225 lines
8.8 KiB
Plaintext
225 lines
8.8 KiB
Plaintext
# BePascal - A pascal wrapper around the BeOS API
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# Copyright (C) 2002-2003 Olivier Coursiere
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# Matt Emson
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# Eric Jourde
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# Oscar Lesta
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#
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# This library is free software; you can redistribute it and/or
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# modify it under the terms of the GNU Library General Public
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# License as published by the Free Software Foundation; either
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# version 2 of the License, or (at your option) any later version.
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#
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# This library is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# Library General Public License for more details.
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#
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# You should have received a copy of the GNU Library General Public
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# License along with this library; if not, write to the Free
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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SubDir BEPASCAL_TOP source bepascal cpp ;
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## OpenBeOS Generic Jamfile v1.0 ##
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## Fill in this file to specify the project being created, and the referenced
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## Jamfile-engine will do all of the hard work for you. This handles both
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## Intel and PowerPC builds of the (Open)BeOS.
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## Application Specific Settings ---------------------------------------------
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# Specify the name of the binary
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# If the name has spaces, you must quote it: "My App"
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NAME = libbepascal.so ;
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# Specify the type of binary
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# APP: Application
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# SHARED: Shared library or add-on
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# STATIC: Static library archive
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# DRIVER: Kernel Driver
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TYPE on $(NAME) = SHARED ;
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# Specify the source files to use
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# Full paths or paths relative to the Jamfile can be included.
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# All files, regardless of directory, will have their object
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# files created in the common object directory.
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# Note that this means this Jamfile will not work correctly
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# if two source files with the same name (source.c or source.cpp)
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# are included from different directories.
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# Ex: SRCS = file1.cpp file2.cpp file3.cpp ;
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#SRCS on $(NAME) = src/be/bepas_kernel/beobj.cpp
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# src/be/app/Application.cpp
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# src/be/app/Clipboard.cpp
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# src/be/app/Handler.cpp
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# src/be/app/Invoker.cpp
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# src/be/app/Looper.cpp
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# src/be/app/Message.cpp
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# src/be/app/Messenger.cpp
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# src/be/app/Roster.cpp
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# src/be/device/Joystick.cpp
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# src/be/device/SerialPort.cpp
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# src/be/interface/Alert.cpp
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# src/be/interface/Box.cpp
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# src/be/interface/Button.cpp
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# src/be/interface/CheckBox.cpp
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# src/be/interface/Control.cpp
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# src/be/interface/Font.cpp
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# src/be/interface/ListItem.cpp
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# src/be/interface/ListView.cpp
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# src/be/interface/Menu.cpp
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# src/be/interface/MenuBar.cpp
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# src/be/interface/MenuItem.cpp
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# src/be/interface/OutlineListView.cpp
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# src/be/interface/Point.cpp
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# src/be/interface/Rect.cpp
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# src/be/interface/RadioButton.cpp
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# src/be/interface/ScrollBar.cpp
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# src/be/interface/ScrollView.cpp
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# src/be/interface/StatusBar.cpp
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# src/be/interface/StringView.cpp
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# src/be/interface/TabView.cpp
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# src/be/interface/TextControl.cpp
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# src/be/interface/TextView.cpp
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# src/be/interface/View.cpp
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# src/be/interface/Window.cpp
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# src/be/mail/E-mail.cpp
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# src/be/storage/FilePanel.cpp
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# src/be/storage/Volume.cpp
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# src/be/storage/VolumeRoster.cpp
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# src/be/support/Archivable.cpp
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# src/be/support/DataIO.cpp
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# src/be/support/Flattenable.cpp
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# src/be/support/List.cpp
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# src/be/support/String.cpp
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# src/hey/hey.cpp ;
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# Specify the resource files to use
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# Full path or a relative path to the resource file can be used.
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RSRCS on $(NAME) = ;
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# Specify additional libraries to link against
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# There are two acceptable forms of library specifications
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# - if your library follows the naming pattern of:
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# libXXX.so or libXXX.a you can simply specify XXX
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# library: libbe.so entry: be
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#
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# - if your library does not follow the standard library
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# naming scheme you need to specify the path to the library
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# and it's name
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# library: my_lib.a entry: my_lib.a or path/my_lib.a
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LIBS += root be mail device tracker ;
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# Specify additional paths to directories following the standard
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# libXXX.so or libXXX.a naming scheme. You can specify full paths
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# or paths relative to the Jamfile. The paths included may not
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# be recursive, so include all of the paths where libraries can
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# be found. Directories where source files are found are
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# automatically included.
