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befpc/bepascal/bepascal/be/interface/TabView.cpp

1181 lines
30 KiB
C++

/* BePascal - A pascal wrapper around the BeOS API
Copyright (C) 2002 Olivier Coursiere
Eric Jourde
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _TABVIEW_CPP_
#define _TABVIEW_CPP_
/***********************************************************************
* AUTHOR: nobody <baron>
* FILE: TabView.cpp
* DATE: Wed Feb 12 20:21:37 2003
* DESCR:
***********************************************************************/
#include "TabView.h"
#include <view.h>
#include <beobj.h>
typedef void (*BTabView_AddTab_hook) (TPasObject PasObject, TCPlusObject target, TCPlusObject tab);
typedef void (*BTabView_Draw_hook) (TPasObject PasObject, TCPlusObject updateRect);
typedef void (*BTabView_DrawBox_hook) (TPasObject PasObject, TCPlusObject selfTabRect);
typedef BRect (*BTabView_DrawTabs_hook) (TPasObject PasObject);
typedef void (*BTabView_MakeFocus_hook) (TPasObject PasObject, bool focused);
typedef BTab * (*BTabView_RemoveTab_hook) (TPasObject PasObject, int32 tab_index);
typedef void (*BTabView_Select_hook) (TPasObject PasObject, int32 tab);
typedef void (*BTabView_SetFocusTab_hook) (TPasObject PasObject, int32 tab, bool focused);
typedef void (*BTabView_SetTabHeight_hook) (TPasObject PasObject, float height);
typedef void (*BTabView_SetTabWidth_hook) (TPasObject PasObject, button_width width);
typedef BTab * (*BTabView_TabAt_hook) (TPasObject PasObject, int32 tab_index);
typedef BRect (*BTabView_TabFrame_hook) (TPasObject PasObject, int32 tab_index);
#if defined(__cplusplus)
extern "C" {
#endif
BTabView_AddTab_hook TabView_AddTab_hook;
BTabView_Draw_hook TabView_Draw_hook;
BTabView_DrawBox_hook TabView_DrawBox_hook;
BTabView_DrawTabs_hook TabView_DrawTabs_hook;
BTabView_MakeFocus_hook TabView_MakeFocus_hook;
BTabView_RemoveTab_hook TabView_RemoveTab_hook;
BTabView_Select_hook TabView_Select_hook;
BTabView_SetFocusTab_hook TabView_SetFocusTab_hook;
BTabView_SetTabHeight_hook TabView_SetTabHeight_hook;
BTabView_SetTabWidth_hook TabView_SetTabWidth_hook;
BTabView_TabAt_hook TabView_TabAt_hook;
BTabView_TabFrame_hook TabView_TabFrame_hook;
#if defined(__cplusplus)
}
#endif
class BPTab :public BTab , virtual public BPasObject {
public:
BPTab(TPasObject PasObject,BView* contents=NULL);
BPTab(TPasObject PasObject,BMessage* data);
virtual void DrawLabel(BView* owner, BRect tabFrame);
virtual void DrawTab(BView* owner, BRect tabFrame, tab_position,bool full=true);
};
BPTab::BPTab(TPasObject PasObject,BView* contents=NULL)
:BTab(contents),
BPasObject(PasObject)
{
}
BPTab::BPTab(TPasObject PasObject,BMessage* data)
:BTab(data),
BPasObject(PasObject)
{
}
void BPTab::DrawLabel(BView* owner, BRect tabFrame)
{
BTab::DrawLabel(owner, tabFrame);
}
void BPTab::DrawTab(BView* owner, BRect tabFrame, tab_position value, bool full)
{
BTab::DrawTab(owner, tabFrame, value, full);
}
class BPTabView : public BTabView, virtual public BPView {
public:
BPTabView(TPasObject PasObject,BRect frame, const char *name,
button_width width=B_WIDTH_AS_USUAL,
uint32 resizingMode = B_FOLLOW_ALL,
uint32 flags = B_FULL_UPDATE_ON_RESIZE |
B_WILL_DRAW | B_NAVIGABLE_JUMP |
B_FRAME_EVENTS | B_NAVIGABLE);
BPTabView(TPasObject PasObject,BMessage*);
static BArchivable* Instantiate(BMessage*);
//virtual status_t Archive(BMessage*, bool deep=true) const;
//virtual status_t Perform(perform_code d, void *arg);
virtual void WindowActivated(bool state);
virtual void AttachedToWindow();
virtual void AllAttached();
virtual void AllDetached();
virtual void DetachedFromWindow();
virtual void MessageReceived(BMessage *msg);
virtual void FrameResized(float w,float h);
virtual void KeyDown(const char * bytes, int32 n);
virtual void MouseDown(BPoint point);
virtual void MouseUp(BPoint point);
virtual void MouseMoved(BPoint pt, uint32 code, const BMessage *msg);
virtual void Pulse();
/* int32 FocusTab() const;
virtual void BPTabView::AddTab(BView *target, BTab *tab);
virtual void Draw(BRect updateRect);
virtual void DrawBox(BRect selfTabRect);
virtual BRect DrawTabs(void);
virtual void MakeFocus(bool focused);
virtual BTab * RemoveTab(int32 tab_index);
virtual void Select(int32 tab);
virtual void SetFocusTab(int32 tab, bool focused);
virtual void SetTabHeight(float height);
virtual void SetTabWidth(button_width width);
virtual BTab * TabAt(int32 tab_index);
virtual BRect TabFrame(int32 tab_index);
*/
/*----- Private or reserved -----------------------------------------*/
