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yann64andClaude Opus 5.5 de19014649 Content with the complete media download (15,344 files)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01YDRjtmAiNpo5mK5N3d7QwZ
2026-10-13 16:47:19 +02:00

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title, tags, years, params
title tags years params
Pak Pak Monster
eat them all
maze
1981
image specs screenshots machines company oc_id source
/media/museum/software/epoch_cv_pakpakmonster_box-inlay_2_s.jpg
label value
year of release 1981
label value
companies Epoch
label value
type game
label value
media cartridge
label value
systems Epoch Cassette Vision
label value
number of players 1 player
title subtitle text image
let's start the first level /media/museum/software/epoch_cv_pakpakmonster_ss01.jpg
title subtitle text image
you must eat all the crosses /media/museum/software/epoch_cv_pakpakmonster_ss02.jpg
title subtitle text image
when you eat a cross it changes color /media/museum/software/epoch_cv_pakpakmonster_ss03.jpg
title subtitle text image
only an orange cross can be definately eaten /media/museum/software/epoch_cv_pakpakmonster_ss04.jpg
title subtitle text image
question mark bonuses randomly appear in the maze /media/museum/software/epoch_cv_pakpakmonster_ss05.jpg
title subtitle text image
this one was worth 400 points /media/museum/software/epoch_cv_pakpakmonster_ss06.jpg
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pass over the big pill to eat the monsters /media/museum/software/epoch_cv_pakpakmonster_ss07.jpg
title subtitle text image
you've eaten the two monsters! /media/museum/software/epoch_cv_pakpakmonster_ss08.jpg
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/media/museum/software/epoch_cv_pakpakmonster_ss09.jpg
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another question mark bonus! /media/museum/software/epoch_cv_pakpakmonster_ss10.jpg
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only one cross left /media/museum/software/epoch_cv_pakpakmonster_ss11.jpg
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well done, level 1 completed /media/museum/software/epoch_cv_pakpakmonster_ss12.jpg
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let's start level 2 /media/museum/software/epoch_cv_pakpakmonster_ss13.jpg
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blocks color is different /media/museum/software/epoch_cv_pakpakmonster_ss14.jpg
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you've been caught /media/museum/software/epoch_cv_pakpakmonster_ss15.jpg
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level 3 - blocks are invisible /media/museum/software/epoch_cv_pakpakmonster_ss16.jpg
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/media/museum/software/epoch_cv_pakpakmonster_ss17.jpg
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only one life left /media/museum/software/epoch_cv_pakpakmonster_ss18.jpg
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level 3 completed /media/museum/software/epoch_cv_pakpakmonster_ss19.jpg
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level 4 /media/museum/software/epoch_cv_pakpakmonster_ss20.jpg
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game over /media/museum/software/epoch_cv_pakpakmonster_ss21.jpg
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box inlay /media/museum/software/epoch_cv_pakpakmonster_box-inlay_2.jpg
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box inlay /media/museum/software/epoch_cv_pakpakmonster_box-inaly_1.jpg
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box - edge /media/museum/software/epoch_cv_pakpakmonster_box-edge_1.jpg
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box - back /media/museum/software/epoch_cv_pakpakmonster_box-rear_1.jpg
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box inlay - back /media/museum/software/epoch_cv_pakpakmonster_box-inlay-rear_2.jpg
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cartridge /media/museum/software/epoch_cv_pakpakmonster_cart_2.jpg
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documentation /media/museum/software/epoch_cv_pakpakmonster_doc_1.jpg
title subtitle text image
documentation (verso) /media/museum/software/epoch_cv_pakpakmonster_doc_2.jpg
/museum/epoch-cassette-vision
/companies/epoch 665
url date
https://web.archive.org/web/20220521093903/http://www.old-computers.com/museum/software_detail.asp?id=665 2022-05-21

Pak Pak Monster is undoubtly a Pac-Man clone. But here programmers have changed enough game principles to avoid the lawsuit.

There is only one maze, if one can call this a maze, as it's more like 8 big blocks scattered around a central cross (from where the monsters regenerate themselves).

The main goal is still the same: control your pac-man to eat all the dots (7 small crosses in fact) placed around the maze. Avoid being caught by the monsters (only 2 of them), which are vulnerable for a few seconds after you eat the big pill at the top left of the screen.

In fact, when you eat a cross, it doesn't disappear instantly, it only changes color following this order: green -> purple -> orange. Only when you eat an orange cross will it be eaten for good and dissapear. Of course you can't pass over and over on the same cross. You have to eat another cross before coming back to the first one. This principle cleverly requires the player to move all around the maze constantly. Same rule apply for the special pill.

As in the original game, bonuses sometimes appear in the maze for a limited time (symbolised by a big question mark). Catch them for better score.

Speed of the monsters increases with the levels and on the third level, maze blocks are invisible!

Pak Pak Monster is an original adaptation of the Pac-Man arcade hit. It is well adjusted to the Cassette Vision limited features. However, the main drawback was how the controls are used on the console. The Cassette Vision has no up/down button or joystick, resulting in a awkward way to play the game. This was solved with the Cassette Vision Jr wich includes more practical arrow keys.