initial import into sourceforge

This commit is contained in:
memson
2002-03-31 10:36:32 +00:00
parent 8c195326b1
commit a51e855091
13 changed files with 3041 additions and 0 deletions

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unit BeGUI;
{
$Header $
$Revision $
$Log $
}
interface
type
MApplicationH = pointer;
MFormH = pointer;
MButtonH = pointer;
MEditH = pointer;
MPanelH = pointer;
MMemoH = pointer;
uint32 = longword;
int32 = longint;
var
Application: MApplicationH;
type
base_Message = procedure (sender:pointer; msg:uint32);cdecl;
mouseMoved_Message = procedure (sender:pointer; x:double; y:double; code:uint32; msg:uint32);cdecl;
mouseAction_Message = procedure (sender:pointer; x:double; y:double);cdecl;
keyAction_Message = procedure (sender:pointer; bytes:Pchar; numBytes:int32);cdecl;
drawAction_Message = procedure (sender:pointer; left:double; top:double; right:double; bottom:double);cdecl;
const
//Memson 30/03/2002 : changed this for FPC1.06 compatibility
BEGUILIB = 'begui'; //must be in /boot/home/config/lib and /boot/develop/lib/x86
{$PACKRECORDS C}
function MApplication_Create: MApplicationH; cdecl; external BEGUILIB;
procedure MApplication_Free(app:MApplicationH); cdecl; external BEGUILIB;
procedure MApplication_Run(app:MApplicationH); cdecl; external BEGUILIB;
function MApplication_GetMainForm(app:MApplicationH):MFormH; cdecl; external BEGUILIB;
function MApplication_AddForm(app:MApplicationH; left:double; top:double; right:double; bottom:double;
name:Pchar; caption:Pchar):MFormH; cdecl; external BEGUILIB;
function MApplication_AddForm_int32(app:MApplicationH; left:int32; top:int32; right:int32; bottom:int32;
name:Pchar; caption:Pchar):MFormH; cdecl; external BEGUILIB;
{added to get round fpc's inability to pass 'float' params...}
function MButton_Create_int32(left:int32; top:int32; right:int32; bottom:int32; caption:Pchar):MButtonH; external BEGUILIB;
function MForm_AddMEdit_int32(form:MFormH; left:int32; top:int32; right:int32; bottom:int32; caption:Pchar):MEditH; external BEGUILIB;
function MForm_AddMMemo_int32(form:MFormH; left:int32; top:int32; right:int32; bottom:int32; caption:Pchar):MMemoH; cdecl; external BEGUILIB;
function MForm_AddMPanel_int32(frm:MFormH; left:int32; top:int32; right:int32; bottom:int32; name:Pchar):MPanelH;cdecl; external BEGUILIB;
{form }
procedure MForm_AddChild(form:MFormH; ctrl:pointer); cdecl; external BEGUILIB;
procedure MForm_AttachMouseMovedDispatcher(form:MFormH; msg:mouseMoved_Message);cdecl; external BEGUILIB;
procedure MForm_AttachMouseDownDispatcher(form:MFormH; msg:mouseAction_Message);cdecl; external BEGUILIB;
procedure MForm_AttachMouseUpDispatcher(form:MFormH; msg:mouseAction_Message);cdecl; external BEGUILIB;
procedure MForm_AttachKeyDownDispatcher(form:MFormH; msg:keyAction_Message);cdecl; external BEGUILIB;
procedure MForm_AttachKeyUpDispatcher(form:MFormH; msg:keyAction_Message);cdecl; external BEGUILIB;
procedure MForm_AttachDrawDispatcher(form:MFormH; msg:drawAction_Message);cdecl; external BEGUILIB;
procedure MForm_Show(frm:MFormH);cdecl; external BEGUILIB;
procedure MForm_Hide(frm:MFormH);cdecl; external BEGUILIB;
{button }
function MButton_Create(left:double; top:double; right:double; bottom:double; caption:Pchar):MButtonH;cdecl; external BEGUILIB;
procedure MButton_AttachClickDispatcher(btn:MButtonH; msg:base_Message);cdecl; external BEGUILIB;
function MButton_getCaption(btn:MButtonH):pchar;cdecl; external BEGUILIB;
procedure MButton_setCaption(btn:MButtonH; caption:Pchar);cdecl; external BEGUILIB;
procedure MButton_AttachMouseMovedDispatcher(btn:MButtonH; msg:mouseMoved_Message);cdecl; external BEGUILIB;
procedure MButton_AttachMouseDownDispatcher(btn:MButtonH; msg:mouseAction_Message);cdecl; external BEGUILIB;
procedure MButton_AttachMouseUpDispatcher(btn:MButtonH; msg:mouseAction_Message);cdecl; external BEGUILIB;
procedure MButton_AttachKeyDownDispatcher(btn:MButtonH; msg:keyAction_Message);cdecl; external BEGUILIB;
procedure MButton_AttachKeyUpDispatcher(btn:MButtonH; msg:keyAction_Message);cdecl; external BEGUILIB;
procedure MButton_AttachDrawDispatcher(btn:MButtonH; msg:drawAction_Message);cdecl; external BEGUILIB;
{edit }
function MForm_AddMEdit(form:MFormH; left:double; top:double; right:double; bottom:double;
caption:Pchar):MEditH;cdecl; external BEGUILIB;
function MEdit_getText(edt:MEditH):Pchar;cdecl; external BEGUILIB;
procedure MEdit_setText(edt:MEditH; text:Pchar);cdecl; external BEGUILIB;
procedure MEdit_AttachClickDispatcher(edt:MEditH; msg:base_Message);cdecl; external BEGUILIB;
procedure MEdit_AttachMouseMovedDispatcher(edt:MEditH; msg:mouseMoved_Message);cdecl; external BEGUILIB;
procedure MEdit_AttachMouseDownDispatcher(edt:MEditH; msg:mouseAction_Message);cdecl; external BEGUILIB;
procedure MEdit_AttachMouseUpDispatcher(edt:MEditH; msg:mouseAction_Message);cdecl; external BEGUILIB;
procedure MEdit_AttachKeyDownDispatcher(edt:MEditH; msg:keyAction_Message);cdecl; external BEGUILIB;
procedure MEdit_AttachKeyUpDispatcher(edt:MEditH; msg:keyAction_Message);cdecl; external BEGUILIB;
procedure MEdit_AttachDrawDispatcher(edt:MEditH; msg:drawAction_Message);cdecl; external BEGUILIB;
{memo }
function MForm_AddMMemo(form:MFormH; left:double; top:double; right:double; bottom:double;
caption:Pchar):MMemoH;cdecl; external BEGUILIB;
procedure MMemo_AttachMouseMovedDispatcher(memo:MMemoH; msg:mouseMoved_Message);cdecl; external BEGUILIB;
procedure MMemo_AttachMouseDownDispatcher(memo:MMemoH; msg:mouseAction_Message);cdecl; external BEGUILIB;
procedure MMemo_AttachMouseUpDispatcher(memo:MMemoH; msg:mouseAction_Message);cdecl; external BEGUILIB;
procedure MMemo_AttachKeyDownDispatcher(memo:MMemoH; msg:keyAction_Message);cdecl; external BEGUILIB;
procedure MMemo_AttachKeyUpDispatcher(memo:MMemoH; msg:keyAction_Message);cdecl; external BEGUILIB;
procedure MMemo_AttachDrawDispatcher(memo:MMemoH; msg:drawAction_Message);cdecl; external BEGUILIB;
{panel }
function MForm_AddMPanel(frm:MFormH; left:double; top:double; right:double; bottom:double;
name:Pchar):MPanelH;cdecl; external BEGUILIB;
{needed?? }
function GetBaseMessage:uint32;cdecl; external BEGUILIB;
function GetNextMessage:uint32;cdecl; external BEGUILIB;
(* Const before type ignored *)
procedure GenericAlert(message:Pchar);cdecl; external BEGUILIB;
procedure testfloat(f: integer);cdecl; external BEGUILIB;
implementation
initialization
Application := MApplication_create;
finalization
MApplication_free(Application);
end.

