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haikuports/games-arcade/super_transball/patches/super_transball-2.1.5.patchset
2014-01-19 19:02:26 +01:00

672 lines
19 KiB
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From d5e22939a27c71bc0e55a56623b7ea83dceca155 Mon Sep 17 00:00:00 2001
From: Adrien Destugues <pulkomandy@pulkomandy.tk>
Date: Sun, 19 Jan 2014 17:50:47 +0100
Subject: Split writable files to writable directory
* Patch adapted from the Debian package.
* Rename "pause" to "paused" to avoid conflict with unistd.h pause().
diff --git a/sources/Makefile b/sources/Makefile
index 08a898f..779f7bd 100644
--- a/sources/Makefile
+++ b/sources/Makefile
@@ -12,11 +12,11 @@ OBJS := \
all: stransball2
%.o: %.cpp
- c++ -c -g3 -O3 $< -o $@ `sdl-config --cflags` -I/usr/local/include/SDL
+ c++ -c -g3 -O3 $< -o $@ `sdl-config --cflags`
# dynamically linked binary:
stransball2: $(OBJS)
- c++ $^ -o $@ `sdl-config --libs` -lSDL_image -lSDL_mixer -lSDL_sound -lSDL_sound -lSGE -I/usr/local/include/SDL
+ c++ $^ -o $@ `sdl-config --libs` -lSDL_image -lSDL_mixer -lSDL_sound -lSDL_sound -lSGE -lbe
mv ./stransball2 ..
clean:
diff --git a/sources/configuration.cpp b/sources/configuration.cpp
index b39fdc2..8ef89f9 100644
--- a/sources/configuration.cpp
+++ b/sources/configuration.cpp
@@ -1,4 +1,5 @@
#include "stdio.h"
+#include <unistd.h>
#include "SDL.h"
@@ -9,13 +10,17 @@ extern SDLKey PAUSE_KEY;
extern bool fullscreen;
extern int PIXEL_SIZE;
+extern char *datadir;
+extern char *confdir;
bool load_configuration(void)
{
int a,b,c,d,e,f,g;
FILE *fp;
+ chdir(confdir);
fp=fopen("transball.cfg","r");
+ chdir(datadir);
if (fp==0) return false;
@@ -46,7 +51,9 @@ void save_configuration(void)
{
FILE *fp;
+ chdir(confdir);
fp=fopen("transball.cfg","w");
+ chdir(datadir);
if (fp==0) return;
diff --git a/sources/encoder.cpp b/sources/encoder.cpp
index f2d4945..9780520 100644
--- a/sources/encoder.cpp
+++ b/sources/encoder.cpp
@@ -1,4 +1,8 @@
#include "stdio.h"
+#include "unistd.h"
+
+extern char *confdir;
+extern char *datadir;
void encode(char *in,char *out)
{
@@ -9,8 +13,11 @@ void encode(char *in,char *out)
FILE *fpin;
FILE *fpout;
+ chdir(datadir);
fpin=fopen(in,"rb");
+ chdir(confdir);
fpout=fopen(out,"wb");
+ chdir(datadir);
if (fpin==0 || fpout==0) return;
do{
@@ -40,8 +47,11 @@ void decode(char *in,char *out)
FILE *fpin;
FILE *fpout;
+ chdir(datadir);
fpin=fopen(in,"rb");
+ chdir(confdir);
fpout=fopen(out,"wb");
+ chdir(datadir);
if (fpin==0 || fpout==0) return;
do{
diff --git a/sources/game.cpp b/sources/game.cpp
index 6429e2d..901e3ee 100644
--- a/sources/game.cpp
+++ b/sources/game.cpp
@@ -8,6 +8,7 @@
#endif
#include <stdio.h>
+#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include "SDL/SDL.h"
@@ -84,6 +85,9 @@ extern TRANSBALL *game;
/* Frames per second counter: */
extern int frames_per_sec;
+extern char *datadir;
+extern char *confdir;
+
FILE *replayfile;
int replaynum;
int replay_source=0;
@@ -92,7 +96,7 @@ int replay_source=0;
SDLKey THRUST_KEY=SDLK_q,ANTITHRUST_KEY=SDLK_a,LEFT_KEY=SDLK_o,RIGHT_KEY=SDLK_p;
