mirror of
https://github.com/yann64/haikuports.git
synced 2026-04-08 21:00:05 +02:00
x86_64 is used as a baseline: the "x86_64" entry, whatever status it has, is transformed into "all", and then the other entries in ARCHITECTURES either dropped or rearranged appropriately.
52 lines
1.1 KiB
Bash
52 lines
1.1 KiB
Bash
SUMMARY="A memory game with addictive gameplay"
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DESCRIPTION="Dragon Memory is a simple but fun memory game with very detailed \
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graphics and addictive gameplay."
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HOMEPAGE="https://sourceforge.net/projects/dragonmemory/"
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COPYRIGHT="2011 Santiago Radeff Leria http://www.dragontech.net/"
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LICENSE="GNU GPL v3"
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REVISION="5"
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SOURCE_URI="https://sf.net/projects/dragonmemory/files/DragonMemory-source.tgz"
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CHECKSUM_SHA256="e0d7ff168cc7a5e01247e4c290346bf26a8423e0fc7b7b3047f437451c8f37b5"
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SOURCE_FILENAME="DragonMemory-1-source.tgz"
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SOURCE_DIR="DragonMemory"
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PATCHES="dragonmemory-$portVersion.patchset"
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ARCHITECTURES="!all ?x86_gcc2"
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PROVIDES="
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dragonmemory = $portVersion
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app:dragonmemory = $portVersion
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"
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REQUIRES="
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haiku
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lib:libGL
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lib:libSDL_1.2
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lib:libSDL_image_1.2
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lib:libSDL_mixer_1.2
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"
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BUILD_REQUIRES="
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haiku_devel
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devel:libGL
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devel:libSDL_1.2
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devel:libSDL_image_1.2
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devel:libSDL_mixer_1.2
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"
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BUILD_PREREQUIRES="
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cmd:gcc
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cmd:make
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cmd:mkdepend
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"
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BUILD()
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{
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make
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}
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INSTALL()
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{
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mkdir -p $appsDir/DragonMemory
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cp -R dragonmemory gfx fonts music themes sounds $appsDir/DragonMemory
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addAppDeskbarSymlink $appsDir/DragonMemory/dragonmemory DragonMemory
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}
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