Updated Box2D recipe and patch

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2015-01-12 15:11:55 +02:00
parent 6903c9fe1f
commit f1ab2dfe34
2 changed files with 129 additions and 38 deletions

View File

@@ -1,22 +1,46 @@
DESCRIPTION="Box2d is an open source 2d physics engine for games."
SUMMARY="A 2D Physics Engine for Games"
DESCRIPTION="Box2D is a feature rich 2D rigid body physics engine, written in C++. \
It has been used in many games, including Crayon Physics Deluxe, \
winner of the 2008 Independant Game Festival Grand Prize"
HOMEPAGE="http://www.box2d.org"
SRC_URI="http://box2d.googlecode.com/files/Box2D_v2.1.2.zip"
CHECKSUM_MD5="59d142cd8d4d73e8832c7b67591f590c"
REVISION="1"
STATUS_HAIKU="stable"
DEPEND=""
LICENSE="MIT"
COPYRIGHT="2007-2009 Erin Catto"
CHECKSUM_SHA256="3b351c3e51c6bf78c3e48a2b51260297f3f309fde389c9bfc21ebd484efbba54"
REVISION="2"
ARCHITECTURES="x86_gcc2 ?x86 ?x86_64"
SOURCE_DIR="Box2D_v2.1.2"
PROVIDES="
box2d
"
REQUIRES="
haiku
"
PATCHES="box2d-2.1.2.patch"
BUILD_PREREQUIRES="
haiku_devel
cmd:make
cmd:cmake
cmd:gcc
devel:libgl
devel:libglu
"
BUILD_REQUIRES=""
BUILD()
{
cd Box2D_v2.1.2/Box2D
cmake . -DOPENGL_INCLUDE_DIR:=/boot/develop/headers/os/opengl/GL \
-DHAIKU:=TRUE
cd Box2D
cmake .
make
}
INSTALL()
{
cd Box2D_v2.1.2/Box2D
cd Box2D
make install
}
LICENSE="MIT"
COPYRIGHT="2007-2009 Erin Catto"

