mirror of
https://github.com/yann64/haikuports.git
synced 2026-04-08 21:00:05 +02:00
Use https over http, fixes problems reported by repology (#5916)
This commit is contained in:
@@ -6,7 +6,7 @@ that aide in developing machine-synthesized voices. Developed by the University
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of Edinburgh, it is used in Festival, a text-to-speech engine developed by \
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of Edinburgh, it is used in Festival, a text-to-speech engine developed by \
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the University of Edinburgh as well.
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the University of Edinburgh as well.
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"
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"
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HOMEPAGE="http://www.cstr.ed.ac.uk/projects/speech_tools/"
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HOMEPAGE="https://www.cstr.ed.ac.uk/projects/speech_tools/"
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SOURCE_URI="http://www.festvox.org/packed/festival/${portVersion}/speech_tools-${portVersion}-release.tar.gz"
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SOURCE_URI="http://www.festvox.org/packed/festival/${portVersion}/speech_tools-${portVersion}-release.tar.gz"
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CHECKSUM_SHA256="fbc2482c443919aa79d2e599d6a5faee4e793df55a79ef377f1dc7e8ba237010"
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CHECKSUM_SHA256="fbc2482c443919aa79d2e599d6a5faee4e793df55a79ef377f1dc7e8ba237010"
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SOURCE_DIR="speech_tools"
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SOURCE_DIR="speech_tools"
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@@ -3,7 +3,7 @@ DESCRIPTION="ne is one of the few text editors which are \
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both easy to use for beginners and powerful enough for powerusers. \
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both easy to use for beginners and powerful enough for powerusers. \
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It supports UTF-8 and multi-column characters as well as syntax highlighting. \
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It supports UTF-8 and multi-column characters as well as syntax highlighting. \
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Is also has fully configurable key bindings and supports macros."
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Is also has fully configurable key bindings and supports macros."
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HOMEPAGE="http://ne.di.unimi.it/"
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HOMEPAGE="https://ne.di.unimi.it/"
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COPYRIGHT="1993-1998 Sebastiano Vigna
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COPYRIGHT="1993-1998 Sebastiano Vigna
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1999-2010 Todd M. Lewis and Sebastiano Vigna"
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1999-2010 Todd M. Lewis and Sebastiano Vigna"
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LICENSE="GNU GPL v2"
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LICENSE="GNU GPL v2"
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@@ -12,7 +12,7 @@ administration, network programming, finance, bioinformatics, and other \
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applications. Perl is nicknamed 'the Swiss Army chainsaw of scripting \
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applications. Perl is nicknamed 'the Swiss Army chainsaw of scripting \
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languages' because of its flexibility and power, and possibly also because of \
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languages' because of its flexibility and power, and possibly also because of \
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its perceived 'ugliness'."
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its perceived 'ugliness'."
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HOMEPAGE="http://www.perl.org/"
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HOMEPAGE="https://www.perl.org/"
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COPYRIGHT="1993-2019 Larry Wall and others"
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COPYRIGHT="1993-2019 Larry Wall and others"
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LICENSE="GNU GPL v1
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LICENSE="GNU GPL v1
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Artistic"
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Artistic"
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@@ -1,6 +1,6 @@
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SUMMARY="Modern and safe systems programming language"
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SUMMARY="Modern and safe systems programming language"
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||||||
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
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DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
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HOMEPAGE="http://www.rust-lang.org/"
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HOMEPAGE="https://www.rust-lang.org/"
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COPYRIGHT="2016, The Rust Project Developers"
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COPYRIGHT="2016, The Rust Project Developers"
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LICENSE="MIT"
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LICENSE="MIT"
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REVISION="1"
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REVISION="1"
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@@ -1,6 +1,6 @@
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SUMMARY="Modern and safe systems programming language"
|
SUMMARY="Modern and safe systems programming language"
|
||||||
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
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HOMEPAGE="http://www.rust-lang.org/"
|
HOMEPAGE="https://www.rust-lang.org/"
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COPYRIGHT="2016, The Rust Project Developers"
|
COPYRIGHT="2016, The Rust Project Developers"
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LICENSE="MIT"
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LICENSE="MIT"
|
||||||
REVISION="1"
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REVISION="1"
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|
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@@ -1,6 +1,6 @@
|
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SUMMARY="Modern and safe systems programming language"
|
SUMMARY="Modern and safe systems programming language"
|
||||||
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
||||||
HOMEPAGE="http://www.rust-lang.org/"
|
HOMEPAGE="https://www.rust-lang.org/"
|
||||||
COPYRIGHT="2016, The Rust Project Developers"
|
COPYRIGHT="2016, The Rust Project Developers"
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LICENSE="MIT"
