Files
haikuports/media-libs/libsdl2/patches/libsdl2-2.0.5.patchset
ksterker e8ab4a7952 Updated SDL2 to use dlopen instead of load_add_on, as discussed on haikuports ML (#841)
* FIXED SDL2 2.0.4 patchset. SDL2 was no longer handling any events.

* Added recipe for SDL2 2.0.5

* Updated SDL to use dlopen instead of load_add_on for loading dynamic
libraries
This resolves issues with SDL2_mixer not finding required 3rd party
libs, such as libvorso.3

* Removed trailing whitespace
2016-10-30 23:19:18 -04:00

320 lines
11 KiB
Plaintext

From 1411b340e473e75344ce336b89326fefd5962821 Mon Sep 17 00:00:00 2001
From: Jerome Duval <jerome.duval@gmail.com>
Date: Fri, 29 Aug 2014 15:24:11 +0000
Subject: haiku patch
diff --git a/configure.in b/configure.in
index f585d01..47186d6 100644
--- a/configure.in
+++ b/configure.in
@@ -276,7 +276,7 @@ if test x$enable_libc = xyes; then
AC_CHECK_LIB(iconv, iconv_open, [LIBS="$LIBS -liconv"; EXTRA_LDFLAGS="$EXTRA_LDFLAGS -liconv"])
AC_CHECK_FUNCS(iconv)
- AC_CHECK_MEMBER(struct sigaction.sa_sigaction,[AC_DEFINE(HAVE_SA_SIGACTION)], ,[#include <signal.h>])
+ AC_CHECK_MEMBER(struct sigaction.sa_sigaction,[AC_DEFINE([HAVE_SA_SIGACTION], [], [Description])], ,[#include <signal.h>])
fi
dnl AC_CHECK_SIZEOF(void*)
@@ -1466,7 +1466,7 @@ AC_HELP_STRING([--enable-x11-shared], [dynamically load X11 support [[default=ma
],[
],[
have_const_param_XextAddDisplay=yes
- AC_DEFINE(SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY)
+ AC_DEFINE([SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY], [], [Description])
])
AC_MSG_RESULT($have_const_param_XextAddDisplay)
@@ -1484,7 +1484,7 @@ XGetEventData(display, cookie);
XFreeEventData(display, cookie);
],[
have_XGenericEvent=yes
- AC_DEFINE(SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS)
+ AC_DEFINE([SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS], [], [Description])
])
AC_MSG_RESULT($have_XGenericEvent)
@@ -1598,7 +1598,7 @@ int event_type = XI_TouchBegin;
XITouchClassInfo *t;
],[
have_xinput2_multitouch=yes
- AC_DEFINE(SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH)
+ AC_DEFINE([SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH], [], [Description])
SUMMARY_video_x11="${SUMMARY_video_x11} xinput2_multitouch"
])
AC_MSG_RESULT($have_xinput2_multitouch)
@@ -2451,7 +2451,7 @@ AC_HELP_STRING([--enable-pthread-sem], [use pthread semaphores [[default=yes]]])
sem_timedwait(NULL, NULL);
],[
have_sem_timedwait=yes
- AC_DEFINE(HAVE_SEM_TIMEDWAIT)
+ AC_DEFINE([HAVE_SEM_TIMEDWAIT], [], [Description])
])
AC_MSG_RESULT($have_sem_timedwait)
fi
@@ -3188,7 +3188,7 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
fi
# The Haiku platform requires special setup.
SOURCES="$srcdir/src/main/haiku/*.cc $SOURCES"
- EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding -lstdc++.r4"
;;
arm*-apple-darwin*)
# iOS - We are not writing anything to confdefs.h because you have to replace
diff --git a/src/thread/pthread/SDL_systhread.c b/src/thread/pthread/SDL_systhread.c
index 22f7bd5..486cf69 100644
--- a/src/thread/pthread/SDL_systhread.c
+++ b/src/thread/pthread/SDL_systhread.c
@@ -53,7 +53,7 @@
#endif
#ifdef __HAIKU__
-#include <be/kernel/OS.h>
+#include <kernel/OS.h>
#endif
#include "SDL_assert.h"
diff --git a/src/video/haiku/SDL_BWin.h b/src/video/haiku/SDL_BWin.h
index dade664..416c30c 100644
