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haikuports/games-rpg/flare_data/flare_data-0.19.recipe
Humdinger f63124f3c5 Split flare's data package into its own recipe.
I learned that by PulkoMandy's comment on the GCI task to port openarena:
"With what you did, there will be one data package for each architecture
we compile the game for. This means a waste of space on our servers to
store the data several times.
The data should be a separate recipe as it is done for the openttd game
(see the openttd_sfx recipe for example)."
2015-12-15 13:45:17 +01:00

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SUMMARY="Data files for the game Flare"
DESCRIPTION="Flare is a single-player 2D action RPG with fast-paced action \
and a dark fantasy style."
HOMEPAGE="http://flarerpg.org"
COPYRIGHT="2010-2013 Clint Bellanger"
LICENSE="GNU GPL v3"
REVISION="1"
SOURCE_URI="http://downloads.sourceforge.net/project/flare-game/Linux/flare.0.19.tar.gz"
CHECKSUM_SHA256="c96995fff6b71d44ddeae611b1ae4cd35162655f73088000786d03478f0a924e"
SOURCE_DIR="flare.0.19"
ARCHITECTURES="any"
DISABLE_SOURCE_PACKAGE="yes"
PROVIDES="
flare_data = $portVersion
"
REQUIRES="
haiku
"
BUILD_REQUIRES="
"
BUILD_PREREQUIRES="
"
BUILD()
{
true
}
INSTALL()
{
mkdir -p $dataDir/flare
cp -r mods $dataDir/flare/
}