diff --git a/media-libs/libsdl2/libsdl2-2.0.8.recipe b/media-libs/libsdl2/libsdl2-2.0.8.recipe index 012598d09..1ede9f14d 100644 --- a/media-libs/libsdl2/libsdl2-2.0.8.recipe +++ b/media-libs/libsdl2/libsdl2-2.0.8.recipe @@ -6,7 +6,7 @@ software, emulators, and popular games." HOMEPAGE="https://www.libsdl.org/" COPYRIGHT="1997-2018 Sam Lantinga" LICENSE="Zlib" -REVISION="2" +REVISION="3" SOURCE_URI="https://www.libsdl.org/release/SDL2-$portVersion.tar.gz" CHECKSUM_SHA256="edc77c57308661d576e843344d8638e025a7818bff73f8fbfab09c3c5fd092ec" SOURCE_DIR="SDL2-$portVersion" diff --git a/media-libs/libsdl2/patches/libsdl2-2.0.8.patchset b/media-libs/libsdl2/patches/libsdl2-2.0.8.patchset index b680a7791..5ecc7da9d 100644 --- a/media-libs/libsdl2/patches/libsdl2-2.0.8.patchset +++ b/media-libs/libsdl2/patches/libsdl2-2.0.8.patchset @@ -1,4 +1,4 @@ -From 8de05611ed9fddb79890310f63a5e3c6baeeb05c Mon Sep 17 00:00:00 2001 +From 6f1ce1552683c15a58706bdbb7b895b604bc08d4 Mon Sep 17 00:00:00 2001 From: Jerome Duval Date: Fri, 29 Aug 2014 15:24:11 +0000 Subject: haiku patch @@ -30,7 +30,7 @@ index 3456932..d32eb94 100644 2.19.0 -From f81ab56a49a14808f23270f1ac4c7c069f570b48 Mon Sep 17 00:00:00 2001 +From f9b2314e6abbb4b5c7fdec8c55c878708f829b99 Mon Sep 17 00:00:00 2001 From: Jerome Duval Date: Thu, 25 Feb 2016 20:23:41 +0000 Subject: remove nacl, missing templates on Haiku @@ -78,7 +78,7 @@ index 1c7e793..8e3a74b 100644 2.19.0 -From af792add5f34e3b7ae2429bff09af309a65f59bc Mon Sep 17 00:00:00 2001 +From ef7f8f41c44d90762a53552795ad595575150302 Mon Sep 17 00:00:00 2001 From: Jerome Duval Date: Sat, 30 Sep 2017 13:36:12 +0200 Subject: fix AC_DEFINE @@ -101,7 +101,7 @@ index 8e3a74b..d4d38e4 100644 2.19.0 -From ffd0621c69136cb61f6513c52b1ae784bd391b66 Mon Sep 17 00:00:00 2001 +From 6f00f7e3cf2ccaac41860980526654b07ad0602b Mon Sep 17 00:00:00 2001 From: Adrien Destugues Date: Fri, 2 Feb 2018 09:40:46 +0100 Subject: Fix secondary arch build. @@ -149,7 +149,7 @@ index d4d38e4..7c3a166 100644 2.19.0 -From 26d7a60c26b9fa2a8534c5df5b69a0973184d437 Mon Sep 17 00:00:00 2001 +From 342bf540924b738ebb7c2ae0bf7f6e433ce5a07c Mon Sep 17 00:00:00 2001 From: Adrien Destugues Date: Fri, 2 Feb 2018 10:40:00 +0100 Subject: Fix crash when opening window @@ -207,7 +207,7 @@ index 3e61888..bd4aae7 100644 2.19.0 -From e8a281bfa86e9ecaaa297cd60f3bc8499dd8bebe Mon Sep 17 00:00:00 2001 +From 43b13f20932a7e016317246f6264fca7a16af3a3 Mon Sep 17 00:00:00 2001 From: Gerasim Troeglazov <3dEyes@gmail.com> Date: Sat, 15 Sep 2018 23:16:25 +1000 Subject: Add simple relative mode for mouse @@ -243,7 +243,7 @@ index ba3f927..7d4f442 100644 2.19.0 -From 4b7d43c12e26c76cb8befa95b7a3b70799332717 Mon Sep 17 00:00:00 2001 +From 152682748a615a217309e0ed827d121ccaa6f326 Mon Sep 17 00:00:00 2001 From: Gerasim Troeglazov <3dEyes@gmail.com> Date: Tue, 18 Sep 2018 20:47:07 +1000 Subject: Add support for relative mouse mode @@ -341,3 +341,128 @@ index bd4aae7..370bdce 100644 -- 2.19.0 + +From 012ec895e9147bb2d58e104d867d1a39be60aba9 Mon Sep 17 00:00:00 2001 +From: Peter Kosyh +Date: Sat, 6 Oct 2018 12:48:15 +0300 +Subject: haiku: mouse->ShowMouse