mirror of
https://github.com/yann64/haikuports.git
synced 2026-05-05 22:48:55 +02:00
672 lines
19 KiB
Plaintext
672 lines
19 KiB
Plaintext
From d5e22939a27c71bc0e55a56623b7ea83dceca155 Mon Sep 17 00:00:00 2001
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From: Adrien Destugues <pulkomandy@pulkomandy.tk>
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Date: Sun, 19 Jan 2014 17:50:47 +0100
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Subject: Split writable files to writable directory
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* Patch adapted from the Debian package.
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* Rename "pause" to "paused" to avoid conflict with unistd.h pause().
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diff --git a/sources/Makefile b/sources/Makefile
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index 08a898f..779f7bd 100644
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--- a/sources/Makefile
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+++ b/sources/Makefile
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@@ -12,11 +12,11 @@ OBJS := \
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all: stransball2
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%.o: %.cpp
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- c++ -c -g3 -O3 $< -o $@ `sdl-config --cflags` -I/usr/local/include/SDL
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+ c++ -c -g3 -O3 $< -o $@ `sdl-config --cflags`
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# dynamically linked binary:
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stransball2: $(OBJS)
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- c++ $^ -o $@ `sdl-config --libs` -lSDL_image -lSDL_mixer -lSDL_sound -lSDL_sound -lSGE -I/usr/local/include/SDL
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+ c++ $^ -o $@ `sdl-config --libs` -lSDL_image -lSDL_mixer -lSDL_sound -lSDL_sound -lSGE -lbe
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mv ./stransball2 ..
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clean:
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diff --git a/sources/configuration.cpp b/sources/configuration.cpp
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index b39fdc2..8ef89f9 100644
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--- a/sources/configuration.cpp
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+++ b/sources/configuration.cpp
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@@ -1,4 +1,5 @@
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#include "stdio.h"
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+#include <unistd.h>
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#include "SDL.h"
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@@ -9,13 +10,17 @@ extern SDLKey PAUSE_KEY;
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extern bool fullscreen;
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extern int PIXEL_SIZE;
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+extern char *datadir;
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+extern char *confdir;
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bool load_configuration(void)
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{
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int a,b,c,d,e,f,g;
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FILE *fp;
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+ chdir(confdir);
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fp=fopen("transball.cfg","r");
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+ chdir(datadir);
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if (fp==0) return false;
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@@ -46,7 +51,9 @@ void save_configuration(void)
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{
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FILE *fp;
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+ chdir(confdir);
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fp=fopen("transball.cfg","w");
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+ chdir(datadir);
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if (fp==0) return;
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diff --git a/sources/encoder.cpp b/sources/encoder.cpp
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index f2d4945..9780520 100644
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--- a/sources/encoder.cpp
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+++ b/sources/encoder.cpp
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@@ -1,4 +1,8 @@
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#include "stdio.h"
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+#include "unistd.h"
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+
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+extern char *confdir;
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+extern char *datadir;
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void encode(char *in,char *out)
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{
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@@ -9,8 +13,11 @@ void encode(char *in,char *out)
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FILE *fpin;
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FILE *fpout;
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+ chdir(datadir);
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fpin=fopen(in,"rb");
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+ chdir(confdir);
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fpout=fopen(out,"wb");
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+ chdir(datadir);
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if (fpin==0 || fpout==0) return;
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do{
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@@ -40,8 +47,11 @@ void decode(char *in,char *out)
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FILE *fpin;
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FILE *fpout;
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+ chdir(datadir);
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fpin=fopen(in,"rb");
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+ chdir(confdir);
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fpout=fopen(out,"wb");
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+ chdir(datadir);
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if (fpin==0 || fpout==0) return;
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do{
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diff --git a/sources/game.cpp b/sources/game.cpp
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index 6429e2d..901e3ee 100644
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--- a/sources/game.cpp
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+++ b/sources/game.cpp
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@@ -8,6 +8,7 @@
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#endif
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#include <stdio.h>
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+#include <unistd.h>
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#include <stdlib.h>
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#include <string.h>
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#include "SDL/SDL.h"
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@@ -84,6 +85,9 @@ extern TRANSBALL *game;
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/* Frames per second counter: */
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extern int frames_per_sec;
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+extern char *datadir;
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+extern char *confdir;
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+
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FILE *replayfile;
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int replaynum;
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int replay_source=0;
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@@ -92,7 +96,7 @@ int replay_source=0;
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SDLKey THRUST_KEY=SDLK_q,ANTITHRUST_KEY=SDLK_a,LEFT_KEY=SDLK_o,RIGHT_KEY=SDLK_p;