private:
};
BPTabView::BPTabView(TPasObject PasObject,BRect frame, const char *name,
button_width width=B_WIDTH_AS_USUAL,
uint32 resizingMode = B_FOLLOW_ALL,
uint32 flags = B_FULL_UPDATE_ON_RESIZE |
B_WILL_DRAW | B_NAVIGABLE_JUMP |
B_FRAME_EVENTS | B_NAVIGABLE)
:BTabView(frame, name,
width,
resizingMode,
flags),
BPView(PasObject, frame, name, resizingMode, flags),
BPHandler(PasObject, name),
BPasObject(PasObject)
{
}
BPTabView::BPTabView(TPasObject PasObject, BMessage *data)
:BTabView(data),
BPView(PasObject, data),
BPHandler(PasObject, data),
BPasObject(PasObject)
{
}
/*
void BPTabView::AddTab(BView *target, BTab *tab)
{
BTabView::AddTab(target,tab);
//TabView_AddTab_hook(GetPasObject(), target, tab);
}
void BPTabView::Draw(BRect updateRect)
{
BTabView::Draw(updateRect);
TabView_Draw_hook(GetPasObject(), &updateRect);
}
void BPTabView::DrawBox(BRect selfTabRect)
{
BTabView::DrawBox(selfTabRect);
//TabView_DrawBox_hook(GetPasObject(), &selfTabRect);
}
BRect BPTabView::DrawTabs(void)
{
BTabView::DrawTabs();
return TabView_DrawTabs_hook(GetPasObject());
}
void BPTabView::MakeFocus(bool focused)
{
BTabView::MakeFocus(focused);
TabView_MakeFocus_hook(GetPasObject(), focused);
}
BTab * BPTabView::RemoveTab(int32 tab_index)
{
TabView_RemoveTab_hook(GetPasObject(), tab_index);
return BTabView::RemoveTab(tab_index);
}
void BPTabView::Select(int32 tab)
{
TabView_Select_hook(GetPasObject(), tab);
BTabView::Select(tab);
}
void BPTabView::SetFocusTab(int32 tab, bool focused)
{
TabView_SetFocusTab_hook(GetPasObject(), tab, focused);
}
void BPTabView::SetTabHeight(float height)
{
TabView_SetTabHeight_hook(GetPasObject(), height);
}
void BPTabView::SetTabWidth(button_width width)
{
TabView_SetTabWidth_hook(GetPasObject(), width);
}
BTab * BPTabView::TabAt(int32 tab_index)
{
return TabView_TabAt_hook(GetPasObject(), tab_index);
}
BRect BPTabView::TabFrame(int32 tab_index)
{
return TabView_TabFrame_hook(GetPasObject(), tab_index);
}
*/
void BPTabView::Pulse(void)
{
Pulse_hookCall();
BTabView::Pulse();
}
void BPTabView::MessageReceived(BMessage *message)
{
// MessageReceived_hookCall(message);
BTabView::MessageReceived(message);
}
void BPTabView::AttachedToWindow(void)
{
BTabView::AttachedToWindow();
// AttachedToWindow_hookCall();
}
void BPTabView::AllAttached(void)
{
//AllAttached_hookCall();
BTabView::AllAttached();
}
void BPTabView::AllDetached(void)
{
//AllDetached_hookCall();
BTabView::AllDetached();
}
void BPTabView::WindowActivated(bool active)
{
BTabView::WindowActivated(active);
}
void BPTabView::KeyDown(const char *bytes, int32 numBytes)
{
BTabView::KeyDown(bytes, numBytes);
}
void BPTabView::FrameResized(float width, float height)
{
// FrameResized_hookCall(width, height);
BTabView::FrameResized(width, height);
}
void BPTabView::DetachedFromWindow(void)
{
BTabView::DetachedFromWindow();
}
void BPTabView::MouseDown(BPoint point)
{
BTabView::MouseDown(point);
}
void BPTabView::MouseMoved(BPoint point, uint32 transit, const BMessage *message)
{
BTabView::MouseMoved(point, transit, message);
}
void BPTabView::MouseUp(BPoint point)
{
BTabView::MouseUp(point);
}
#if defined(__cplusplus)
extern "C" {
#endif
/***********************************************************************
* Method: BTab::BTab
* Params: BView *contents
* Effects:
***********************************************************************/
TCPlusObject BTab_Create(TPasObject PasObject, BView *contents)
{
return new BPTab(PasObject, contents);
}
/***********************************************************************
* Method: BTab::~BTab
* Params:
* Effects:
***********************************************************************/
void BTab_Free(BTab *Tab)
{
delete Tab;
}
/***********************************************************************
* Method: BTab::BTab
* Params: BMessage *data
* Effects:
***********************************************************************/
TCPlusObject BTab_Create_1(TPasObject PasObject, BMessage *data)
{
return new BPTab(PasObject, data);
}
/***********************************************************************
* Method: BTab::Instantiate
* Params: BMessage *data
* Returns: BArchivable *
* Effects:
***********************************************************************/
BArchivable *
BTab_Instantiate(BTab *Tab, BMessage *data)
{
return Tab->Instantiate(data);
}
/***********************************************************************
* Method: BTab::Archive
* Params: BMessage *data, bool deep
