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haikuports/haiku-apps/resourceedit/resourceedit-1.recipe

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DESCRIPTION="
Application predestined for editing resources. Resources are files put \
directly in binary ones that the application can always access them.
"
SUMMARY="Resource editor"
HOMEPAGE="https://github.com/Mrowqa/ResourceEdit" # change!
LICENSE="MIT"
COPYRIGHT="2012-2013 Tri-Edge AI"
SRC_URI="git+https://github.com/Mrowqa/ResourceEdit.git#06dd78d51830330e93ad305e42897027a8feca55" # change!
REVISION="1"
ARCHITECTURES="x86 ?x86_64"
if [ $effectiveTargetArchitecture != x86_gcc2 ]; then
# x86_gcc2 is fine as primary target architecture as long as we're building
# for a different secondary architecture.
ARCHITECTURES="$ARCHITECTURES x86_gcc2"
else
ARCHITECTURES="$ARCHITECTURES !x86_gcc2"
fi
SECONDARY_ARCHITECTURES="x86 ?x86_64"
PROVIDES="
resourceedit$secondaryArchSuffix = $portVersion
app:resourceedit$secondaryArchSuffix = $portVersion
"
REQUIRES="
haiku$secondaryArchSuffix >= $haikuVersion
"
BUILD_REQUIRES="
haiku${secondaryArchSuffix}_devel >= $haikuVersion
"
BUILD_PREREQUIRES="
makefile_engine
cmd:gcc$secondaryArchSuffix
cmd:ld$secondaryArchSuffix
cmd:make
cmd:mkdepend
"
BUILD()
{
make
}
INSTALL()
{
# supports"x86" architecture only
mkdir $appsDir
cp objects.x86-gcc4-release/ResourceEdit $appsDir
addAppDeskbarSymlink $appsDir/ResourceEdit
}