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haikuports/games-sports/xmoto/patches/xmoto_x86-0.5.11.patchset
2014-12-12 18:38:06 +00:00

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From 9b6a37dbbf04cf446c8978ea42f20142ea43d8a8 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Kamil=20Krzy=C5=BCanowski?= <kamnxt@kamnxt.com>
Date: Fri, 12 Dec 2014 16:46:15 +0000
Subject: Patched the files to make them work on haiku.
diff --git a/configure.in b/configure.in
index 452f196..0948bc8 100644
--- a/configure.in
+++ b/configure.in
@@ -155,7 +155,7 @@ fi
AM_CONDITIONAL([USE_SDLGFX], test "$USE_SDLGFX" = "1")
# m
-AC_CHECK_LIB(m, floor, , AC_MSG_ERROR(No math library found))
+AC_SEARCH_LIBS(floor, m, , AC_MSG_ERROR(No math library found))
AC_SEARCH_LIBS(lua_pushboolean,lua lua5.1 lua50, [], [AC_MSG_ERROR(liblua5.1, liblua50, or liblua required)])
AC_SEARCH_LIBS(luaopen_math,lualib lualib5.1 lualib50, [], [AC_MSG_ERROR(liblualib5.1, liblualib50, or liblualib required)])
diff --git a/src/GameInit.cpp b/src/GameInit.cpp
index 0ae9373..86f23d7 100644
--- a/src/GameInit.cpp
+++ b/src/GameInit.cpp
@@ -269,7 +269,7 @@ void GameApp::run_load(int nNumArgs, char** ppcArgs) {
struct sigaction v_act;
v_act.sa_handler = xmexit_term;
-#if !defined(__APPLE__) && !defined(__FreeBSD__)
+#if !defined(__APPLE__) && !defined(__FreeBSD__) && !defined(__HAIKU__)
v_act.sa_restorer = NULL;
#endif
sigemptyset(&v_act.sa_mask);
diff --git a/src/VFileIO.cpp b/src/VFileIO.cpp
index 7d6c7d9..cd95f58 100644
--- a/src/VFileIO.cpp
+++ b/src/VFileIO.cpp
@@ -106,7 +106,7 @@ std::string getPWDDir(bool i_asUtf8 = false) {
#endif
}
-#if !defined(WIN32) && !defined(__MORPHOS__) && !defined(__amigaos4__)
+#if !defined(WIN32) && !defined(__MORPHOS__) && !defined(__amigaos4__) && !defined(__HAIKU__)
void strlwr(char *pc) {
for(unsigned int i=0; i<strlen(pc); i++) pc[i] = tolower(pc[i]);
}
diff --git a/src/net/extSDL_net.cpp b/src/net/extSDL_net.cpp
index 1803710..0d130aa 100644
--- a/src/net/extSDL_net.cpp
+++ b/src/net/extSDL_net.cpp
@@ -22,7 +22,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include <errno.h>
// read the .h to understand why i redefine SDLNet_TCP_Send
-#if !defined(WIN32) && !defined(__APPLE__)
+#if !defined(WIN32) && !defined(__APPLE__) && !defined(__HAIKU__)
#include <sys/socket.h>
#define SOCKET int
--
1.8.3.4