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haikuports/games-roguelike/angband/patches/angband-3.5.0.patchset
2014-09-27 17:00:36 +02:00

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From 032e06fa6424fe591c2a18185ddd7442bdfb3996 Mon Sep 17 00:00:00 2001
From: Adrien Destugues <pulkomandy@pulkomandy.tk>
Date: Sat, 27 Sep 2014 16:59:49 +0200
Subject: gcc2 fixes.
diff --git a/configure.ac b/configure.ac
index a51415f..d9c42ea 100644
--- a/configure.ac
+++ b/configure.ac
@@ -88,7 +88,7 @@ CFLAGS="$CFLAGS -DHAVE_CONFIG_H"
CPPFLAGS="$CPPFLAGS -I."
if test "$GCC" = "yes"; then
- CFLAGS="$CFLAGS -W -Wall -Wextra -Wno-unused-parameter -pedantic"
+ CFLAGS="$CFLAGS -W -Wall"
AC_MSG_CHECKING([if gcc supports -Wno-missing-field-initializers])
_gcc_cflags_save=$CFLAGS
CFLAGS="-Wno-missing-field-initializers"
@@ -293,9 +293,6 @@ if test "$enable_sdl_mixer" = "yes"; then
fi
-LIBS="${LIBS} -lm"
-
-
dnl Test checking
if test "$enable_test" = "yes"; then
AC_DEFINE(USE_TEST, 1, [Define to 1 to build the test frontend])
diff --git a/src/Makefile b/src/Makefile
index 69ced53..da13f16 100644
--- a/src/Makefile
+++ b/src/Makefile
@@ -13,7 +13,7 @@ ifneq (${VERSION},)
CFLAGS += -DBUILD_ID=${VERSION}
endif
-CFLAGS += -I. -std=c99 -Wdeclaration-after-statement -O0
+CFLAGS += -I. -std=c9x -O0
# gcov intermediate data
GCOBJS = $(OBJECTS:.o=.gcno) $(OBJECTS:.o=.gcda)
@@ -24,15 +24,15 @@ DISTCLEAN = autoconf.h
export CFLAGS LDFLAGS LIBS
-$(PROG): angband.o $(MAINFILES)
- $(CC) -o $@ angband.o $(MAINFILES) $(LDFLAGS) $(LDADD) $(LIBS)
+$(PROG): angband.a $(MAINFILES)
+ $(CC) -o $@ $(MAINFILES) angband.a $(LDFLAGS) $(LDADD) $(LIBS)
@printf "%10s %-20s\n" LINK $@
win/angband.res: win/angband.rc
$(RC) $< -O coff -o $@
-angband.o: $(OBJECTS)
- $(LD) -nostdlib -Wl,-r -o $@ $(OBJECTS)
+angband.a: $(OBJECTS)
+ ar cru $@ $(OBJECTS)
@printf "%10s %-20s\n" LINK $@
tests: angband.o
diff --git a/src/z-form.h b/src/z-form.h
index 46c26dc..47c74cf 100644
--- a/src/z-form.h
+++ b/src/z-form.h
@@ -16,7 +16,7 @@
/* MSVC doesn't have va_copy (which is C99) or an alternative, so we'll just
* copy the SRC pointer. In other cases we'll use va_copy() as we should. */
-#ifdef _MSC_VER
+#if defined(_MSC_VER) || __GNUC__ < 3
#define VA_COPY(DST, SRC) (DST) = (SRC)
#else
#define VA_COPY(DST, SRC) va_copy(DST, SRC)
diff --git a/src/z-rand.c b/src/z-rand.c
index 8965456..9383e99 100644
--- a/src/z-rand.c
+++ b/src/z-rand.c
@@ -468,8 +468,6 @@ void rand_fix(u32b val) {
rand_fixval = val;
}
-int getpid(void);
-
/**
* Another simple RNG that does not use any of the above state
* (so can be used without disturbing the game's RNG state)
--
1.8.3.4