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SDLKey FIRE_KEY=SDLK_SPACE,ATRACTOR_KEY=SDLK_RETURN;
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SDLKey PAUSE_KEY=SDLK_F1;
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-bool pause=false;
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+bool paused=false;
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unsigned char old_keyboard[SDLK_LAST];
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SDL_Surface *image=0,*image2=0; /* For the tittle screen, etc. */
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@@ -133,8 +137,10 @@ bool gamecycle(SDL_Surface *screen,int sx,int sy)
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strcpy(tmp,"maps/");
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strcat(tmp,levelpack);
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+ chdir(datadir);
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decode(tmp,"decoding.tmp");
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+ chdir(confdir);
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fp=fopen("decoding.tmp","r+");
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if (fp!=0) {
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fscanf(fp,"%i",&NLEVELS);
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@@ -167,6 +173,8 @@ bool gamecycle(SDL_Surface *screen,int sx,int sy)
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if (NLEVELS==-1) return false;
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+ chdir(datadir);
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+
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switch(STATE) {
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case 0: if (!state_logo_cycle(screen,sx,sy,keyboard)) return false;
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break;
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diff --git a/sources/main.cpp b/sources/main.cpp
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index 285740a..b633601 100644
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--- a/sources/main.cpp
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+++ b/sources/main.cpp
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@@ -12,6 +12,14 @@
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#include "SDL_mixer.h"
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#include "sge.h"
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+#include <libgen.h>
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+#include <string.h>
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+#include <unistd.h>
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+#include <sys/stat.h>
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+#include <sys/types.h>
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+#include <storage/FindDirectory.h>
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+#include <storage/Path.h>
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+
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#include "fonts.h"
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#include "list.h"
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@@ -42,6 +50,8 @@ int frames_per_sec=0;
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int frames_per_sec_tmp=0;
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int init_time=0;
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+char *datadir;
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+char *confdir;
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/* Surfaces: */
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SDL_Surface *screen_sfc=0,*buffer_screen_sfc=0;
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@@ -126,6 +136,33 @@ int main(int argc, char** argv)
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setupTickCount();
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#endif
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+ mode_t mode;
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+ FILE *cfg;
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+
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+ datadir=dirname(argv[0]);
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+ BPath confPath;
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+ find_directory(B_USER_SETTINGS_DIRECTORY, &confPath, true);
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+ confdir = (char*) malloc(strlen(confPath.Path()) + 17);
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+ strcpy(confdir, confPath.Path());
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+ strcat(confdir,"/supertransball2");
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+
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+ mode=S_IRUSR | S_IWUSR | S_IXUSR | S_IRGRP | S_IXGRP;
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+ mkdir(confdir,mode);
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+ chdir(confdir);
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+ mkdir("replays",mode);
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+ mkdir("high",mode);
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+
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+ cfg=fopen("transball.cfg", "r");
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+ if (!cfg)
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+ {
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+ cfg=fopen("transball.cfg", "w");
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+ fprintf(cfg,"%s","113 97 111 112 32 13 282");
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+ }
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+
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+ fclose(cfg);
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+
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+ chdir(datadir);
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+
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int time,act_time;
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SDL_Event event;
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bool quit = false;
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diff --git a/sources/maps.cpp b/sources/maps.cpp
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index 56df6f7..f1506c7 100644
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--- a/sources/maps.cpp
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+++ b/sources/maps.cpp
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@@ -1,4 +1,5 @@
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#include <stdio.h>
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+#include <unistd.h>
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#include <stdlib.h>
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#include "SDL/SDL.h"
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#include "SDL_mixer.h"
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@@ -13,6 +14,8 @@
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#define EMPTY_ROWS 8
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#define FACTOR 512
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+extern char *datadir;
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+extern char *confdir;
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TRANSBALL_MAP::TRANSBALL_MAP(char *file)
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{
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@@ -25,6 +28,7 @@ TRANSBALL_MAP::TRANSBALL_MAP(char *file)
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S_enemyhit=0;
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S_switch=0;
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+ chdir(datadir);
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fp=fopen(file,"r");
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if (fp==0) {
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sx=0;
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diff --git a/sources/replays.cpp b/sources/replays.cpp
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index 1d4e885..5d95fc5 100644
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--- a/sources/replays.cpp
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+++ b/sources/replays.cpp
