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haikuports/games-action/teeworlds/patches/teeworlds_0.6.3.patchset
Adrien Destugues 9363d97610 Teeworlds: fix build.
Fixes #142.
2016-03-26 15:54:36 +01:00

347 lines
10 KiB
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From e907b27752dc5569fee6d7e91f7138762d433683 Mon Sep 17 00:00:00 2001
From: Adrien Destugues <pulkomandy@pulkomandy.tk>
Date: Sat, 26 Mar 2016 12:14:46 +0100
Subject: applying patch teeworlds-0.6.3.patch
diff --git a/bam.lua b/bam.lua
index 11ac7b9..487a672 100644
--- a/bam.lua
+++ b/bam.lua
@@ -184,6 +184,12 @@ function build(settings)
settings.link.libs:Add("ws2_32")
settings.link.libs:Add("ole32")
settings.link.libs:Add("shell32")
+ elseif family == "beos" and platform == "haiku" then
+ settings.link.libs:Add("be")
+ settings.link.libs:Add("root")
+ settings.link.libs:Add("network")
+ settings.link.libs:Add("GL");
+ settings.link.libs:Add("GLU");
end
-- compile zlib if needed
diff --git a/src/base/detect.h b/src/base/detect.h
index 0e2ef86..948d3aa 100644
--- a/src/base/detect.h
+++ b/src/base/detect.h
@@ -68,7 +68,7 @@
#endif
/* beos family */
-#if defined(__BeOS) || defined(__BEOS__)
+#if defined(__BeOS) || defined(__BEOS__) || defined(__HAIKU__)
#define CONF_FAMILY_BEOS 1
#define CONF_FAMILY_STRING "beos"
#define CONF_PLATFORM_BEOS 1
diff --git a/src/base/system.c b/src/base/system.c
index 53af5d0..0974b6b 100644
--- a/src/base/system.c
+++ b/src/base/system.c
@@ -9,7 +9,7 @@
#include "system.h"
-#if defined(CONF_FAMILY_UNIX)
+#if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
#include <sys/time.h>
#include <unistd.h>
@@ -372,7 +372,7 @@ int io_flush(IOHANDLE io)
void *thread_create(void (*threadfunc)(void *), void *u)
{
-#if defined(CONF_FAMILY_UNIX)
+#if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
pthread_t id;
pthread_create(&id, NULL, (void *(*)(void*))threadfunc, u);
return (void*)id;
@@ -385,7 +385,7 @@ void *thread_create(void (*threadfunc)(void *), void *u)
void thread_wait(void *thread)
{
-#if defined(CONF_FAMILY_UNIX)
+#if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
pthread_join((pthread_t)thread, NULL);
#elif defined(CONF_FAMILY_WINDOWS)
WaitForSingleObject((HANDLE)thread, INFINITE);
@@ -396,7 +396,7 @@ void thread_wait(void *thread)
void thread_destroy(void *thread)
{
-#if defined(CONF_FAMILY_UNIX)
+#if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
void *r = 0;
pthread_join((pthread_t)thread, &r);
#else
@@ -406,7 +406,7 @@ void thread_destroy(void *thread)
void thread_yield()
{
-#if defined(CONF_FAMILY_UNIX)
+#if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
sched_yield();
#elif defined(CONF_FAMILY_WINDOWS)
Sleep(0);
@@ -417,7 +417,7 @@ void thread_yield()
void thread_sleep(int milliseconds)
{
-#if defined(CONF_FAMILY_UNIX)
+#if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
usleep(milliseconds*1000);
#elif defined(CONF_FAMILY_WINDOWS)
Sleep(milliseconds);
@@ -428,7 +428,7 @@ void thread_sleep(int milliseconds)
void thread_detach(void *thread)
{
-#if defined(CONF_FAMILY_UNIX)
+#if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
pthread_detach((pthread_t)(thread));
#elif defined(CONF_FAMILY_WINDOWS)
CloseHandle(thread);
@@ -440,7 +440,7 @@ void thread_detach(void *thread)
-#if defined(CONF_FAMILY_UNIX)
+#if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
typedef pthread_mutex_t LOCKINTERNAL;
#elif defined(CONF_FAMILY_WINDOWS)
typedef CRITICAL_SECTION LOCKINTERNAL;
@@ -452,7 +452,7 @@ LOCK lock_create()
{
LOCKINTERNAL *lock = (LOCKINTERNAL*)mem_alloc(sizeof(LOCKINTERNAL), 4);