View File

@@ -1,7 +1,8 @@
diff -urN Box2D_v2.1.2/Box2D/CMakeLists.txt Box2D_v2.1.2-haiku/Box2D/CMakeLists.txt
--- Box2D_v2.1.2/Box2D/CMakeLists.txt 2010-04-03 11:10:30.046661632 +0000
+++ Box2D_v2.1.2-haiku/Box2D/CMakeLists.txt 2010-09-21 12:18:05.000000000 +0000
@@ -26,7 +26,9 @@
diff --git a/Box2D/CMakeLists.txt b/Box2D/CMakeLists.txt
index a8ad550..17b3069 100644
--- a/Box2D/CMakeLists.txt
+++ b/Box2D/CMakeLists.txt
@@ -26,7 +26,9 @@ if(BOX2D_BUILD_EXAMPLES)
# Testbed and dependencies.
find_package(OpenGL REQUIRED)
@@ -11,10 +12,11 @@ diff -urN Box2D_v2.1.2/Box2D/CMakeLists.txt Box2D_v2.1.2-haiku/Box2D/CMakeLists.
add_subdirectory(glui)
add_subdirectory(Testbed)
endif(BOX2D_BUILD_EXAMPLES)
diff -urN Box2D_v2.1.2/Box2D/Testbed/CMakeLists.txt Box2D_v2.1.2-haiku/Box2D/Testbed/CMakeLists.txt
--- Box2D_v2.1.2/Box2D/Testbed/CMakeLists.txt 2010-04-04 11:07:26.007077888 +0000
+++ Box2D_v2.1.2-haiku/Box2D/Testbed/CMakeLists.txt 2010-09-21 13:44:55.000000000 +0000
@@ -72,10 +72,19 @@
diff --git a/Box2D/Testbed/CMakeLists.txt b/Box2D/Testbed/CMakeLists.txt
index d1be5c0..ad716e4 100644
--- a/Box2D/Testbed/CMakeLists.txt
+++ b/Box2D/Testbed/CMakeLists.txt
@@ -72,10 +72,19 @@ add_executable(Testbed
${Testbed_Tests_SRCS}
)
@@ -24,27 +26,28 @@ diff -urN Box2D_v2.1.2/Box2D/Testbed/CMakeLists.txt Box2D_v2.1.2-haiku/Box2D/Tes
- freeglut_static
- glui
- ${OPENGL_LIBRARIES}
+if(HAIKU) # Haiku has glut, so no need for freeglut
-)
+if(HAIKU) # Haiku has glut, so no need for freeglut
+ target_link_libraries (
+ Testbed
+ Box2D
+ glui
+ ${OPENGL_LIBRARIES}
+)
+else(HAIKU)
+)
+else(HAIKU)
+ target_link_libraries (
+ Testbed
+ Box2D
+ freeglut_static
+ glui
+ ${OPENGL_LIBRARIES}
)
+endif(HAIKU)
\ No newline at end of file
diff -urN Box2D_v2.1.2/Box2D/Testbed/Framework/Render.cpp Box2D_v2.1.2-haiku/Box2D/Testbed/Framework/Render.cpp
--- Box2D_v2.1.2/Box2D/Testbed/Framework/Render.cpp 2010-02-01 02:12:46.031719424 +0000
+++ Box2D_v2.1.2-haiku/Box2D/Testbed/Framework/Render.cpp 2010-09-21 11:29:02.000000000 +0000
@@ -18,7 +18,11 @@
+)
+endif(HAIKU)
diff --git a/Box2D/Testbed/Framework/Render.cpp b/Box2D/Testbed/Framework/Render.cpp
index 3a6c680..b406367 100644
--- a/Box2D/Testbed/Framework/Render.cpp
+++ b/Box2D/Testbed/Framework/Render.cpp
@@ -18,12 +18,16 @@
#include "Render.h"
@@ -56,9 +59,16 @@ diff -urN Box2D_v2.1.2/Box2D/Testbed/Framework/Render.cpp Box2D_v2.1.2-haiku/Box
#include <cstdio>
#include <cstdarg>
diff -urN Box2D_v2.1.2/Box2D/Testbed/Framework/Test.cpp Box2D_v2.1.2-haiku/Box2D/Testbed/Framework/Test.cpp
--- Box2D_v2.1.2/Box2D/Testbed/Framework/Test.cpp 2010-02-14 12:15:52.031719424 +0000
+++ Box2D_v2.1.2-haiku/Box2D/Testbed/Framework/Test.cpp 2010-09-21 11:28:49.000000000 +0000
-#include <cstring>
+#include <cstring>
void DebugDraw::DrawPolygon(const b2Vec2* vertices, int32 vertexCount, const b2Color& color)
{
diff --git a/Box2D/Testbed/Framework/Test.cpp b/Box2D/Testbed/Framework/Test.cpp
index 9e6a935..f43ee39 100644
--- a/Box2D/Testbed/Framework/Test.cpp
+++ b/Box2D/Testbed/Framework/Test.cpp
@@ -19,7 +19,11 @@
#include "Test.h"
#include "Render.h"
@@ -71,9 +81,10 @@ diff -urN Box2D_v2.1.2/Box2D/Testbed/Framework/Test.cpp Box2D_v2.1.2-haiku/Box2D