method added + + +diff --git a/src/main/haiku/SDL_BApp.h b/src/main/haiku/SDL_BApp.h +index ec0c458..5ff8bf1 100644 +--- a/src/main/haiku/SDL_BApp.h ++++ b/src/main/haiku/SDL_BApp.h +@@ -244,7 +244,7 @@ private: + be_app->HideCursor(); + } else { + SDL_SendMouseMotion(win, 0, 0, x, y); +- if (be_app->IsCursorHidden()) ++ if (SDL_ShowCursor(-1) && be_app->IsCursorHidden()) + be_app->ShowCursor(); + } + +diff --git a/src/video/haiku/SDL_bvideo.cc b/src/video/haiku/SDL_bvideo.cc +index afe20e3..c0b1d30 100644 +--- a/src/video/haiku/SDL_bvideo.cc ++++ b/src/video/haiku/SDL_bvideo.cc +@@ -19,6 +19,7 @@ + 3. This notice may not be removed or altered from any source distribution. + */ + #include "../../SDL_internal.h" ++#include "../../main/haiku/SDL_BApp.h" + + #if SDL_VIDEO_DRIVER_HAIKU + +@@ -132,6 +133,33 @@ void BE_DeleteDevice(SDL_VideoDevice * device) + SDL_free(device); + } + ++static int BE_ShowCursor(SDL_Cursor *cur) ++{ ++ SDL_Mouse *mouse = SDL_GetMouse(); ++ int show; ++ if (!mouse) ++ return 0; ++ show = (cur || !mouse->focus); ++ if (show) { ++ if (be_app->IsCursorHidden()) ++ be_app->ShowCursor(); ++ } else { ++ if (!be_app->IsCursorHidden()) ++ be_app->HideCursor(); ++ } ++ return 0; ++} ++ ++static void BE_MouseInit(_THIS) ++{ ++ SDL_Mouse *mouse = SDL_GetMouse(); ++ if (!mouse) ++ return; ++ mouse->ShowCursor = BE_ShowCursor; ++ mouse->cur_cursor = (SDL_Cursor*)0x1; ++ mouse->def_cursor = (SDL_Cursor*)0x2; ++} ++ + int BE_VideoInit(_THIS) + { + /* Initialize the Be Application for appserver interaction */ +@@ -145,6 +173,7 @@ int BE_VideoInit(_THIS) + /* Init the keymap */ + BE_InitOSKeymap(); + ++ BE_MouseInit(_this); + + #if SDL_VIDEO_OPENGL + /* testgl application doesn't load library, just tries to load symbols */ +-- +2.19.0 + + +From 271462fa0d722f47c669a19ea262e45e419cc51f Mon Sep 17 00:00:00 2001 +From: Peter Kosyh +Date: Sat, 6 Oct 2018 13:50:30 +0300 +Subject: mouse_relative fix + + +diff --git a/src/main/haiku/SDL_BApp.h b/src/main/haiku/SDL_BApp.h +index 5ff8bf1..e0a4b9b 100644 +--- a/src/main/haiku/SDL_BApp.h ++++ b/src/main/haiku/SDL_BApp.h +@@ -230,9 +230,7 @@ private: + win = GetSDLWindow(winID); + + // Simple relative mode support for mouse. +- if ((SDL_GetMouse()->relative_mode || +- (win->flags & SDL_WINDOW_INPUT_GRABBED)) && +- (win->flags & SDL_WINDOW_INPUT_FOCUS)) { ++ if (SDL_GetMouse()->relative_mode) { + int winWidth, winHeight, winPosX, winPosY; + SDL_GetWindowSize(win, &winWidth, &winHeight); + SDL_GetWindowPosition(win, &winPosX, &winPosY); +-- +2.19.0 + + +From a3b7305da8b8c5f7c0375644ed5d4a713f06bdaf Mon Sep 17 00:00:00 2001 +From: Peter Kosyh +Date: Sat, 6 Oct 2018 14:28:41 +0300 +Subject: mouse wheel y invert + + +diff --git a/src/main/haiku/SDL_BApp.h b/src/main/haiku/SDL_BApp.h +index e0a4b9b..d59ac34 100644 +--- a/src/main/haiku/SDL_BApp.h ++++ b/src/main/haiku/SDL_BApp.h +@@ -277,7 +277,7 @@ private: + return; + } + win = GetSDLWindow(winID); +- SDL_SendMouseWheel(win, 0, xTicks, yTicks, SDL_MOUSEWHEEL_NORMAL); ++ SDL_SendMouseWheel(win, 0, xTicks, -yTicks, SDL_MOUSEWHEEL_NORMAL); + } + + void _HandleKey(BMessage *msg) { +-- +2.19.0 +