mirror of
https://github.com/yann64/haikuports.git
synced 2026-05-04 22:18:55 +02:00
380 lines
13 KiB
Plaintext
380 lines
13 KiB
Plaintext
From 2a15e7e3e10adb2f919d6e3617beb6ba4a8425a4 Mon Sep 17 00:00:00 2001
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From: DarkmatterVale <valetolpegin@gmail.com>
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Date: Sat, 2 Jan 2016 16:42:32 +0000
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Subject: make gcc2 happy
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diff --git a/src/HTML/TransWP.h b/src/HTML/TransWP.h
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index 6dc4780..7e6d035 100644
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--- a/src/HTML/TransWP.h
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+++ b/src/HTML/TransWP.h
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@@ -2,6 +2,8 @@
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#define _TRANS_WP_H
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+#include <Picture.h>
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+
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enum { //-------------Common text attributes, use in WP_Attr::attr_type-----------
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font = 'FONT',
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color = 'COLR',
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@@ -37,14 +39,14 @@ class TranslatorWP : public BArchivable { //----------Type Code is 'TRWP'-------
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WP_Attr *getAttr(int32 *begin, int32 end, int32 index = 0); //-----do NOT deallocate or modify----
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//-----------Embedded Data--------------------------------------------------
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void AddEmbedded(uint32 data_type /*--See Translator Groups--*/,int32 offset,const void *data,size_t size);
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-
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+
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status_t GetEmbedded(uint32 *data_type /*--See Translator Groups--*/,int32 offset,const void **data,size_t *size, int32 index = 0);
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status_t GetEmbedded(uint32 data_type /*--See Translator Groups--*/,int32 offset,const void **data,size_t *size, int32 index = 0);
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//-------Pictures-------
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void AddPicture(int32 offset,BPicture *picture); //----Vector-------
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void AddPicture(int32 offset,BBitmap *bitmap);
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void AddPicture(int32 offset,const void *translatorBitmap,size_t size);
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-
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+
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BPicture *GetPicture(int32 offset, int32 index = 0); //----Vector-------
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BBitmap *GetBitmap(int32 offset,int32 index = 0);
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//-------Text-----------
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@@ -61,7 +63,7 @@ class TranslatorWP : public BArchivable { //----------Type Code is 'TRWP'-------
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//----------Gloabal Attributes----------------------------------------------
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void pushGlobal(uint32 type,const char *name,const void *data,size_t size);
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void pushGlobal(const char *data,const char *name);
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-
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+
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const void *getGlobal(int32 index,uint32 type,size_t *size,char **name);
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const char *getGlobal(int32 index,char **name);
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const void *getGlobal(const char *name,uint32 type,size_t *size,int32 index = 0);
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@@ -78,4 +80,4 @@ class TranslatorWP : public BArchivable { //----------Type Code is 'TRWP'-------
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attr_list *begin_attrs, *end_attrs;
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};
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-#endif
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\ No newline at end of file
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+#endif
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diff --git a/src/HTML/main.cp b/src/HTML/main.cp
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index 5393abe..fbe2ba6 100644
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--- a/src/HTML/main.cp
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+++ b/src/HTML/main.cp
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@@ -1,3 +1,4 @@
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+#include <ClassInfo.h>
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#include <Sound.h>
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#include <InterfaceDefs.h>
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#include <image.h>
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@@ -13,7 +14,7 @@
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extern "C" _EXPORT status_t Identify(BPositionIO *inSource,const translation_format *inFormat,
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BMessage *ioExtension,translator_info *outInfo, uint32 outType);
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-
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+
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extern "C" _EXPORT status_t Translate(BPositionIO *inSource,const translator_info *inInfo,
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BMessage *ioExtension,uint32 outType,BPositionIO *outDestination);
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@@ -393,7 +394,7 @@ void pushAttrFromTag(TranslatorWP *work,BString tag /*No brackets*/,int32 begin,
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} else {
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sscanf(working.String(),"%f",&final_size);
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final_size += baseTextSize;
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- }
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+ }
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work->pushAttr(begin,end,size,&final_size,sizeof(float));
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}
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if (tag.IFindFirst("COLOR=") != B_ERROR) {
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@@ -482,4 +483,4 @@ const char *pullFlag(BString tag, const char *flagName) {
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tag.Remove(0,where_are_we);
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string.SetTo(tag);
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return string.String();
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-}
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\ No newline at end of file
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+}
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diff --git a/src/make2 b/src/make2
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index 17259b9..b760c07 100644
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--- a/src/make2
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+++ b/src/make2
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@@ -1,28 +1,28 @@
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-## Haiku Generic Makefile v2.6 ##
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+## Haiku Generic Makefile v2.6 ##
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## Fill in this file to specify the project being created, and the referenced
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## Makefile-Engine will do all of the hard work for you. This handles any
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## architecture of Haiku.
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# The name of the binary.