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LICENSE="MIT"
|
||||||
REVISION="1"
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REVISION="1"
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|
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@@ -1,6 +1,6 @@
|
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SUMMARY="Modern and safe systems programming language"
|
SUMMARY="Modern and safe systems programming language"
|
||||||
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
||||||
HOMEPAGE="http://www.rust-lang.org/"
|
HOMEPAGE="https://www.rust-lang.org/"
|
||||||
COPYRIGHT="2016, The Rust Project Developers"
|
COPYRIGHT="2016, The Rust Project Developers"
|
||||||
LICENSE="MIT"
|
LICENSE="MIT"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
SUMMARY="Modern and safe systems programming language"
|
SUMMARY="Modern and safe systems programming language"
|
||||||
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
||||||
HOMEPAGE="http://www.rust-lang.org/"
|
HOMEPAGE="https://www.rust-lang.org/"
|
||||||
COPYRIGHT="2016, The Rust Project Developers"
|
COPYRIGHT="2016, The Rust Project Developers"
|
||||||
LICENSE="MIT"
|
LICENSE="MIT"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
SUMMARY="Modern and safe systems programming language"
|
SUMMARY="Modern and safe systems programming language"
|
||||||
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
||||||
HOMEPAGE="http://www.rust-lang.org/"
|
HOMEPAGE="https://www.rust-lang.org/"
|
||||||
LICENSE="MIT"
|
LICENSE="MIT"
|
||||||
COPYRIGHT="2017, The Rust Project Developers"
|
COPYRIGHT="2017, The Rust Project Developers"
|
||||||
srcGitRev="1.15.1"
|
srcGitRev="1.15.1"
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|
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@@ -1,6 +1,6 @@
|
|||||||
SUMMARY="Modern and safe systems programming language"
|
SUMMARY="Modern and safe systems programming language"
|
||||||
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
||||||
HOMEPAGE="http://www.rust-lang.org/"
|
HOMEPAGE="https://www.rust-lang.org/"
|
||||||
COPYRIGHT="2017, The Rust Project Developers"
|
COPYRIGHT="2017, The Rust Project Developers"
|
||||||
LICENSE="MIT"
|
LICENSE="MIT"
|
||||||
REVISION="2"
|
REVISION="2"
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
SUMMARY="Modern and safe systems programming language"
|
SUMMARY="Modern and safe systems programming language"
|
||||||
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
||||||
HOMEPAGE="http://www.rust-lang.org/"
|
HOMEPAGE="https://www.rust-lang.org/"
|
||||||
COPYRIGHT="2017, The Rust Project Developers"
|
COPYRIGHT="2017, The Rust Project Developers"
|
||||||
LICENSE="MIT"
|
LICENSE="MIT"
|
||||||
REVISION="3"
|
REVISION="3"
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
SUMMARY="Modern and safe systems programming language"
|
SUMMARY="Modern and safe systems programming language"
|
||||||
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
||||||
HOMEPAGE="http://www.rust-lang.org/"
|
HOMEPAGE="https://www.rust-lang.org/"
|
||||||
COPYRIGHT="2017, The Rust Project Developers"
|
COPYRIGHT="2017, The Rust Project Developers"
|
||||||
LICENSE="MIT"
|
LICENSE="MIT"
|
||||||
REVISION="2"
|
REVISION="2"
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
SUMMARY="Modern and safe systems programming language"
|
SUMMARY="Modern and safe systems programming language"
|
||||||
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
||||||
HOMEPAGE="http://www.rust-lang.org/"
|
HOMEPAGE="https://www.rust-lang.org/"
|
||||||
COPYRIGHT="2017, The Rust Project Developers"
|
COPYRIGHT="2017, The Rust Project Developers"
|
||||||
LICENSE="MIT"
|
LICENSE="MIT"
|
||||||
REVISION="2"
|
REVISION="2"
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
SUMMARY="Modern and safe systems programming language"
|
SUMMARY="Modern and safe systems programming language"
|
||||||
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
||||||
HOMEPAGE="http://www.rust-lang.org/"
|
HOMEPAGE="https://www.rust-lang.org/"
|
||||||
COPYRIGHT="2015, The Rust Project Developers"
|
COPYRIGHT="2015, The Rust Project Developers"
|
||||||
LICENSE="MIT"
|
LICENSE="MIT"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
SUMMARY="Modern and safe systems programming language"
|
SUMMARY="Modern and safe systems programming language"
|
||||||
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
||||||
HOMEPAGE="http://www.rust-lang.org/"
|
HOMEPAGE="https://www.rust-lang.org/"
|
||||||
COPYRIGHT="2017, The Rust Project Developers"
|
COPYRIGHT="2017, The Rust Project Developers"
|
||||||
LICENSE="MIT"
|
LICENSE="MIT"
|
||||||
REVISION="2"
|
REVISION="2"
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
SUMMARY="Modern and safe systems programming language"
|
SUMMARY="Modern and safe systems programming language"
|
||||||
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
DESCRIPTION="Rust is a systems programming language that runs blazingly fast, prevents almost all crashes*, and eliminates data races."
|
||||||
HOMEPAGE="http://www.rust-lang.org/"
|
HOMEPAGE="https://www.rust-lang.org/"
|
||||||
COPYRIGHT="2016, The Rust Project Developers"
|
COPYRIGHT="2016, The Rust Project Developers"
|
||||||
LICENSE="MIT"
|
LICENSE="MIT"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ quite difficult
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|||||||
- popt allows users to alias command line arguments
|
- popt allows users to alias command line arguments
|
||||||
- popt provides convience functions for parsing strings into argv[] style \
|
- popt provides convience functions for parsing strings into argv[] style \
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||||||
arrays"
|
arrays"
|
||||||
HOMEPAGE="http://www.linuxfromscratch.org/blfs/view/8.1/general/popt.html"
|
HOMEPAGE="https://www.linuxfromscratch.org/blfs/view/8.1/general/popt.html"
|
||||||
COPYRIGHT="1998-2010 Red Hat, Inc."
|
COPYRIGHT="1998-2010 Red Hat, Inc."
|
||||||
LICENSE="MIT"
|
LICENSE="MIT"
|
||||||
REVISION="5"
|
REVISION="5"
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ Experimental SPARQL extensions (LAQRS). Rasqal can write binding query \
|
|||||||
results in the SPARQL XML, SPARQL JSON, CSV, TSV, HTML, ASCII tables, \
|
results in the SPARQL XML, SPARQL JSON, CSV, TSV, HTML, ASCII tables, \
|
||||||
RDF/XML and Turtle / N3 and read them in SPARQL XML, CSV, TSV, RDF/XML \
|
RDF/XML and Turtle / N3 and read them in SPARQL XML, CSV, TSV, RDF/XML \
|
||||||
and Turtle / N3."
|
and Turtle / N3."
|
||||||
HOMEPAGE="http://librdf.org/"
|
HOMEPAGE="https://librdf.org/"
|
||||||
COPYRIGHT="2003-2014 Dave Beckett
|
COPYRIGHT="2003-2014 Dave Beckett
|
||||||
2003-2005 University of Bristol"
|
2003-2005 University of Bristol"
|
||||||
LICENSE="GNU GPL v2
|
LICENSE="GNU GPL v2
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ reflected into the language APIs, currently C#, Java, Perl, PHP, Python, \
|
|||||||
Ruby and Tcl. Several classes providing functionality such as for parsers, \
|
Ruby and Tcl. Several classes providing functionality such as for parsers, \
|
||||||
storage are built as modules that can be loaded at compile or run-time as \
|
storage are built as modules that can be loaded at compile or run-time as \
|
||||||
required."
|
required."
