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haikuports/dev-games/physfs/physfs-2.0.3.recipe
2015-04-19 17:09:37 +02:00

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SUMMARY="A library to access multiple forms of archives"
DESCRIPTION="
Physfs is short for PhysicsFS. It's a C library that provides abstract \
access to various archives. It is intended for use in video games, and the \
design was somewhat inspired by Quake 3's file subsystem. The programmer \
defines a \"write directory\" on the physical filesystem. No file writing done \
through the PhysicsFS API can leave that write directory, for security.
PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are \
available, the user's home directory, where in the real filesystem your \
program is running, etc."
HOMEPAGE="http://icculus.org/physfs"
SRC_URI="http://icculus.org/physfs/downloads/physfs-2.0.3.tar.bz2"
CHECKSUM_SHA256="ca862097c0fb451f2cacd286194d071289342c107b6fe69079c079883ff66b69"
LICENSE="PHYSFS"
COPYRIGHT="2001-2012 Ryan C. Gordon"
ARCHITECTURES="x86_gcc2 x86 x86_64"
SECONDARY_ARCHITECTURES="x86_gcc2 x86"
REVISION="2"
PROVIDES="
physfs$secondaryArchSuffix = $portVersion compat >= 2.0
lib:libphysfs$secondaryArchSuffix = $portVersion compat >= 2.0
cmd:test_physfs$secondaryArchSuffix = $portVersion compat >= 2.0
"
REQUIRES="
haiku$secondaryArchSuffix
"
BUILD_REQUIRES="
haiku${secondaryArchSuffix}_devel
"
BUILD_PREREQUIRES="
cmd:cmake
cmd:make
cmd:gcc$secondaryArchSuffix
"
PATCH()
{
sed -i "s,DESTINATION include,DESTINATION $relativeIncludeDir," CMakeLists.txt
sed -i "s,DESTINATION bin,DESTINATION $relativeBinDir," CMakeLists.txt
}
BUILD()
{
cmake . -DCMAKE_INSTALL_PREFIX=$prefix \
-DLIB_SUFFIX="/${secondaryArchSuffix/_/}"
make $jobArgs
}
INSTALL()
{
make install
prepareInstalledDevelLib libphysfs
fixPkgconfig
# devel package
packageEntries devel \
$developDir
}
PROVIDES_devel="
physfs${secondaryArchSuffix}_devel = $portVersion compat >= 2.0
devel:libphysfs$secondaryArchSuffix = $portVersion compat >= 2.0
"
REQUIRES_devel="
physfs$secondaryArchSuffix == $portVersion base
"