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befpc/bepascal/bepascal/makefile
2003-05-24 23:44:46 +00:00

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## BeOS Generic Makefile v2.2 ##
## Fill in this file to specify the project being created, and the referenced
## makefile-engine will do all of the hard work for you. This handles both
## Intel and PowerPC builds of the BeOS.
## Application Specific Settings ---------------------------------------------
# specify the name of the binary
NAME= "libbepascal.so"
# specify the type of binary
# APP: Application
# SHARED: Shared library or add-on
# STATIC: Static library archive
# DRIVER: Kernel Driver
TYPE=SHARED
# add support for new Pe and Eddie features
# to fill in generic makefile
#%{
# @src->@
# specify the source files to use
# full paths or paths relative to the makefile can be included
# all files, regardless of directory, will have their object
# files created in the common object directory.
# Note that this means this makefile will not work correctly
# if two source files with the same name (source.c or source.cpp)
# are included from different directories. Also note that spaces
# in folder names do not work well with this makefile.
SRCS= be/bepas_kernel/beobj.cpp \
be/app/Application.cpp \
be/app/Clipboard.cpp \
be/app/Handler.cpp \
be/app/Invoker.cpp \
be/app/Looper.cpp \
be/app/Message.cpp \
be/app/Messenger.cpp \
be/app/Roster.cpp \
be/device/Joystick.cpp \
be/device/SerialPort.cpp \
be/hey/hey.cpp \
be/interface/Alert.cpp \
be/interface/Box.cpp \
be/interface/Button.cpp \
be/interface/CheckBox.cpp \
be/interface/Control.cpp \
be/interface/Font.cpp \
be/interface/ListItem.cpp \
be/interface/ListView.cpp \
be/interface/Menu.cpp \
be/interface/MenuBar.cpp \
be/interface/MenuItem.cpp \
be/interface/OutlineListView.cpp \
be/interface/Point.cpp \
be/interface/Rect.cpp \
be/interface/RadioButton.cpp \
be/interface/ScrollBar.cpp \
be/interface/ScrollView.cpp \
be/interface/StatusBar.cpp \
be/interface/StringView.cpp \
be/interface/TabView.cpp \
be/interface/TextControl.cpp \
be/interface/TextView.cpp \
be/interface/View.cpp \
be/interface/Window.cpp \
be/mail/E-mail.cpp \
be/storage/Volume.cpp \
be/storage/VolumeRoster.cpp \
be/support/Archivable.cpp \
be/support/DataIO.cpp \
be/support/Flattenable.cpp \
be/support/List.cpp \
be/support/String.cpp
# specify the resource files to use
# full path or a relative path to the resource file can be used.
RSRCS=
# @<-src@
#%}
# end support for Pe and Eddie
# specify additional libraries to link against
# there are two acceptable forms of library specifications
# - if your library follows the naming pattern of:
# libXXX.so or libXXX.a you can simply specify XXX
# library: libbe.so entry: be
#
# - if your library does not follow the standard library
# naming scheme you need to specify the path to the library
# and it's name
# library: my_lib.a entry: my_lib.a or path/my_lib.a
LIBS=be device mail
# specify additional paths to directories following the standard
# libXXX.so or libXXX.a naming scheme. You can specify full paths
# or paths relative to the makefile. The paths included may not
# be recursive, so include all of the paths where libraries can
# be found. Directories where source files are found are
# automatically included.
LIBPATHS=
# additional paths to look for system headers
# thes use the form: #include <header>
# source file directories are NOT auto-included here
SYSTEM_INCLUDE_PATHS = be/app \
be/bepas_kernel \
be/interface \
be/support
# additional paths to look for local headers
# thes use the form: #include "header"
# source file directories are automatically included
LOCAL_INCLUDE_PATHS =
# specify the level of optimization that you desire
# NONE, SOME, FULL
OPTIMIZE=NONE
# specify any preprocessor symbols to be defined. The symbols will not
# have their values set automatically; you must supply the value (if any)
# to use. For example, setting DEFINES to "DEBUG=1" will cause the
# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
# would pass "-DDEBUG" on the compiler's command line.
DEFINES=
# specify special warning levels
# if unspecified default warnings will be used
# NONE = supress all warnings
# ALL = enable all warnings
WARNINGS =ALL
# specify whether image symbols will be created
# so that stack crawls in the debugger are meaningful
# if TRUE symbols will be created
SYMBOLS =
# specify debug settings
# if TRUE will allow application to be run from a source-level
# debugger. Note that this will disable all optimzation.
DEBUGGER =
# specify additional compiler flags for all files
COMPILER_FLAGS =
# specify additional linker flags
LINKER_FLAGS =
# specify the version of this particular item
# (for example, -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL")
# This may also be specified in a resource.
APP_VERSION =
# (for TYPE == DRIVER only) Specify desired location of driver in the /dev
# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
# instruct the driverinstall rule to place a symlink to your driver's binary in
# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
# /dev/video/usb when loaded. Default is "misc".
DRIVER_PATH =
## include the makefile-engine
include $(BUILDHOME)/etc/makefile-engine