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hex_a_hop: Add recipe (#8392)
hex_a_hop: Fix SDL deps, remove unnecessary folder hex_a_hop: Change save path hex_a_hop: Remove mkdir, HTTPS homepage, rename binary Co-authored-by: Julius C. Enriquez <win8linux@github.com>
This commit is contained in:
66
games-puzzle/hex_a_hop/hex_a_hop-1.1.0.recipe
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66
games-puzzle/hex_a_hop/hex_a_hop-1.1.0.recipe
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SUMMARY="Puzzle games based on hexagonal tiles"
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DESCRIPTION="Hex-a-Hop is a hexagonal tile-based puzzle game with one simple \
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goal: destroy all green tiles! There are infinite undos and no time limits -- \
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you just have to find a way to destroy all the green tiles and step on a safe \
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tile at the end.
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As you progress through the game, more types of tiles are introduced which \
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make things more difficult and interesting as you progress through the many \
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levels. You can use the infinite undo feature to retrace your steps if you \
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make a mistake."
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HOMEPAGE="https://hexahop.sourceforge.net"
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COPYRIGHT="2005-2007 Tom Beaumont"
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LICENSE="GNU GPL v2"
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REVISION="1"
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SOURCE_URI="https://downloads.sourceforge.net/project/hexahop/$portVersion/hex-a-hop-$portVersion.tar.gz"
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CHECKSUM_SHA256="80bf19d936a8430cab5bc468ee6827c38052e026c609eb7ece16317e7932a0d6"
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SOURCE_DIR="hex-a-hop-$portVersion"
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PATCHES="hex_a_hop-$portVersion.patchset"
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ARCHITECTURES="all !x86_gcc2"
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SECONDARY_ARCHITECTURES="x86"
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PROVIDES="
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hex_a_hop$secondaryArchSuffix = $portVersion
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app:hex_a_hop = $portVersion
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"
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REQUIRES="
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haiku$secondaryArchSuffix
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lib:libSDL_1.2$secondaryArchSuffix
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lib:libSDL_mixer_1.2$secondaryArchSuffix
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lib:libSDL_ttf_2.0$secondaryArchSuffix
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"
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BUILD_REQUIRES="
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haiku${secondaryArchSuffix}_devel
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devel:libSDL_1.2$secondaryArchSuffix
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devel:libSDL_mixer_1.2$secondaryArchSuffix
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devel:libSDL_ttf_2.0$secondaryArchSuffix
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"
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BUILD_PREREQUIRES="
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cmd:aclocal
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cmd:autoheader
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cmd:autoreconf
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cmd:automake
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cmd:awk
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cmd:gcc$secondaryArchSuffix
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cmd:libtoolize
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cmd:make
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"
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BUILD()
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{
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libtoolize -fci
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autoreconf -vfi
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automake --add-missing
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runConfigure --omit-dirs "binDir dataRootDir" \
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./configure --bindir=$appsDir
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make $jobArgs
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}
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INSTALL()
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{
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make install
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mv $appsDir/hex-a-hop $appsDir/Hex-a-hop
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addAppDeskbarSymlink $appsDir/Hex-a-hop
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}
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games-puzzle/hex_a_hop/patches/hex_a_hop-1.1.0.patchset
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games-puzzle/hex_a_hop/patches/hex_a_hop-1.1.0.patchset
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From fccb2a855d87c11f6c02d2f9a133b84e46954b62 Mon Sep 17 00:00:00 2001
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From: Julius Enriquez <win8linux@gmail.com>
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Date: Sun, 16 Apr 2023 23:44:23 +0800
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Subject: hex_a_hop: Change save path to proper Haiku location
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diff --git a/src/hex_puzzzle.cpp b/src/hex_puzzzle.cpp
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index fa3ca93..dc025da 100644
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--- a/src/hex_puzzzle.cpp
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+++ b/src/hex_puzzzle.cpp
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@@ -98,7 +98,7 @@ FILE *file_open( const char *file, const char *flags )
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if (home)
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{
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char save_path[PATH_MAX];
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- snprintf(save_path, sizeof(save_path), "%s/.hex-a-hop", home);
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+ snprintf(save_path, sizeof(save_path), "%s/config/settings/hex-a-hop", home);
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if (!strchr(flags, 'r'))
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if (mkdir(save_path, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH) != -1)
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printf("Creating directory \"%s\"\n", (const char *)save_path);
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--
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2.37.3
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