--- a/src/video/haiku/SDL_BWin.h
+++ b/src/video/haiku/SDL_BWin.h
@@ -38,9 +38,9 @@ extern "C" {
#include <stdio.h>
#include <AppKit.h>
#include <InterfaceKit.h>
-#include <be/game/DirectWindow.h>
+#include <game/DirectWindow.h>
#if SDL_VIDEO_OPENGL
-#include <be/opengl/GLView.h>
+#include <opengl/GLView.h>
#endif
#include "SDL_events.h"
#include "../../main/haiku/SDL_BApp.h"
diff --git a/src/video/haiku/SDL_bopengl.cc b/src/video/haiku/SDL_bopengl.cc
index 15454f1..c42a910 100644
--- a/src/video/haiku/SDL_bopengl.cc
+++ b/src/video/haiku/SDL_bopengl.cc
@@ -56,7 +56,7 @@ int BE_GL_LoadLibrary(_THIS, const char *path)
if( get_image_symbol(info.id, "glBegin", B_SYMBOL_TYPE_ANY,
&location) == B_OK) {
- _this->gl_config.dll_handle = (void *) info.id;
+ _this->gl_config.dll_handle = (void *)(addr_t) info.id;
_this->gl_config.driver_loaded = 1;
SDL_strlcpy(_this->gl_config.driver_path, "libGL.so",
SDL_arraysize(_this->gl_config.driver_path));
@@ -71,7 +71,7 @@ void *BE_GL_GetProcAddress(_THIS, const char *proc)
void *location = NULL;
status_t err;
if ((err =
- get_image_symbol((image_id) _this->gl_config.dll_handle,
+ get_image_symbol((image_id)(addr_t) _this->gl_config.dll_handle,
proc, B_SYMBOL_TYPE_ANY,
&location)) == B_OK) {
return location;
--
2.2.2
From 2969992d8368ee4c9661552897fb2d98e4180009 Mon Sep 17 00:00:00 2001
From: Adrien Destugues <pulkomandy@pulkomandy.tk>
Date: Wed, 3 Sep 2014 19:22:12 +0200
Subject: Fix null pointer dereference.
diff --git a/src/video/haiku/SDL_bopengl.cc b/src/video/haiku/SDL_bopengl.cc
index c42a910..4d98641 100644
--- a/src/video/haiku/SDL_bopengl.cc
+++ b/src/video/haiku/SDL_bopengl.cc
@@ -93,7 +93,8 @@ void BE_GL_SwapWindow(_THIS, SDL_Window * window) {
}
int BE_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) {
- _GetBeApp()->SetCurrentContext(((SDL_BWin*)context)->GetGLView());
+ SDL_BWin* win = (SDL_BWin*)context;
+ _GetBeApp()->SetCurrentContext(win ? win->GetGLView() : NULL);
return 0;
}
--
2.2.2
From 7191972735818e39e3c02e1a69ffc88f67a377ab Mon Sep 17 00:00:00 2001
From: Jerome Duval <jerome.duval@gmail.com>
Date: Thu, 25 Feb 2016 20:23:41 +0000
Subject: remove nacl, missing templates on Haiku
diff --git a/configure.in b/configure.in
index 47186d6..5fcfeec 100644
--- a/configure.in
+++ b/configure.in
@@ -1317,32 +1317,6 @@ AC_HELP_STRING([--enable-mir-shared], [dynamically load Mir support [[default=ma
fi
}
-dnl Check for Native Client stuff
-CheckNativeClient()
-{
- AC_TRY_COMPILE([
- #if !defined(__native_client__)
- #error "NO NACL"
- #endif
- ],[
- ],[
- AC_DEFINE(SDL_VIDEO_DRIVER_NACL)
- AC_DEFINE(SDL_AUDIO_DRIVER_NACL)
- AC_DEFINE(HAVE_POW, 1, [ ])
- AC_DEFINE(HAVE_OPENGLES2, 1, [ ])
- AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
- AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
-
- SDL_LIBS="-lppapi_simple -lppapi_gles2 $SDL_LIBS"
-
- SDLMAIN_SOURCES="$srcdir/src/main/nacl/*.c"
- SOURCES="$SOURCES $srcdir/src/audio/nacl/*.c"
- SUMMARY_audio="${SUMMARY_audio} nacl"
- SOURCES="$SOURCES $srcdir/src/video/nacl/*.c"
- SUMMARY_video="${SUMMARY_video} nacl opengles2"
- ])
-}
-
dnl Find the X11 include and library directories
CheckX11()
--
2.2.2
From c69f84542f84c2a40dd811c6524fa862fefff276 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Fran=C3=A7ois=20Revol?= <revol@free.fr>
Date: Mon, 11 Jul 2016 15:39:01 +0200