* Returns: status_t
* Effects:
***********************************************************************/
status_t
BTab_Archive(BTab *Tab, BMessage *data, bool deep)
{
return Tab->Archive(data, deep);
}
/***********************************************************************
* Method: BTab::Perform
* Params: uint32 d, void *arg
* Returns: status_t
* Effects:
***********************************************************************/
status_t
BTab_Perform(BTab *Tab, uint32 d, void *arg)
{
return Tab->Perform(d, arg);
}
/***********************************************************************
* Method: BTab::Label
* Params:
* Returns: const char *
* Effects:
***********************************************************************/
const char *
BTab_Label(BTab *Tab)
{
return Tab->Label();
}
/***********************************************************************
* Method: BTab::SetLabel
* Params: const char *label
* Returns: void
* Effects:
***********************************************************************/
void
BTab_SetLabel(BTab *Tab, const char *label)
{
Tab->SetLabel(label);
}
/***********************************************************************
* Method: BTab::IsSelected
* Params:
* Returns: bool
* Effects:
***********************************************************************/
bool
BTab_IsSelected(BTab *Tab)
{
return Tab->IsSelected();
}
/***********************************************************************
* Method: BTab::Select
* Params: BView *owner
* Returns: void
* Effects:
***********************************************************************/
void
BTab_Select(BTab *Tab, BView *owner)
{
Tab->Select(owner);
}
/***********************************************************************
* Method: BTab::Deselect
* Params:
* Returns: void
* Effects:
***********************************************************************/
void
BTab_Deselect(BTab *Tab)
{
Tab->Deselect();
}
/***********************************************************************
* Method: BTab::SetEnabled
* Params: bool on
* Returns: void
* Effects:
***********************************************************************/
void
BTab_SetEnabled(BTab *Tab, bool on)
{
Tab->SetEnabled(on);
}
/***********************************************************************
* Method: BTab::IsEnabled
* Params:
* Returns: bool
* Effects:
***********************************************************************/
bool
BTab_IsEnabled(BTab *Tab)
{
return Tab->IsEnabled();
}
/***********************************************************************
* Method: BTab::MakeFocus
* Params: bool infocus
* Returns: void
* Effects:
***********************************************************************/
void
BTab_MakeFocus(BTab *Tab, bool infocus)
{
Tab->MakeFocus(infocus);
}
/***********************************************************************
* Method: BTab::IsFocus
* Params:
* Returns: bool
* Effects:
***********************************************************************/
bool
BTab_IsFocus(BTab *Tab)
{
return Tab->IsFocus();
}
/***********************************************************************
* Method: BTab::SetView
* Params: BView *contents
* Returns: void
* Effects:
***********************************************************************/
void
BTab_SetView(BTab *Tab, BView *contents)
{
Tab->SetView(contents);
}
/***********************************************************************
* Method: BTab::View
* Params:
* Returns: BView *
* Effects:
***********************************************************************/
BView *
BTab_View(BTab *Tab)
{
return Tab->View();
}
/***********************************************************************
* Method: BTab::DrawFocusMark
* Params: BView *owner, BRect tabFrame
* Returns: void
* Effects:
***********************************************************************/
void
BTab_DrawFocusMark(BTab *Tab, BView *owner, BRect tabFrame)
{
Tab->DrawFocusMark(owner, tabFrame);
}
/***********************************************************************
* Method: BTab::DrawLabel
* Params: BView *owner, BRect tabFrame
* Returns: void
* Effects:
***********************************************************************/
void
BTab_DrawLabel(BTab *Tab, BView *owner, BRect tabFrame)
{
Tab->DrawLabel(owner, tabFrame);
}
/***********************************************************************
* Method: BTab::DrawTab
* Params: BView *owner, BRect tabFrame, tab_position, bool full
* Returns: void
* Effects:
