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haikuports/games-arcade/caveexpress/patches/caveexpress-2.5.1.patchset
Rafał Bernacki d5f678d1fa add caveexpress recipe (#4520)
Co-authored-by: begasus <begasus@gmail.com>
2020-07-21 23:08:44 +02:00

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From 5031f52ea1e90744e69cabfeeef8d6d8b198cf2c Mon Sep 17 00:00:00 2001
From: begasus <begasus@gmail.com>
Date: Tue, 21 Jul 2020 09:14:39 +0000
Subject: Fix paths for lua5.2
diff --git a/CMakeLists.txt b/CMakeLists.txt
index f214082..68f6f29 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -55,7 +55,7 @@ foreach(OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/lib)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/lib)
endforeach()
-set(DEFAULT_LUAC_EXECUTABLE luac)
+set(DEFAULT_LUAC_EXECUTABLE luac5.2)
set(CP_CMAKE_DIR ${PROJECT_SOURCE_DIR}/cmake)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CP_CMAKE_DIR})
set(CMAKE_VERBOSE_MAKEFILE ${VERBOSE})
--
2.27.0
From cef62bc3e9571d33979c929aa64058692be6be68 Mon Sep 17 00:00:00 2001
From: begasus <begasus@gmail.com>
Date: Tue, 21 Jul 2020 09:17:19 +0000
Subject: Don't use fullscreen on launch, set to 800*600
diff --git a/base/caveexpress/config.lua b/base/caveexpress/config.lua
index 834e79b..583b2f9 100644
--- a/base/caveexpress/config.lua
+++ b/base/caveexpress/config.lua
@@ -2,9 +2,9 @@ function isMobile()
return (isAndroid() or isIOS()) and not isOUYA();
end
-defaultwidth = -1
-defaultheight = -1
-defaultfullscreen = true
+defaultwidth = 800
+defaultheight = 600
+defaultfullscreen = false
defaultpersister = "sqlite"
defaultfrontend = "sdl"
defaultsoundengine = "sdl"
--
2.27.0
From 07c5499fabb47265468426790cc68c2bf47c2d39 Mon Sep 17 00:00:00 2001
From: begasus <begasus@gmail.com>
Date: Tue, 21 Jul 2020 09:18:30 +0000
Subject: Fix launch from Tracker and Deskbar
diff --git a/src/Main.cpp b/src/Main.cpp
index 41cb968..4707873 100644
--- a/src/Main.cpp
+++ b/src/Main.cpp
@@ -8,8 +8,20 @@
#include <SDL_main.h>
#include "game.h"
+#ifdef __HAIKU__
+#include <libgen.h>
+#include <unistd.h>
+#endif
+
extern "C" int main (int argc, char *argv[])
{
+#ifdef __HAIKU__
+ char* binpath = realpath(argv[0], NULL);
+ if (binpath != NULL) {
+ chdir(dirname(binpath));
+ free(binpath);
+ }
+#endif
Application& app = Singleton<Application>::getInstance();
const GamePtr& game = Singleton<GameRegistry>::getInstance().getGame();
app.setOrganisation("caveproductions");
--
2.27.0