Files
haikuports/dev-games/godot/godot-3.0.6~git.recipe
Adrien Destugues 495a02b62d Godot: also add a recipe for current trunk.
Unfortunately it does not run any better (stuck on splash screen).
2018-07-10 15:35:04 +02:00

104 lines
3.0 KiB
Bash

SUMMARY="2D and 3D cross-platform game engine"
DESCRIPTION="Godot Engine is a feature-packed, cross-platform game engine \
to create 2D and 3D games from a unified interface. It provides a \
comprehensive set of common tools, so that users can focus on making \
games without having to reinvent the wheel. Games can be exported in one \
click to a number of platforms, including the major desktop platforms \
(Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based \
(HTML5) platforms."
HOMEPAGE="https://godotengine.org/"
COPYRIGHT="2007-2018 Juan Linietsky, Ariel Manzur"
LICENSE="MIT"
REVISION="1"
COMMIT="229d217a51ae9bba3c356331574e8d0b0be7aa95"
SOURCE_URI="https://github.com/godotengine/godot/archive/$COMMIT.tar.gz"
CHECKSUM_SHA256="613b21598d5efce2e145fee309630bb8f60d75a4f8f6a73cebacda3aba703f7d"
SOURCE_DIR="godot-$COMMIT"
PATCHES="godot-3.0.6.patchset"
ARCHITECTURES="!x86_gcc2 ?x86 x86_64"
SECONDARY_ARCHITECTURES="x86"
PROVIDES="
godot$secondaryArchSuffix = $portVersion
"
REQUIRES="
haiku$secondaryArchSuffix
lib:libcrypto$secondaryArchSuffix
# lib:libfreetype$secondaryArchSuffix
lib:libGL$secondaryArchSuffix
lib:libglew$secondaryArchSuffix
lib:libGLU$secondaryArchSuffix
lib:libmbedtls$secondaryArchSuffix
lib:libminiupnpc$secondaryArchSuffix
lib:libmpcdec$secondaryArchSuffix
lib:libogg$secondaryArchSuffix
# lib:libopus$secondaryArchSuffix
# lib:libopusfile$secondaryArchSuffix
lib:libpng16$secondaryArchSuffix
# lib:libspeex$secondaryArchSuffix
lib:libtheora$secondaryArchSuffix
lib:libvorbis$secondaryArchSuffix
lib:libwebp$secondaryArchSuffix
lib:libz$secondaryArchSuffix
"
BUILD_REQUIRES="
haiku${secondaryArchSuffix}_devel
devel:libcrypto$secondaryArchSuffix
# devel:libfreetype$secondaryArchSuffix
devel:libGL$secondaryArchSuffix
devel:libglew$secondaryArchSuffix
devel:libGLU$secondaryArchSuffix
devel:libmbedtls$secondaryArchSuffix
devel:libminiupnpc$secondaryArchSuffix
devel:libmpcdec$secondaryArchSuffix
devel:libogg$secondaryArchSuffix
# devel:libopus$secondaryArchSuffix
# devel:libopusfile$secondaryArchSuffix
devel:libpng16$secondaryArchSuffix
# devel:libspeex$secondaryArchSuffix
devel:libtheora$secondaryArchSuffix
devel:libvorbis$secondaryArchSuffix
devel:libwebp$secondaryArchSuffix
devel:libz$secondaryArchSuffix
"
BUILD_PREREQUIRES="
cmd:gcc$secondaryArchSuffix
cmd:pkg_config$secondaryArchSuffix
cmd:python
cmd:scons
cmd:yasm
"
BUILD()
{
scons $jobArgs \
build=release \
platform=haiku \
builtin_glew=no \
builtin_libmpcdec=no \
builtin_libogg=no \
builtin_libpng=no \
builtin_libtheora=no \
builtin_libvorbis=no \
builtin_libwebp=no \
builtin_libwebsockets=yes \
builtin_mbedtls=no \
builtin_miniupnpc=no \
builtin_zlib=no \
unix_global_settings_path=`finddir B_USER_SETTINGS_DIRECTORY`/Godot
#builtin_speex=no
#builtin_opus=no
#builtin_freetype=no
#builtin_squish=no
}
INSTALL()
{
mkdir -p $appsDir/Godot
cp bin/godot.haiku.tools* $appsDir/Godot/Godot
addAppDeskbarSymlink $appsDir/Godot/Godot "Godot"
}