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fpc testapp.pas -Fu.. -Fl..
fpc testapp3.pas -Fu.. -Fl..
rm *.o

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program TespApp;
uses BeGUI;
procedure EventTest(sender: pointer; msg: uint32);
begin
if sender <> nil then
GenericAlert(MButton_getCaption(sender));
end;
var
TestMsg: array[0..10] of char;
Button1: MButtonH;
Edit1: MEditH;
MainForm: MFormH;
a: integer;
begin
TestMsg := 'Test'#0;
MainForm := MApplication_GetMainForm(Application);
Button1 := MButton_Create_int32(10, 10, 50, 20, @TestMsg);
MButton_AttachClickDispatcher(Button1, base_Message(@EventTest));
MForm_AddChild(MainForm, Button1);
Edit1 := MForm_AddMEdit_int32(MainForm, 30, 100, 150, 150, @TestMsg);
MApplication_Run(Application);
end.

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program TespApp3;
uses BeGUI, strings;
Var
Calculator : MFormH;
Button: Array[1..10] Of MButtonH;
Button_Clear : MButtonH;
Button_Point : MButtonH;
Button_Egal : MButtonH;
Button_Plus : MButtonH;
Button_Minus : MButtonH;
Button_Multi : MButtonH;
Button_Divi : MButtonH;
Edit: MEditH;
Mem_Edit : String[20];
Mem_Op : String[20];
Mem_Operande : integer;
Calculator_Visible : Boolean;
Const
Pos_X : Array[1..3] of integer=(10,50,90);
Pos_Y : Array[1..4] of integer=(35,60,85,110);
weith = 30;
heigth = 10;
procedure EventTest(sender: pointer; msg: uint32);
begin
if sender <> nil then
GenericAlert(MButton_getCaption(sender));
end;
Procedure EventButton(sender: pointer; msg: uint32);
var
Test: array[0..20] of char;
value: char;
value_real : real;
value_real2: real;
value_result: real;
er : Integer;
Begin
If sender <> nil Then
Begin
value := strPas(MButton_getCaption(sender))[1];
// For digit
If ( value ='1') Or ( value ='2') Or ( value ='3') or ( value ='4')
or ( value ='5') Or ( value ='6') Or ( value ='7') or ( value ='8') or (value='9') or (value='0')Then
Begin
//=C2=A0Add Value to the sting
Mem_Edit:=Mem_Edit+strPas(MButton_getCaption(sender));
StrPCopy(test,Mem_Edit);
MEdit_setText(Edit,Test);
End;
Val(Mem_Edit,value_real,er);
// Clear
if ( value='C') Then
Begin
Mem_Op:='';
Mem_Operande:=0;
Mem_Edit:='';
MEdit_setText(Edit,nil);
End;
// dot
If (Value='.') Then
Begin
If (Frac(value_real) = 0) Then
Begin
Mem_Edit:=Mem_Edit+'.';
StrPCopy(test,Mem_Edit);
MEdit_setText(Edit,Test);
End;
End;
// Egal
If (Value='=') Then
Begin
If (Mem_Op = '' ) Then
Begin
Str(value_real:6:2,Mem_Edit);
End Else
Begin
Val(Mem_Op,value_real2,er);
Case Mem_Operande of
1 : Value_result:=value_real2+value_real;
2 : Value_result:=value_real2-value_real;
3 : Value_result:=value_real2*value_real;
4 : Value_result:=value_real2/value_real;
End;
Str(value_result:6:2,Mem_Edit);
End;
StrPCopy(test,Mem_Edit);
MEdit_setText(Edit,Test);
End;
// Plus
If (Value='+') Then
Begin
Mem_Op:=Mem_Edit;
Mem_Operande:=1;
Mem_Edit:='';
StrPCopy(test,Mem_Edit);
MEdit_setText(Edit,Test);
End;
// Minus
If (Value='-') Then
Begin
Mem_Op:=Mem_Edit;
Mem_Operande:=2;
Mem_Edit:='';
StrPCopy(test,Mem_Edit);
MEdit_setText(Edit,Test);
End;
// Multi
If (Value='*') Then
Begin
Mem_Op:=Mem_Edit;
Mem_Operande:=3;
Mem_Edit:='';
StrPCopy(test,Mem_Edit);
MEdit_setText(Edit,Test);
End;
// Division
If (Value='/') Then
Begin
Mem_Op:=Mem_Edit;
Mem_Operande:=4;
Mem_Edit:='';
StrPCopy(test,Mem_Edit);
MEdit_setText(Edit,Test);
End;
End;
End;
procedure Create_Calculator;
var
Edit1: MEditH;
No_Button : Integer;
Begin
Mem_Edit:='';
Mem_Op:='';
Calculator_Visible:=false;
{ create the form of the calculator }
{ ??? - MApplication_AddForm don't take the value of size and position }
Calculator := MApplication_AddForm_int32(Application,250, 100, 500, 300, pchar('Calculator'),pchar('Calculator'));
{ create the 9 digits of the calculator }
{ it's make error if i used a array of MButtonH
for No_Button:=1 to 9 Do
Begin
Button[No_Button] := MButton_Create_int32(10+(No_Button*10), 10, 50+(No_Button*10), 20, pchar('1'));
{MButton_AttachClickDispatcher(Button1, base_Message(@EventTest));}
MForm_AddChild(Calculator, Button[No_Button]);
End;
}
//////////////////////////////////////////////////////////////////////////////////////////////////////
// Initialisation for the digit number
//////////////////////////////////////////////////////////////////////////////////////////////////////
Button[1] := MButton_Create_int32(Pos_X[1], Pos_Y[1], Pos_X[1]+weith, Pos_Y[1]+heigth, pchar('1'));
MForm_AddChild(Calculator, Button[1]);
MButton_AttachClickDispatcher(Button[1], base_Message(@EventButton));
Button[2] := MButton_Create_int32(Pos_X[2],Pos_Y[1], Pos_X[2]+weith, Pos_Y[1]+heigth, pchar('2'));
MForm_AddChild(Calculator, Button[2]);
MButton_AttachClickDispatcher(Button[2], base_Message(@EventButton));
Button[3] := MButton_Create_int32(Pos_X[3],Pos_Y[1], Pos_X[3]+weith, Pos_Y[1]+heigth, pchar('3'));
MForm_AddChild(Calculator, Button[3]);
MButton_AttachClickDispatcher(Button[3], base_Message(@EventButton));
Button[4] := MButton_Create_int32(Pos_X[1],Pos_Y[2], Pos_X[1]+weith, Pos_Y[2]+heigth, pchar('4'));
MForm_AddChild(Calculator, Button[4]);
MButton_AttachClickDispatcher(Button[4], base_Message(@EventButton));
Button[5] := MButton_Create_int32(Pos_X[2], Pos_Y[2], Pos_X[2]+weith, Pos_Y[2]+heigth, pchar('5'));
MForm_AddChild(Calculator, Button[5]);
MButton_AttachClickDispatcher(Button[5], base_Message(@EventButton));
Button[6] := MButton_Create_int32(Pos_X[3],Pos_Y[2], Pos_X[3]+weith, Pos_Y[2]+heigth, pchar('6'));
MForm_AddChild(Calculator, Button[6]);
MButton_AttachClickDispatcher(Button[6], base_Message(@EventButton));
Button[7] := MButton_Create_int32(Pos_X[1],Pos_Y[3], Pos_X[1]+weith, Pos_Y[3]+heigth, pchar('7'));
MForm_AddChild(Calculator, Button[7]);
MButton_AttachClickDispatcher(Button[7], base_Message(@EventButton));
Button[8] := MButton_Create_int32(Pos_X[2],Pos_Y[3], Pos_X[2]+weith, Pos_Y[3]+heigth, pchar('8'));
MForm_AddChild(Calculator, Button[8]);
MButton_AttachClickDispatcher(Button[8], base_Message(@EventButton));
Button[9] := MButton_Create_int32(Pos_X[3],Pos_Y[3], Pos_X[3]+weith, Pos_Y[3]+heigth, pchar('9'));
MForm_AddChild(Calculator, Button[9]);
MButton_AttachClickDispatcher(Button[9], base_Message(@EventButton));
Button[10] := MButton_Create_int32(Pos_X[1],Pos_Y[4], Pos_X[1]+weith, Pos_Y[4]+heigth, pchar('0'));
MForm_AddChild(Calculator, Button[10]);
MButton_AttachClickDispatcher(Button[10], base_Message(@EventButton));
//////////////////////////////////////////////////////////////////////////////////////////////////////
// Initialisation for the edit
//////////////////////////////////////////////////////////////////////////////////////////////////////