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-NAME =
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+NAME = HTML
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# The type of binary, must be one of:
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# APP: Application
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# SHARED: Shared library or add-on
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# STATIC: Static library archive
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# DRIVER: Kernel driver
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-TYPE = APP
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+TYPE = SHARED
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# If you plan to use localization, specify the application's MIME signature.
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-APP_MIME_SIG =
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+APP_MIME_SIG =
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# The following lines tell Pe and Eddie where the SRCS, RDEFS, and RSRCS are
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# so that Pe and Eddie can fill them in for you.
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#%{
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-# @src->@
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+# @src->@
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-# Specify the source files to use. Full paths or paths relative to the
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+# Specify the source files to use. Full paths or paths relative to the
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# Makefile can be included. All files, regardless of directory, will have
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# their object files created in the common object directory. Note that this
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# means this Makefile will not work correctly if two source files with the
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@@ -32,14 +32,14 @@ SRCS = HTML/main.cp
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# Specify the resource definition files to use. Full or relative paths can be
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# used.
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-RDEFS =
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+RDEFS =
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# Specify the resource files to use. Full or relative paths can be used.
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# Both RDEFS and RSRCS can be utilized in the same Makefile.
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-RSRCS =
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+RSRCS =
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# End Pe/Eddie support.
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-# @<-src@
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+# @<-src@
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#%}
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# Specify libraries to link against.
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@@ -54,65 +54,65 @@ RSRCS =
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# - if your library does not follow the standard library naming scheme,
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# you need to specify the path to the library and it's name.
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# (e.g. for mylib.a, specify "mylib.a" or "path/mylib.a")
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-LIBS =
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+LIBS =
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# Specify additional paths to directories following the standard libXXX.so
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# or libXXX.a naming scheme. You can specify full paths or paths relative
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# to the Makefile. The paths included are not parsed recursively, so
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# include all of the paths where libraries must be found. Directories where
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# source files were specified are automatically included.
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-LIBPATHS =
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+LIBPATHS =
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# Additional paths to look for system headers. These use the form
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# "#include <header>". Directories that contain the files in SRCS are
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# NOT auto-included here.
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-SYSTEM_INCLUDE_PATHS =
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+SYSTEM_INCLUDE_PATHS =
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# Additional paths paths to look for local headers. These use the form
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# #include "header". Directories that contain the files in SRCS are
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# automatically included.
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-LOCAL_INCLUDE_PATHS =
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+LOCAL_INCLUDE_PATHS =
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# Specify the level of optimization that you want. Specify either NONE (O0),
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# SOME (O1), FULL (O2), or leave blank (for the default optimization level).
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-OPTIMIZE :=
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+OPTIMIZE :=
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# Specify the codes for languages you are going to support in this
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# application. The default "en" one must be provided too. "make catkeys"
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# will recreate only the "locales/en.catkeys" file. Use it as a template
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# for creating catkeys for other languages. All localization files must be
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# placed in the "locales" subdirectory.
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-LOCALES =
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+LOCALES =
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# Specify all the preprocessor symbols to be defined. The symbols will not
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# have their values set automatically; you must supply the value (if any) to
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# use. For example, setting DEFINES to "DEBUG=1" will cause the compiler
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# option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG" would pass
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# "-DDEBUG" on the compiler's command line.
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-DEFINES =
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+DEFINES =
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# Specify the warning level. Either NONE (suppress all warnings),
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# ALL (enable all warnings), or leave blank (enable default warnings).
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-WARNINGS =
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+WARNINGS =
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# With image symbols, stack crawls in the debugger are meaningful.
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# If set to "TRUE", symbols will be created.
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-SYMBOLS :=
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+SYMBOLS :=
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# Includes debug information, which allows the binary to be debugged easily.
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# If set to "TRUE", debug info will be created.
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-DEBUGGER :=
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+DEBUGGER :=
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# Specify any additional compiler flags to be used.
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-COMPILER_FLAGS =
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+COMPILER_FLAGS =
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# Specify any additional linker flags to be used.
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-LINKER_FLAGS =
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+LINKER_FLAGS =
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# Specify the version of this binary. Example:
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# -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL"
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# This may also be specified in a resource.
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-APP_VERSION :=
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+APP_VERSION :=
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# (Only used when "TYPE" is "DRIVER"). Specify the desired driver install
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# location in the /dev hierarchy. Example:
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@@ -120,7 +120,7 @@ APP_VERSION :=
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# will instruct the "driverinstall" rule to place a symlink to your driver's
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# binary in ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will
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# appear at /dev/video/usb when loaded. The default is "misc".
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-DRIVER_PATH =
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+DRIVER_PATH =
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## Include the Makefile-Engine
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DEVEL_DIRECTORY := \
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diff --git a/src/make3 b/src/make3
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index ea5b13b..b120fcb 100644
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--- a/src/make3
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+++ b/src/make3
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@@ -1,28 +1,28 @@
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-## Haiku Generic Makefile v2.6 ##
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+## Haiku Generic Makefile v2.6 ##
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## Fill in this file to specify the project being created, and the referenced
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## Makefile-Engine will do all of the hard work for you. This handles any
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## architecture of Haiku.