Subject: Try to find correct application signature from app resources
Instead of always hardcoding application/x-SDL-executable.
diff --git a/src/main/haiku/SDL_BeApp.cc b/src/main/haiku/SDL_BeApp.cc
index 36c2a1a..4676c58 100644
--- a/src/main/haiku/SDL_BeApp.cc
+++ b/src/main/haiku/SDL_BeApp.cc
@@ -25,8 +25,10 @@
/* Handle the BeApp specific portions of the application */
#include <AppKit.h>
+#include <storage/AppFileInfo.h>
#include <storage/Path.h>
#include <storage/Entry.h>
+#include <storage/File.h>
#include <unistd.h>
#include "SDL_BApp.h" /* SDL_BApp class definition */
@@ -49,7 +51,24 @@ StartBeApp(void *unused)
{
BApplication *App;
- App = new SDL_BApp("application/x-SDL-executable");
+ // default application signature
+ const char *signature = "application/x-SDL-executable";
+ // dig resources for correct signature
+ image_info info;
+ int32 cookie = 0;
+ if (get_next_image_info(B_CURRENT_TEAM, &cookie, &info) == B_OK) {
+ BFile f(info.name, O_RDONLY);
+ if (f.InitCheck() == B_OK) {
+ BAppFileInfo app_info(&f);
+ if (app_info.InitCheck() == B_OK) {
+ char sig[B_MIME_TYPE_LENGTH];
+ if (app_info.GetSignature(sig) == B_OK)
+ signature = strndup(sig, B_MIME_TYPE_LENGTH);
+ }
+ }
+ }
+
+ App = new SDL_BApp(signature);
App->Run();
delete App;
--
2.8.0
diff -r fbf9b0e3589a configure
--- a/configure Sat Oct 22 17:53:03 2016 -0700
+++ b/configure Wed Oct 26 20:14:55 2016 +0200
@@ -23490,6 +23490,7 @@
CheckDummyVideo
CheckDiskAudio
CheckDummyAudio
+ CheckDLOPEN
CheckHaikuVideo
CheckHaikuGL
CheckPTHREAD
@@ -23518,14 +23519,6 @@
SOURCES="$SOURCES $srcdir/src/timer/haiku/*.c"
have_timers=yes
fi
- # Set up files for the shared object loading library
- if test x$enable_loadso = xyes; then
-
-$as_echo "#define SDL_LOADSO_HAIKU 1" >>confdefs.h
-
- SOURCES="$SOURCES $srcdir/src/loadso/haiku/*.c"
- have_loadso=yes
- fi
# Set up files for the system power library
if test x$enable_power = xyes; then
diff -r fbf9b0e3589a configure.in
--- a/configure.in Sat Oct 22 17:53:03 2016 -0700
+++ b/configure.in Wed Oct 26 20:14:55 2016 +0200
@@ -3229,6 +3229,7 @@
CheckDummyVideo
CheckDiskAudio
CheckDummyAudio
+ CheckDLOPEN
CheckHaikuVideo
CheckHaikuGL
CheckPTHREAD
@@ -3251,12 +3252,6 @@
SOURCES="$SOURCES $srcdir/src/timer/haiku/*.c"
have_timers=yes
fi
- # Set up files for the shared object loading library
- if test x$enable_loadso = xyes; then
- AC_DEFINE(SDL_LOADSO_HAIKU, 1, [ ])
- SOURCES="$SOURCES $srcdir/src/loadso/haiku/*.c"
- have_loadso=yes
- fi
# Set up files for the system power library
if test x$enable_power = xyes; then
AC_DEFINE(SDL_POWER_HAIKU, 1, [ ])
diff -r fbf9b0e3589a src/dynapi/SDL_dynapi.c
--- a/src/dynapi/SDL_dynapi.c Sat Oct 22 17:53:03 2016 -0700
+++ b/src/dynapi/SDL_dynapi.c Wed Oct 26 20:14:55 2016 +0200
@@ -216,21 +216,7 @@
return retval;
}
-#elif defined(__HAIKU__)
-#include <os/kernel/image.h>
-static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
-{
- image_id lib = load_add_on(fname);
- void *retval = NULL;
- if (lib >= 0) {
- if (get_image_symbol(lib, sym, B_SYMBOL_TYPE_TEXT, &retval) != B_NO_ERROR) {
- unload_add_on(lib);
- retval = NULL;
- }
- }
- return retval;
-}
-#elif defined(unix) || defined(__unix__) || defined(__APPLE__)
+#elif defined(unix) || defined(__unix__) || defined(__APPLE__) || defined(__HAIKU__)
#include <dlfcn.h>
static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
{