Edit := MForm_AddMEdit_int32(Calculator, 9, 10, 160, 20, pchar('toto'));
//////////////////////////////////////////////////////////////////////////////////////////////////////
// Initialisation for operation button
//////////////////////////////////////////////////////////////////////////////////////////////////////
Button_Clear:=MButton_Create_int32(170,10,190,20, pchar('C'));
MForm_AddChild(Calculator, Button_clear);
MButton_AttachClickDispatcher(Button_Clear, base_Message(@EventButton));
Button_Egal:=MButton_Create_int32(170,35,190,45, pchar('='));
MForm_AddChild(Calculator, Button_Egal);
MButton_AttachClickDispatcher(Button_Egal, base_Message(@EventButton));
Button_Plus:=MButton_Create_int32(170,60,190,65, pchar('+'));
MForm_AddChild(Calculator, Button_Plus);
MButton_AttachClickDispatcher(Button_Plus, base_Message(@EventButton));
Button_Minus:=MButton_Create_int32(170,85,190,95, pchar('-'));
MForm_AddChild(Calculator, Button_Minus);
MButton_AttachClickDispatcher(Button_Minus, base_Message(@EventButton));
Button_Multi:=MButton_Create_int32(170,110,190,120, pchar('*'));
MForm_AddChild(Calculator, Button_Multi);
MButton_AttachClickDispatcher(Button_Multi, base_Message(@EventButton));
Button_Divi:=MButton_Create_int32(170,135,190,145, pchar('/'));
MForm_AddChild(Calculator, Button_Divi);
MButton_AttachClickDispatcher(Button_Divi, base_Message(@EventButton));
Button_Point := MButton_Create_int32(Pos_X[2],Pos_Y[4], Pos_X[2]+weith, Pos_Y[4]+heigth, pchar('.'));
MForm_AddChild(Calculator, Button_Point);
MButton_AttachClickDispatcher(Button_Point, base_Message(@EventButton));
End;
procedure Show_Calculator;
Begin
MForm_Show(Calculator);
Calculator_Visible:=true;
End;
procedure Hide_Calculator;
Begin
MForm_Hide(Calculator);
Calculator_Visible:=false;
End;
Procedure End_Calculator;
Begin
End;
procedure Launch(sender: pointer; msg: uint32);
begin
if sender <> nil then
Begin
If Not Calculator_Visible Then Show_Calculator
Else Hide_Calculator;
End;
end;
var
TestMsg: array[0..10] of char;
Button1: MButtonH;
Launch_calc: MButtonH;
Edit1: MEditH;
MainForm: MFormH;
i,a: integer;
begin
TestMsg := 'Test'#0;
MainForm := MApplication_GetMainForm(Application);
Button1 := MButton_Create_int32(10, 10, 50, 20, @TestMsg);
MButton_AttachClickDispatcher(Button1, base_Message(@EventTest));
MForm_AddChild(MainForm, Button1);
Launch_calc := MButton_Create_int32(10, 30, 100, 40, pchar('Calculator'));
MButton_AttachClickDispatcher(Launch_calc, base_Message(@launch));
MForm_AddChild(MainForm, Launch_calc);
Edit1 := MForm_AddMEdit_int32(MainForm, 30, 100, 150, 150, @TestMsg);
{ test for MDI}
Create_Calculator;
MApplication_Run(Application);
end.

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/*
$Header: /home/haiku/befpc/begui/begui/libbegui/BeGuiAPI.cpp,v 1.1.1.1 2002-03-31 10:36:07 memson Exp $
$Revision: 1.1.1.1 $
$Log: not supported by cvs2svn $
Revision 1.20 2002/03/28 08:41:02 memson
Commited to main tree by the above on behalf of :
2002/03/26 21:47:13 Jourde
Adding MApplication_AddForm_int32 to create form with correct position (for
Pascal)
Revision 1.19 2002/03/26 13:28:51 memson
added in combobox support - flawed at the moment.
Revision 1.18 2002/03/14 22:31:41 memson
Got the Menubar/menu/menuitem and popupmenu/menuitem both working... Had a
bit of a slack night, so didn't really do much else.
Revision 1.17 2002/03/14 00:12:38 memson
Revised the event and property class hierarchies... hopefully makes more
sense.
Started to add in the Menu functionality. PopUpMenu is done and 'tested',
but the BMenuBar/BMenu (mainmenu) stuff is there but untested.
Added in an OnCreate and OnDestroy event to the events, plust a wierd
offshoot class to handle the menuitem click.
Revision 1.16 2002/03/12 23:12:37 memson
hashed out some details - stopped child windows from screwing up app, and
also added the close action to form and terminating functionality to the app.
Revision 1.15 2002/03/12 18:39:16 memson
Revision 1.14 2002/03/11 23:54:06 memson
the form works more happily, also sorted out form canvas issues.
lost hours of work pissing about with pascal - needs quite a bit of revision
to get it happily working with fpc.
Revision 1.13 2002/03/11 23:22:11 memson
Revision 1.12 2002/03/03 11:31:38 memson
began adding a class to hold additional properties (Owner and Tag for now).
Revision 1.11 2002/02/19 17:49:53 memson
Added half arsed support for multiple windows - not working quite right yet,
but at least they seem to 'work' in so much as they don't wipe the app out.
The secondary forms Canvas is screwed up a little.. that is a priority I
guess.
Revision 1.10 2002/02/18 19:28:34 memson
No *major* changes, cleaned things up a lot. Created MEventPlugin and now
use multiple inheritence to implement most of the event pointer storage.
This makes things a lot neater and also ensures that I don't have to write
the same code loads of time (mostly).
Revision 1.9 2002/02/14 23:39:53 memson
I've now added most of the events to the MButton, MCanvas, MMemo and MEdit..
started a MPanel component. Again, the MCanvas is *not* tread safe!!!
This means the calling thread must create it.
NB. Before I add much more functionality, I'm going to look at other GUI
libs to see if there are any controls worth borrowing.
Next control will probably be a MLabel followed by a MMenuBar and MMenuItem.
MForm will own a MMenuBar.
Revision 1.8 2002/02/14 20:33:19 memson
Got the MButton OnClick, OnMouseDown/Up, OnKeyDown/Up and OnMouseMoved
events working. Started to add the required code to the rest of the classes
(should be a cut/paste job).
Revision 1.7 2002/02/14 14:00:16 memson
fiddled a bit.. nothing major.
Revision 1.6 2002/02/13 23:26:25 memson
Got the MMemo working.
Got the MEdit working, including OnClick event signal
Got the MButton working with a signal
Added a few get/set accessor routined for captions/text.
Revision 1.5 2002/02/13 00:02:02 memson
Got the MTextControl basic functionality - annoying fact is that a text
control has to be added inside the thread that will display it!!!!
Revision 1.4 2002/02/12 19:40:59 memson
Removed the Sender param for the MButton::DoClick()
Revision 1.3 2002/02/11 23:26:44 memson
Revision 1.2 2002/01/17 20:32:54 memson
*/
#define BEGUI_EXPORTS 1
#define MENU_BAR_HEIGHT 36.0
#include "MList.h"
#include "BeGuiAPI.h"
#include <stdio.h>
//clik - control click
#define ClickMessage 'clik'
#define ChangeMessage 'chng'
#define TEXT_INSET 3.0
////////////////////////////////////////
//
// API routines...
