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haikuports/games-fps/prboom-plus/prboom_plus-2.6um.recipe
waddlesplash 4f180bdb94 Utilize the new "all" ARCHITECTURES keyword in most recipes. (#6189)
x86_64 is used as a baseline: the "x86_64" entry, whatever status it has,
is transformed into "all", and then the other entries in ARCHITECTURES
either dropped or rearranged appropriately.
2021-09-15 15:40:18 -04:00

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SUMMARY="Enhanced clone of the classic first-person shooter Doom"
DESCRIPTION="PrBoom+ is a Doom source port developed from the original PrBoom \
project by Andrey Budko"
HOMEPAGE="http://prboom-plus.sourceforge.net/"
COPYRIGHT="2016 Andrey Budko et al."
LICENSE="GNU GPL v2"
REVISION="1"
SOURCE_URI="https://github.com/coelckers/prboom-plus/archive/v$portVersion.tar.gz"
CHECKSUM_SHA256="fed5553509c5e7211a02d159c212c61030dbc7e8bb1ed0adfecfad573074191b"
SOURCE_DIR="prboom-plus-$portVersion"
PATCHES="prboom_plus-$portVersion.patch"
ARCHITECTURES="all !x86_gcc2 ?x86"
commandBinDir="$binDir/toto"
if [ "$targetArchitecture" = "x86_gcc2" ]; then
SECONDARY_ARCHITECTURES="x86"
commandBinDir="$prefix/bin"
fi
PROVIDES="
prboom_plus$secondaryArchSuffix = $portVersion
cmd:prboom_plus = $portVersion
cmd:prboom_plus_game_server = $portVersion
"
REQUIRES="
haiku$secondaryArchSuffix
lib:libmad$secondaryArchSuffix
lib:libpcreposix$secondaryArchSuffix
lib:libSDL2_2.0$secondaryArchSuffix
lib:libSDL2_image_2.0$secondaryArchSuffix
lib:libSDL2_mixer_2.0$secondaryArchSuffix
lib:libSDL2_net_2.0$secondaryArchSuffix
lib:libvorbisfile$secondaryArchSuffix
lib:libz$secondaryArchSuffix
"
BUILD_REQUIRES="
haiku${secondaryArchSuffix}_devel
devel:libmad$secondaryArchSuffix
devel:libpcreposix$secondaryArchSuffix
devel:libSDL2$secondaryArchSuffix
devel:libSDL2_image$secondaryArchSuffix
devel:libSDL2_mixer$secondaryArchSuffix
devel:libSDL2_net$secondaryArchSuffix
devel:libvorbis$secondaryArchSuffix
devel:libz$secondaryArchSuffix
"
BUILD_PREREQUIRES="
cmd:cmake
cmd:gcc$secondaryArchSuffix
cmd:ld$secondaryArchSuffix
cmd:make
cmd:pkg_config$secondaryArchSuffix
"
BUILD()
{
mkdir -p build && cd build
cmake ../prboom2 $cmakeDirArgs \
-DCMAKE_INSTALL_BIN=$commandBinDir \
-DDOOMWADDIR="$dataDir/prboom-plus"
make $jobArgs
}
INSTALL()
{
cd build
make install
}