diff --git a/README.md b/README.md index 1f88b6f7..553ae24b 100644 --- a/README.md +++ b/README.md @@ -23,8 +23,8 @@ Content pages are Markdown with YAML front matter and can be corrected by hand, creates `content/post/-my-title.md` (any `.md` file in `content/post/` is a post). The date comes from the file name unless `date:` is set; `author:` is optional; the name links to `/author//`, which lists all posts by that author. For a banner, put an -image under `static/media/` and set `banner: /media/....jpg`. Write the text in Markdown and -remove `draft: true` to publish. The five most recent posts appear on the home page with their +image under `static/media/` and set `banner: /media/....jpg` (`image:` works too). Write the text in Markdown and +remove `draft: true` to publish. The most recent posts (`homePosts` in `hugo.toml`, 5 by default) appear on the home page with their banner, date, author and summary (`summary:` in the front matter, or the text before ``, or the first lines); all posts are listed under News. Posts are never touched by `make content`. diff --git a/content/post/2026-09-11-how-the-site-is-being-rebuilt.md b/content/post/2026-09-11-how-the-site-is-being-rebuilt.md new file mode 100644 index 00000000..bdb26408 --- /dev/null +++ b/content/post/2026-09-11-how-the-site-is-being-rebuilt.md @@ -0,0 +1,12 @@ +--- +title: How the site is being rebuilt +date: '2026-09-11' +author: olipix +banner: /media/museum/photos/commodore_64_system_s2.jpg +summary: A few words on where these pages come from. +sample: true +--- + +The pages you are reading come from the copies of old-computers.com kept by the Internet Archive. Only copies made before the site was damaged are used, and each page links to the capture it was recovered from, at the bottom. + +The store is not part of the rebuild. Everything else is being restored section by section: museum, companies, software, history, magazine and fun. diff --git a/content/post/2026-09-13-stupid-scans-are-back.md b/content/post/2026-09-13-stupid-scans-are-back.md new file mode 100644 index 00000000..91742fad --- /dev/null +++ b/content/post/2026-09-13-stupid-scans-are-back.md @@ -0,0 +1,12 @@ +--- +title: Stupid scans are back +date: '2026-09-13' +author: yann64 +banner: /media/museum/adverts/commodore-64_uk-advert_2.jpg +summary: The fun section and its collection of unlikely advertising pictures is being restored. +sample: true +--- + +Old computer adverts were not always a model of good taste. The [fun section](/fun/) collected the strangest of them under the name stupid scans, with comments to match. More than forty of them are back. + +The section also has the e-cards. The quiz, sadly, could not be recovered. diff --git a/content/post/2026-09-15-when-commodore-introduced-the-pet.md b/content/post/2026-09-15-when-commodore-introduced-the-pet.md new file mode 100644 index 00000000..c6dba4e9 --- /dev/null +++ b/content/post/2026-09-15-when-commodore-introduced-the-pet.md @@ -0,0 +1,12 @@ +--- +title: When Commodore introduced the PET +date: '2026-09-15' +author: olipix +banner: /media/history/images/commodore_pet_system_3.jpg +summary: Five years before the C64, Commodore's first computer came in one piece, screen and tape drive included. +sample: true +--- + +The timeline entry [Commodore introduces the PET](/history/commodore-introduces-the-pet/) is back. With the Apple II and the TRS-80, the PET was one of the three ready-to-use machines that reached the public in 1977. + +The history section also has a comparison of the [PET and the Sharp MZ-80K](/history/commodore-pet-vs-sharp-mz-80k/), two machines built on a very similar idea. diff --git a/content/post/2026-09-17-the-mother-of-all-demos.md b/content/post/2026-09-17-the-mother-of-all-demos.md new file mode 100644 index 00000000..6050455c --- /dev/null +++ b/content/post/2026-09-17-the-mother-of-all-demos.md @@ -0,0 +1,12 @@ +--- +title: The mother of all demos +date: '2026-09-17' +author: yann64 +banner: /media/history/images/timeline_1268_motherdemo_s1.jpg +summary: A mouse, windows and hypertext, shown