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libsdl2: Rename to libsdl 2.0.0
* As per our mailing list discussion, package management will support multiple versions of the same package being installed at the same time, so this *should* work like this in theory. * Adjust patch to match 1:1 SDL changes accepted upstream.
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committed by
Oliver Tappe
parent
295b38ef1d
commit
b0e932557c
@@ -1,26 +0,0 @@
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diff -Naur SDL2-2.0.0/include/begin_code.h SDL2-2.0.0-haiku/include/begin_code.h
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--- SDL2-2.0.0/include/begin_code.h 2013-08-11 21:57:54.011796480 -0500
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+++ SDL2-2.0.0-haiku/include/begin_code.h 2013-08-18 21:04:46.580386816 -0500
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@@ -36,7 +36,9 @@
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/* Some compilers use a special export keyword */
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#ifndef DECLSPEC
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# if defined(__BEOS__) || defined(__HAIKU__)
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-# if defined(__GNUC__)
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+# if defined(__GNUC__) && __GNUC__ >= 4
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+# define DECLSPEC __attribute__ ((visibility("default")))
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+# elif defined(__GNUC__) && __GNUC__ >= 2
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# define DECLSPEC __declspec(dllexport)
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# else
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# define DECLSPEC __declspec(export)
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diff -Naur SDL2-2.0.0/src/main/beos/SDL_BApp.h SDL2-2.0.0-haiku/src/main/beos/SDL_BApp.h
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--- SDL2-2.0.0/src/main/beos/SDL_BApp.h 2013-08-11 21:57:54.058982400 -0500
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+++ SDL2-2.0.0-haiku/src/main/beos/SDL_BApp.h 2013-08-18 21:05:04.364642304 -0500
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@@ -371,7 +371,7 @@
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/* Members */
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- vector<SDL_Window*> _window_map; /* Keeps track of SDL_Windows by index-id*/
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+ std::vector<SDL_Window*> _window_map; /* Keeps track of SDL_Windows by index-id*/
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display_mode *_saved_mode;
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BGLView *_current_context;
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