SDLKey FIRE_KEY=SDLK_SPACE,ATRACTOR_KEY=SDLK_RETURN;
SDLKey PAUSE_KEY=SDLK_F1;
-bool pause=false;
+bool paused=false;
unsigned char old_keyboard[SDLK_LAST];
SDL_Surface *image=0,*image2=0; /* For the tittle screen, etc. */
@@ -133,8 +137,10 @@ bool gamecycle(SDL_Surface *screen,int sx,int sy)
strcpy(tmp,"maps/");
strcat(tmp,levelpack);
+ chdir(datadir);
decode(tmp,"decoding.tmp");
+ chdir(confdir);
fp=fopen("decoding.tmp","r+");
if (fp!=0) {
fscanf(fp,"%i",&NLEVELS);
@@ -167,6 +173,8 @@ bool gamecycle(SDL_Surface *screen,int sx,int sy)
if (NLEVELS==-1) return false;
+ chdir(datadir);
+
switch(STATE) {
case 0: if (!state_logo_cycle(screen,sx,sy,keyboard)) return false;
break;
diff --git a/sources/main.cpp b/sources/main.cpp
index 285740a..b633601 100644
--- a/sources/main.cpp
+++ b/sources/main.cpp
@@ -12,6 +12,14 @@
#include "SDL_mixer.h"
#include "sge.h"
+#include <libgen.h>
+#include <string.h>
+#include <unistd.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <storage/FindDirectory.h>
+#include <storage/Path.h>
+
#include "fonts.h"
#include "list.h"
@@ -42,6 +50,8 @@ int frames_per_sec=0;
int frames_per_sec_tmp=0;
int init_time=0;
+char *datadir;
+char *confdir;
/* Surfaces: */
SDL_Surface *screen_sfc=0,*buffer_screen_sfc=0;
@@ -126,6 +136,33 @@ int main(int argc, char** argv)
setupTickCount();
#endif
+ mode_t mode;
+ FILE *cfg;
+
+ datadir=dirname(argv[0]);
+ BPath confPath;
+ find_directory(B_USER_SETTINGS_DIRECTORY, &confPath, true);
+ confdir = (char*) malloc(strlen(confPath.Path()) + 17);
+ strcpy(confdir, confPath.Path());
+ strcat(confdir,"/supertransball2");
+
+ mode=S_IRUSR | S_IWUSR | S_IXUSR | S_IRGRP | S_IXGRP;
+ mkdir(confdir,mode);
+ chdir(confdir);
+ mkdir("replays",mode);
+ mkdir("high",mode);
+
+ cfg=fopen("transball.cfg", "r");
+ if (!cfg)
+ {
+ cfg=fopen("transball.cfg", "w");
+ fprintf(cfg,"%s","113 97 111 112 32 13 282");
+ }
+
+ fclose(cfg);
+
+ chdir(datadir);
+
int time,act_time;
SDL_Event event;
bool quit = false;
diff --git a/sources/maps.cpp b/sources/maps.cpp
index 56df6f7..f1506c7 100644
--- a/sources/maps.cpp
+++ b/sources/maps.cpp
@@ -1,4 +1,5 @@
#include <stdio.h>
+#include <unistd.h>
#include <stdlib.h>
#include "SDL/SDL.h"
#include "SDL_mixer.h"
@@ -13,6 +14,8 @@
#define EMPTY_ROWS 8
#define FACTOR 512
+extern char *datadir;
+extern char *confdir;
TRANSBALL_MAP::TRANSBALL_MAP(char *file)
{
@@ -25,6 +28,7 @@ TRANSBALL_MAP::TRANSBALL_MAP(char *file)
S_enemyhit=0;
S_switch=0;
+ chdir(datadir);
fp=fopen(file,"r");
if (fp==0) {
sx=0;
diff --git a/sources/replays.cpp b/sources/replays.cpp
index 1d4e885..5d95fc5 100644
--- a/sources/replays.cpp
+++ b/sources/replays.cpp
@@ -1,5 +1,8 @@
#include "stdio.h"
+#include "unistd.h"
+extern char* datadir;
+extern char* confdir;
int replay_parameters(char *file, int *ship, int *length, char *levelname)
{
@@ -8,7 +11,9 @@ int replay_parameters(char *file, int *ship, int *length, char *levelname)
int l,end;
int v1,v2,fuel;
+ chdir(confdir);
fp=fopen(file,"rb");
+ chdir(datadir);
if (fp==0) return -1;
v1=fgetc(fp);
v2=fgetc(fp);