|
||||||
HOMEPAGE="http://librdf.org/"
|
HOMEPAGE="https://librdf.org/"
|
||||||
COPYRIGHT="2000-2013 Dave Beckett
|
COPYRIGHT="2000-2013 Dave Beckett
|
||||||
2000-2005 University of Bristol"
|
2000-2005 University of Bristol"
|
||||||
LICENSE="GNU LGPL v2.1"
|
LICENSE="GNU LGPL v2.1"
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
SUMMARY="A CPU emulator framework"
|
SUMMARY="A CPU emulator framework"
|
||||||
DESCRIPTION="Unicorn is a lightweight, thread-safe, multi-platform, multi-architecture \
|
DESCRIPTION="Unicorn is a lightweight, thread-safe, multi-platform, multi-architecture \
|
||||||
CPU emulator framework written in pure C, and based on QEMU."
|
CPU emulator framework written in pure C, and based on QEMU."
|
||||||
HOMEPAGE="http://www.unicorn-engine.org/"
|
HOMEPAGE="https://www.unicorn-engine.org/"
|
||||||
COPYRIGHT="2015-2018, Nguyen Anh Quynh"
|
COPYRIGHT="2015-2018, Nguyen Anh Quynh"
|
||||||
LICENSE="GNU GPL v2"
|
LICENSE="GNU GPL v2"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -3,7 +3,7 @@
|
|||||||
SUMMARY="Encode or decode strings with HTML entities"
|
SUMMARY="Encode or decode strings with HTML entities"
|
||||||
DESCRIPTION="The HTML-Parser distribution is is a collection of perl modules \
|
DESCRIPTION="The HTML-Parser distribution is is a collection of perl modules \
|
||||||
that parse and extract information from HTML documents."
|
that parse and extract information from HTML documents."
|
||||||
HOMEPAGE="http://search.cpan.org/~gaas/HTML-Parser/"
|
HOMEPAGE="https://metacpan.org/release/HTML-Parser"
|
||||||
COPYRIGHT="1995-2009 Gisle Aas
|
COPYRIGHT="1995-2009 Gisle Aas
|
||||||
1999-2000 Michael A. Chase"
|
1999-2000 Michael A. Chase"
|
||||||
LICENSE="GNU GPL v1
|
LICENSE="GNU GPL v1
|
||||||
|
|||||||
@@ -3,7 +3,7 @@
|
|||||||
SUMMARY="Encode or decode strings with HTML entities"
|
SUMMARY="Encode or decode strings with HTML entities"
|
||||||
DESCRIPTION="The HTML-Parser distribution is is a collection of perl modules \
|
DESCRIPTION="The HTML-Parser distribution is is a collection of perl modules \
|
||||||
that parse and extract information from HTML documents."
|
that parse and extract information from HTML documents."
|
||||||
HOMEPAGE="http://search.cpan.org/~gaas/HTML-Parser/"
|
HOMEPAGE="https://metacpan.org/release/HTML-Parser"
|
||||||
COPYRIGHT="1995-2009 Gisle Aas
|
COPYRIGHT="1995-2009 Gisle Aas
|
||||||
1999-2000 Michael A. Chase"
|
1999-2000 Michael A. Chase"
|
||||||
LICENSE="GNU GPL v1
|
LICENSE="GNU GPL v1
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ DESCRIPTION="
|
|||||||
extracting what you need"
|
extracting what you need"
|
||||||
HOMEPAGE="https://bugs.launchpad.net/beautifulsoup/
|
HOMEPAGE="https://bugs.launchpad.net/beautifulsoup/
|
||||||
https://pypi.python.org/pypi/beautifulsoup4
|
https://pypi.python.org/pypi/beautifulsoup4
|
||||||
http://www.crummy.com/software/BeautifulSoup/bs4/"
|
https://www.crummy.com/software/BeautifulSoup/bs4/"
|
||||||
COPYRIGHT="2004-2015 Leonard Richardson
|
COPYRIGHT="2004-2015 Leonard Richardson
|
||||||
2006-2013 James Graham and other contributors"
|
2006-2013 James Graham and other contributors"
|
||||||
LICENSE="MIT"
|
LICENSE="MIT"
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ SUMMARY="A DNS toolkit for Python"
|
|||||||
DESCRIPTION="It supports almost all record types. It can be used for queries, \
|
DESCRIPTION="It supports almost all record types. It can be used for queries, \
|
||||||
zone transfers, and dynamic updates. It supports TSIG authenticated messages \
|
zone transfers, and dynamic updates. It supports TSIG authenticated messages \
|
||||||
and EDNS0."
|
and EDNS0."
|
||||||
HOMEPAGE="http://www.dnspython.org/"
|
HOMEPAGE="https://www.dnspython.org/"
|
||||||
COPYRIGHT="Dnspython Contributors
|
COPYRIGHT="Dnspython Contributors
|
||||||
2001-2017 Nominum, Inc.
|
2001-2017 Nominum, Inc.
|
||||||
Google Inc."
|
Google Inc."
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ simple regex-based lexing mechanism
|
|||||||
ANSI sequences
|
ANSI sequences
|
||||||
* it is usable as a command-line tool and as a library
|
* it is usable as a command-line tool and as a library
|
||||||
* ... and it highlights even Brainf*ck!"
|
* ... and it highlights even Brainf*ck!"
|
||||||
HOMEPAGE="http://pygments.org/"
|
HOMEPAGE="https://pygments.org/"
|
||||||
COPYRIGHT="2006-2019 by the Pygments team"
|
COPYRIGHT="2006-2019 by the Pygments team"
|
||||||
LICENSE="BSD (2-clause)"
|
LICENSE="BSD (2-clause)"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ Ruby, C#, NodeJS, Java, GO, C++, OCaml, Lua, Rust, Delphi, Free Pascall & Vala a
|
|||||||
Solaris confirmed).
|
Solaris confirmed).
|
||||||
* Thread-safe by design.
|
* Thread-safe by design.
|
||||||
* Open source - with a dual license."
|
* Open source - with a dual license."
|
||||||
HOMEPAGE="http://www.keystone-engine.org"
|
HOMEPAGE="https://www.keystone-engine.org"
|
||||||
COPYRIGHT="2013-2015, COSEINC"
|
COPYRIGHT="2013-2015, COSEINC"
|
||||||
LICENSE="GNU GPL v2"
|
LICENSE="GNU GPL v2"
|
||||||
REVISION="2"
|
REVISION="2"
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
SUMMARY="Qt Build Suite"
|
SUMMARY="Qt Build Suite"
|
||||||
DESCRIPTION="Qbs is a cross-platform build tool."
|
DESCRIPTION="Qbs is a cross-platform build tool."
