Rewrap haiku-apps DESCRIPTIONs

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noryb009
2014-01-02 16:40:57 -05:00
parent be600cdc25
commit a08a763e6f
91 changed files with 467 additions and 351 deletions

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SUMMARY="Native editor for bitmap graphics"
DESCRIPTION="WonderBrush is an editor for bitmap graphics. The main window holds any number of documents, which are called Canvas. A canvas has an associated name and pixel resolution as well as some other properties. It also references up to two files, which represent it on disk, one is a file in some export format (ie. an SVG document, a flat Translator bitmap or soure code), the other a full-featured project file.
Each canvas can have any number of Layers, currently arranged as a list. Each layer represents an individual bitmap in the size of the canvas. Depending on each layers blending mode, they are composed on top of each other to form the final canvas bitmap.
Each layer can contain any number of Objects, which are created by WonderBrushs tools. Each object has a set of properties which define the unique appearance of the object on the layer.
At any time, it is possible to reorder the layers, or the objects they contain. This could be called non-linear editing. It is also possible to change most of an objects properties later on. This could be called non-destructive editing, because adding another object (like a filter) does not actually destroy any pixel data."
DESCRIPTION="
WonderBrush is an editor for bitmap graphics. The main window holds any number \
of documents, which are called Canvas. A canvas has an associated name and \
pixel resolution as well as some other properties. It also references up to \
two files, which represent it on disk, one is a file in some export format \
(ie. an SVG document, a flat Translator bitmap or soure code), the other a \
full-featured project file.
Each canvas can have any number of Layers, currently arranged as a list. Each \
layer represents an individual bitmap in the size of the canvas. Depending on \
each layers blending mode, they are composed on top of each other to form the \
final canvas bitmap.
Each layer can contain any number of Objects, which are created by \
WonderBrush's tools. Each object has a set of properties which define the \
unique appearance of the object on the layer.
At any time, it is possible to reorder the layers, or the objects they \
contain. This could be called non-linear editing. It is also possible to \
change most of an objects properties later on. This could be called \
non-destructive editing, because adding another object (like a filter) does \
not actually destroy any pixel data.
"
HOMEPAGE="http://yellowbites.com/wonderbrush.html"
LICENSE="WonderBrush"
COPYRIGHT="2005, Stephan Aßmus und Ingo Weinhold GbR"