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@@ -1,5 +1,8 @@
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#include "stdio.h"
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+#include "unistd.h"
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+extern char* datadir;
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+extern char* confdir;
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int replay_parameters(char *file, int *ship, int *length, char *levelname)
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{
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@@ -8,7 +11,9 @@ int replay_parameters(char *file, int *ship, int *length, char *levelname)
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int l,end;
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int v1,v2,fuel;
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+ chdir(confdir);
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fp=fopen(file,"rb");
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+ chdir(datadir);
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if (fp==0) return -1;
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v1=fgetc(fp);
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v2=fgetc(fp);
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@@ -35,8 +40,11 @@ void replay_copy(char *f1,char *f2)
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FILE *fp1,*fp2;
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+ chdir(confdir);
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fp1=fopen(f1,"rb");
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+ /* chdir(confdir); */
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fp2=fopen(f2,"wb");
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+ chdir(datadir);
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do{
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fputc(fgetc(fp1),fp2);
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diff --git a/sources/state_changepack.cpp b/sources/state_changepack.cpp
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index 41c28da..0b56928 100644
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--- a/sources/state_changepack.cpp
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+++ b/sources/state_changepack.cpp
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@@ -8,6 +8,7 @@
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#endif
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#include <stdio.h>
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+#include "unistd.h"
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#include <stdlib.h>
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#include <string.h>
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#include "SDL/SDL.h"
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@@ -43,7 +44,7 @@ extern int replay_source;
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extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
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extern SDLKey FIRE_KEY,ATRACTOR_KEY;
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extern SDLKey PAUSE_KEY;
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-extern bool pause;
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+extern bool paused;
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extern unsigned char old_keyboard[SDLK_LAST];
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extern SDL_Surface *image,*image2;
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extern char edit_text[80];
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@@ -63,6 +64,8 @@ extern char *leveltext[MAXLEVELS];
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extern char *levelcode[MAXLEVELS];
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extern int initialfuel[MAXLEVELS];
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+extern char *confdir;
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+extern char *datadir;
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bool state_changepack_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keyboard)
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{
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@@ -97,7 +100,8 @@ bool state_changepack_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *key
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#else
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DIR *dp;
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struct dirent *ep;
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-
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+
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+ chdir(datadir);
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dp = opendir ("maps");
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if (dp != NULL)
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{
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diff --git a/sources/state_chooseship.cpp b/sources/state_chooseship.cpp
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index 6de61e2..7262269 100644
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--- a/sources/state_chooseship.cpp
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+++ b/sources/state_chooseship.cpp
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@@ -43,7 +43,7 @@ extern int replay_source;
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extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
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extern SDLKey FIRE_KEY,ATRACTOR_KEY;
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extern SDLKey PAUSE_KEY;
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-extern bool pause;
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+extern bool paused;
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extern unsigned char old_keyboard[SDLK_LAST];
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extern SDL_Surface *image,*image2;
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extern char edit_text[80];
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diff --git a/sources/state_endsequence.cpp b/sources/state_endsequence.cpp
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index 963a9f7..ed3d3ad 100644
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--- a/sources/state_endsequence.cpp
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+++ b/sources/state_endsequence.cpp
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@@ -43,7 +43,7 @@ extern int replay_source;
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extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
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extern SDLKey FIRE_KEY,ATRACTOR_KEY;
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extern SDLKey PAUSE_KEY;
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-extern bool pause;
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+extern bool paused;
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extern unsigned char old_keyboard[SDLK_LAST];
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extern SDL_Surface *image,*image2;
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extern char edit_text[80];
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diff --git a/sources/state_game.cpp b/sources/state_game.cpp
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index 10f515f..43856a2 100644
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--- a/sources/state_game.cpp
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+++ b/sources/state_game.cpp
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@@ -43,7 +43,7 @@ extern int replay_source;
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extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
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extern SDLKey FIRE_KEY,ATRACTOR_KEY;
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extern SDLKey PAUSE_KEY;
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-extern bool pause;
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+extern bool paused;
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extern unsigned char old_keyboard[SDLK_LAST];