|
||||||
HOMEPAGE="http://wiki.qt.io/Qbs"
|
HOMEPAGE="https://wiki.qt.io/Qbs"
|
||||||
COPYRIGHT="2016, Digia Plc and/or its subsidiary(-ies)"
|
COPYRIGHT="2016, Digia Plc and/or its subsidiary(-ies)"
|
||||||
LICENSE="GNU LGPL v2"
|
LICENSE="GNU LGPL v2"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
SUMMARY="Qt Build Suite"
|
SUMMARY="Qt Build Suite"
|
||||||
DESCRIPTION="Qbs is a cross-platform build tool."
|
DESCRIPTION="Qbs is a cross-platform build tool."
|
||||||
HOMEPAGE="http://wiki.qt.io/Qbs"
|
HOMEPAGE="https://wiki.qt.io/Qbs"
|
||||||
COPYRIGHT="2016, Digia Plc and/or its subsidiary(-ies)"
|
COPYRIGHT="2016, Digia Plc and/or its subsidiary(-ies)"
|
||||||
LICENSE="GNU LGPL v2"
|
LICENSE="GNU LGPL v2"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ with unfeasibly large hands!
|
|||||||
Set across 5 large scrolling levels, you play the part of Giddy, the all-round \
|
Set across 5 large scrolling levels, you play the part of Giddy, the all-round \
|
||||||
good egg, who has to save the world from aliens, intent on taking over the \
|
good egg, who has to save the world from aliens, intent on taking over the \
|
||||||
world with giant robot stompers!"
|
world with giant robot stompers!"
|
||||||
HOMEPAGE="http://www.giddy3.co.uk/"
|
HOMEPAGE="https://www.giddy3.co.uk/"
|
||||||
LICENSE="Freeware"
|
LICENSE="Freeware"
|
||||||
COPYRIGHT="
|
COPYRIGHT="
|
||||||
2000 Phil Rouston
|
2000 Phil Rouston
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ DESCRIPTION="Vangers was originally released in 1998 and now we present you with
|
|||||||
the special reworked edition of the game with improved performance on modern \
|
the special reworked edition of the game with improved performance on modern \
|
||||||
operating systems. Game still runs in 800x600 resolution though, as it was intended to do. \
|
operating systems. Game still runs in 800x600 resolution though, as it was intended to do. \
|
||||||
KranX Productions pledged Vangers to go open source under the GPLv3 on March 12, 2016."
|
KranX Productions pledged Vangers to go open source under the GPLv3 on March 12, 2016."
|
||||||
HOMEPAGE="http://kranx.com"
|
HOMEPAGE="https://kranx.com"
|
||||||
COPYRIGHT="1998-2018 KranX Productions, K-D Lab"
|
COPYRIGHT="1998-2018 KranX Productions, K-D Lab"
|
||||||
LICENSE="GNU GPL v3"
|
LICENSE="GNU GPL v3"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ emulators. It has been around since 1996, has always managed to remain as \
|
|||||||
portable as can be, and while not the most accurate Super NES emulator on the \
|
portable as can be, and while not the most accurate Super NES emulator on the \
|
||||||
market, found a great balance between performance and accuracy. This is the \
|
market, found a great balance between performance and accuracy. This is the \
|
||||||
libretro port of the development version of Snes9x."
|
libretro port of the development version of Snes9x."
|
||||||
HOMEPAGE="http://www.snes9x.com/"
|
HOMEPAGE="https://www.snes9x.com/"
|
||||||
COPYRIGHT="2007-2020 the Snes9x team, the libretro team"
|
COPYRIGHT="2007-2020 the Snes9x team, the libretro team"
|
||||||
LICENSE="Snes9x
|
LICENSE="Snes9x
|
||||||
GNU GPL v2
|
GNU GPL v2
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
SUMMARY="Data files for the game Flare"
|
SUMMARY="Data files for the game Flare"
|
||||||
DESCRIPTION="Flare is a single-player 2D action RPG with fast-paced action \
|
DESCRIPTION="Flare is a single-player 2D action RPG with fast-paced action \
|
||||||
and a dark fantasy style."
|
and a dark fantasy style."
|
||||||
HOMEPAGE="http://flarerpg.org"
|
HOMEPAGE="https://flarerpg.org"
|
||||||
COPYRIGHT="2010-2021 Clint Bellanger"
|
COPYRIGHT="2010-2021 Clint Bellanger"
|
||||||
LICENSE="GNU GPL v3"
|
LICENSE="GNU GPL v3"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ It is still being actively developed, and help is welcome in many areas. \
|
|||||||
People having - or trying to acquire - programming, map editing, or writing \
|
People having - or trying to acquire - programming, map editing, or writing \
|
||||||
skills will find FreedroidRPG to be an exciting, fast-moving project in which \
|
skills will find FreedroidRPG to be an exciting, fast-moving project in which \
|
||||||
they can fully express their creativity."
|
they can fully express their creativity."
|
||||||
HOMEPAGE="http://freedroid.org"
|
HOMEPAGE="https://freedroid.org"
|
||||||
COPYRIGHT="2002-2019 The Freedroid team"
|
COPYRIGHT="2002-2019 The Freedroid team"
|
||||||
LICENSE="GNU GPL v2"
|
LICENSE="GNU GPL v2"
|
||||||
REVISION="4"
|
REVISION="4"
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ management. Battles progress quickly and constantly; in fact, they never let \
|
|||||||
up. There is no stop in the action because there is no waiting for resources \
|
up. There is no stop in the action because there is no waiting for resources \
|
||||||
to be collected and converted into weaponry. Players can join or leave \
|
to be collected and converted into weaponry. Players can join or leave \
|
||||||
multiplayer games at any time."
|
multiplayer games at any time."
|
||||||
HOMEPAGE="http://www.netpanzer.info/"
|
HOMEPAGE="https://www.netpanzer.info/"
|
||||||
COPYRIGHT="1999 Pyrosoft
|
COPYRIGHT="1999 Pyrosoft
|
||||||
2007-2015 NetPanzer developers"
|
2007-2015 NetPanzer developers"
|
||||||
LICENSE="GNU GPL v2"
|
LICENSE="GNU GPL v2"
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ This release supports virtually all of the Unicode 5.0 Arabic character \
|
|||||||
repertoire (excluding the Arabic Presentation Forms blocks, which are not \
|
repertoire (excluding the Arabic Presentation Forms blocks, which are not \
|
||||||
recommended for normal use). Font smarts are implemented using OpenType \
|
recommended for normal use). Font smarts are implemented using OpenType \
|
||||||
technology."