to an audience in 1968. +sample: true +--- + +In December 1968 Douglas Engelbart presented the mouse, on-screen windows, hypertext and shared editing in a single session. The history entry on [the mother of all demos](/history/the-mother-of-all-demos/) has been recovered. + +For what came next, see the entry on the [Xerox Alto](/history/xerox-alto/), the research machine that turned these ideas into a desktop. diff --git a/content/post/2026-09-19-the-8086-the-chip-behind-the-pc.md b/content/post/2026-09-19-the-8086-the-chip-behind-the-pc.md new file mode 100644 index 00000000..a6041128 --- /dev/null +++ b/content/post/2026-09-19-the-8086-the-chip-behind-the-pc.md @@ -0,0 +1,12 @@ +--- +title: The 8086, the chip behind the PC +date: '2026-09-19' +author: olipix +banner: /media/history/images/timeline_0478_intel8086_2.jpg +summary: The timeline entry on Intel's 16-bit processor is back online. +sample: true +--- + +In 1978 Intel introduced the 8086. Nobody could know then that its architecture would still be around decades later. The history section has an entry on [the launch of the 8086](/history/intel-introduces-the-8086-microprocessor/), and another on [the 8088](/history/the-8088-first-intel-s-really-successful-cpu/) that IBM chose for its PC. + +Browse the [history section](/history/) for the rest of the timeline. diff --git a/content/post/2026-09-21-kaypro-loyal-to-its-customers.md b/content/post/2026-09-21-kaypro-loyal-to-its-customers.md new file mode 100644 index 00000000..a66f03a5 --- /dev/null +++ b/content/post/2026-09-21-kaypro-loyal-to-its-customers.md @@ -0,0 +1,12 @@ +--- +title: Kaypro, loyal to its customers +date: '2026-09-21' +author: yann64 +banner: /media/museum/photos/commodore_c64_hr_keyboard.jpg +summary: The story of a company that stayed with CP/M a little too long. +sample: true +--- + +The page of the [Kaypro PC & 286i](/museum/kaypro-pc-286i/) tells how the maker of the famous portable CP/M machines finally moved to PC compatibles, later than most of its competitors. + +The page also keeps fourteen comments from former owners. Reading them is a good reminder of what this site was for. (The banner is a stand-in picture: this is a test post.) diff --git a/content/post/2026-09-23-oric-disks-on-a-pc-and-back.md b/content/post/2026-09-23-oric-disks-on-a-pc-and-back.md new file mode 100644 index 00000000..72d5bc80 --- /dev/null +++ b/content/post/2026-09-23-oric-disks-on-a-pc-and-back.md @@ -0,0 +1,12 @@ +--- +title: Oric disks on a PC, and back +date: '2026-09-23' +author: olipix +banner: /media/magazine/articles/12/inside_2.jpg +summary: 'Another recovered how-to: moving files between an Oric and a PC.' +sample: true +--- + +Getting data off thirty-year-old floppies is a recurring problem for collectors. The article [Oric 2 PC / PC 2 Oric](/magazine/oric-2-pc-pc-2-oric/) describes one way to do it, with the drive, the power supply and the software needed. + +It is one of seventeen magazine articles available again, including event reports and interviews. diff --git a/content/post/2026-09-25-a-hard-disk-for-your-8-bit-atari.md b/content/post/2026-09-25-a-hard-disk-for-your-8-bit-atari.md new file mode 100644 index 00000000..54a5bfb5 --- /dev/null +++ b/content/post/2026-09-25-a-hard-disk-for-your-8-bit-atari.md @@ -0,0 +1,12 @@ +--- +title: A hard disk for your 8-bit Atari +date: '2026-09-25' +author: yann64 +banner: /media/magazine/articles/13/sio2ide_1.jpg +summary: A magazine article explains how to connect an IDE drive to an Atari 8-bit computer. +sample: true +--- + +The magazine section is being restored along with the museum. One of the recovered articles is a step-by-step guide to [SIO2IDE](/magazine/sio2ide-or-how-to-install-a-hard-disk-in-your-8-bit-atari/), an interface that lets an 8-bit Atari use an IDE hard disk. + +The article keeps its original photos, so you can follow the build from the bare board to the finished installation. diff --git a/content/post/2026-09-27-calling-at-1200-baud.md b/content/post/2026-09-27-calling-at-1200-baud.md new file mode 100644 index 