//
////////////////////////////////////////
MApplication *M_App = 0;
MApplication* MApplication_Create(void){
M_App = new MApplication();
return M_App;
}
void MApplication_Free(MApplication *app){
app->Terminate();
}
void MApplication_Run(MApplication *app){
app->Run();
}
MForm* MApplication_GetMainForm(MApplication *app){
return app->GetMainForm();
}
MForm* MApplication_AddForm(MApplication *app, float left, float top, float right, float bottom, char *name, char *caption){
BRect ClientArea(left, top, right, bottom);
return app->AddForm(ClientArea, BString(name), false);
}
MForm* MApplication_AddForm_int32(MApplication *app, int32 left, int32 top, int32 right, int32 bottom, char *name, char *caption){
BRect ClientArea(left, top, right, bottom);
return app->AddForm(ClientArea, BString(name), false);
}
///
void MForm_AddChild(MForm *form, BControl *ctrl){
form->Canvas()->AddChild(ctrl);
ctrl->SetTarget(form);
}
MEdit* MForm_AddMEdit(MForm *form, float left, float top, float right, float bottom, char *caption){
BRect btnRect(left, top, right, bottom);
return form->Canvas()->AddEdit(btnRect, caption);
}
MEdit* MForm_AddMEdit_int32(MForm *form, int32 left, int32 top, int32 right, int32 bottom, char *caption){
BRect btnRect(left, top, right, bottom);
return form->Canvas()->AddEdit(btnRect, caption);
}
MMemo* MForm_AddMMemo(MForm *form, float left, float top, float right, float bottom, char *caption){
BRect btnRect(left, top, right, bottom);
return form->Canvas()->AddMemo(btnRect, caption);
}
MMemo* MForm_AddMMemo(MForm *form, int32 left, int32 top, int32 right, int32 bottom, char *caption){
BRect btnRect(left, top, right, bottom);
return form->Canvas()->AddMemo(btnRect, caption);
}
///
BButton* BButton_Create(float left, float top, float right, float bottom, char *caption, uint32 msg){
BRect btnRect(left, top, right, bottom);
return new BButton(btnRect, "testbutton", caption, new BMessage(msg));
}
MButton* MButton_Create(float left, float top, float right, float bottom, char *caption){
BRect btnRect(left, top, right, bottom);
return new MButton( btnRect, caption );
}
MButton* MButton_Create_int32(int32 left, int32 top, int32 right, int32 bottom, char *caption){
BRect btnRect(left, top, right, bottom);
return new MButton( btnRect, caption );
}
void MButton_AttachClickDispatcher(MButton *btn, base_Message msg){
btn->AttachClickDispatcher(msg);
}
char* MButton_getCaption(MButton *btn){
return const_cast<char*>(btn->Label());
}
void MButton_setCaption(MButton *btn, char* caption){
btn->SetLabel(caption);
}
void MButton_AttachMouseMovedDispatcher(MButton *btn, mouseMoved_Message msg){
btn->AttachMouseMovedDispatcher(msg);
}
void MButton_AttachMouseDownDispatcher(MButton *btn, mouseAction_Message msg){
btn->AttachMouseDownDispatcher(msg);
}
void MButton_AttachMouseUpDispatcher(MButton *btn, mouseAction_Message msg){
btn->AttachMouseUpDispatcher(msg);
}
void MButton_AttachDrawDispatcher(MButton *btn, drawAction_Message msg){
btn->AttachDrawDispatcher(msg);
}
void MButton_AttachKeyDownDispatcher(MButton *btn, keyAction_Message msg){
btn->AttachKeyDownDispatcher(msg);
}
void MButton_AttachKeyUpDispatcher(MButton *btn, keyAction_Message msg){
btn->AttachKeyUpDispatcher(msg);
}
///
MCheckBox* MCheckBox_Create(float left, float top, float right, float bottom, char *caption){
BRect btnRect(left, top, right, bottom);
return new MCheckBox( btnRect, caption );
}
MCheckBox* MCheckBox_Create_int32(int32 left, int32 top, int32 right, int32 bottom, char *caption){
BRect btnRect(left, top, right, bottom);
return new MCheckBox( btnRect, caption );
}
char* MCheckBox_getCaption(MCheckBox *cbx){
return const_cast<char*>(cbx->Label());
}
void MCheckBox_setCaption(MCheckBox *cbx, char* caption){
cbx->SetLabel(caption);
}
void MCheckBox_AttachMouseMovedDispatcher(MCheckBox *cbx, mouseMoved_Message msg){
cbx->AttachMouseMovedDispatcher(msg);
}
void MCheckBox_AttachMouseDownDispatcher(MCheckBox *cbx, mouseAction_Message msg){
cbx->AttachMouseDownDispatcher(msg);
}
void MCheckBox_AttachMouseUpDispatcher(MCheckBox *cbx, mouseAction_Message msg){
cbx->AttachMouseUpDispatcher(msg);
}
void MCheckBox_AttachKeyDownDispatcher(MCheckBox *cbx, keyAction_Message msg){
cbx->AttachKeyDownDispatcher(msg);
}
void MCheckBox_AttachKeyUpDispatcher(MCheckBox *cbx, keyAction_Message msg){
cbx->AttachKeyUpDispatcher(msg);
}
void MCheckBox_AttachDrawDispatcher(MCheckBox *cbx, drawAction_Message msg){
cbx->AttachDrawDispatcher(msg);
}
bool MCheckBox_Checked(MCheckBox *cbx){
return cbx->Checked();
}
///
void MForm_AttachMouseMovedDispatcher(MForm *form, mouseMoved_Message msg){
form->Canvas()->AttachMouseMovedDispatcher(msg);
}
void MForm_AttachMouseDownDispatcher(MForm *form, mouseAction_Message msg){
form->Canvas()->AttachMouseDownDispatcher(msg);
}
void MForm_AttachMouseUpDispatcher(MForm *form, mouseAction_Message msg){
form->Canvas()->AttachMouseUpDispatcher(msg);
}
void MForm_AttachDrawDispatcher(MForm *form, drawAction_Message msg){
form->Canvas()->AttachDrawDispatcher(msg);
}
void MForm_AttachKeyDownDispatcher(MForm *form, keyAction_Message msg){
form->Canvas()->AttachKeyDownDispatcher(msg);
}
void MForm_AttachKeyUpDispatcher(MForm *form, keyAction_Message msg){
form->Canvas()->AttachKeyUpDispatcher(msg);
}
void MForm_Show(MForm *frm){
printf("about to lock\n");
if (frm->Lock()) {
frm->Show();
printf("after show\n");
frm->Unlock();
printf("unlocked\n");
}
else printf("lock failed\n");
}
void MForm_Hide(MForm *frm){
frm->Hide();
}
///
void MEdit_AttachClickDispatcher(MEdit *edt, base_Message msg){
edt->AttachClickDispatcher(msg);
}
void MEdit_AttachMouseMovedDispatcher(MEdit *edt, mouseMoved_Message msg){
edt->AttachMouseMovedDispatcher(msg);
}
void MEdit_AttachMouseDownDispatcher(MEdit *edt, mouseAction_Message msg){
edt->AttachMouseDownDispatcher(msg);
}
void MEdit_AttachMouseUpDispatcher(MEdit *edt, mouseAction_Message msg){
edt->AttachMouseUpDispatcher(msg);
}
void MEdit_AttachDrawDispatcher(MEdit *edt, drawAction_Message msg){
edt->AttachDrawDispatcher(msg);
}
void MEdit_AttachKeyDownDispatcher(MEdit *edt, keyAction_Message msg){
edt->AttachKeyDownDispatcher(msg);
}
void MEdit_AttachKeyUpDispatcher(MEdit *edt, keyAction_Message msg){
edt->AttachKeyUpDispatcher(msg);
}
char* MEdit_getText(MEdit* edt){
return const_cast<char*>(edt->Text());
}
void MEdit_setText(MEdit* edt, char* text){
edt->SetText(text);
}
///
void MMemo_AttachMouseMovedDispatcher(MMemo *memo, mouseMoved_Message msg){
memo->AttachMouseMovedDispatcher(msg);
}
void MMemo_AttachMouseDownDispatcher(MMemo *memo, mouseAction_Message msg){
memo->AttachMouseDownDispatcher(msg);
}
void MMemo_AttachMouseUpDispatcher(MMemo *memo, mouseAction_Message msg){
memo->AttachMouseUpDispatcher(msg);
}
void MMemo_AttachDrawDispatcher(MMemo *memo, drawAction_Message msg){
memo->AttachDrawDispatcher(msg);
}
void MMemo_AttachKeyDownDispatcher(MMemo *memo, keyAction_Message msg){
