Full content from the completed page crawl (media download still running)

6,654 pages: 1,289 machines, 702 software, 460 companies, 64 history, 17 articles, 59 fun.
4,336 media files so far; references to files not downloaded yet are left out.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01YDRjtmAiNpo5mK5N3d7QwZ
This commit is contained in:
2026-10-12 07:55:22 +02:00
co-authored by Claude Opus 5.5
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---
title: Submarine
tags:
- naval battle
- submarine
years:
- '1972'
params:
specs:
- label: year of release
value: '1972'
- label: companies
value: Magnavox
- label: type
value: game
- label: media
value: cartridge
- label: systems
value: Magnavox Odyssey
- label: number of players
value: 2 players (versus)
- label: staff
value: Ralph Baer
screenshots:
- title: ''
subtitle: ''
text: ''
image: null
- title: Instructions from Odyssey manual
subtitle: ''
text: ''
image: null
machines:
- /museum/magnavox-odyssey
company: /companies/magnavox
oc_id: 68
source:
url: https://web.archive.org/web/20230324070446/http://www.old-computers.com/museum/software_detail.asp?id=68
date: '2023-03-24'
---
Navigate your convoy into safe harbor as you pass through dangerous, submarine infested waters!
Once the plastic overlay is placed on the screen, the convoy commander navigate his ship (big white square) along the blue sea lanes, using his horizontal and vertical controls. If the convoy leaves the sea lane, it signifies that it has run into mines and one of the ships is lost.
The submarine captain (the other big white square) launches his torpedoes by presing his Reset button. He directs the torpedo's path toward the convoy with his "English" control.
When the convoy reaches the end of the sea lane path, and is off the screen, it signifies that it has made it into a safe harbor.
Surprisingly fun game given the technical limitations of the Odyssey.