-#if defined(CONF_FAMILY_UNIX)
+#if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
pthread_mutex_init(lock, 0x0);
#elif defined(CONF_FAMILY_WINDOWS)
InitializeCriticalSection((LPCRITICAL_SECTION)lock);
@@ -464,7 +464,7 @@ LOCK lock_create()
void lock_destroy(LOCK lock)
{
-#if defined(CONF_FAMILY_UNIX)
+#if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
pthread_mutex_destroy((LOCKINTERNAL *)lock);
#elif defined(CONF_FAMILY_WINDOWS)
DeleteCriticalSection((LPCRITICAL_SECTION)lock);
@@ -476,7 +476,7 @@ void lock_destroy(LOCK lock)
int lock_try(LOCK lock)
{
-#if defined(CONF_FAMILY_UNIX)
+#if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
return pthread_mutex_trylock((LOCKINTERNAL *)lock);
#elif defined(CONF_FAMILY_WINDOWS)
return !TryEnterCriticalSection((LPCRITICAL_SECTION)lock);
@@ -487,7 +487,7 @@ int lock_try(LOCK lock)
void lock_wait(LOCK lock)
{
-#if defined(CONF_FAMILY_UNIX)
+#if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
pthread_mutex_lock((LOCKINTERNAL *)lock);
#elif defined(CONF_FAMILY_WINDOWS)
EnterCriticalSection((LPCRITICAL_SECTION)lock);
@@ -498,7 +498,7 @@ void lock_wait(LOCK lock)
void lock_release(LOCK lock)
{
-#if defined(CONF_FAMILY_UNIX)
+#if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
pthread_mutex_unlock((LOCKINTERNAL *)lock);
#elif defined(CONF_FAMILY_WINDOWS)
LeaveCriticalSection((LPCRITICAL_SECTION)lock);
@@ -508,7 +508,7 @@ void lock_release(LOCK lock)
}
#if !defined(CONF_PLATFORM_MACOSX)
- #if defined(CONF_FAMILY_UNIX)
+ #if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
void semaphore_init(SEMAPHORE *sem) { sem_init(sem, 0, 0); }
void semaphore_wait(SEMAPHORE *sem) { sem_wait(sem); }
void semaphore_signal(SEMAPHORE *sem) { sem_post(sem); }
@@ -527,7 +527,7 @@ void lock_release(LOCK lock)
/* ----- time ----- */
int64 time_get()
{
-#if defined(CONF_FAMILY_UNIX)
+#if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
struct timeval val;
gettimeofday(&val, NULL);
return (int64)val.tv_sec*(int64)1000000+(int64)val.tv_usec;
@@ -546,7 +546,7 @@ int64 time_get()
int64 time_freq()
{
-#if defined(CONF_FAMILY_UNIX)
+#if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
return 1000000;
#elif defined(CONF_FAMILY_WINDOWS)
int64 t;
@@ -1354,6 +1354,16 @@ int fs_storage_path(const char *appname, char *path, int max)
return -1;
_snprintf(path, max, "%s/%s", home, appname);
return 0;
+#elif defined(CONF_FAMILY_BEOS)
+ #include <FindDirectory.h>
+
+ dev_t device = (dev_t)-1;
+ char *datadir;
+
+ status_t status = find_directory(B_USER_DATA_DIRECTORY, device, false, datadir, max);
+ if (status < B_OK) return -1;
+ snprintf(path, max, "%s/%s", datadir, appname);
+ return 0;
#else
char *home = getenv("HOME");
#if !defined(CONF_PLATFORM_MACOSX)
@@ -1795,7 +1805,7 @@ void gui_messagebox(const char *title, const char *message)
&theItem);
RunStandardAlert(theItem, NULL, &itemIndex);
-#elif defined(CONF_FAMILY_UNIX)
+#elif defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
static char cmd[1024];
int err;
/* use xmessage which is available on nearly every X11 system */
diff --git a/src/base/system.h b/src/base/system.h
index ae37c1a..d59e43b 100644
--- a/src/base/system.h
+++ b/src/base/system.h
@@ -411,7 +411,7 @@ void lock_release(LOCK lock);
/* Group: Semaphores */
#if !defined(CONF_PLATFORM_MACOSX)
- #if defined(CONF_FAMILY_UNIX)
+ #if defined(CONF_FAMILY_UNIX) || defined(CONF_FAMILY_BEOS)
#include <semaphore.h>
typedef sem_t SEMAPHORE;
#elif defined(CONF_FAMILY_WINDOWS)
diff --git a/src/engine/client/backend_sdl.cpp b/src/engine/client/backend_sdl.cpp
