--- title: Catch tags: - ball and paddle years: - '1976' params: specs: - label: year of release value: '1976' - label: companies value: Atari - label: type value: game - label: media value: built-in system - label: systems value: Atari Super Pong (C140) - label: number of players value: 2 players (versus) screenshots: - title: catch the ball with your gap! subtitle: '' text: '' image: null - title: score is displayed each time a ball is catched subtitle: '' text: '' image: null machines: - /museum/atari-super-pong-model-c-140 company: /companies/atari oc_id: 391 source: url: https://web.archive.org/web/20230614010953/http://www.old-computers.com/museum/software_detail.asp?id=391 date: '2023-06-14' --- Catch is one of the first pong variation, a kind of "negative" pong. Turn each knob to move one of the goals up or down, and catch the ball through your goal. The ball never goes out of bounds, but stays in action until one of the players catches it. That player then scores one point. The ball is then automatically served again towards the player who caught the ball. The first player to earn 15 points wins the game.