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criticalmass: fix build on x86_64.
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@@ -11,11 +11,12 @@ LICENSE="CriticalMass"
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REVISION="1"
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commit="f597cad218830451f2ec7f5985bef23020bf28ec"
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SOURCE_URI="$HOMEPAGE/archive/$commit.tar.gz"
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CHECKSUM_SHA256="e53a980ec785ac14e67bf5d73013f2cd265cd7477315d1c36260fb72e97f6785"
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SOURCE_DIR="critical-mass-$commit"
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SOURCE_FILENAME="criticalmass-$commit.tar.gz"
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CHECKSUM_SHA256="e53a980ec785ac14e67bf5d73013f2cd265cd7477315d1c36260fb72e97f6785"
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PATCHES="criticalmass-$portVersion.patchset"
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ARCHITECTURES="x86_gcc2 ?x86 ?x86_64"
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ARCHITECTURES="x86_gcc2 ?x86 x86_64"
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PROVIDES="
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criticalmass = $portVersion
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@@ -24,12 +25,13 @@ PROVIDES="
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REQUIRES="
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haiku
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lib:libGL
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lib:libGLU
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"
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BUILD_REQUIRES="
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haiku_devel
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devel:libgl
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devel:libglu
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devel:libGL
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devel:libGLU
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"
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BUILD_PREREQUIRES="
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cmd:cmake
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118
haiku-games/criticalmass/patches/criticalmass-2.2.patchset
Normal file
118
haiku-games/criticalmass/patches/criticalmass-2.2.patchset
Normal file
@@ -0,0 +1,118 @@
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From ebfc9f3b0ac546e2008fa226669022c2374d1d59 Mon Sep 17 00:00:00 2001
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From: Jerome Duval <jerome.duval@gmail.com>
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Date: Wed, 12 Apr 2017 22:45:52 +0200
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Subject: x86_64 build fix.
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diff --git a/Headers/CMRowBrain.h b/Headers/CMRowBrain.h
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index 4c9ca26..b316076 100644
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--- a/Headers/CMRowBrain.h
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+++ b/Headers/CMRowBrain.h
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@@ -16,9 +16,9 @@ class CMRowBrain : public BLooper // class for threaded thinking
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int whichRow; // which row to consider
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BLooper *master; // who it reports to
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bool stoppedEarly; // whether we got stopped early
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- long player; // which player we are searching for
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+ int32 player; // which player we are searching for
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int whichCol; // which column we are considering
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- long whatDepth; // what depth to search
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+ int32 whatDepth; // what depth to search
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CMBoard theBoard; // the common board used for all the searches
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CMBoard testBoard; // kept globally to save construction
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diff --git a/Sources/CMBrain.cpp b/Sources/CMBrain.cpp
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index 0c2b495..ee1cf84 100644
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--- a/Sources/CMBrain.cpp
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+++ b/Sources/CMBrain.cpp
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@@ -52,7 +52,7 @@ void CMBrain::MessageReceived(BMessage *theEvent)
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break;
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case CM_MSG_CELL_RESULT: // From Row Brain
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{
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- long row, column, value;
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+ int32 row, column, value;
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float percentDone;
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theEvent->FindInt32("row", &row); theEvent->FindInt32("column", &column);
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theEvent->FindInt32("cellValue", &value);
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@@ -72,7 +72,7 @@ void CMBrain::MessageReceived(BMessage *theEvent)
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}
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case CM_MSG_MAKE_MOVE:
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{
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- long player, playerType;
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+ int32 player, playerType;
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CMBoard *sentBoard = NULL;
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status_t errCode;
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errCode = theEvent->FindPointer("thinkBoard", (void**)&sentBoard);
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diff --git a/Sources/CMSound.cpp b/Sources/CMSound.cpp
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index e48108b..d9cb9d5 100644
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--- a/Sources/CMSound.cpp
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+++ b/Sources/CMSound.cpp
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@@ -4,6 +4,15 @@
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#define AUDIO_SUBSCRIPTION_FAILED SUICIDE_NOTE"I couldn't connect to the audio server"
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+void
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+play_buffer(void *cookie, void * buffer, size_t size, const media_raw_audio_format & format)
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+{
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+ CMSound* playing = (CMSound*) cookie;
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+
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+ playing->Playback(buffer, size);
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+}
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+
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+
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CMSound::CMSound(char *soundName, char *newSoundData, long soundLength)
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// constructor that takes a pointer to the sound data
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{
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@@ -34,15 +43,6 @@ CMSound::~CMSound() // destructor - releases the sound
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} // end of ~CMSound destructor
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-void
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-play_buffer(void *cookie, void * buffer, size_t size, const media_raw_audio_format & format)
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-{
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- CMSound* playing = (CMSound*) cookie;
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-
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- playing->Playback(buffer, size);
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-}
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-
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-
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void CMSound::Play() // plays the sound once
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{
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alreadyPlaying->Acquire(); // make sure that it's not already playing
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diff --git a/Sources/CMassApplication.cpp b/Sources/CMassApplication.cpp
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index 2522da1..a2d3de2 100644
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--- a/Sources/CMassApplication.cpp
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+++ b/Sources/CMassApplication.cpp
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@@ -327,7 +327,7 @@ void CMassApplication::HandleMove(BMessage *theEvent) // handle a move
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{
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if (waitingForAckRejectClicks) // if we have already cancelled moves
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return;
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- long row, column; // the row and column chosen
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+ int32 row, column; // the row and column chosen
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status_t errCode = theEvent->FindInt32("row", &row); // retrieve the row
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if (errCode != B_NO_ERROR) // if it failed
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{
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diff --git a/Sources/CMassView.cpp b/Sources/CMassView.cpp
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index f2d8d1c..2919d4e 100644
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--- a/Sources/CMassView.cpp
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+++ b/Sources/CMassView.cpp
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@@ -108,7 +108,7 @@ void CMassView::Draw(BRect updateRect) // draw the view
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void CMassView::MouseDown(BPoint where) // reacts to mouse clicks
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{
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- long whichButtons = 1; // used for tracking which buttons are down
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+ int32 whichButtons = 1; // used for tracking which buttons are down
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Window()->CurrentMessage()->FindInt32("buttons", &whichButtons); // find out which buttons are down
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if (inGLMode && (whichButtons & B_SECONDARY_MOUSE_BUTTON)) // if we are in GL mode, and button 2 is down
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@@ -123,7 +123,7 @@ void CMassView::MouseDown(BPoint where) // reacts to mouse clicks
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while (whichButtons) // loop until drop the mouse
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{
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snooze(20 * 1000); // snooze for 20 µs
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- GetMouse(&where, (ulong *)&whichButtons, true); // get the mouse location, &c.
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+ GetMouse(&where, (uint32*)&whichButtons, true); // get the mouse location, &c.
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vNow.x = (2.0 * where.x - frameWidth)/frameWidth; // set the vector
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vNow.y = -(2.0 * where.y - frameHeight)/frameHeight; // in both dimensions
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Ball_Mouse(&ball, vNow); // and pass it to the Ball functions
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--
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2.11.0
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