memo->AttachKeyDownDispatcher(msg);
}
void MMemo_AttachKeyUpDispatcher(MMemo *memo, keyAction_Message msg){
memo->AttachKeyDownDispatcher(msg);
}
///
MCheckBox* MForm_AddMCheckBox(MForm* frm, float left, float top, float right, float bottom, char *name){
BRect cbxRect(left, top, right, bottom);
return frm->Canvas()->AddCheckBox( cbxRect, name );
}
///
MPanel* MForm_AddMPanel(MForm* frm, float left, float top, float right, float bottom, char *name){
BRect pnlRect(left, top, right, bottom);
return frm->Canvas()->AddPanel( pnlRect, name );
}
MPanel* MForm_AddMPanel_int32(MForm* frm, int32 left, int32 top, int32 right, int32 bottom, char *name){
BRect pnlRect(left, top, right, bottom);
return frm->Canvas()->AddPanel( pnlRect, name );
}
///
void MForm_AddPopUpMenu(MForm *frm, MPopUpMenu *mni){
frm->Lock();
frm->Canvas()->setPopUpMenu(mni);
frm->Unlock();
}
MPopUpMenu* MPopUpMenu_Create(const char *name){
return new MPopUpMenu(name);
}
void MPopUpMenu_AddItem(MPopUpMenu *mnu, MMenuItem *itm){
mnu->AddItem(dynamic_cast<BMenuItem*>(itm));
}
MMenuItem* MMenuItem_Create(const char *name)
{
return new MMenuItem(name);
}
void MMenuItem_AttachMenuClickDispatcher(MMenuItem *mni, base_Message msg)
{
mni->AttachMenuClickDispatcher(msg);
}
///
BMenuBar* BMenuBar_Create(MForm* frm, const char *name)
{
//BRect frame;
//frame.Set(0, MENU_BAR_HEIGHT, frm->Bounds().right, frm->Bounds().bottom + MENU_BAR_HEIGHT);
BRect menuBarRect;
menuBarRect.Set(0.0, 0.0, 32000.0, MENU_BAR_HEIGHT);
BMenuBar *mb = new BMenuBar(menuBarRect, "mainmenubar");
frm->Lock();
frm->ResizeBy(0.0, MENU_BAR_HEIGHT);
frm->Canvas()->AddChild(mb);
frm->Unlock();
return mb;
}
void BMenuBar_AddItem(BMenuBar *mnu, BMenu *itm)
{
mnu->AddItem(itm);
}
BMenu* BMenu_Create(const char *name)
{
return new BMenu(name);
}
void BMenu_AddItem(BMenu *mnu, MMenuItem *itm)
{
mnu->AddItem(itm);
}
/////////////////////////////////////////
//utility
uint32 _BASE_MESSAGE = 0;
uint32 GetNextMessage(void){
if (_BASE_MESSAGE == 0){
_BASE_MESSAGE = GetBaseMessage();
}
return _BASE_MESSAGE++;
}
uint32 GetBaseMessage(void){
return 'bgui';
}
void GenericAlert(const char *message){
BAlert *alert;
alert = new BAlert("Info", message, "OK");
alert->Go();
}
/////////////////////////////////////////
//Test the API
int test(void)
{
return 33;
}
//Private Local var for test
CTest* FTest;
//Init the test class
CTest* CTest_Create(void){
FTest = new CTest();
return FTest;
}
//GetValue
int CTest_GetValue(CTest* ptr){
int ReturnValue;
ReturnValue = ptr->GetValue();
return ReturnValue;
}
//SetValue
void CTest_SetValue(CTest* ptr, int val){
ptr->SetValue(val);
}
//Destroy the variable
void CTest_Free(CTest* ptr){
delete &ptr;
}

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#ifndef BEGUIAPI_H
#define BEGUIAPI_H
#include <Application.h>
#include <Window.h>
#include <View.h>
#include <Control.h>
#include <Button.h>
#include <TextControl.h>
#include <ScrollView.h>
#include <Rect.h>
#include <String.h>
#include <Message.h>
#include <Alert.h>
#include <Menu.h>
#include <MenuItem.h>
#include <PopUpMenu.h>
#include <MenuBar.h>
#include "MList.h"
#include "BeGuiClasses.h"
////////////////////////////////////////////////////////////////////
typedef void (*base_Message)(void* sender, uint32 msg); //callback event
typedef void (*mouseMoved_Message)(void* sender, float x, float y, uint32 code, uint32 msg);
typedef void (*mouseAction_Message)(void* sender, float x, float y);
typedef void (*keyAction_Message)(void* sender, const char *bytes, int32 numBytes);
typedef void (*drawAction_Message)(void* sender, float left, float top, float right, float bottom);
//Exports...
#ifdef __cplusplus
extern "C" {
#endif
int test(void);
CTest* CTest_Create(void);
int CTest_GetValue(CTest* ptr);
void CTest_Free(CTest* ptr);
void CTest_SetValue(CTest* ptr, int val);
//application
MApplication* MApplication_Create(void);
void MApplication_Free(MApplication *app);
void MApplication_Run(MApplication *app);
MForm* MApplication_GetMainForm(MApplication *app);
MForm* MApplication_AddForm(MApplication *app, float left, float top, float right, float bottom, char *name, char *caption);
//eric 27/03/2002
MForm* MApplication_AddForm_int32(MApplication *app, int32 left, int32 top, int32 right, int32 bottom, char *name, char *caption);
//form
void MForm_AddChild(MForm *form, BControl* ctrl);
void MForm_AttachMouseMovedDispatcher(MForm *form, mouseMoved_Message msg);
void MForm_AttachMouseDownDispatcher(MForm *form, mouseAction_Message msg);
void MForm_AttachMouseUpDispatcher(MForm *form, mouseAction_Message msg);
void MForm_AttachKeyDownDispatcher(MForm *form, keyAction_Message msg);
void MForm_AttachKeyUpDispatcher(MForm *form, keyAction_Message msg);
void MForm_AttachDrawDispatcher(MForm *form, drawAction_Message msg);
void MForm_Show(MForm *frm);
void MForm_Hide(MForm *frm);
void MForm_AddPopUpMenu(MForm *frm, MPopUpMenu *mni);
//button
MButton* MButton_Create(float left, float top, float right, float bottom, char *caption);
MButton* MButton_Create_int32(int32 left, int32 top, int32 right, int32 bottom, char *caption);
void MButton_AttachClickDispatcher(MButton *btn, base_Message msg);
char* MButton_getCaption(MButton *btn);
void MButton_setCaption(MButton *btn, char* caption);
void MButton_AttachMouseMovedDispatcher(MButton *btn, mouseMoved_Message msg);
void MButton_AttachMouseDownDispatcher(MButton *btn, mouseAction_Message msg);
void MButton_AttachMouseUpDispatcher(MButton *btn, mouseAction_Message msg);
void MButton_AttachKeyDownDispatcher(MButton *btn, keyAction_Message msg);
void MButton_AttachKeyUpDispatcher(MButton *btn, keyAction_Message msg);
void MButton_AttachDrawDispatcher(MButton *btn, drawAction_Message msg);
//edit
MEdit* MForm_AddMEdit(MForm *form, float left, float top, float right, float bottom, char *caption);
MEdit* MForm_AddMEdit_int32(MForm *form, int32 left, int32 top, int32 right, int32 bottom, char *caption);
char* MEdit_getText(MEdit* edt);
void MEdit_setText(MEdit* edt, char* text);
void MEdit_AttachClickDispatcher(MEdit *edt, base_Message msg);
void MEdit_AttachMouseMovedDispatcher(MEdit *edt, mouseMoved_Message msg);
void MEdit_AttachMouseDownDispatcher(MEdit *edt, mouseAction_Message msg);
void MEdit_AttachMouseUpDispatcher(MEdit *edt, mouseAction_Message msg);
void MEdit_AttachKeyDownDispatcher(MEdit *edt, keyAction_Message msg);
void MEdit_AttachKeyUpDispatcher(MEdit *edt, keyAction_Message msg);
void MEdit_AttachDrawDispatcher(MEdit *edt, drawAction_Message msg);
//memo
MMemo* MForm_AddMMemo(MForm *form, float left, float top, float right, float bottom, char *caption);
MMemo* MForm_AddMMemo_int32(MForm *form, int32 left, int32 top, int32 right, int32 bottom, char *caption);
void MMemo_AttachMouseMovedDispatcher(MMemo *memo, mouseMoved_Message msg);
void MMemo_AttachMouseDownDispatcher(MMemo *memo, mouseAction_Message msg);
