diff --git a/games-puzzle/monsterz/licenses/WTFPL v2 b/games-puzzle/monsterz/licenses/WTFPL v2 deleted file mode 100644 index d23841b41..000000000 --- a/games-puzzle/monsterz/licenses/WTFPL v2 +++ /dev/null @@ -1,13 +0,0 @@ - DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE - Version 2, December 2004 - - Copyright (C) 2004 Sam Hocevar - 22 rue de Plaisance, 75014 Paris, France - Everyone is permitted to copy and distribute verbatim or modified - copies of this license document, and changing it is allowed as long - as the name is changed. - - DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE - TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION - - 0. You just DO WHAT THE FUCK YOU WANT TO. diff --git a/games-puzzle/monsterz/monsterz-0.7.1.recipe b/games-puzzle/monsterz/monsterz-0.7.1.recipe deleted file mode 100644 index 4a6cd109e..000000000 --- a/games-puzzle/monsterz/monsterz-0.7.1.recipe +++ /dev/null @@ -1,50 +0,0 @@ -SUMMARY="A little arcade puzzle game" -DESCRIPTION="Monsterz is a little arcade puzzle game, similar to the famous \ -Bejeweled or Zookeepe. The goal of the game is to create rows of similar \ -monsters, either horizontally or vertically. The only allowed move is the swap \ -of two adjacent monsters, on the condition that it creates a row of three or \ -more. When alignments are cleared, pieces fall from the top of the screen to \ -fill the board again. Chain reactions earn you even more points." -HOMEPAGE="http://sam.zoy.org/monsterz/" -COPYRIGHT="2007 Sam Hocevar, Brendan Rackley, MenTaLguY, Sun Microsystems\ -Michael Speck, David White Mike Kershaw" -LICENSE="WTFPL v2 - GNU GPL v1 - GNU LGPL v2" -REVISION="1" -SOURCE_URI="http://sam.zoy.org/monsterz/monsterz-$portVersion.tar.gz" -CHECKSUM_SHA256="50828b8fa26d107bcc2bd134328f83c905b9f5e124846bdf239daf0eed34973d" -PATCHES="monsterz-$portVersion.patchset" - -ARCHITECTURES="?all x86_gcc2" - -GLOBAL_WRITABLE_FILES="settings/monsterz keep-old" - -PROVIDES=" - monsterz = $portVersion - cmd:monsterz = $portVersion - " -REQUIRES=" - haiku - pygame - " - -BUILD_REQUIRES=" - haiku_devel - " -BUILD_PREREQUIRES=" - cmd:gcc - cmd:make - " - -BUILD() -{ - make PREFIX=$prefix gamesdir=$binDir \ - datadir=$dataDir scoredir=$settingsDir $jobArgs -} - -INSTALL() -{ - make PREFIX=$prefix gamesdir=$binDir \ - datadir=$dataDir scoredir=$settingsDir install -} diff --git a/games-puzzle/monsterz/patches/monsterz-0.7.1.patchset b/games-puzzle/monsterz/patches/monsterz-0.7.1.patchset deleted file mode 100644 index 26a21f1e8..000000000 --- a/games-puzzle/monsterz/patches/monsterz-0.7.1.patchset +++ /dev/null @@ -1,29 +0,0 @@ -From f609f6055ea0bcb5025171bd5ef5fb0c6830c5dd Mon Sep 17 00:00:00 2001 -From: begasus -Date: Sat, 26 Jan 2019 16:21:26 +0100 -Subject: don't use chown - - -diff --git a/Makefile b/Makefile -index 6db0ff8..5aa803f 100644 ---- a/Makefile -+++ b/Makefile -@@ -42,7 +42,6 @@ graphics/logo.png: graphics/graphics.svg - install: all - mkdir -p $(DESTDIR)$(gamesdir) - cp monsterz $(DESTDIR)$(gamesdir)/ -- chown root:games $(DESTDIR)$(gamesdir)/monsterz - chmod g+s $(DESTDIR)$(gamesdir)/monsterz - mkdir -p $(DESTDIR)$(pkgdatadir)/graphics - mkdir -p $(DESTDIR)$(pkgdatadir)/sound -@@ -51,7 +50,6 @@ install: all - cp $(SOUND) $(MUSIC) $(DESTDIR)$(pkgdatadir)/sound/ - mkdir -p $(DESTDIR)$(scoredir) - test -f $(DESTDIR)$(scorefile) || echo "" > $(DESTDIR)$(scorefile) -- chown root:games $(DESTDIR)$(scorefile) - chmod g+w $(DESTDIR)$(scorefile) - - uninstall: --- -2.19.1 -