@@ -35,8 +40,11 @@ void replay_copy(char *f1,char *f2)
FILE *fp1,*fp2;
+ chdir(confdir);
fp1=fopen(f1,"rb");
+ /* chdir(confdir); */
fp2=fopen(f2,"wb");
+ chdir(datadir);
do{
fputc(fgetc(fp1),fp2);
diff --git a/sources/state_changepack.cpp b/sources/state_changepack.cpp
index 41c28da..0b56928 100644
--- a/sources/state_changepack.cpp
+++ b/sources/state_changepack.cpp
@@ -8,6 +8,7 @@
#endif
#include <stdio.h>
+#include "unistd.h"
#include <stdlib.h>
#include <string.h>
#include "SDL/SDL.h"
@@ -43,7 +44,7 @@ extern int replay_source;
extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
extern SDLKey FIRE_KEY,ATRACTOR_KEY;
extern SDLKey PAUSE_KEY;
-extern bool pause;
+extern bool paused;
extern unsigned char old_keyboard[SDLK_LAST];
extern SDL_Surface *image,*image2;
extern char edit_text[80];
@@ -63,6 +64,8 @@ extern char *leveltext[MAXLEVELS];
extern char *levelcode[MAXLEVELS];
extern int initialfuel[MAXLEVELS];
+extern char *confdir;
+extern char *datadir;
bool state_changepack_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keyboard)
{
@@ -97,7 +100,8 @@ bool state_changepack_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *key
#else
DIR *dp;
struct dirent *ep;
-
+
+ chdir(datadir);
dp = opendir ("maps");
if (dp != NULL)
{
diff --git a/sources/state_chooseship.cpp b/sources/state_chooseship.cpp
index 6de61e2..7262269 100644
--- a/sources/state_chooseship.cpp
+++ b/sources/state_chooseship.cpp
@@ -43,7 +43,7 @@ extern int replay_source;
extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
extern SDLKey FIRE_KEY,ATRACTOR_KEY;
extern SDLKey PAUSE_KEY;
-extern bool pause;
+extern bool paused;
extern unsigned char old_keyboard[SDLK_LAST];
extern SDL_Surface *image,*image2;
extern char edit_text[80];
diff --git a/sources/state_endsequence.cpp b/sources/state_endsequence.cpp
index 963a9f7..ed3d3ad 100644
--- a/sources/state_endsequence.cpp
+++ b/sources/state_endsequence.cpp
@@ -43,7 +43,7 @@ extern int replay_source;
extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
extern SDLKey FIRE_KEY,ATRACTOR_KEY;
extern SDLKey PAUSE_KEY;
-extern bool pause;
+extern bool paused;
extern unsigned char old_keyboard[SDLK_LAST];
extern SDL_Surface *image,*image2;
extern char edit_text[80];
diff --git a/sources/state_game.cpp b/sources/state_game.cpp
index 10f515f..43856a2 100644
--- a/sources/state_game.cpp
+++ b/sources/state_game.cpp
@@ -43,7 +43,7 @@ extern int replay_source;
extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
extern SDLKey FIRE_KEY,ATRACTOR_KEY;
extern SDLKey PAUSE_KEY;
-extern bool pause;
+extern bool paused;
extern unsigned char old_keyboard[SDLK_LAST];
extern SDL_Surface *image,*image2;
extern char edit_text[80];
@@ -69,11 +69,11 @@ bool state_game_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keyboard)
int retval=0;
if (keyboard[PAUSE_KEY] && !old_keyboard[PAUSE_KEY]) {
- if (pause) pause=false;
- else pause=true;
+ if (paused) paused=false;
+ else paused=true;
} /* if */
- if (!pause) {
+ if (!paused) {
retval=game->cycle(keyboard);
if (replayfile!=0) {
fputc(keyboard[THRUST_KEY],replayfile);