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extern SDL_Surface *image,*image2;
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extern char edit_text[80];
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@@ -69,11 +69,11 @@ bool state_game_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keyboard)
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int retval=0;
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if (keyboard[PAUSE_KEY] && !old_keyboard[PAUSE_KEY]) {
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- if (pause) pause=false;
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- else pause=true;
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+ if (paused) paused=false;
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+ else paused=true;
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} /* if */
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- if (!pause) {
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+ if (!paused) {
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retval=game->cycle(keyboard);
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if (replayfile!=0) {
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fputc(keyboard[THRUST_KEY],replayfile);
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@@ -88,7 +88,7 @@ bool state_game_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keyboard)
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game->render(screen,sx,sy);
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- if (pause) {
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+ if (paused) {
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surface_fader(screen,0.5F,0.5F,0.5F,-1,0);
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font_print(sx/2,sy/2-16,"PAUSE",screen);
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} else {
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diff --git a/sources/state_gameover.cpp b/sources/state_gameover.cpp
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index 7c02012..4b280b5 100644
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--- a/sources/state_gameover.cpp
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+++ b/sources/state_gameover.cpp
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@@ -43,7 +43,7 @@ extern int replay_source;
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extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
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extern SDLKey FIRE_KEY,ATRACTOR_KEY;
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extern SDLKey PAUSE_KEY;
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-extern bool pause;
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+extern bool paused;
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extern unsigned char old_keyboard[SDLK_LAST];
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extern SDL_Surface *image,*image2;
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extern char edit_text[80];
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diff --git a/sources/state_instructions.cpp b/sources/state_instructions.cpp
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index acd6e03..882db1c 100644
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--- a/sources/state_instructions.cpp
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+++ b/sources/state_instructions.cpp
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@@ -41,7 +41,7 @@ extern int replay_source;
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extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
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extern SDLKey FIRE_KEY,ATRACTOR_KEY;
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extern SDLKey PAUSE_KEY;
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-extern bool pause;
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+extern bool paused;
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extern unsigned char old_keyboard[SDLK_LAST];
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extern SDL_Surface *image,*image2;
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extern char edit_text[80];
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diff --git a/sources/state_interphase.cpp b/sources/state_interphase.cpp
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index 41a7810..24a0ecf 100644
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--- a/sources/state_interphase.cpp
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+++ b/sources/state_interphase.cpp
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@@ -8,6 +8,7 @@
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#endif
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#include <stdio.h>
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+#include <unistd.h>
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#include <stdlib.h>
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#include <string.h>
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#include "SDL/SDL.h"
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@@ -43,7 +44,7 @@ extern int replay_source;
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extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
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extern SDLKey FIRE_KEY,ATRACTOR_KEY;
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extern SDLKey PAUSE_KEY;
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-extern bool pause;
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+extern bool paused;
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extern unsigned char old_keyboard[SDLK_LAST];
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extern SDL_Surface *image,*image2;
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extern char edit_text[80];
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@@ -63,6 +64,8 @@ extern char *leveltext[MAXLEVELS];
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extern char *levelcode[MAXLEVELS];
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extern int initialfuel[MAXLEVELS];
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+extern char *datadir;
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+extern char *confdir;
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bool state_interphase_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keyboard)
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{
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@@ -92,7 +95,9 @@ bool state_interphase_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *key
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if (game=0) delete game;
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game=new TRANSBALL("graphics/","sound/","maps/",initialfuel[level],levelnames[level],ship_type);
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sprintf(tmp,"replays/replay%.3i.rpl",replaynum++);
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+ chdir(confdir);
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replayfile=fopen(tmp,"wb+");
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+ chdir(datadir);
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fputc(32,replayfile);
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fputc(0,replayfile);
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/* level name: */
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diff --git a/sources/state_keyredefinition.cpp b/sources/state_keyredefinition.cpp
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index b062e62..11355b6 100644
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--- a/sources/state_keyredefinition.cpp
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+++ b/sources/state_keyredefinition.cpp
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@@ -43,7 +43,7 @@ extern int replay_source;
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extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
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extern SDLKey FIRE_KEY,ATRACTOR_KEY;
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extern SDLKey PAUSE_KEY;
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-extern bool pause;
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+extern bool paused;
