Files
haikuports/haiku-apps/aplayer/patches/aplayer_2.patch
Adrián Arroyo Calle 4747767f61 APlayer for SVN
2013-12-04 00:39:11 +00:00

35 lines
1.3 KiB
Diff

diff --git a/APlayer/Players/GameMusic/libgme/Music_Emu.h b/APlayer/Players/GameMusic/libgme/Music_Emu.h
index 0a8bc0a..fd5dbc1 100644
--- a/APlayer/Players/GameMusic/libgme/Music_Emu.h
+++ b/APlayer/Players/GameMusic/libgme/Music_Emu.h
@@ -107,14 +107,6 @@ public:
// Set frequency equalizer parameters
void set_equalizer( equalizer_t const& );
-
- // Construct equalizer of given treble/bass settings
- static const equalizer_t make_equalizer( double treble, double bass )
- {
- const Music_Emu::equalizer_t e = { treble, bass,
- 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 };
- return e;
- }
// Equalizer settings for TV speaker
static equalizer_t const tv_eq;
diff --git a/APlayer/Players/GameMusic/libgme/Nsfe_Emu.h b/APlayer/Players/GameMusic/libgme/Nsfe_Emu.h
index 32b05d5..880b951 100644
--- a/APlayer/Players/GameMusic/libgme/Nsfe_Emu.h
+++ b/APlayer/Players/GameMusic/libgme/Nsfe_Emu.h
@@ -46,7 +46,9 @@ public:
public:
// deprecated
struct header_t { char tag [4]; };
- using Music_Emu::load;
+ #ifdef (!defined(__GNUC__) || (__GNUC__ > 2))
+ Music_Emu::load;
+ #endif
blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader
{ return load_remaining_( &h, sizeof h, in ); }
void disable_playlist( bool = true ); // use clear_playlist()