index 37d1019..ec6887f 100644
--- a/src/engine/client/backend_sdl.cpp
+++ b/src/engine/client/backend_sdl.cpp
@@ -1,6 +1,6 @@
-#include "SDL.h"
-#include "SDL_opengl.h"
+#include <SDL/SDL.h>
+#include <SDL/SDL_opengl.h>
#include <base/tl/threading.h>
diff --git a/src/engine/client/backend_sdl.h b/src/engine/client/backend_sdl.h
index e90f945..676141c 100644
--- a/src/engine/client/backend_sdl.h
+++ b/src/engine/client/backend_sdl.h
@@ -1,12 +1,12 @@
-#include "SDL.h"
-#include "SDL_opengl.h"
+#include <SDL/SDL.h>
+#include <SDL/SDL_opengl.h>
#include "graphics_threaded.h"
-// platform dependent implementations for transfering render context from the main thread to the graphics thread
+// platform dependent implementations for transfering render Context from the main thread to the graphics thread
// TODO: when SDL 1.3 comes, this can be removed
#if defined(CONF_FAMILY_WINDOWS)
struct SGLContext
@@ -49,7 +49,7 @@
{
SGLContext Context;
Class NSOpenGLContextClass = (Class) objc_getClass("NSOpenGLContext");
- SEL selector = sel_registerName("currentContext");
+ SEL selector = sel_reg0isterName("currentContext");
Context.m_Context = objc_msgSend((objc_object*) NSOpenGLContextClass, selector);
return Context;
}
@@ -117,6 +117,29 @@
static void GL_MakeCurrent(const SGLContext &Context) { glXMakeCurrent(Context.m_pDisplay, Context.m_Drawable, Context.m_Context); }
static void GL_ReleaseContext(const SGLContext &Context) { glXMakeCurrent(Context.m_pDisplay, None, 0x0); }
static void GL_SwapBuffers(const SGLContext &Context) { glXSwapBuffers(Context.m_pDisplay, Context.m_Drawable); }
+#elif defined(CONF_FAMILY_BEOS)
+
+ #include <Application.h>
+ #include <opengl/GLView.h>
+
+ struct SGLContext
+ {
+ BGLView* view;
+ };
+
+ static SGLContext GL_GetCurrentContext()
+ {
+ SGLContext Context;
+
+ BApplication *be_app = new BApplication("application/x-vnd.tw-teeworlds");
+
+ Context.view = ((BGLView*) be_app->WindowAt(0)->ChildAt(0));
+ return Context;
+ }
+
+ static void GL_MakeCurrent(const SGLContext &Context) { Context.view->LockGL(); }
+ static void GL_ReleaseContext(const SGLContext &Context) { Context.view->UnlockGL(); }
+ static void GL_SwapBuffers(const SGLContext &Context) { Context.view->SwapBuffers(); }
#else
#error missing implementation
#endif
--
2.7.0
From 23887287bf14a4cb0395dd8ac40218dc425b2c2f Mon Sep 17 00:00:00 2001
From: Adrien Destugues <pulkomandy@pulkomandy.tk>
Date: Sat, 26 Mar 2016 12:21:33 +0100
Subject: Fix the build.
- including an header in the middle of a function usually isn't a good
idea.
- use find_path instead of find_directory so the app can find the data
where the package is installed.
diff --git a/src/base/system.c b/src/base/system.c
index 0974b6b..e4843e8 100644
--- a/src/base/system.c
+++ b/src/base/system.c
@@ -48,6 +48,10 @@
#include <sys/filio.h>
#endif
+#if defined(CONF_FAMILY_BEOS)
+ #include <FindDirectory.h>
+#endif
+
#if defined(__cplusplus)
extern "C" {
#endif
@@ -1355,14 +1359,10 @@ int fs_storage_path(const char *appname, char *path, int max)
_snprintf(path, max, "%s/%s", home, appname);
return 0;
#elif defined(CONF_FAMILY_BEOS)
- #include <FindDirectory.h>
-
- dev_t device = (dev_t)-1;
- char *datadir;
-
- status_t status = find_directory(B_USER_DATA_DIRECTORY, device, false, datadir, max);
- if (status < B_OK) return -1;
- snprintf(path, max, "%s/%s", datadir, appname);
+ status_t status = find_path(fs_storage_path, B_FIND_PATH_DATA_DIRECTORY,
+ appname, path, max);
+ if (status < B_OK)
+ return -1;
return 0;
#else
char *home = getenv("HOME");
--
2.7.0