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LIBPATHS on $(NAME) = ;
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# Additional paths to look for system headers
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# These use the form: #include <header>
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# source file directories are NOT auto-included here
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SYSTEM_INCLUDE_PATHS += .
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$(SEARCH_SOURCE)/include/be/app
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$(SEARCH_SOURCE)/include/be/bepas_kernel
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$(SEARCH_SOURCE)/include/be/interface
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$(SEARCH_SOURCE)/include/be/support
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$(SEARCH_SOURCE)/include/hey ;
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# Additional paths to look for local headers
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# thes use the form: #include "header"
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# source file directories are automatically included
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LOCAL_INCLUDE_PATHS on $(NAME) = ;
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# Specify the level of optimization that you desire
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# NONE, SOME, FULL
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OPTIMIZE on $(NAME) = ;
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# Specify any preprocessor symbols to be defined. The symbols will not
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# have their values set automatically; you must supply the value (if any)
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# to use. For example, setting DEFINES to "DEBUG=1" will cause the
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# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
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# would pass "-DDEBUG" on the compiler's command line.
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DEFINES on $(NAME) = ;
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# Specify special warning levels
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# if unspecified default warnings will be used
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# NONE = supress all warnings
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# ALL = enable all warnings
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WARNINGS on $(NAME) = ;
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# Specify whether image symbols will be created
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# so that stack crawls in the debugger are meaningful
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# if TRUE symbols will be created
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SYMBOLS on $(NAME) = ;
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# Specify debug settings
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# if TRUE will allow application to be run from a source-level
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# debugger. Note that this will disable all optimzation.
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DEBUGGER on $(NAME) = ;
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# Specify additional compiler flags for all files
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COMPILER_FLAGS on $(NAME) = ;
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# Specify additional linker flags
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LINKER_FLAGS on $(NAME) = ;
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# (for TYPE == DRIVER only) Specify desired location of driver in the /dev
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# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
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# instruct the driverinstall rule to place a symlink to your driver's binary in
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# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
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# /dev/video/usb when loaded. Default is "misc".
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DRIVER_PATH on $(NAME) = ;
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## Include the Jamfile-engine
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#include $(BUILDHOME)/etc/Jamfile-engine ;
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BeMain libbepascal.so : src/be/bepas_kernel/beobj.cpp
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src/be/app/Application.cpp
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src/be/app/Clipboard.cpp
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src/be/app/Handler.cpp
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src/be/app/Invoker.cpp
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src/be/app/Looper.cpp
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src/be/app/Message.cpp
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src/be/app/Messenger.cpp
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src/be/app/Roster.cpp
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src/be/device/Joystick.cpp
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src/be/device/SerialPort.cpp
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src/be/interface/Alert.cpp
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src/be/interface/Box.cpp
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src/be/interface/Button.cpp
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src/be/interface/CheckBox.cpp
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src/be/interface/Control.cpp
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src/be/interface/Font.cpp
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src/be/interface/ListItem.cpp
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src/be/interface/ListView.cpp
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src/be/interface/Menu.cpp
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src/be/interface/MenuBar.cpp
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src/be/interface/MenuItem.cpp
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src/be/interface/OutlineListView.cpp
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src/be/interface/Point.cpp
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src/be/interface/Rect.cpp
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src/be/interface/RadioButton.cpp
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src/be/interface/ScrollBar.cpp
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src/be/interface/ScrollView.cpp
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src/be/interface/StatusBar.cpp
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src/be/interface/StringView.cpp
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src/be/interface/TabView.cpp
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src/be/interface/TextControl.cpp
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src/be/interface/TextView.cpp
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src/be/interface/View.cpp
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src/be/interface/Window.cpp
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src/be/mail/E-mail.cpp
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src/be/storage/Entry.cpp
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src/be/storage/FilePanel.cpp
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src/be/storage/Path.cpp
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src/be/storage/Volume.cpp
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src/be/storage/VolumeRoster.cpp
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src/be/support/Archivable.cpp
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src/be/support/DataIO.cpp
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src/be/support/Flattenable.cpp
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src/be/support/List.cpp
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src/be/support/String.cpp
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src/hey/hey.cpp : SHARED ;
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