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extern unsigned char old_keyboard[SDLK_LAST];
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extern SDL_Surface *image,*image2;
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extern char edit_text[80];
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diff --git a/sources/state_levelfinished.cpp b/sources/state_levelfinished.cpp
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index 31ccd8a..16993ec 100644
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--- a/sources/state_levelfinished.cpp
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+++ b/sources/state_levelfinished.cpp
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@@ -43,7 +43,7 @@ extern int replay_source;
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extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
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extern SDLKey FIRE_KEY,ATRACTOR_KEY;
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extern SDLKey PAUSE_KEY;
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-extern bool pause;
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+extern bool paused;
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extern unsigned char old_keyboard[SDLK_LAST];
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extern SDL_Surface *image,*image2;
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extern char edit_text[80];
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diff --git a/sources/state_logo.cpp b/sources/state_logo.cpp
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index 1487e8b..4518429 100644
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--- a/sources/state_logo.cpp
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+++ b/sources/state_logo.cpp
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@@ -41,7 +41,7 @@ extern int replay_source;
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extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
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extern SDLKey FIRE_KEY,ATRACTOR_KEY;
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extern SDLKey PAUSE_KEY;
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-extern bool pause;
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+extern bool paused;
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extern unsigned char old_keyboard[SDLK_LAST];
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extern SDL_Surface *image,*image2;
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extern char edit_text[80];
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diff --git a/sources/state_mainmenu.cpp b/sources/state_mainmenu.cpp
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index e689caf..9d6f86b 100644
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--- a/sources/state_mainmenu.cpp
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+++ b/sources/state_mainmenu.cpp
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@@ -8,6 +8,7 @@
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#endif
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#include <stdio.h>
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+#include <unistd.h>
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#include <stdlib.h>
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#include <string.h>
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#include "SDL/SDL.h"
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@@ -41,7 +42,7 @@ extern int replay_source;
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extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
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extern SDLKey FIRE_KEY,ATRACTOR_KEY;
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extern SDLKey PAUSE_KEY;
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-extern bool pause;
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+extern bool paused;
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extern unsigned char old_keyboard[SDLK_LAST];
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extern SDL_Surface *image,*image2;
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extern char edit_text[80];
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@@ -57,6 +58,8 @@ extern List<char> levelpacks;
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extern int act_levelpack;
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extern char levelpack[256];
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+extern char *datadir;
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+extern char *confdir;
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bool state_mainmenu_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keyboard)
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{
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@@ -157,6 +160,7 @@ bool state_mainmenu_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keybo
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tittle_alpha=255;
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sprintf(tmp,"demos/demo%i.rpl",((rand()%40)/10)+1);
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+ chdir(datadir);
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replayfile=fopen(tmp,"rb");
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v1=fgetc(replayfile);
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v2=fgetc(replayfile); // To maintain compatibility with a previous version
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diff --git a/sources/state_replay.cpp b/sources/state_replay.cpp
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index a38ac37..f8d2ba8 100644
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--- a/sources/state_replay.cpp
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+++ b/sources/state_replay.cpp
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@@ -43,7 +43,7 @@ extern int replay_source;
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extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
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extern SDLKey FIRE_KEY,ATRACTOR_KEY;
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extern SDLKey PAUSE_KEY;
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-extern bool pause;
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+extern bool paused;
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extern unsigned char old_keyboard[SDLK_LAST];
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extern SDL_Surface *image,*image2;
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extern char edit_text[80];
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@@ -71,11 +71,11 @@ bool state_replay_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keyboar
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SUBSTATE++;
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if (keyboard[PAUSE_KEY] && !old_keyboard[PAUSE_KEY]) {
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- if (pause) pause=false;
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- else pause=true;
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+ if (paused) paused=false;
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+ else paused=true;
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} /* if */
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- if (!pause) {
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+ if (!paused) {
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int i;
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unsigned char tmp[SDLK_LAST];
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for(i=0;i<SDLK_LAST;i++) tmp[i]=0;
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@@ -91,7 +91,7 @@ bool state_replay_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keyboar
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game->render(screen,sx,sy);
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- if (pause) {
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+ if (paused) {
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surface_fader(screen,0.5F,0.5F,0.5F,-1,0);
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font_print(sx/2,sy/2-16,"PAUSE",screen);
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} else {