#include <cstdio>
diff -urN Box2D_v2.1.2/Box2D/Testbed/Tests/TestEntries.cpp Box2D_v2.1.2-haiku/Box2D/Testbed/Tests/TestEntries.cpp
--- Box2D_v2.1.2/Box2D/Testbed/Tests/TestEntries.cpp 2010-04-17 11:18:18.035127296 +0000
+++ Box2D_v2.1.2-haiku/Box2D/Testbed/Tests/TestEntries.cpp 2010-09-21 11:30:22.000000000 +0000
diff --git a/Box2D/Testbed/Tests/TestEntries.cpp b/Box2D/Testbed/Tests/TestEntries.cpp
index e12c102..1ca1db1 100644
--- a/Box2D/Testbed/Tests/TestEntries.cpp
+++ b/Box2D/Testbed/Tests/TestEntries.cpp
@@ -18,7 +18,11 @@
#include "../Framework/Test.h"
@@ -86,9 +97,10 @@ diff -urN Box2D_v2.1.2/Box2D/Testbed/Tests/TestEntries.cpp Box2D_v2.1.2-haiku/Bo
#include <cstring>
#include "ApplyForce.h"
diff -urN Box2D_v2.1.2/Box2D/glui/GL/glui.h Box2D_v2.1.2-haiku/Box2D/glui/GL/glui.h
--- Box2D_v2.1.2/Box2D/glui/GL/glui.h 2010-02-01 02:12:42.030408704 +0000
+++ Box2D_v2.1.2-haiku/Box2D/glui/GL/glui.h 2010-09-21 11:25:12.000000000 +0000
diff --git a/Box2D/glui/GL/glui.h b/Box2D/glui/GL/glui.h
index a412a77..66a846e 100644
--- a/Box2D/glui/GL/glui.h
+++ b/Box2D/glui/GL/glui.h
@@ -49,6 +49,8 @@
#ifdef __APPLE__
@@ -98,3 +110,58 @@ diff -urN Box2D_v2.1.2/Box2D/glui/GL/glui.h Box2D_v2.1.2-haiku/Box2D/glui/GL/glu
#else
#include "../../freeglut/GL/glut.h"
//#include <GL/glut.h>
diff --git a/Box2D/glui/algebra3.cpp b/Box2D/glui/algebra3.cpp
index ddc18f4..47f93b3 100644
--- a/Box2D/glui/algebra3.cpp
+++ b/Box2D/glui/algebra3.cpp
@@ -830,11 +830,7 @@ vec4 operator*(float d, const vec4 &a)
vec4 operator*(const mat4 &a, const vec4 &v)
{
- #define ROWCOL(i) \
- a.v[i].n[0]*v.n[VX] + \
- a.v[i].n[1]*v.n[VY] + \
- a.v[i].n[2]*v.n[VZ] + \
- a.v[i].n[3]*v.n[VW]
+ #define ROWCOL(i) a.v[i].n[0]*v.n[VX] + a.v[i].n[1]*v.n[VY] + a.v[i].n[2]*v.n[VZ] + a.v[i].n[3]*v.n[VW]
return vec4(ROWCOL(0), ROWCOL(1), ROWCOL(2), ROWCOL(3));
@@ -1107,8 +1103,7 @@ mat3 operator-(const mat3 &a, const mat3 &b)
mat3 operator*(const mat3 &a, const mat3 &b)
{
- #define ROWCOL(i, j) \
- a.v[i].n[0]*b.v[0][j] + a.v[i].n[1]*b.v[1][j] + a.v[i].n[2]*b.v[2][j]
+ #define ROWCOL(i, j) a.v[i].n[0]*b.v[0][j] + a.v[i].n[1]*b.v[1][j] + a.v[i].n[2]*b.v[2][j]
return mat3(
vec3(ROWCOL(0,0), ROWCOL(0,1), ROWCOL(0,2)),
@@ -1413,11 +1408,7 @@ mat4 operator-(const mat4 &a, const mat4 &b)
mat4 operator*(const mat4 &a, const mat4 &b)
{
- #define ROWCOL(i, j) \
- a.v[i].n[0]*b.v[0][j] + \
- a.v[i].n[1]*b.v[1][j] + \
- a.v[i].n[2]*b.v[2][j] + \
- a.v[i].n[3]*b.v[3][j]
+ #define ROWCOL(i, j) a.v[i].n[0]*b.v[0][j] + a.v[i].n[1]*b.v[1][j] + a.v[i].n[2]*b.v[2][j] + a.v[i].n[3]*b.v[3][j]
return mat4(
vec4(ROWCOL(0,0), ROWCOL(0,1), ROWCOL(0,2), ROWCOL(0,3)),
diff --git a/Box2D/glui/glui_internal.h b/Box2D/glui/glui_internal.h
index 20efc6f..8f450e1 100644
--- a/Box2D/glui/glui_internal.h
+++ b/Box2D/glui/glui_internal.h
@@ -74,8 +74,7 @@
/************ check if a 2D point lies within a 2D box ***************/
#ifndef PT_IN_BOX
-#define PT_IN_BOX( x, y, lo_x, hi_x, lo_y, hi_y ) \
-( IN_BOUNDS(x,lo_x,hi_x) AND IN_BOUNDS(y,lo_y,hi_y) )
+#define PT_IN_BOX( x, y, lo_x, hi_x, lo_y, hi_y ) ( IN_BOUNDS(x,lo_x,hi_x) AND IN_BOUNDS(y,lo_y,hi_y) )
#endif
/****** check if value lies on proper side of another value *****/