***********************************************************************/
void
BTab_DrawTab(BTab *Tab, BView *owner, BRect tabFrame, int tab_position, bool full)
{
//Tab->DrawTab(owner, tabFrame,tab_position , full);
}
/***********************************************************************
* Method: BTabView::~BTabView
* Params:
* Effects:
***********************************************************************/
void BTabView_Free(BTabView *TabView)
{
delete TabView;
}
/***********************************************************************
* Method: BTabView::BTabView
* Params: BMessage *
* Effects:
***********************************************************************/
TCPlusObject BTabView_Create_1(TPasObject PasObject, BMessage *msg)
{
return new BPTabView(PasObject, msg);
}
TCPlusObject BTabView_Create(TPasObject PasObject,BRect frame, const char *name,
button_width width=B_WIDTH_AS_USUAL,
uint32 resizingMode = B_FOLLOW_ALL,
uint32 flags = B_FULL_UPDATE_ON_RESIZE |
B_WILL_DRAW | B_NAVIGABLE_JUMP |
B_FRAME_EVENTS | B_NAVIGABLE)
{
return new BPTabView( PasObject, frame, name,
width,
resizingMode,
flags );
}
/***********************************************************************
* Method: BTabView::Instantiate
* Params: BMessage *
* Returns: BArchivable *
* Effects:
***********************************************************************/
BArchivable *
BTabView_Instantiate(BTabView *TabView, BMessage *msg)
{
return TabView->Instantiate(msg);
}
/***********************************************************************
* Method: BTabView::Archive
* Params: BMessage *, bool deep
* Returns: status_t
* Effects:
***********************************************************************/
status_t
BTabView_Archive(BTabView *TabView, BMessage *msg, bool deep)
{
return TabView->Archive(msg, deep);
}
/***********************************************************************
* Method: BTabView::Perform
* Params: perform_code d, void *arg
* Returns: status_t
* Effects:
***********************************************************************/
status_t
BTabView_Perform(BTabView *TabView, perform_code d, void *arg)
{
return TabView->Perform(d, arg);
}
/***********************************************************************
* Method: BTabView::WindowActivated
* Params: bool state
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_WindowActivated(BTabView *TabView, bool state)
{
TabView->WindowActivated(state);
}
/***********************************************************************
* Method: BTabView::AttachedToWindow
* Params:
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_AttachedToWindow(BTabView *TabView)
{
TabView->AttachedToWindow();
}
/***********************************************************************
* Method: BTabView::AllAttached
* Params:
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_AllAttached(BTabView *TabView)
{
TabView->AllAttached();
}
/***********************************************************************
* Method: BTabView::AllDetached
* Params:
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_AllDetached(BTabView *TabView)
{
TabView->AllDetached();
}
/***********************************************************************
* Method: BTabView::DetachedFromWindow
* Params:
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_DetachedFromWindow(BTabView *TabView)
{
TabView->DetachedFromWindow();
}
/***********************************************************************
* Method: BTabView::MessageReceived
* Params: BMessage *msg
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_MessageReceived(BTabView *TabView, BMessage *msg)
{
TabView->MessageReceived(msg);
}
/***********************************************************************
* Method: BTabView::FrameMoved
* Params: BPoint new_position
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_FrameMoved(BTabView *TabView, BPoint new_position)
{
TabView->FrameMoved(new_position);
}
/***********************************************************************
* Method: BTabView::FrameResized
* Params: float w, float h
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_FrameResized(BTabView *TabView, float w, float h)
{
TabView->FrameResized(w, h);
}
/***********************************************************************
* Method: BTabView::KeyDown
* Params: const char *bytes, int32 n
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_KeyDown(BTabView *TabView, const char *bytes, int32 n)
{
TabView->KeyDown(bytes, n);
}