|
technology."
|
||||||
HOMEPAGE="http://scripts.sil.org/ArabicFonts_Download"
|
HOMEPAGE="https://scripts.sil.org/ArabicFonts_Download"
|
||||||
COPYRIGHT="2004-2008 SIL International"
|
COPYRIGHT="2004-2008 SIL International"
|
||||||
LICENSE="SIL Open Font License v1.1"
|
LICENSE="SIL Open Font License v1.1"
|
||||||
REVISION="3"
|
REVISION="3"
|
||||||
|
|||||||
@@ -1,8 +1,7 @@
|
|||||||
SUMMARY="The Nafees Riqa font"
|
SUMMARY="The Nafees Riqa font"
|
||||||
DESCRIPTION="\
|
DESCRIPTION="True Type Font for writng Urdu in Riqa script based on Unicode \
|
||||||
True Type Font for writng Urdu in Riqa script based on Unicode standard.
|
standard."
|
||||||
"
|
HOMEPAGE="https://cle.org.pk/software/localization/Fonts/nafeesRiqa.html"
|
||||||
HOMEPAGE="http://cle.org.pk/software/localization/Fonts/nafeesRiqa.html"
|
|
||||||
COPYRIGHT="2004 Center for Research in Urdu Language Processing"
|
COPYRIGHT="2004 Center for Research in Urdu Language Processing"
|
||||||
LICENSE="CRULP"
|
LICENSE="CRULP"
|
||||||
REVISION="3"
|
REVISION="3"
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ This release supports virtually all of the Unicode 5.0 Arabic character \
|
|||||||
repertoire (excluding the Arabic Presentation Forms blocks, which are not \
|
repertoire (excluding the Arabic Presentation Forms blocks, which are not \
|
||||||
recommended for normal use). Font smarts are implemented using OpenType \
|
recommended for normal use). Font smarts are implemented using OpenType \
|
||||||
technology."
|
technology."
|
||||||
HOMEPAGE="http://scripts.sil.org/ArabicFonts_Download"
|
HOMEPAGE="https://scripts.sil.org/ArabicFonts_Download"
|
||||||
COPYRIGHT="2004-2011 SIL International"
|
COPYRIGHT="2004-2011 SIL International"
|
||||||
LICENSE="SIL Open Font License v1.1"
|
LICENSE="SIL Open Font License v1.1"
|
||||||
REVISION="3"
|
REVISION="3"
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ SUMMARY="Libs for the efficient manipulation of volumetric data"
|
|||||||
DESCRIPTION="The OpenVDB library comprises a hierarchical data structure and \
|
DESCRIPTION="The OpenVDB library comprises a hierarchical data structure and \
|
||||||
a suite of tools for the efficient manipulation of sparse, possibly \
|
a suite of tools for the efficient manipulation of sparse, possibly \
|
||||||
time-varying, volumetric data discretized on a three-dimensional grid."
|
time-varying, volumetric data discretized on a three-dimensional grid."
|
||||||
HOMEPAGE="http://www.openvdb.org/"
|
HOMEPAGE="https://www.openvdb.org/"
|
||||||
COPYRIGHT="2012-2019 DreamWorks Animation LLC"
|
COPYRIGHT="2012-2019 DreamWorks Animation LLC"
|
||||||
LICENSE="MPL v2.0"
|
LICENSE="MPL v2.0"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ blogs, favorites, places, tags, machine tags, institutions, \
|
|||||||
pandas and photo/video metadata. It also includes a program flickrdf to \
|
pandas and photo/video metadata. It also includes a program flickrdf to \
|
||||||
turn photo metadata, tags, machine tags and places into an RDF triples \
|
turn photo metadata, tags, machine tags and places into an RDF triples \
|
||||||
description."
|
description."
|
||||||
HOMEPAGE="http://librdf.org/flickcurl/"
|
HOMEPAGE="https://librdf.org/flickcurl/"
|
||||||
COPYRIGHT="
|
COPYRIGHT="
|
||||||
2007-2014 David Beckett
|
2007-2014 David Beckett
|
||||||
2007 Vanilla I. Shu
|
2007 Vanilla I. Shu
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ modifications. New image processing operations can be implemented in C or in \
|
|||||||
C++.
|
C++.
|
||||||
|
|
||||||
IM is free software, can be used for public and commercial applications."
|
IM is free software, can be used for public and commercial applications."
|
||||||
HOMEPAGE="http://www.tecgraf.puc-rio.br/im/"
|
HOMEPAGE="https://www.tecgraf.puc-rio.br/im/"
|
||||||
COPYRIGHT="1994-2019 Tecgraf, PUC-Rio."
|
COPYRIGHT="1994-2019 Tecgraf, PUC-Rio."
|
||||||
LICENSE="MIT"
|
LICENSE="MIT"
|
||||||
REVISION="2"
|
REVISION="2"
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ modifications. New image processing operations can be implemented in C or in \
|
|||||||
C++.
|
C++.
|
||||||
|
|
||||||
IM is free software, can be used for public and commercial applications."
|
IM is free software, can be used for public and commercial applications."
|
||||||
HOMEPAGE="http://www.tecgraf.puc-rio.br/im/"
|
HOMEPAGE="https://www.tecgraf.puc-rio.br/im/"
|
||||||
COPYRIGHT="1994-2012 Tecgraf, PUC-Rio."
|
COPYRIGHT="1994-2012 Tecgraf, PUC-Rio."
|
||||||
LICENSE="MIT"
|
LICENSE="MIT"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
SUMMARY="An implementation of the Progressive Graphics File (PGF)"
|
SUMMARY="An implementation of the Progressive Graphics File (PGF)"
|
||||||
DESCRIPTION="libpgf is a library implementing an interface for handling \
|
DESCRIPTION="libpgf is a library implementing an interface for handling \
|
||||||
PGF (Progressive Graphic File) format files."
|
PGF (Progressive Graphic File) format files."
