Full content from the completed page crawl (media download still running)
6,654 pages: 1,289 machines, 702 software, 460 companies, 64 history, 17 articles, 59 fun. 4,336 media files so far; references to files not downloaded yet are left out. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01YDRjtmAiNpo5mK5N3d7QwZ
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---
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title: Bowling
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tags:
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- bowling
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- sport
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years:
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- '1971'
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params:
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specs:
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- label: year of release
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value: '1971'
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- label: companies
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value: RCA
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- label: type
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value: game
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- label: media
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value: tape
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- label: systems
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value: RCA Fred computers
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- label: number of players
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value: 2 players (alternate)
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- label: staff
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value: Joseph Weisbecker (Programmer)
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screenshots:
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- title: Start of the game. First frame, player 1, first ball
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subtitle: ''
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text: ''
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image: null
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- title: First frame, player 2's second ball
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subtitle: ''
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text: ''
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image: null
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- title: Frame 3, first player second ball
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subtitle: ''
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text: ''
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image: null
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- title: 5th frame, end of the game.. Player 1 wins
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subtitle: ''
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text: ''
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image: null
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machines:
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- /museum/rca-fred
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company: /companies/rca
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oc_id: 851
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source:
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url: https://web.archive.org/web/20211027104635/http://www.old-computers.com/museum/software_detail.asp?id=851
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date: '2021-10-27'
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---
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This game is simply the first ever Bowling video game known today !
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It was programmed by Joseph Weisbecker on the 16th of august 1972 while developping the Fred concept at RCA.
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This bowling concept eventually led to the bowling game found built-in the RCA Studio II videogame, also programmed by Joseph Weisbecker.
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This version is a two players game, identified with X & O on the display. The game is played in 5 Frames, with 2 balls per frame for each player.
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F1, F2 etc. indicates frame number on display. X1, X2, O1, O2 indicates player and ball number.
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More incredibly, this game used sounds on tape when a ball is rolled ! The sounds on the tape were recordings from a bowling ball hitting targets, repeated multiple times.
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There is no hook effects or anything like that. The player just has to press a key to launch the ball. But the randomness and incertitude of the game comes from the fact that the ball goes up and down in a erratic way, making it difficult to launch the ball at the desired position.
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