@@ -88,7 +88,7 @@ bool state_game_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keyboard)
game->render(screen,sx,sy);
- if (pause) {
+ if (paused) {
surface_fader(screen,0.5F,0.5F,0.5F,-1,0);
font_print(sx/2,sy/2-16,"PAUSE",screen);
} else {
diff --git a/sources/state_gameover.cpp b/sources/state_gameover.cpp
index 7c02012..4b280b5 100644
--- a/sources/state_gameover.cpp
+++ b/sources/state_gameover.cpp
@@ -43,7 +43,7 @@ extern int replay_source;
extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
extern SDLKey FIRE_KEY,ATRACTOR_KEY;
extern SDLKey PAUSE_KEY;
-extern bool pause;
+extern bool paused;
extern unsigned char old_keyboard[SDLK_LAST];
extern SDL_Surface *image,*image2;
extern char edit_text[80];
diff --git a/sources/state_instructions.cpp b/sources/state_instructions.cpp
index acd6e03..882db1c 100644
--- a/sources/state_instructions.cpp
+++ b/sources/state_instructions.cpp
@@ -41,7 +41,7 @@ extern int replay_source;
extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
extern SDLKey FIRE_KEY,ATRACTOR_KEY;
extern SDLKey PAUSE_KEY;
-extern bool pause;
+extern bool paused;
extern unsigned char old_keyboard[SDLK_LAST];
extern SDL_Surface *image,*image2;
extern char edit_text[80];
diff --git a/sources/state_interphase.cpp b/sources/state_interphase.cpp
index 41a7810..24a0ecf 100644
--- a/sources/state_interphase.cpp
+++ b/sources/state_interphase.cpp
@@ -8,6 +8,7 @@
#endif
#include <stdio.h>
+#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include "SDL/SDL.h"
@@ -43,7 +44,7 @@ extern int replay_source;
extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
extern SDLKey FIRE_KEY,ATRACTOR_KEY;
extern SDLKey PAUSE_KEY;
-extern bool pause;
+extern bool paused;
extern unsigned char old_keyboard[SDLK_LAST];
extern SDL_Surface *image,*image2;
extern char edit_text[80];
@@ -63,6 +64,8 @@ extern char *leveltext[MAXLEVELS];
extern char *levelcode[MAXLEVELS];
extern int initialfuel[MAXLEVELS];
+extern char *datadir;
+extern char *confdir;
bool state_interphase_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keyboard)
{
@@ -92,7 +95,9 @@ bool state_interphase_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *key
if (game=0) delete game;
game=new TRANSBALL("graphics/","sound/","maps/",initialfuel[level],levelnames[level],ship_type);
sprintf(tmp,"replays/replay%.3i.rpl",replaynum++);
+ chdir(confdir);
replayfile=fopen(tmp,"wb+");
+ chdir(datadir);
fputc(32,replayfile);
fputc(0,replayfile);
/* level name: */
diff --git a/sources/state_keyredefinition.cpp b/sources/state_keyredefinition.cpp
index b062e62..11355b6 100644
--- a/sources/state_keyredefinition.cpp
+++ b/sources/state_keyredefinition.cpp
@@ -43,7 +43,7 @@ extern int replay_source;
extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
extern SDLKey FIRE_KEY,ATRACTOR_KEY;
extern SDLKey PAUSE_KEY;
-extern bool pause;
+extern bool paused;
extern unsigned char old_keyboard[SDLK_LAST];
extern SDL_Surface *image,*image2;
extern char edit_text[80];
diff --git a/sources/state_levelfinished.cpp b/sources/state_levelfinished.cpp
index 31ccd8a..16993ec 100644