|
||||||
HOMEPAGE="http://www.libpgf.org/"
|
HOMEPAGE="https://www.libpgf.org/"
|
||||||
COPYRIGHT="2006 xeraina GmbH, Switzerland"
|
COPYRIGHT="2006 xeraina GmbH, Switzerland"
|
||||||
LICENSE="GNU LGPL v2.1"
|
LICENSE="GNU LGPL v2.1"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ SUMMARY="Library for connecting and sending data to icecast servers"
|
|||||||
DESCRIPTION="Libshout is a library for communicating with and sending data to \
|
DESCRIPTION="Libshout is a library for communicating with and sending data to \
|
||||||
an icecast server. It handles the socket connection, the timing of the \
|
an icecast server. It handles the socket connection, the timing of the \
|
||||||
data, and prevents bad data from getting to the icecast server."
|
data, and prevents bad data from getting to the icecast server."
|
||||||
HOMEPAGE="http://www.icecast.org/"
|
HOMEPAGE="https://www.icecast.org/"
|
||||||
COPYRIGHT="2002-2020 the Icecast team
|
COPYRIGHT="2002-2020 the Icecast team
|
||||||
2011,2019 Xiph.Org Foundation
|
2011,2019 Xiph.Org Foundation
|
||||||
2012-2015 Philipp Schafft
|
2012-2015 Philipp Schafft
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ DESCRIPTION="LV2 is an open standard for audio plugins, used by hundreds \
|
|||||||
of plugins and other projects. At its core, LV2 is a simple stable \
|
of plugins and other projects. At its core, LV2 is a simple stable \
|
||||||
interface, accompanied by extensions which add functionality to support \
|
interface, accompanied by extensions which add functionality to support \
|
||||||
the needs of increasingly powerful audio software."
|
the needs of increasingly powerful audio software."
|
||||||
HOMEPAGE="http://lv2plug.in"
|
HOMEPAGE="https://lv2plug.in"
|
||||||
COPYRIGHT="2006-2012 Steve Harris, David Robillard"
|
COPYRIGHT="2006-2012 Steve Harris, David Robillard"
|
||||||
LICENSE="Lv2"
|
LICENSE="Lv2"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -7,10 +7,8 @@ across all supporting applications while allowing for sophisticated back-end \
|
|||||||
configuration options suitable for high-end production usage. OCIO is \
|
configuration options suitable for high-end production usage. OCIO is \
|
||||||
compatible with the Academy Color Encoding Specification (ACES) and is \
|
compatible with the Academy Color Encoding Specification (ACES) and is \
|
||||||
LUT-format agnostic, supporting many popular formats."
|
LUT-format agnostic, supporting many popular formats."
|
||||||
HOMEPAGE="http://opencolorio.org/"
|
HOMEPAGE="https://opencolorio.org/"
|
||||||
COPYRIGHT="
|
COPYRIGHT="2003-2010 Sony Pictures Imageworks Inc., et al."
|
||||||
2003-2010 Sony Pictures Imageworks Inc., et al.
|
|
||||||
"
|
|
||||||
LICENSE="BSD (3-clause)"
|
LICENSE="BSD (3-clause)"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
SOURCE_URI="https://github.com/imageworks/OpenColorIO/archive/v$portVersion.tar.gz"
|
SOURCE_URI="https://github.com/imageworks/OpenColorIO/archive/v$portVersion.tar.gz"
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ performance subdivision surface (subdiv) evaluation on massively parallel CPU \
|
|||||||
and GPU architectures. This codepath is optimized for drawing deforming \
|
and GPU architectures. This codepath is optimized for drawing deforming \
|
||||||
subdivs with static topology at interactive framerates. The resulting limit \
|
subdivs with static topology at interactive framerates. The resulting limit \
|
||||||
surface matches Pixar's Renderman to numerical precision."
|
surface matches Pixar's Renderman to numerical precision."
|
||||||
HOMEPAGE="http://graphics.pixar.com/opensubdiv/"
|
HOMEPAGE="https://graphics.pixar.com/opensubdiv/"
|
||||||
COPYRIGHT="2013-2020 Pixar"
|
COPYRIGHT="2013-2020 Pixar"
|
||||||
LICENSE="Apache v2"
|
LICENSE="Apache v2"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ codec.
|
|||||||
|
|
||||||
This tools package provides command-line utilities to encode, inspect, and \
|
This tools package provides command-line utilities to encode, inspect, and \
|
||||||
decode .opus files."
|
decode .opus files."
|
||||||
HOMEPAGE="http://www.opus-codec.org"
|
HOMEPAGE="https://www.opus-codec.org"
|
||||||
COPYRIGHT="2001-2014 Xiph.org"
|
COPYRIGHT="2001-2014 Xiph.org"
|
||||||
LICENSE="BSD (3-clause)"
|
LICENSE="BSD (3-clause)"
|
||||||
REVISION="2"
|
REVISION="2"
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ TRiG, Turtle, RDFa 1.0 and 1.1, RSS tag soup including all versions of \
|
|||||||
RSS, Atom 1.0 and 0.3, GRDDL and microformats for HTML, XHTML and XML. \
|
RSS, Atom 1.0 and 0.3, GRDDL and microformats for HTML, XHTML and XML. \
|
||||||
The serializing syntaxes are RDF/XML (regular, and abbreviated), Atom \
|
The serializing syntaxes are RDF/XML (regular, and abbreviated), Atom \
|
||||||
1.0, GraphViz, JSON, N-Quads, N-Triples, RSS 1.0 and XMP."
|
1.0, GraphViz, JSON, N-Quads, N-Triples, RSS 1.0 and XMP."
|
||||||
HOMEPAGE="http://librdf.org/raptor/"
|
HOMEPAGE="https://librdf.org/raptor/"
|
||||||
COPYRIGHT="2000-2012 Dave Beckett
|
COPYRIGHT="2000-2012 Dave Beckett
|
||||||
2000-2005 University of Bristol"
|
2000-2005 University of Bristol"
|
||||||
LICENSE="GNU GPL v2
|
LICENSE="GNU GPL v2
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ can convert MIDI note data to an audio signal using SoundFont technology \
|
|||||||
without a SoundFont compatible soundcard. Fluidsynth can perform as a virtual \
|
without a SoundFont compatible soundcard. Fluidsynth can perform as a virtual \
|
||||||
MIDI device and read in SMF (.mid) files directly. Another function is its \
|
MIDI device and read in SMF (.mid) files directly. Another function is its \
|
||||||
ability to send audio data to a Raw or Wave file."
|
ability to send audio data to a Raw or Wave file."