00000000..7b02ed41 --- /dev/null +++ b/content/post/2026-09-27-calling-at-1200-baud.md @@ -0,0 +1,12 @@ +--- +title: Calling at 1200 baud +date: '2026-09-27' +author: olipix +banner: /media/museum/hardware/commodore_modem1200_1.jpg +summary: Long before broadband, going online meant a modem, a phone line and a lot of patience. +sample: true +--- + +The Commodore 1200 baud modem is one of the peripherals pictured in the [C64 hardware gallery](/museum/commodore-c64/hardware/). With it, a home computer could dial into a bulletin board system and exchange messages and files. + +The history section has an entry on the bulletin boards themselves: see [BBS, the World Wide Web father](/history/bbs-the-world-wide-web-father/). diff --git a/content/post/2026-09-29-more-sound-for-the-c64-the-sound-expander.md b/content/post/2026-09-29-more-sound-for-the-c64-the-sound-expander.md new file mode 100644 index 00000000..ad770dba --- /dev/null +++ b/content/post/2026-09-29-more-sound-for-the-c64-the-sound-expander.md @@ -0,0 +1,12 @@ +--- +title: 'More sound for the C64: the Sound Expander' +date: '2026-09-29' +author: yann64 +banner: /media/museum/hardware/commodore_sound-expander_hr_left_1.jpg +summary: The hardware gallery shows how far owners went to get more music out of their machine. +sample: true +--- + +The SID was already a remarkable chip, but that did not stop anyone from adding more. The [hardware tab](/museum/commodore-c64/hardware/) of the Commodore 64 shows the Sound Expander cartridge among more than forty peripherals and extensions. + +Samplers, speech synthesisers, drum machines: the list says a lot about what people wanted to do with a home computer in the mid-eighties. diff --git a/content/post/2026-10-01-the-first-home-console-the-magnavox-odyssey.md b/content/post/2026-10-01-the-first-home-console-the-magnavox-odyssey.md new file mode 100644 index 00000000..3d6c27e2 --- /dev/null +++ b/content/post/2026-10-01-the-first-home-console-the-magnavox-odyssey.md @@ -0,0 +1,12 @@ +--- +title: 'The first home console: the Magnavox Odyssey' +date: '2026-10-01' +author: olipix +banner: /media/museum/photos/magnavox_odyssey_3.jpg +summary: Before cartridges and joysticks, there was a white and brown box with plastic screen overlays. +sample: true +--- + +The [Magnavox Odyssey](/museum/magnavox-odyssey/) of 1972 is generally considered the first home video game console. Its museum page is back, with photos of the console and its unusual controllers. + +Its successor, the [Odyssey 100](/museum/magnavox-odyssey-100/), is online too. Both belong to the consoles section, which will grow as more pages are recovered. diff --git a/content/post/2026-10-03-the-apple-ii-returns-to-the-museum.md b/content/post/2026-10-03-the-apple-ii-returns-to-the-museum.md new file mode 100644 index 00000000..02119fb7 --- /dev/null +++ b/content/post/2026-10-03-the-apple-ii-returns-to-the-museum.md @@ -0,0 +1,12 @@ +--- +title: The Apple II returns to the museum +date: '2026-10-03' +author: yann64 +banner: /media/museum/hardware/apple_ii_softcard_s1.jpg +summary: One of the three machines that opened the home computer market in 1977 has its page again. +sample: true +--- + +The [Apple II](/museum/apple-ii/) page has been recovered, together with its hardware gallery. The picture above shows one of its best-known expansion cards, which let the machine run CP/M software. + +The timeline also has entries on the machine's announcement and first deliveries, and on the Disk II drive that gave it a second life. diff --git a/content/post/2026-10-05-space-invaders-the-game-that-emptied-pockets.md b/content/post/2026-10-05-space-invaders-the-game-that-emptied-pockets.md new file mode 100644 index 00000000..728561e3 --- /dev/null +++ b/content/post/2026-10-05-space-invaders-the-game-that-emptied-pockets.md @@ -0,0 +1,12 @@ +--- +title: Space Invaders, the game that emptied pockets +date: '2026-10-05' +author: olipix +banner: /media/history/images/timeline_0278_spaceinv_1.jpg +summary: The history section tells how a 1978 arcade cabinet changed the video game