void MMemo_AttachMouseUpDispatcher(MMemo *memo, mouseAction_Message msg);
void MMemo_AttachKeyDownDispatcher(MMemo *memo, keyAction_Message msg);
void MMemo_AttachKeyUpDispatcher(MMemo *memo, keyAction_Message msg);
void MMemo_AttachDrawDispatcher(MMemo *memo, drawAction_Message msg);
//panel
MPanel* MForm_AddMPanel(MForm* frm, float left, float top, float right, float bottom, char *name);
MPanel* MForm_AddMPanel_int32(MForm* frm, int32 left, int32 top, int32 right, int32 bottom, char *name);
//popupmenu
MPopUpMenu* MPopUpMenu_Create(const char *name);
void MPopUpMenu_AddItem(MPopUpMenu *mnu, MMenuItem *itm);
//menuitem
MMenuItem* MMenuItem_Create(const char *name);
void MMenuItem_AttachMenuClickDispatcher(MMenuItem *mni, base_Message msg);
//menubar
BMenuBar* BMenuBar_Create(MForm* frm, const char *name);
void BMenuBar_AddItem(BMenuBar *mnu, BMenu *itm);
//BMenu
BMenu* BMenu_Create(const char *name);
void BMenu_AddItem(BMenu *mnu, MMenuItem *itm);
//checkbox
MCheckBox* MCheckBox_Create(float left, float top, float right, float bottom, char *caption);
MCheckBox* MCheckBox_Create_int32(int32 left, int32 top, int32 right, int32 bottom, char *caption);
MCheckBox* MForm_AddMCheckBox(MForm* frm, float left, float top, float right, float bottom, char *name);
char* MCheckBox_getCaption(MCheckBox *cbx);
void MCheckBox_setCaption(MCheckBox *cbx, char* caption);
void MCheckBox_AttachMouseMovedDispatcher(MCheckBox *cbx, mouseMoved_Message msg);
void MCheckBox_AttachMouseDownDispatcher(MCheckBox *cbx, mouseAction_Message msg);
void MCheckBox_AttachMouseUpDispatcher(MCheckBox *cbx, mouseAction_Message msg);
void MCheckBox_AttachKeyDownDispatcher(MCheckBox *cbx, keyAction_Message msg);
void MCheckBox_AttachKeyUpDispatcher(MCheckBox *cbx, keyAction_Message msg);
void MCheckBox_AttachDrawDispatcher(MCheckBox *cbx, drawAction_Message msg);
bool MCheckBox_Checked(MCheckBox *cbx);
//needed??
uint32 GetBaseMessage(void);
uint32 GetNextMessage(void);
void GenericAlert(const char *message);
#ifdef __cplusplus
}
#endif
#endif

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#ifndef BEGUICLASSES_H
#define BEGUICLASSES_H
#include <Application.h>
#include <Window.h>
#include <View.h>
#include <Control.h>
#include <Button.h>
#include <TextControl.h>
#include <ScrollView.h>
#include <Rect.h>
#include <String.h>
#include <Message.h>
#include <Alert.h>
#include <MenuItem.h>
#include <PopUpMenu.h>
#include <Menu.h>
#include <CheckBox.h>
#include "MList.h"
////////////////////////////////////////////////////////////////////
enum MCloseAction {caNone=0, caHide, caFree};
typedef void (*base_Message)(void* sender, uint32 msg); //callback event
typedef void (*genericEvent_Message)(void* sender);
typedef void (*mouseMoved_Message)(void* sender, float x, float y, uint32 code, uint32 msg);
typedef void (*mouseAction_Message)(void* sender, float x, float y);
typedef void (*keyAction_Message)(void* sender, const char *bytes, int32 numBytes);
typedef void (*drawAction_Message)(void* sender, float left, float top, float right, float bottom);
typedef void (*closeAction_Message)(void* sender, MCloseAction &closeAction);
typedef void (*closeQueryAction_Message)(void* sender, bool &canClose);
//Classes...
class CTest {
private:
int FValue;
public:
CTest(void);
int GetValue(void);
void SetValue(int);
};
///////////////////////////////////////////////
class MGUIListItem : public MListItem {
public:
MGUIListItem(BString name, void *item);
virtual BString getName(void);
virtual void setName(BString name);
private:
BString fName;
};
// GUI Item store....
class MGUIList : public MList {
public:
MGUIList() : MList(){ /*nothing*/ };
virtual MGUIListItem* GetItem(int32 index);
};
///////////////////////////////////////////////
class MPropertyPlugin{
protected:
BArchivable *FOwner;
uint32 FTag;
public:
MPropertyPlugin(BArchivable *AOwner);
MPropertyPlugin();
virtual ~MPropertyPlugin();
virtual void setTag(uint32 ATag);
virtual uint32 getTag(void);
virtual BArchivable* getOwner(void);
virtual void setOwner(BArchivable *AOwner);
};
class MPopUpMenu; //forward
class MMenuPropertyPlugin: public MPropertyPlugin{
protected:
MPopUpMenu *fPopUpMenu;
public:
MMenuPropertyPlugin(BArchivable *AOwner);
virtual ~MMenuPropertyPlugin();
virtual void setPopUpMenu(MPopUpMenu *menu);
virtual MPopUpMenu* getPopUpMenu(void);
};
///////////////////////////////////////////////
class MEventPlugin{
protected:
genericEvent_Message fOnCreate;
genericEvent_Message fOnDestroy;
public:
MEventPlugin();
virtual ~MEventPlugin();
//event stuff: Dispatchers
virtual void AttachCreateDispatcher(genericEvent_Message value);
virtual void AttachDestroyDispatcher(genericEvent_Message value);
//event stuff: Events
virtual void DoCreate(BControl *self);
virtual void DoDestroy(BControl *self);
};
class MMenuItem; //forward
class MMenuEventPlugin{
protected:
base_Message fOnMenuClick;
public:
MMenuEventPlugin();
virtual ~MMenuEventPlugin();
//
virtual void DoMenuClick(MMenuItem *self);
//
virtual void AttachMenuClickDispatcher(base_Message value);
};
class MBasicEventPlugin: public MEventPlugin{
protected:
base_Message fOnClick;
base_Message fOnChange;
public:
MBasicEventPlugin();
virtual ~MBasicEventPlugin();
//
virtual void DoClick(BControl *self);
virtual void DoChange(BControl *self);
//
virtual void AttachClickDispatcher(base_Message value);
virtual void AttachChangeDispatcher(base_Message value);
};
class MControlEventPlugin: public MBasicEventPlugin{
protected:
mouseMoved_Message fOnMouseMove;
mouseAction_Message fOnMouseUp;
mouseAction_Message fOnMouseDown;
keyAction_Message fOnKeyUp;
keyAction_Message fOnKeyDown;
keyAction_Message fOnKeyPress;
drawAction_Message fOnDraw;
public:
MControlEventPlugin();
virtual ~MControlEventPlugin();
//event stuff: Dispatchers
virtual void AttachMouseDownDispatcher(mouseAction_Message value);
virtual void AttachMouseUpDispatcher(mouseAction_Message value);
virtual void AttachMouseMovedDispatcher(mouseMoved_Message value);
virtual void AttachKeyDownDispatcher(keyAction_Message value);
virtual void AttachKeyUpDispatcher(keyAction_Message value);
virtual void AttachKeyPressDispatcher(keyAction_Message value);
virtual void AttachDrawDispatcher(drawAction_Message value);
//event stuff: Events
virtual void DoKeyPress(BControl *self, const char *bytes, int32 numBytes);
};
class MFormEventPlugin: public MEventPlugin{
protected:
closeAction_Message fOnClose;
public:
MFormEventPlugin();
virtual ~MFormEventPlugin();
virtual void AttachCloseDispatcher(closeAction_Message value);
virtual void DoClose(BView *self, MCloseAction &closeAction);
};
///////////////////////////////////////////////
class MMemo : public BScrollView,
public MControlEventPlugin,
public MPropertyPlugin{
private:
BTextView* fTextArea;
public:
MMemo(char *name);
MMemo(BRect frame, char *name);
BTextView* getTextView(void);
virtual void AttachedToWindow();