|
||||||
HOMEPAGE="http://www.fluidsynth.org/"
|
HOMEPAGE="https://www.fluidsynth.org/"
|
||||||
COPYRIGHT="2007-2018 Josh Green, Pedro Lopez-Cabanillas, David Henningsson"
|
COPYRIGHT="2007-2018 Josh Green, Pedro Lopez-Cabanillas, David Henningsson"
|
||||||
LICENSE="GNU LGPL v2.1"
|
LICENSE="GNU LGPL v2.1"
|
||||||
REVISION="3"
|
REVISION="3"
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ can convert MIDI note data to an audio signal using SoundFont technology \
|
|||||||
without a SoundFont compatible soundcard. Fluidsynth can perform as a virtual \
|
without a SoundFont compatible soundcard. Fluidsynth can perform as a virtual \
|
||||||
MIDI device and read in SMF (.mid) files directly. Another function is its \
|
MIDI device and read in SMF (.mid) files directly. Another function is its \
|
||||||
ability to send audio data to a Raw or Wave file."
|
ability to send audio data to a Raw or Wave file."
|
||||||
HOMEPAGE="http://www.fluidsynth.org/"
|
HOMEPAGE="https://www.fluidsynth.org/"
|
||||||
COPYRIGHT="2017-2019 Tom Moebert
|
COPYRIGHT="2017-2019 Tom Moebert
|
||||||
2007-2019 Josh Green
|
2007-2019 Josh Green
|
||||||
2007-2019 Pedro Lopez-Cabanillas
|
2007-2019 Pedro Lopez-Cabanillas
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
SUMMARY="Open Cubic Player"
|
SUMMARY="Open Cubic Player"
|
||||||
DESCRIPTION="ocp - Open Cubic Player, a music player ported from DOS."
|
DESCRIPTION="ocp - Open Cubic Player, a music player ported from DOS."
|
||||||
HOMEPAGE="http://stian.cubic.org/project-ocp.php"
|
HOMEPAGE="https://stian.cubic.org/project-ocp.php"
|
||||||
COPYRIGHT="1994-2016 Niklas Beisert, Stian Skjelstad and others"
|
COPYRIGHT="1994-2016 Niklas Beisert, Stian Skjelstad and others"
|
||||||
LICENSE="GNU GPL v2"
|
LICENSE="GNU GPL v2"
|
||||||
REVISION="2"
|
REVISION="2"
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
SUMMARY="Open Cubic Player"
|
SUMMARY="Open Cubic Player"
|
||||||
DESCRIPTION="ocp - Open Cubic Player, a music player ported from DOS."
|
DESCRIPTION="ocp - Open Cubic Player, a music player ported from DOS."
|
||||||
HOMEPAGE="http://stian.cubic.org/project-ocp.php"
|
HOMEPAGE="https://stian.cubic.org/project-ocp.php"
|
||||||
COPYRIGHT="1994-2016 Niklas Beisert, Stian Skjelstad and others"
|
COPYRIGHT="1994-2016 Niklas Beisert, Stian Skjelstad and others"
|
||||||
LICENSE="GNU GPL v2"
|
LICENSE="GNU GPL v2"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ SUMMARY="A MPEG Audio Layer 2 encoder"
|
|||||||
DESCRIPTION="TwoLAME is an optimised MPEG Audio Layer 2 (MP2) encoder based \
|
DESCRIPTION="TwoLAME is an optimised MPEG Audio Layer 2 (MP2) encoder based \
|
||||||
on tooLAME by Mike Cheng, which in turn is based upon the ISO dist10 code and \
|
on tooLAME by Mike Cheng, which in turn is based upon the ISO dist10 code and \
|
||||||
portions of LAME."
|
portions of LAME."
|
||||||
HOMEPAGE="http://www.twolame.org"
|
HOMEPAGE="https://www.twolame.org"
|
||||||
COPYRIGHT="2004-2006 The TwoLAME Project"
|
COPYRIGHT="2004-2006 The TwoLAME Project"
|
||||||
LICENSE="GNU LGPL v2.1"
|
LICENSE="GNU LGPL v2.1"
|
||||||
REVISION="4"
|
REVISION="4"
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
SUMMARY="MIDI processing library and player using the GUS patch set"
|
SUMMARY="MIDI processing library and player using the GUS patch set"
|
||||||
DESCRIPTION="WildMIDI is a simple software midi player which has a core \
|
DESCRIPTION="WildMIDI is a simple software midi player which has a core \
|
||||||
softsynth library that can be used with other applications.."
|
softsynth library that can be used with other applications.."
|
||||||
HOMEPAGE="http://www.mindwerks.net/projects/wildmidi/"
|
HOMEPAGE="https://www.mindwerks.net/projects/wildmidi/"
|
||||||
COPYRIGHT="2000-2021 Mindwerks"
|
COPYRIGHT="2000-2021 Mindwerks"
|
||||||
LICENSE="GNU GPL v3
|
LICENSE="GNU GPL v3
|
||||||
GNU LGPL v3"
|
GNU LGPL v3"
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ DESCRIPTION="rsync is a file transfer program for Unix systems. rsync uses the \
|
|||||||
into sync. It does this by sending just the differences in the files across \
|
into sync. It does this by sending just the differences in the files across \
|
||||||
the link, without requiring that both sets of files are present at one of the \
|
the link, without requiring that both sets of files are present at one of the \
|
||||||
ends of the link beforehand."
|
ends of the link beforehand."
|
||||||
HOMEPAGE="http://rsync.samba.org/"
|
HOMEPAGE="https://rsync.samba.org/"
|
||||||
COPYRIGHT="1996-2013 by Andrew Tridgell, Wayne Davison, and others"
|
COPYRIGHT="1996-2013 by Andrew Tridgell, Wayne Davison, and others"
|
||||||
LICENSE="GNU GPL v3"
|
LICENSE="GNU GPL v3"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ applications and development tools. The project is managed by a worldwide \
|
|||||||
coummunity of volunteers that use the Internet to communicate, plan, and \
|
coummunity of volunteers that use the Internet to communicate, plan, and \
|
||||||
develop the OpenLDAP Suite and its related documentation."
|
develop the OpenLDAP Suite and its related documentation."