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diff --git a/sources/state_replaymanager.cpp b/sources/state_replaymanager.cpp
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index e767de2..7eb324c 100644
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--- a/sources/state_replaymanager.cpp
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+++ b/sources/state_replaymanager.cpp
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@@ -8,6 +8,7 @@
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#endif
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#include <stdio.h>
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+#include <unistd.h>
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#include <stdlib.h>
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#include <string.h>
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#include "SDL/SDL.h"
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@@ -43,7 +44,7 @@ extern int replay_source;
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extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
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extern SDLKey FIRE_KEY,ATRACTOR_KEY;
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extern SDLKey PAUSE_KEY;
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-extern bool pause;
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+extern bool paused;
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extern unsigned char old_keyboard[SDLK_LAST];
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extern SDL_Surface *image,*image2;
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extern char edit_text[80];
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@@ -63,6 +64,8 @@ extern char *leveltext[MAXLEVELS];
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extern char *levelcode[MAXLEVELS];
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extern int initialfuel[MAXLEVELS];
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+extern char *datadir;
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+extern char *confdir;
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bool state_replaymanager_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *keyboard)
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{
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@@ -103,6 +106,7 @@ bool state_replaymanager_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *
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DIR *dp;
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struct dirent *ep;
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+ chdir(confdir);
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if (replay_source==0) dp = opendir ("replays");
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else dp = opendir ("high");
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if (dp != NULL)
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@@ -124,6 +128,7 @@ bool state_replaymanager_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *
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}
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(void) closedir (dp);
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}
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+ chdir(datadir);
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#endif
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first_file=0;
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act_file=0;
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@@ -210,7 +215,9 @@ bool state_replaymanager_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *
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if (replay_source==0) sprintf(tmp,"replays/%s",files[act_file]);
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else sprintf(tmp,"high/%s",files[act_file]);
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+ chdir(confdir);
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replayfile=fopen(tmp,"rb");
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+ chdir(datadir);
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v1=fgetc(replayfile);
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v2=fgetc(replayfile); // To maintain compatibility with a previous version
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@@ -309,6 +316,7 @@ bool state_replaymanager_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *
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DIR *dp;
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struct dirent *ep;
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+ chdir(confdir);
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dp = opendir ("replays");
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if (dp != NULL)
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{
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@@ -329,6 +337,7 @@ bool state_replaymanager_cycle(SDL_Surface *screen,int sx,int sy,unsigned char *
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}
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(void) closedir (dp);
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}
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+ chdir(datadir);
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#endif
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/* Check if this replay is a highscore: */
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diff --git a/sources/state_typetext.cpp b/sources/state_typetext.cpp
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index da45793..20c5017 100644
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--- a/sources/state_typetext.cpp
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+++ b/sources/state_typetext.cpp
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@@ -43,7 +43,7 @@ extern int replay_source;
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extern SDLKey THRUST_KEY,ANTITHRUST_KEY,LEFT_KEY,RIGHT_KEY;
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extern SDLKey FIRE_KEY,ATRACTOR_KEY;
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extern SDLKey PAUSE_KEY;
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-extern bool pause;
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+extern bool paused;
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extern unsigned char old_keyboard[SDLK_LAST];
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extern SDL_Surface *image,*image2;
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extern char edit_text[80];
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--
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1.8.3.4
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From b382be38bd296d72071c135e9fddd6872040c532 Mon Sep 17 00:00:00 2001
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From: Adrien Destugues <pulkomandy@pulkomandy.tk>
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Date: Sun, 19 Jan 2014 18:56:20 +0100
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Subject: Avoid waste of CPU.
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We can sleep longer than 1ms without slowing down the game.
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diff --git a/sources/main.cpp b/sources/main.cpp
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index b633601..5445993 100644
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--- a/sources/main.cpp
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+++ b/sources/main.cpp
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@@ -284,7 +284,7 @@ int main(int argc, char** argv)
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} /* if */
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SDL_Flip(screen_sfc);
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}
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- SDL_Delay(1);
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+ SDL_Delay(REDRAWING_PERIOD);
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}
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fonts_termination();
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--
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1.8.3.4
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