--- a/sources/state_levelfinished.cpp
+++ b/sources/state_levelfinished.cpp
@@ -43,7 +43,7 @@ extern int replay_source;
extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
extern SDLKey FIRE_KEY,ATRACTOR_KEY;
extern SDLKey PAUSE_KEY;
-extern bool pause;
+extern bool paused;
extern unsigned char old_keyboard[SDLK_LAST];
extern SDL_Surface *image,*image2;
extern char edit_text[80];
diff --git a/sources/state_logo.cpp b/sources/state_logo.cpp
index 1487e8b..4518429 100644
--- a/sources/state_logo.cpp
+++ b/sources/state_logo.cpp
@@ -41,7 +41,7 @@ extern int replay_source;
extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
extern SDLKey FIRE_KEY,ATRACTOR_KEY;
extern SDLKey PAUSE_KEY;
-extern bool pause;
+extern bool paused;
extern unsigned char old_keyboard[SDLK_LAST];
extern SDL_Surface *image,*image2;
extern char edit_text[80];
diff --git a/sources/state_mainmenu.cpp b/sources/state_mainmenu.cpp
index e689caf..9d6f86b 100644
--- a/sources/state_mainmenu.cpp
+++ b/sources/state_mainmenu.cpp
@@ -8,6 +8,7 @@
#endif
#include <stdio.h>
+#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include "SDL/SDL.h"
@@ -41,7 +42,7 @@ extern int replay_source;
extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
extern SDLKey FIRE_KEY,ATRACTOR_KEY;
extern SDLKey PAUSE_KEY;
-extern bool pause;
+extern bool paused;
extern unsigned char old_keyboard[SDLK_LAST];
extern SDL_Surface *image,*image2;
extern char edit_text[80];
@@ -57,6 +58,8 @@ extern List<char> levelpacks;
extern int act_levelpack;
extern char levelpack[256];
+extern char *datadir;
+extern char *confdir;
bool state_mainmenu_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keyboard)
{
@@ -157,6 +160,7 @@ bool state_mainmenu_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keybo
tittle_alpha=255;
sprintf(tmp,"demos/demo%i.rpl",((rand()%40)/10)+1);
+ chdir(datadir);
replayfile=fopen(tmp,"rb");
v1=fgetc(replayfile);
v2=fgetc(replayfile); // To maintain compatibility with a previous version
diff --git a/sources/state_replay.cpp b/sources/state_replay.cpp
index a38ac37..f8d2ba8 100644
--- a/sources/state_replay.cpp
+++ b/sources/state_replay.cpp
@@ -43,7 +43,7 @@ extern int replay_source;
extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
extern SDLKey FIRE_KEY,ATRACTOR_KEY;
extern SDLKey PAUSE_KEY;
-extern bool pause;
+extern bool paused;
extern unsigned char old_keyboard[SDLK_LAST];
extern SDL_Surface *image,*image2;
extern char edit_text[80];
@@ -71,11 +71,11 @@ bool state_replay_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keyboar
SUBSTATE++;
if (keyboard[PAUSE_KEY] && !old_keyboard[PAUSE_KEY]) {
- if (pause) pause=false;
- else pause=true;
+ if (paused) paused=false;
+ else paused=true;
} /* if */
- if (!pause) {
+ if (!paused) {
int i;
unsigned char tmp[SDLK_LAST];
for(i=0;i<SDLK_LAST;i++) tmp[i]=0;
@@ -91,7 +91,7 @@ bool state_replay_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keyboar
game->render(screen,sx,sy);
- if (pause) {
+ if (paused) {
surface_fader(screen,0.5F,0.5F,0.5F,-1,0);
font_print(sx/2,sy/2-16,"PAUSE",screen);