|
||||||
COPYRIGHT="1998-2016 The OpenLDAP Foundation"
|
COPYRIGHT="1998-2016 The OpenLDAP Foundation"
|
||||||
HOMEPAGE="http://www.openldap.org/"
|
HOMEPAGE="https://www.openldap.org/"
|
||||||
LICENSE="OpenLDAP Public License"
|
LICENSE="OpenLDAP Public License"
|
||||||
REVISION="2"
|
REVISION="2"
|
||||||
SOURCE_URI="ftp://ftp.openldap.org/pub/OpenLDAP/openldap-release/openldap-$portVersion.tgz"
|
SOURCE_URI="ftp://ftp.openldap.org/pub/OpenLDAP/openldap-release/openldap-$portVersion.tgz"
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ that implements the World Coordinate System (WCS) convention in FITS \
|
|||||||
(Flexible Image Transport System). Since PGPLOT is not yet available on Haiku, \
|
(Flexible Image Transport System). Since PGPLOT is not yet available on Haiku, \
|
||||||
this package doesn't include PGBOX (routines for drawing general curvilinear \
|
this package doesn't include PGBOX (routines for drawing general curvilinear \
|
||||||
coordinate graticules) and related utilities."
|
coordinate graticules) and related utilities."
|
||||||
HOMEPAGE="http://www.atnf.csiro.au/people/mcalabre/WCS/"
|
HOMEPAGE="https://www.atnf.csiro.au/people/mcalabre/WCS/"
|
||||||
COPYRIGHT="1995-2020 Mark Calabretta - Australia Telescope National Facility, CSIRO."
|
COPYRIGHT="1995-2020 Mark Calabretta - Australia Telescope National Facility, CSIRO."
|
||||||
LICENSE="GNU GPL v3"
|
LICENSE="GNU GPL v3"
|
||||||
REVISION="2"
|
REVISION="2"
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ DESCRIPTION="mlpack is an intuitive, fast, scalable C++ machine learning \
|
|||||||
library, meant to be a machine learning analog to LAPACK. It aims to implement \
|
library, meant to be a machine learning analog to LAPACK. It aims to implement \
|
||||||
a wide array of machine learning methods and functions as a \"swiss army \
|
a wide array of machine learning methods and functions as a \"swiss army \
|
||||||
knife\" for machine learning researchers."
|
knife\" for machine learning researchers."
|
||||||
HOMEPAGE="http://www.mlpack.org/"
|
HOMEPAGE="https://www.mlpack.org/"
|
||||||
COPYRIGHT="2011-2012 mlpack Team"
|
COPYRIGHT="2011-2012 mlpack Team"
|
||||||
LICENSE="BSD (3-clause)"
|
LICENSE="BSD (3-clause)"
|
||||||
REVISION="1"
|
REVISION="1"
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ to equilibrate the system, estimate the condition number, calculate the \
|
|||||||
relative backward error, and estimate error bounds for the refined solutions. \
|
relative backward error, and estimate error bounds for the refined solutions. \
|
||||||
Serial SuperLU package also contains ILU routines, using numerical \
|
Serial SuperLU package also contains ILU routines, using numerical \
|
||||||
threshold-based dropping, with partial pivoting (ILUTP)."
|
threshold-based dropping, with partial pivoting (ILUTP)."
|
||||||
HOMEPAGE="http://crd.lbl.gov/~xiaoye/SuperLU/"
|
HOMEPAGE="https://crd.lbl.gov/~xiaoye/SuperLU/"
|
||||||
COPYRIGHT="2003 The Regents of the University of California"
|
COPYRIGHT="2003 The Regents of the University of California"
|
||||||
LICENSE="BSD (3-clause)"
|
LICENSE="BSD (3-clause)"
|
||||||
# TODO: see "External software" in License.txt
|
# TODO: see "External software" in License.txt
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ specifically developed to replace the Maple CAS as an engine for xloops. It is \
|
|||||||
a C++ library and attempts to bring the features of a typical CAS to the C++ \
|
a C++ library and attempts to bring the features of a typical CAS to the C++ \
|
||||||
language itself. By doing that, it enables symbolic manipulation to be used in \
|
language itself. By doing that, it enables symbolic manipulation to be used in \
|
||||||
existing numeric software written in C++."
|
existing numeric software written in C++."
|
||||||
HOMEPAGE="http://www.ginac.de/"
|
HOMEPAGE="https://www.ginac.de/"
|
||||||
COPYRIGHT="1999-2015 Johannes Gutenberg University Mainz, Germany"
|
COPYRIGHT="1999-2015 Johannes Gutenberg University Mainz, Germany"
|
||||||
LICENSE="GNU GPL v2"
|
LICENSE="GNU GPL v2"
|
||||||
REVISION="2"
|
REVISION="2"
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ specifically developed to replace the Maple CAS as an engine for xloops. It is \
|
|||||||
a C++ library and attempts to bring the features of a typical CAS to the C++ \
|
a C++ library and attempts to bring the features of a typical CAS to the C++ \
|
||||||
language itself. By doing that, it enables symbolic manipulation to be used in \
|
language itself. By doing that, it enables symbolic manipulation to be used in \
|
||||||
existing numeric software written in C++."
|
existing numeric software written in C++."
|
||||||
HOMEPAGE="http://www.ginac.de/"
|
HOMEPAGE="https://www.ginac.de/"
|
||||||
COPYRIGHT="1999-2016 Johannes Gutenberg University Mainz, Germany"
|
COPYRIGHT="1999-2016 Johannes Gutenberg University Mainz, Germany"
|
||||||
LICENSE="GNU GPL v2"
|
LICENSE="GNU GPL v2"
|
||||||
REVISION="2"
|
REVISION="2"
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ specifically developed to replace the Maple CAS as an engine for xloops. It is \
|
|||||||
a C++ library and attempts to bring the features of a typical CAS to the C++ \
|
a C++ library and attempts to bring the features of a typical CAS to the C++ \
|
||||||
language itself. By doing that, it enables symbolic manipulation to be used in \
|
language itself. By doing that, it enables symbolic manipulation to be used in \
|
||||||
existing numeric software written in C++."
|
existing numeric software written in C++."
|
||||||
HOMEPAGE="http://www.ginac.de/"
|
HOMEPAGE="https://www.ginac.de/"
|
||||||
COPYRIGHT="1999-2016 Johannes Gutenberg University Mainz, Germany"
|
COPYRIGHT="1999-2016 Johannes Gutenberg University Mainz, Germany"
|
||||||
LICENSE="GNU GPL v2"
|
LICENSE="GNU GPL v2"
|
||||||
REVISION="2"
|
REVISION="2"
|
||||||
|
|||||||
Reference in New Issue
Block a user