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# The name of the binary.
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-NAME =
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+NAME =
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# The type of binary, must be one of:
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# APP: Application
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# SHARED: Shared library or add-on
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# STATIC: Static library archive
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# DRIVER: Kernel driver
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-TYPE = APP
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+TYPE = SHARED
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# If you plan to use localization, specify the application's MIME signature.
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-APP_MIME_SIG =
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+APP_MIME_SIG =
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# The following lines tell Pe and Eddie where the SRCS, RDEFS, and RSRCS are
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# so that Pe and Eddie can fill them in for you.
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#%{
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-# @src->@
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+# @src->@
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-# Specify the source files to use. Full paths or paths relative to the
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+# Specify the source files to use. Full paths or paths relative to the
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# Makefile can be included. All files, regardless of directory, will have
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# their object files created in the common object directory. Note that this
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# means this Makefile will not work correctly if two source files with the
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@@ -32,14 +32,14 @@ SRCS = PlainText/main.cp
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# Specify the resource definition files to use. Full or relative paths can be
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# used.
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-RDEFS =
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+RDEFS =
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# Specify the resource files to use. Full or relative paths can be used.
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# Both RDEFS and RSRCS can be utilized in the same Makefile.
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-RSRCS =
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+RSRCS =
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# End Pe/Eddie support.
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-# @<-src@
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+# @<-src@
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#%}
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# Specify libraries to link against.
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@@ -54,65 +54,65 @@ RSRCS =
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# - if your library does not follow the standard library naming scheme,
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# you need to specify the path to the library and it's name.
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# (e.g. for mylib.a, specify "mylib.a" or "path/mylib.a")
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-LIBS =
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+LIBS =
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# Specify additional paths to directories following the standard libXXX.so
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# or libXXX.a naming scheme. You can specify full paths or paths relative
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# to the Makefile. The paths included are not parsed recursively, so
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# include all of the paths where libraries must be found. Directories where
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# source files were specified are automatically included.
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-LIBPATHS =
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+LIBPATHS =
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# Additional paths to look for system headers. These use the form
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# "#include <header>". Directories that contain the files in SRCS are
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# NOT auto-included here.
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-SYSTEM_INCLUDE_PATHS =
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+SYSTEM_INCLUDE_PATHS =
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# Additional paths paths to look for local headers. These use the form
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# #include "header". Directories that contain the files in SRCS are
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# automatically included.
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-LOCAL_INCLUDE_PATHS =
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+LOCAL_INCLUDE_PATHS =
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# Specify the level of optimization that you want. Specify either NONE (O0),
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# SOME (O1), FULL (O2), or leave blank (for the default optimization level).
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-OPTIMIZE :=
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+OPTIMIZE :=
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# Specify the codes for languages you are going to support in this
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# application. The default "en" one must be provided too. "make catkeys"
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# will recreate only the "locales/en.catkeys" file. Use it as a template
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# for creating catkeys for other languages. All localization files must be
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# placed in the "locales" subdirectory.
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-LOCALES =
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+LOCALES =
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# Specify all the preprocessor symbols to be defined. The symbols will not
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# have their values set automatically; you must supply the value (if any) to
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# use. For example, setting DEFINES to "DEBUG=1" will cause the compiler
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# option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG" would pass
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# "-DDEBUG" on the compiler's command line.
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-DEFINES =
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+DEFINES =
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# Specify the warning level. Either NONE (suppress all warnings),
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# ALL (enable all warnings), or leave blank (enable default warnings).
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-WARNINGS =
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+WARNINGS =
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# With image symbols, stack crawls in the debugger are meaningful.
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# If set to "TRUE", symbols will be created.
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-SYMBOLS :=
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+SYMBOLS :=
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# Includes debug information, which allows the binary to be debugged easily.
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# If set to "TRUE", debug info will be created.
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-DEBUGGER :=
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+DEBUGGER :=
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# Specify any additional compiler flags to be used.
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-COMPILER_FLAGS =
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+COMPILER_FLAGS =
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# Specify any additional linker flags to be used.
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-LINKER_FLAGS =
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+LINKER_FLAGS =
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# Specify the version of this binary. Example:
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# -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL"
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# This may also be specified in a resource.
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-APP_VERSION :=
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+APP_VERSION :=
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# (Only used when "TYPE" is "DRIVER"). Specify the desired driver install
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# location in the /dev hierarchy. Example:
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@@ -120,7 +120,7 @@ APP_VERSION :=
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# will instruct the "driverinstall" rule to place a symlink to your driver's
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# binary in ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will
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# appear at /dev/video/usb when loaded. The default is "misc".
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-DRIVER_PATH =
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+DRIVER_PATH =
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## Include the Makefile-Engine
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DEVEL_DIRECTORY := \
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--
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2.2.2
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