} else {
diff --git a/sources/state_replaymanager.cpp b/sources/state_replaymanager.cpp
index e767de2..7eb324c 100644
--- a/sources/state_replaymanager.cpp
+++ b/sources/state_replaymanager.cpp
@@ -8,6 +8,7 @@
#endif
#include <stdio.h>
+#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include "SDL/SDL.h"
@@ -43,7 +44,7 @@ extern int replay_source;
extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
extern SDLKey FIRE_KEY,ATRACTOR_KEY;
extern SDLKey PAUSE_KEY;
-extern bool pause;
+extern bool paused;
extern unsigned char old_keyboard[SDLK_LAST];
extern SDL_Surface *image,*image2;
extern char edit_text[80];
@@ -63,6 +64,8 @@ extern char *leveltext[MAXLEVELS];
extern char *levelcode[MAXLEVELS];
extern int initialfuel[MAXLEVELS];
+extern char *datadir;
+extern char *confdir;
bool state_replaymanager_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keyboard)
{
@@ -103,6 +106,7 @@ bool state_replaymanager_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *
DIR *dp;
struct dirent *ep;
+ chdir(confdir);
if (replay_source==0) dp = opendir ("replays");
else dp = opendir ("high");
if (dp != NULL)
@@ -124,6 +128,7 @@ bool state_replaymanager_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *
}
(void) closedir (dp);
}
+ chdir(datadir);
#endif
first_file=0;
act_file=0;
@@ -210,7 +215,9 @@ bool state_replaymanager_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *
if (replay_source==0) sprintf(tmp,"replays/%s",files[act_file]);
else sprintf(tmp,"high/%s",files[act_file]);
+ chdir(confdir);
replayfile=fopen(tmp,"rb");
+ chdir(datadir);
v1=fgetc(replayfile);
v2=fgetc(replayfile); // To maintain compatibility with a previous version
@@ -309,6 +316,7 @@ bool state_replaymanager_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *
DIR *dp;
struct dirent *ep;
+ chdir(confdir);
dp = opendir ("replays");
if (dp != NULL)
{
@@ -329,6 +337,7 @@ bool state_replaymanager_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *
}
(void) closedir (dp);
}
+ chdir(datadir);
#endif
/* Check if this replay is a highscore: */
diff --git a/sources/state_typetext.cpp b/sources/state_typetext.cpp
index da45793..20c5017 100644
--- a/sources/state_typetext.cpp
+++ b/sources/state_typetext.cpp
@@ -43,7 +43,7 @@ extern int replay_source;
extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
extern SDLKey FIRE_KEY,ATRACTOR_KEY;
extern SDLKey PAUSE_KEY;
-extern bool pause;
+extern bool paused;
extern unsigned char old_keyboard[SDLK_LAST];
extern SDL_Surface *image,*image2;
extern char edit_text[80];
--
1.8.3.4
From b382be38bd296d72071c135e9fddd6872040c532 Mon Sep 17 00:00:00 2001
From: Adrien Destugues <pulkomandy@pulkomandy.tk>
Date: Sun, 19 Jan 2014 18:56:20 +0100
Subject: Avoid waste of CPU.
We can sleep longer than 1ms without slowing down the game.
diff --git a/sources/main.cpp b/sources/main.cpp
index b633601..5445993 100644
--- a/sources/main.cpp
+++ b/sources/main.cpp
@@ -284,7 +284,7 @@ int main(int argc, char** argv)
} /* if */
SDL_Flip(screen_sfc);
}
- SDL_Delay(1);
+ SDL_Delay(REDRAWING_PERIOD);
}
fonts_termination();
--
1.8.3.4