconfig,
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lzo"
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BUILD()
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{
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cd openttd-1.2.3
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./configure --prefix=`finddir B_COMMON_DIRECTORY`
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make
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}
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INSTALL()
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{
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cd openttd-1.2.3
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make install
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cp -R bundle /boot/apps
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mv /boot/apps/bundle /boot/apps/OpenTTD\ 1.2.3
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}
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# no TEST script available
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COPYRIGHT="2005-2013 OpenTTD Team"
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LICENSE="GNU GPL v2"
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79
games-simulation/openttd/openttd-1.3.3.recipe
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79
games-simulation/openttd/openttd-1.3.3.recipe
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@@ -0,0 +1,79 @@
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SUMMARY="OpenTTD is a clone of Transport Tycoon Deluxe"
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DESCRIPTION="
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OpenTTD is an open source simulation game based upon the popular Microprose
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game \"Transport Tycoon Deluxe\", written by Chris Sawyer. It attempts to mimic
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the original game as closely as possible while extending it with new features.
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"
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HOMEPAGE="http://www.openttd.org"
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SRC_URI="http://binaries.openttd.org/releases/$portVersion/openttd-$portVersion-source.tar.xz"
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CHECKSUM_MD5="97855877328d61d6c01833c8748a5b96"
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REVISION="1"
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ARCHITECTURES="x86"
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if [ $effectiveTargetArchitecture != x86_gcc2 ]; then
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# x86_gcc2 is fine as primary target architecture as long as we're building
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# for a different secondary architecture.
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ARCHITECTURES="$ARCHITECTURES x86_gcc2"
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fi
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SECONDARY_ARCHITECTURES="x86"
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PROVIDES="
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openttd = $portVersion
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"
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REQUIRES="
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haiku$secondaryArchSuffix >= $haikuVersion
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lib:libsdl$secondaryArchSuffix
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lib:libz$secondaryArchSuffix
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lib:liblzma$secondaryArchSuffix
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lib:liblzo2$secondaryArchSuffix
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openttd_gfx
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openttd_snd
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openttd_msx
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"
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BUILD_REQUIRES="
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haiku${secondaryArchSuffix}_devel >= $haikuVersion
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devel:libsdl$secondaryArchSuffix
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devel:libz$secondaryArchSuffix
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devel:liblzma$secondaryArchSuffix
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devel:liblzo2$secondaryArchSuffix
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"
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BUILD_PREREQUIRES="
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cmd:gcc$secondaryArchSuffix
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cmd:git
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cmd:make
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cmd:pkg_config$secondaryArchSuffix
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"
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PATCHES="openttd-$portVersion.patchset"
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BUILD()
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{
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export includeDir=/system/$relativeIncludeDir
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# Non-autotools script, can't use runConfigure.
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./configure --prefix=$prefix --binary-dir=$relativeAppsDir \
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--data-dir=$relativeDataDir/openttd --doc-dir=$relativeDocDir/openttd \
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--man-dir=$relativeManDir --icon-dir=trash --menu-dir=trash
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make
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}
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INSTALL()
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{
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make install
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# The install script leaves some mess all around, let's clean it up...
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rm -r $prefix/trash
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rm -r $prefix/16x16
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rm -r $prefix/32x32
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rm -r $prefix/48x48
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rm -r $prefix/64x64
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rm -r $prefix/128x128
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rm -r $prefix/256x256
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addAppDeskbarSymlink $appsDir/openttd "Transport Tycoon Deluxe"
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}
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# no TEST script available
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COPYRIGHT="2005-2013 OpenTTD Team"
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LICENSE="GNU GPL v2"
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27
games-simulation/openttd/patches/openttd-1.3.3.patchset
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27
games-simulation/openttd/patches/openttd-1.3.3.patchset
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@@ -0,0 +1,27 @@
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From 0d2515090adbf1ed589046047727ce9a088c0db2 Mon Sep 17 00:00:00 2001
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From: Adrien Destugues <pulkomandy@pulkomandy.tk>
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Date: Sun, 12 Jan 2014 18:36:42 +0100
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Subject: Hack to avoid hardcoded library search path.
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Makes it possible to find zlib when building as an hybrid package.
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diff --git a/config.lib b/config.lib
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index 2dc14a8..215705d 100644
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--- a/config.lib
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+++ b/config.lib
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@@ -2597,10 +2597,10 @@ detect_library() {
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fi
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fi
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if [ -z "$res" ] && [ "$os" = "HAIKU" ]; then
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- eval "$2=`ls -1 /boot/common/include/$4*.h 2>/dev/null | egrep \"\/$5\$\"`"
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+ eval "$2=`ls -1 $includeDir/$4*.h 2>/dev/null | egrep \"\/$5\$\"`"
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eval "res=\$$2"
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if [ -z "$res" ]; then
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- log 2 " trying /boot/common/include/$4$5... no"
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+ log 2 " trying $includeDir/$4$5... no"
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fi
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fi
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--
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1.8.3.4
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