mirror of
https://github.com/yann64/haikuports.git
synced 2026-05-05 14:38:51 +02:00
* Referring the current haiku version explicitly is not needed, since the RequiresUpdater takes care of setting the version of Haiku used for building a package.
109 lines
3.6 KiB
Plaintext
109 lines
3.6 KiB
Plaintext
SUMMARY="A platform game in which you play an angry bear whose son has been kidnapped by god."
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HOMEPAGE="http://www.stuff-o-matic.com/plee-the-bear/"
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LICENSE="GNU GPL v3"
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COPYRIGHT="2012 Stuff O Matic"
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SRC_URI="http://www.stuff-o-matic.com/plee-the-bear/download/file.php?platform=source"
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CHECKSUM_SHA256="41dfe864fe2d791d6f99ba7cd330e22c94fce19d82909054eeac594aa4f2924e"
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SRC_FILENAME="plee-the-bear-0.7.0.tgz"
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REVISION="1"
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ARCHITECTURES="?x86"
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if [ $effectiveTargetArchitecture != x86_gcc2 ]; then
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# x86_gcc2 is fine as primary target architecture as long as we're building
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# for a different secondary architecture.
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ARCHITECTURES="$ARCHITECTURES !x86_gcc2"
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fi
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SECONDARY_ARCHITECTURES="x86"
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PROVIDES="
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plee_the_bear = $portVersion
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cmd:plee_the_bear = $portVersion
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lib:libbear_audio$secondaryArchSuffix
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lib:libbear_communication$secondaryArchSuffix
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lib:libbear_debug$secondaryArchSuffix
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lib:libbear_engine$secondaryArchSuffix
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lib:libbear_expr$secondaryArchSuffix
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lib:libbear_generic_items$secondaryArchSuffix
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lib:libbear_gui$secondaryArchSuffix
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lib:libbear_input$secondaryArchSuffix
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lib:libbear_net$secondaryArchSuffix
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lib:libbear_text_interface$secondaryArchSuffix
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lib:libbear_time$secondaryArchSuffix
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lib:libbear_universe$secondaryArchSuffix
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lib:libbear_visual$secondaryArchSuffix
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"
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REQUIRES="
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haiku$secondaryArchSuffix
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lib:libstdc++$secondaryArchSuffix
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lib:libsdl2$secondaryArchSuffix
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lib:libsdl$secondaryArchSuffix
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lib:libsdl2_mixer$secondaryArchSuffix
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lib:libintl$secondaryArchSuffix
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lib:libGL$secondaryArchSuffix
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lib:libjpeg$secondaryArchSuffix
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lib:libpng$secondaryArchSuffix
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lib:libz$secondaryArchSuffix
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lib:libclaw_dynamic_library$secondaryArchSuffix
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lib:libclaw_graphic$secondaryArchSuffix
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lib:libclaw_net$secondaryArchSuffix
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lib:libclaw_tween$secondaryArchSuffix
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lib:libboost_system$secondaryArchSuffix
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lib:libboost_thread$secondaryArchSuffix
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lib:libboost_filesystem$secondaryArchSuffix
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lib:libboost_regex$secondaryArchSuffix
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lib:libfreetype$secondaryArchSuffix
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"
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BUILD_REQUIRES="
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devel:libsdl2$secondaryArchSuffix
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devel:libsdl2_mixer$secondaryArchSuffix
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devel:libsdl$secondaryArchSuffix
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devel:sdl_mixer$secondaryArchSuffix
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devel:libfreetype$secondaryArchSuffix
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devel:libclaw_application$secondaryArchSuffix
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devel:libz$secondaryArchSuffix
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devel:libpng$secondaryArchSuffix
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devel:libjpeg$secondaryArchSuffix
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devel:libintl$secondaryArchSuffix
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boost_devel${secondaryArchSuffix}
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"
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BUILD_PREREQUIRES="
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haiku${secondaryArchSuffix}_devel
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cmd:gcc$secondaryArchSuffix
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cmd:ld$secondaryArchSuffix
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cmd:make
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cmd:cmake >= 3.0
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"
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SOURCE_DIR="plee-the-bear-0.7.0-light"
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PATCHES="plee_the_bear-$portVersion.patchset"
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BUILD()
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{
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cmake . -DBEAR_EDITORS_ENABLED=FALSE -DCMAKE_INSTALL_PREFIX=$prefix
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make $jobArgs
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}
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INSTALL()
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{
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make install
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rm -r $prefix/share
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addAppDeskbarSymlink $binDir/plee_the_bear "Plee the Bear"
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}
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# ----- DESCRIPTION -----------------------------------------------------------
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DESCRIPTION="
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Plee the Bear is a platform game in which you play an angry bear whose son has
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been kidnapped by god. Here is a guy hard to brave! Jump in this amazing journey
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to find and rescue your son. Because you want to rescue him, don't you? Or to
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slap him? Maybe both….
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With three levels of the storyline and four mini-games, Plee the Bear did
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received very positive criticisms. The players loved the fun, the graphics and
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the music; the community around the free software movement appreciated the
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overall process and the quality of the resources, remarkable for a free game;
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and the indie gaming community was pleasantly surprised by the technical skills
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and the details of the game.
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"
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