//event stuff: Events
virtual void KeyDown(const char *bytes, int32 numBytes);
virtual void KeyUp(const char *bytes, int32 numBytes);
virtual void MouseDown(BPoint pt);
virtual void MouseUp(BPoint pt);
virtual void MouseMoved(BPoint pt, uint32 code, const BMessage *msg);
virtual void Draw(BRect updateArea);
};
class MEdit : public BTextControl,
public MControlEventPlugin,
public MPropertyPlugin{
public:
MEdit(char *name);
MEdit(BRect frame, char *name);
virtual ~MEdit();
//event stuff: Events
virtual void KeyDown(const char *bytes, int32 numBytes);
virtual void KeyUp(const char *bytes, int32 numBytes);
virtual void MouseDown(BPoint pt);
virtual void MouseUp(BPoint pt);
virtual void MouseMoved(BPoint pt, uint32 code, const BMessage *msg);
virtual void Draw(BRect updateArea);
};
class MButton : public BButton,
public MControlEventPlugin,
public MPropertyPlugin{
private:
uint32 fMessage;
public:
MButton(char *name);
MButton(BRect frame, char *name);
virtual ~MButton();
//event stuff: Events
virtual void KeyDown(const char *bytes, int32 numBytes);
virtual void KeyUp(const char *bytes, int32 numBytes);
virtual void MouseDown(BPoint pt);
virtual void MouseUp(BPoint pt);
virtual void MouseMoved(BPoint pt, uint32 code, const BMessage *msg);
virtual void Draw(BRect updateArea);
};
class MCheckBox : public BCheckBox,
public MControlEventPlugin,
public MPropertyPlugin{
public:
MCheckBox(BRect frame, char *name);
virtual ~MCheckBox();
virtual void KeyDown(const char *bytes, int32 numBytes);
virtual void KeyUp(const char *bytes, int32 numBytes);
virtual void MouseDown(BPoint pt);
virtual void MouseUp(BPoint pt);
virtual void MouseMoved(BPoint pt, uint32 code, const BMessage *msg);
virtual void Draw(BRect updateArea);
virtual bool Checked(void);
};
///////////////////////////////////////////////
class MMenuItem: public BMenuItem,
public MMenuEventPlugin{
public:
MMenuItem(const char *label);
virtual ~MMenuItem();
};
class MPopUpMenu: public BPopUpMenu{
public:
MPopUpMenu(const char *name);
virtual ~MPopUpMenu(){};
};
///////////////////////////////////////////////
class MPanel; //forward
class MComboBox;
class MCanvas : public BView,
public MControlEventPlugin,
public MMenuPropertyPlugin{
public:
MCanvas(BRect ClientArea, char *name);
virtual ~MCanvas();
virtual void AttachedToWindow();
virtual MEdit* AddEdit(BRect ClientArea, char *name);
virtual MMemo* AddMemo(BRect ClientArea, char *name);
virtual MPanel* AddPanel(BRect ClientArea, char *name);
virtual MCheckBox* AddCheckBox(BRect ClientArea, char *name);
//event stuff: Events
virtual void KeyDown(const char *bytes, int32 numBytes);
virtual void KeyUp(const char *bytes, int32 numBytes);
virtual void MouseDown(BPoint pt);
virtual void MouseUp(BPoint pt);
virtual void MouseMoved(BPoint pt, uint32 code, const BMessage *msg);
virtual void Draw(BRect updateArea);
};
class MPanel : public MCanvas{
public:
MPanel(BRect ClientArea, char *name);
virtual void Draw(BRect updateArea);
};
class MForm : public BWindow,
public MFormEventPlugin{
protected:
BRect fClientArea;
MCanvas *fCanvas;
MCloseAction fCloseAction;
private:
void UpdateBounds(void);
public:
MForm(BRect ClientArea);
virtual ~MForm();
virtual bool QuitRequested();
virtual float getWidth(void);
virtual float getHeight(void);
virtual void setWidth(float w);
virtual void setHeight(float h);
virtual float getLeft(void);
virtual float getTop(void);
virtual float getBottom(void);
virtual float getRight(void);
virtual MCanvas* Canvas(void);
virtual void MessageReceived(BMessage *message);
virtual MCloseAction getCloseAction(void);
virtual void setCloseAction(MCloseAction ca);
};
class MApplication : public BApplication,
public MEventPlugin{
protected:
MForm *fMainForm, *fecker;
MGUIList *fForms;
bool fTerminating;
public:
MApplication();
MApplication(MForm* mainForm);
virtual ~MApplication();
virtual void Terminate(void);
virtual MForm* AddForm(BRect ClientArea, BString name, bool showForm = false);
virtual MForm* GetMainForm(void){ return fMainForm; };
virtual bool Terminating(void){ return fTerminating; };
virtual void setTerminating(bool Value){ fTerminating = Value; };
};
#endif

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/*
$Header: /home/haiku/befpc/begui/begui/libbegui/BeTestApp.cpp,v 1.1.1.1 2002-03-31 10:36:21 memson Exp $
$Revision: 1.1.1.1 $
$Log: not supported by cvs2svn $
Revision 1.15 2002/03/26 13:28:51 memson
added in combobox support - flawed at the moment.
Revision 1.14 2002/03/14 22:31:41 memson
Got the Menubar/menu/menuitem and popupmenu/menuitem both working... Had a
bit of a slack night, so didn't really do much else.
Revision 1.13 2002/03/14 00:12:38 memson
Revised the event and property class hierarchies... hopefully makes more
sense.
Started to add in the Menu functionality. PopUpMenu is done and 'tested',
but the BMenuBar/BMenu (mainmenu) stuff is there but untested.
Added in an OnCreate and OnDestroy event to the events, plust a wierd
offshoot class to handle the menuitem click.
Revision 1.12 2002/03/12 23:12:37 memson
hashed out some details - stopped child windows from screwing up app, and
also added the close action to form and terminating functionality to the app.
Revision 1.11 2002/03/12 18:39:16 memson
Revision 1.10 2002/03/11 23:22:11 memson
Revision 1.9 2002/02/19 17:49:54 memson
Added half arsed support for multiple windows - not working quite right yet,
but at least they seem to 'work' in so much as they don't wipe the app out.
The secondary forms Canvas is screwed up a little.. that is a priority I
guess.
Revision 1.8 2002/02/14 23:39:53 memson
I've now added most of the events to the MButton, MCanvas, MMemo and MEdit..
started a MPanel component. Again, the MCanvas is *not* tread safe!!!
This means the calling thread must create it.
NB. Before I add much more functionality, I'm going to look at other GUI
libs to see if there are any controls worth borrowing.
Next control will probably be a MLabel followed by a MMenuBar and MMenuItem.
MForm will own a MMenuBar.
Revision 1.7 2002/02/14 20:33:19 memson
Got the MButton OnClick, OnMouseDown/Up, OnKeyDown/Up and OnMouseMoved
events working. Started to add the required code to the rest of the classes
(should be a cut/paste job).
Revision 1.6 2002/02/14 14:00:16 memson
fiddled a bit.. nothing major.
Revision 1.5 2002/02/13 23:26:25 memson
Got the MMemo working.
Got the MEdit working, including OnClick event signal
Got the MButton working with a signal
Added a few get/set accessor routined for captions/text.
Revision 1.4 2002/02/13 00:02:02 memson
Got the MTextControl basic functionality - annoying fact is that a text
control has to be added inside the thread that will display it!!!!
Revision 1.3 2002/02/11 23:26:44 memson
Revision 1.2 2002/01/17 20:32:54 memson
*/
#include "BeGuiAPI.h"
#include <stdio.h>
void *frm2 = 0; //need to add a 'parent' property?? Does BeAPI have equiv?
