Godot: fix build for x86-64, untested for x86 (#3395)

Godot: build fix for 64 bit, still hangs at start
This commit is contained in:
miqlas
2018-12-04 22:01:54 +01:00
committed by GitHub
parent ab9c175897
commit 730809188d
2 changed files with 154 additions and 221 deletions

View File

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SUMMARY="2D and 3D cross-platform game engine"
DESCRIPTION="Godot Engine is a feature-packed, cross-platform game engine \
to create 2D and 3D games from a unified interface. It provides a \
comprehensive set of common tools, so that users can focus on making \
games without having to reinvent the wheel. Games can be exported in one \
click to a number of platforms, including the major desktop platforms \
(Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based \
(HTML5) platforms."
HOMEPAGE="https://godotengine.org/"
COPYRIGHT="2007-2018 Juan Linietsky, Ariel Manzur"
LICENSE="MIT"
REVISION="1"
SOURCE_URI="https://github.com/godotengine/godot/archive/$portVersion-stable.tar.gz"
CHECKSUM_SHA256="50431e021ee5ec21002cc23435f530f8fde518c6eb7085c9f7f1027abaae2581"
SOURCE_DIR="godot-$portVersion-stable"
PATCHES="godot-3.0.6.patchset"
ARCHITECTURES="!x86_gcc2 ?x86 x86_64"
SECONDARY_ARCHITECTURES="x86"
PROVIDES="
godot$secondaryArchSuffix = $portVersion
"
REQUIRES="
haiku$secondaryArchSuffix
lib:libcrypto$secondaryArchSuffix
# lib:libfreetype$secondaryArchSuffix
lib:libGL$secondaryArchSuffix
lib:libglew$secondaryArchSuffix
lib:libGLU$secondaryArchSuffix
lib:libmpcdec$secondaryArchSuffix
lib:libogg$secondaryArchSuffix
# lib:libopus$secondaryArchSuffix
# lib:libopusfile$secondaryArchSuffix
lib:libpcre2_32$secondaryArchSuffix
lib:libpng16$secondaryArchSuffix
# lib:libspeex$secondaryArchSuffix
lib:libtheora$secondaryArchSuffix
lib:libvorbis$secondaryArchSuffix
lib:libvpx$secondaryArchSuffix
lib:libwebp$secondaryArchSuffix
lib:libz$secondaryArchSuffix
"
BUILD_REQUIRES="
haiku${secondaryArchSuffix}_devel
devel:libcrypto$secondaryArchSuffix
# devel:libfreetype$secondaryArchSuffix
devel:libGL$secondaryArchSuffix
devel:libglew$secondaryArchSuffix
devel:libGLU$secondaryArchSuffix
devel:libmpcdec$secondaryArchSuffix
devel:libogg$secondaryArchSuffix
# devel:libopus$secondaryArchSuffix
# devel:libopusfile$secondaryArchSuffix
devel:libpcre2_32$secondaryArchSuffix
devel:libpng16$secondaryArchSuffix
devel:libssl$secondaryArchSuffix
# devel:libspeex$secondaryArchSuffix
devel:libtheora$secondaryArchSuffix
devel:libvorbis$secondaryArchSuffix
devel:libvpx$secondaryArchSuffix
devel:libwebp$secondaryArchSuffix >= 7
devel:libz$secondaryArchSuffix
"
BUILD_PREREQUIRES="
cmd:gcc$secondaryArchSuffix
cmd:python
cmd:pkg_config$secondaryArchSuffix
cmd:scons
cmd:yasm
"
BUILD()
{
scons $jobArgs \
build=release \
platform=haiku \
builtin_glew=no \
builtin_libmpcdec=no \
builtin_libogg=no \
builtin_libpng=no \
builtin_libtheora=no \
builtin_libvorbis=no \
builtin_libwebp=no \
builtin_zlib=no \
builtin_libvpx=no \
builtin_openssl=no \
builtin_pcre2=no \
unix_global_settings_path=`finddir B_USER_SETTINGS_DIRECTORY`/Godot
#builtin_speex=no
#builtin_opus=no
#builtin_freetype=no
#builtin_squish=no
}
INSTALL()
{
mkdir -p $appsDir/Godot
cp bin/godot.haiku.tools* $appsDir/Godot/Godot
addAppDeskbarSymlink $appsDir/Godot/Godot "Godot"
}