/***********************************************************************
* Method: BTabView::MouseDown
* Params: BPoint
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_MouseDown(BTabView *TabView, BPoint point)
{
TabView->MouseDown(point);
}
/***********************************************************************
* Method: BTabView::MouseUp
* Params: BPoint
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_MouseUp(BTabView *TabView, BPoint point)
{
TabView->MouseUp(point);
}
/***********************************************************************
* Method: BTabView::MouseMoved
* Params: BPoint pt, uint32 code, const BMessage *msg
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_MouseMoved(BTabView *TabView, BPoint pt, uint32 code, const BMessage *msg)
{
TabView->MouseMoved(pt, code, msg);
}
/***********************************************************************
* Method: BTabView::Pulse
* Params:
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_Pulse(BTabView *TabView)
{
TabView->Pulse();
}
/***********************************************************************
* Method: BTabView::Select
* Params: int32 tabIndex
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_Select(BTabView *TabView, int32 tabIndex)
{
TabView->Select(tabIndex);
}
/***********************************************************************
* Method: BTabView::Selection
* Params:
* Returns: int32
* Effects:
***********************************************************************/
int32
BTabView_Selection_1
(BTabView *TabView)
{
return TabView->Selection();
}
/***********************************************************************
* Method: BTabView::MakeFocus
* Params: bool focusState
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_MakeFocus(BTabView *TabView, bool focusState)
{
TabView->MakeFocus(focusState);
}
/***********************************************************************
* Method: BTabView::SetFocusTab
* Params: int32 tabIndex, bool focusState
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_SetFocusTab(BTabView *TabView, int32 tabIndex, bool focusState)
{
TabView->SetFocusTab(tabIndex, focusState);
}
/***********************************************************************
* Method: BTabView::FocusTab
* Params:
* Returns: int32
* Effects:
***********************************************************************/
int32
BTabView_FocusTab(BTabView *TabView)
{
return TabView->FocusTab();
}
/***********************************************************************
* Method: BTabView::Draw
* Params: BRect
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_Draw(BTabView *TabView, BRect point)
{
TabView->Draw(point);
}
/***********************************************************************
* Method: BTabView::DrawTabs
* Params:
* Returns: BRect
* Effects:
***********************************************************************/
BRect
BTabView_DrawTabs_1
(BTabView *TabView)
{
return TabView->DrawTabs();
}
/***********************************************************************
* Method: BTabView::DrawBox
* Params: BRect selectedTabFrame
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_DrawBox(BTabView *TabView, BRect selectedTabFrame)
{
TabView->DrawBox(selectedTabFrame);
}
/***********************************************************************
* Method: BTabView::TabFrame
* Params: int32 tabIndex
* Returns: BRect
* Effects:
***********************************************************************/
BRect
BTabView_TabFrame(BTabView *TabView, int32 tabIndex)
{
return TabView->TabFrame(tabIndex);
}
/***********************************************************************
* Method: BTabView::SetFlags
* Params: uint32 flags
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_SetFlags(BTabView *TabView, uint32 flags)
{
TabView->SetFlags(flags);
}
/***********************************************************************
* Method: BTabView::SetResizingMode
* Params: uint32 mode
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_SetResizingMode(BTabView *TabView, uint32 mode)
{
TabView->SetResizingMode(mode);
}
/***********************************************************************
* Method: BTabView::GetPreferredSize
* Params: float *width, float *height
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_GetPreferredSize(BTabView *TabView, float *width, float *height)
{
TabView->GetPreferredSize(width, height);
}
/***********************************************************************
* Method: BTabView::ResizeToPreferred