business. +sample: true +--- + +Our timeline entry on [Space Invaders](/history/space-invaders/) is back. Designed by Toshihiro Nishikado and released by Taito in 1978, the game turned arcades into a mass phenomenon. + +It is one of more than sixty history entries recovered so far, covering hardware, software, companies and people of the early microcomputer years. diff --git a/content/post/2026-10-07-inside-the-c64-a-look-at-the-mainboard.md b/content/post/2026-10-07-inside-the-c64-a-look-at-the-mainboard.md new file mode 100644 index 00000000..8525221e --- /dev/null +++ b/content/post/2026-10-07-inside-the-c64-a-look-at-the-mainboard.md @@ -0,0 +1,12 @@ +--- +title: 'Inside the C64: a look at the mainboard' +date: '2026-10-07' +author: yann64 +banner: /media/museum/photos/commodore64_mainboard_s2.jpg +summary: The photo gallery of the Commodore 64 includes views of the board that made it all happen. +sample: true +--- + +Among the recovered pictures of the [Commodore 64](/museum/commodore-c64/photos/) are several shots of its mainboard, where the 6510 processor sits next to the VIC-II video chip and the SID. + +If you ever opened one to change a fuse or to reseat a chip, you will recognise it at once. If you never did, the photos are a safer way to have a look. diff --git a/content/post/2026-10-09-the-commodore-64-pages-are-online.md b/content/post/2026-10-09-the-commodore-64-pages-are-online.md new file mode 100644 index 00000000..ee3c3f99 --- /dev/null +++ b/content/post/2026-10-09-the-commodore-64-pages-are-online.md @@ -0,0 +1,12 @@ +--- +title: The Commodore 64 pages are online +date: '2026-10-09' +author: olipix +banner: /media/museum/photos/commodore_c64_hr_front.jpg +summary: The best-selling home computer of the 1980s is the first machine fully restored in the museum. +sample: true +--- + +The [Commodore 64](/museum/commodore-c64/) is the first machine to come back with all of its pages: photos, adverts, hardware, connectors, emulators, links, documents, videos and the comments left by visitors over the years. + +Launched in 1982, the C64 owed much of its reputation to its SID sound chip and to a games library that few machines of its time could match. Its page is also a good test for the rebuild, because it is one of the largest of the whole site. diff --git a/hugo.toml b/hugo.toml index a9e05fa7..53728203 100644 --- a/hugo.toml +++ b/hugo.toml @@ -13,6 +13,8 @@ capitalizeListTitles = false date = ["date", ":filename", ":default"] [params] + # number of news posts summarised on the home page (the News page lists them all) + homePosts = 5 description = "The Old-Computers.com museum of computers, consoles and pongs, rebuilt from the Wayback Machine archive." [taxonomies] diff --git a/layouts/_partials/banner.html b/layouts/_partials/banner.html index 0c7266a7..001c0dc2 100644 --- a/layouts/_partials/banner.html +++ b/layouts/_partials/banner.html @@ -1,6 +1,6 @@ -{{/* dict "page" "width" -> URL of the post banner, resized when it is a bundle image */}} +{{/* dict "page" "width" -> URL of the post banner (`banner:`, or `image:`), resized when it is a bundle image */}} {{- $url := "" -}} -{{- with .page.Params.banner -}} +{{- with (.page.Params.banner | default .page.Params.image) -}} {{- with $.page.Resources.GetMatch . -}} {{- if and (eq .MediaType.MainType "image") (ne .MediaType.SubType "svg") -}} {{- $url = (.Resize (printf "%dx" $.width)).RelPermalink -}} diff --git a/layouts/home.html b/layouts/home.html index 8684a5cc..7c1e3bcc 100644 --- a/layouts/home.html +++ b/layouts/home.html @@ -3,12 +3,13 @@
{{ .Content }}
{{ with site.GetPage "/post" }} {{ $posts := .RegularPages.ByDate.Reverse }} +{{ $max := site.Params.homePosts | default 5 }} {{ if $posts }}

{{ .Title }}

- {{ range first 5 $posts }}{{ partial "post-summary.html" . }}{{ end }} + {{ range first $max $posts }}{{ partial "post-summary.html" . }}{{ end }}
-{{ if gt (len $posts) 5 }}

All posts →

{{ end }} +{{ if gt (len $posts) $max }}

All posts →

{{ end }} {{ end }} {{ end }}

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