/* button callback */
void callback(void* Sender, uint32 msg){
if (msg == 'clik')
if (Sender) {
GenericAlert(MButton_getCaption((MButton*)Sender));
MButton_setCaption((MButton*)Sender, "X");
}
}
/* edit callback */
void callback2(void* Sender, uint32 msg){
if (msg == 'clik')
if (Sender) {
GenericAlert( MEdit_getText( (MEdit*)Sender ) );
}
}
void menuClick(void* Sender, uint32 msg){
if (msg == 'clik')
GenericAlert( "Menu click" );
}
/* test mousemove */
void mousemoved(void* Sender, float x, float y, uint32 code, uint32 msg){
printf("mousemoved - x: %f, y: %f, code: %u\n", x, y, code);
}
/* test mousedown */
void mousedown(void* Sender, float x, float y){
printf("mousedown - x: %f, y: %f\n", x, y);
}
/* test mouseup */
void mouseup(void* Sender, float x, float y){
printf("mouseup - x: %f, y: %f\n", x, y);
}
/* test button click */
void doclick(void* Sender, uint32 msg){
if (msg == 'clik')
if (Sender) {
printf("%s clicked\n", MButton_getCaption((MButton*)Sender));
}
if (frm2 != NULL){
MForm_Show((MForm*)frm2);
}
//dynamic_cast<MApplication*>(be_app)->Terminate();
}
/* test form click */
void doformclick(void* Sender, float x, float y){
printf("mousedown - x: %f, y: %f\n", x, y);
}
int main(void){
/* variables */
void *app;
void *frm;
void *btn, *btn2;
void *edt, *edt2;
void *pnl;
void *mni, *mni2, *mnu;
void *pm, *mb;
void *cbx;
void *btncbx;
/* must create application first!! */
app = MApplication_Create();
/* application automatically creates main form
so call this to get a reference to it.. */
frm = MApplication_GetMainForm((MApplication*)app);
MForm_AttachMouseDownDispatcher((MForm*)frm, doformclick);
/* create a second hidded form */
frm2 = MApplication_AddForm((MApplication*)app, 100, 100, 100, 100, "testfrm", "testfrm");
//MForm_Show((MForm*)frm2);
/* create 2 buttons */
btn = MButton_Create(5, 25, 30, 20, "test");
btn2 = MButton_Create(5, 50, 30, 30, "test2");
cbx = MForm_AddMCheckBox((MForm*)frm, 20, 20, 100, 50, "test cbx");
/* add buttons to main form */
MForm_AddChild((MForm*)frm, (BControl*)btn);
MForm_AddChild((MForm*)frm, (BControl*)btn2);
//MForm_AddChild((MForm*)frm, (BControl*)cbx);
pm = MPopUpMenu_Create("testmenu");
mni = MMenuItem_Create("Test Item");
MMenuItem_AttachMenuClickDispatcher((MMenuItem*)mni, menuClick);
MPopUpMenu_AddItem((MPopUpMenu*)pm, (MMenuItem*)mni);
MForm_AddPopUpMenu((MForm*)frm, (MPopUpMenu*)pm);
mb = BMenuBar_Create((MForm*)frm, "testmenubar");
mni2 = MMenuItem_Create("Test mb item");
MMenuItem_AttachMenuClickDispatcher((MMenuItem*)mni2, menuClick);
mnu = BMenu_Create("Form");
BMenu_AddItem((BMenu*)mnu, (MMenuItem*)mni2);
BMenuBar_AddItem((BMenuBar*)mb, (BMenu*)mnu);
/* set the button event callback routines */
MButton_AttachClickDispatcher((MButton*)btn, callback);
MButton_AttachClickDispatcher((MButton*)btn2, doclick);
MButton_AttachMouseMovedDispatcher((MButton*)btn, mousemoved);
MButton_AttachMouseUpDispatcher((MButton*)btn2, mouseup);
MButton_AttachMouseDownDispatcher((MButton*)btn2, mousedown);
/* add an edit - must be done in thread of main form */
edt2 = MForm_AddMEdit((MForm*)frm, 30, 50, 100, 50, "test4");
/* set the edit event callback routines */
MEdit_AttachClickDispatcher((MEdit*)edt2, callback2);
/* create a memo - like edit, must be done in main form's thread */
edt = MForm_AddMMemo((MForm*)frm, 30, 100, 150, 150, "test5");
/* create a panel */
//pnl = MForm_AddMPanel((MForm*)frm, 250, 200, 400, 400, "panel1");
//MForm_Hide((MForm*)frm);
//MForm_Show((MForm*)frm);
/* start things rolling */
MApplication_Run((MApplication*)app);
/* clean up after execution */
MApplication_Free((MApplication*)app);
}

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/*
$Header: /home/haiku/befpc/begui/begui/libbegui/MList.cpp,v 1.1.1.1 2002-03-31 10:36:25 memson Exp $
$Revision: 1.1.1.1 $
$Log: not supported by cvs2svn $
Revision 1.7 2002/03/12 18:39:17 memson
Revision 1.8 2002/03/11 23:22:11 memson
Revision 1.6 2002/02/14 23:39:53 memson
I've now added most of the events to the MButton, MCanvas, MMemo and MEdit..
started a MPanel component. Again, the MCanvas is *not* tread safe!!!
This means the calling thread must create it.
NB. Before I add much more functionality, I'm going to look at other GUI
libs to see if there are any controls worth borrowing.
Next control will probably be a MLabel followed by a MMenuBar and MMenuItem.
MForm will own a MMenuBar.
Revision 1.5 2002/02/14 14:00:16 memson
fiddled a bit.. nothing major.
Revision 1.4 2002/02/13 23:26:25 memson
Got the MMemo working.
Got the MEdit working, including OnClick event signal
Got the MButton working with a signal
Added a few get/set accessor routined for captions/text.
Revision 1.3 2002/02/11 23:26:44 memson
Revision 1.2 2002/01/17 20:32:54 memson
*/
#include "MList.h"
bool MList::AddItem(MListItem* item){
return BList::AddItem((void*)item);
}
MListItem* MList::GetItem(int32 index){
return (MListItem*)BList::ItemAt(index);
}
MListItem::MListItem(void *item){
fItem = item;
}
MListItem::~MListItem(){
fItem = NULL;
}
void* MListItem::getItem(void){
return fItem;
}
void MListItem::setItem(void *item){
if (fItem) {
fItem = NULL;
}
fItem = item;
}

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/*
$Header: /home/haiku/befpc/begui/begui/libbegui/MList.h,v 1.1.1.1 2002-03-31 10:36:25 memson Exp $
$Revision: 1.1.1.1 $
$Log: not supported by cvs2svn $
Revision 1.8 2002/03/12 18:39:17 memson
Revision 1.7 2002/03/11 23:22:11 memson
Revision 1.6 2002/02/14 23:39:53 memson
I've now added most of the events to the MButton, MCanvas, MMemo and MEdit..
started a MPanel component. Again, the MCanvas is *not* tread safe!!!
This means the calling thread must create it.
NB. Before I add much more functionality, I'm going to look at other GUI
libs to see if there are any controls worth borrowing.
Next control will probably be a MLabel followed by a MMenuBar and MMenuItem.
MForm will own a MMenuBar.
Revision 1.5 2002/02/14 14:00:17 memson
fiddled a bit.. nothing major.
Revision 1.4 2002/02/13 23:26:25 memson
Got the MMemo working.
Got the MEdit working, including OnClick event signal
Got the MButton working with a signal
Added a few get/set accessor routined for captions/text.
Revision 1.3 2002/02/11 23:26:44 memson
Revision 1.2 2002/01/17 20:32:54 memson
*/
#ifndef MLIST_H
#define MLIST_H
#include <List.h>
class MListItem {
public:
MListItem(void *item);
virtual ~MListItem();
virtual void* getItem(void);
virtual void setItem(void *item);
private:
void *fItem;
};
class MList: public BList {
public:
MList(): BList(20){/*nothing*/};
virtual bool AddItem(MListItem* item);
virtual MListItem* GetItem(int32 index);
};
#endif MLIST_H

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