* Params:
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_ResizeToPreferred(BTabView *TabView)
{
TabView->ResizeToPreferred();
}
/***********************************************************************
* Method: BTabView::ResolveSpecifier
* Params: BMessage *msg, int32 index, BMessage *specifier, int32 form, const char *property
* Returns: BHandler *
* Effects:
***********************************************************************/
BHandler *
BTabView_ResolveSpecifier(BTabView *TabView, BMessage *msg, int32 index, BMessage *specifier, int32 form, const char *property)
{
return TabView->ResolveSpecifier(msg, index, specifier, form, property);
}
/***********************************************************************
* Method: BTabView::GetSupportedSuites
* Params: BMessage *data
* Returns: status_t
* Effects:
***********************************************************************/
status_t
BTabView_GetSupportedSuites(BTabView *TabView, BMessage *data)
{
return TabView->GetSupportedSuites(data);
}
/***********************************************************************
* Method: BTabView::AddTab
* Params: BView *tabContents, BTab *tab
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_AddTab(BTabView *TabView, BView *tabContents, BTab *tab)
{
TabView->AddTab(tabContents, tab);
}
/***********************************************************************
* Method: BTabView::RemoveTab
* Params: int32 tabIndex
* Returns: BTab *
* Effects:
***********************************************************************/
BTab *
BTabView_RemoveTab(BTabView *TabView, int32 tabIndex)
{
return TabView->RemoveTab(tabIndex);
}
/***********************************************************************
* Method: BTabView::RemoveTab
* Params: int32 tabIndex
* Returns: BTab *
* Effects:
***********************************************************************/
BTab *
BTabView_RemoveTab_1
(BTabView *TabView, int32 tabIndex)
{
return TabView->RemoveTab(tabIndex);
}
/***********************************************************************
* Method: BTabView::TabAt
* Params: int32 tabIndex
* Returns: BTab *
* Effects:
***********************************************************************/
BTab *
BTabView_TabAt(BTabView *TabView, int32 tabIndex)
{
return TabView->TabAt(tabIndex);
}
/***********************************************************************
* Method: BTabView::SetTabWidth
* Params: button_width s
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_SetTabWidth(BTabView *TabView, button_width s)
{
TabView->SetTabWidth(s);
}
/***********************************************************************
* Method: BTabView::TabWidth
* Params:
* Returns: button_width
* Effects:
***********************************************************************/
button_width
BTabView_TabWidth(BTabView *TabView)
{
return TabView->TabWidth();
}
/***********************************************************************
* Method: BTabView::SetTabHeight
* Params: float height
* Returns: void
* Effects:
***********************************************************************/
void
BTabView_SetTabHeight(BTabView *TabView, float height)
{
TabView->SetTabHeight(height);
}
/***********************************************************************
* Method: BTabView::TabHeight
* Params:
* Returns: float
* Effects:
***********************************************************************/
float
BTabView_TabHeight(BTabView *TabView)
{
return TabView->TabHeight();
}
/***********************************************************************
* Method: BTabView::ContainerView
* Params:
* Returns: BView *
* Effects:
***********************************************************************/
BView *
BTabView_ContainerView(BTabView *TabView)
{
return TabView->ContainerView();
}
/***********************************************************************
* Method: BTabView::CountTabs
* Params:
* Returns: int32
* Effects:
***********************************************************************/
int32
BTabView_CountTabs(BTabView *TabView)
{
return TabView->CountTabs();
}
/***********************************************************************
* Method: BTabView::ViewForTab
* Params: int32 tabIndex
* Returns: BView *
* Effects:
***********************************************************************/
BView *
BTabView_ViewForTab(BTabView *TabView, int32 tabIndex)
{
return TabView->ViewForTab(tabIndex);
}
#if defined(__cplusplus)
}
#endif
#endif /* _TABVIEW_CPP_ */