Zoltán Mizsei
db37078e77
PyGame: bump
2018-07-25 19:09:31 -04:00
Zoltán Mizsei
6ad0859f31
PyGame: bump
2018-07-25 19:09:31 -04:00
miqlas
5f0e444988
PyGame: bump version ( #1563 )
2017-08-24 12:08:39 +02:00
Humdinger
b82c8008b6
De-Lint recipes.
...
* netpbm
Re-arranged copright madness.
* pygame
Re-ordering blocks.
Re-formatted patch properly.
Added formerly undeclared patch. Doesn't build with or without.
* python3_mako, python_mako
Removed "." from SUMMARY.
Re-ordering blocks.
* python3_setuptools, python_setuptools
Removed "." from SUMMARY.
Re-ordering blocks.
* qemu
Removed "." from SUMMARY.
Re-ordering blocks.
* quassel
Removed "." from SUMMARY.
Re-ordering blocks.
* qupzilla
Removed "." from SUMMARY.
Re-ordering blocks.
2015-07-23 08:01:11 +02:00
Guest One
6fb03418c8
pygame recipe. Only x86_gcc2. Patchset in wrong format as haikuporter -e does not work for me.
2014-07-05 18:06:47 +07:00
Scott McCreary
b2c65c120b
This updated pygame patch now allows it to detect libpng and build on a gcc4 Haiku,
...
but it's still not actually finding and using png files, at least test_sprite.py is failing saying
" sprite_surface2 = pygame.image.load(os.path.join(data_dir, "static.png"))
pygame.error: File is not a Windows BMP file
2010-09-17 18:41:53 +00:00
Scott McCreary
8b807267c8
Start of a patch for pygame, this gets it to detect, but is making a broken Setup file still. More work is needed to get this one working.
2010-09-17 07:23:04 +00:00