Files
haikuports/media-libs/libsdl/patches/libsdl-1.2-hg.patch

65 lines
2.4 KiB
Diff

diff -r 5002d6aeb85c libsdl-1.2-hg/include/begin_code.h
--- libsdl-1.2-hg/include/begin_code.h Fri Jul 09 17:19:18 2010 +0200
+++ libsdl-1.2-hg-haiku/include/begin_code.h Fri Sep 17 14:58:26 2010 +0000
@@ -43,7 +43,7 @@
#ifndef DECLSPEC
# if defined(__BEOS__) || defined(__HAIKU__)
# if defined(__GNUC__)
-# define DECLSPEC __declspec(dllexport)
+# define DECLSPEC
# else
# define DECLSPEC __declspec(export)
# endif
diff -r 5002d6aeb85c libsdl-1.2-hg/src/main/beos/SDL_BeApp.cc
--- libsdl-1.2-hg/src/main/beos/SDL_BeApp.cc Fri Jul 09 17:19:18 2010 +0200
+++ libsdl-1.2-hg-haiku/src/main/beos/SDL_BeApp.cc Fri Sep 17 14:58:26 2010 +0000
@@ -39,13 +39,15 @@
static int StartBeApp(void *unused)
{
+ if(!be_app) {
BApplication *App;
App = new BApplication("application/x-SDL-executable");
App->Run();
delete App;
- return(0);
+ }
+ return(0);
}
/* Initialize the Be Application, if it's not already started */
@@ -86,7 +88,7 @@
++SDL_BeAppActive;
/* The app is running, and we're ready to go */
- return(0);
+ return(0);
}
/* Quit the Be Application, if there's nothing left to do */
diff -r 5002d6aeb85c libsdl-1.2-hg/src/video/bwindow/SDL_sysvideo.cc
--- libsdl-1.2-hg/src/video/bwindow/SDL_sysvideo.cc Fri Jul 09 17:19:18 2010 +0200
+++ libsdl-1.2-hg-haiku/src/video/bwindow/SDL_sysvideo.cc Fri Sep 17 14:58:26 2010 +0000
@@ -57,7 +57,6 @@
static void BE_FreeHWSurface(_THIS, SDL_Surface *surface);
static int BE_ToggleFullScreen(_THIS, int fullscreen);
-static SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display);
/* OpenGL functions */
#if SDL_VIDEO_OPENGL
diff -r 5002d6aeb85c libsdl-1.2-hg/src/video/bwindow/SDL_sysyuv.h
--- libsdl-1.2-hg/src/video/bwindow/SDL_sysyuv.h Fri Jul 09 17:19:18 2010 +0200
+++ libsdl-1.2-hg-haiku/src/video/bwindow/SDL_sysyuv.h Fri Sep 17 14:58:26 2010 +0000
@@ -62,7 +62,7 @@
};
extern BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs);
-SDL_Overlay* BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface* display);
+extern SDL_Overlay* BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface* display);
extern int BE_LockYUVOverlay(_THIS, SDL_Overlay* overlay);
extern void BE_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay);
extern int BE_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* src, SDL_Rect* dst);