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yann64andClaude Opus 5.5 de19014649 Content with the complete media download (15,344 files)
228 files were never archived; see docs/not-recovered.md in the extraction repo.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01YDRjtmAiNpo5mK5N3d7QwZ
2026-10-13 16:47:19 +02:00

2.7 KiB

title, tags, years, params
title tags years params
Sonar Search
naval battle
1977
image specs screenshots machines company oc_id source
/media/museum/software/fairchild_channelf_box14_m.jpg
label value
year of release 1977
label value
companies Fairchild
label value
type game
label value
media cartridge
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systems Fairchild Channel F
label value
number of players 1 - 2 players (versus)
title subtitle text image
let's start a one player game /media/museum/software/fairchild_channelf_sonarsearch_s1.png
title subtitle text image
one battlewagon sunk and another ship almost discovered /media/museum/software/fairchild_channelf_sonarsearch_s2.png
title subtitle text image
if you loose, the system show you all ship locations /media/museum/software/fairchild_channelf_sonarsearch_s3.png
title subtitle text image
2 players game /media/museum/software/fairchild_channelf_sonarsearch_s4.png
title subtitle text image
each player has his own colour /media/museum/software/fairchild_channelf_sonarsearch_s5.png
title subtitle text image
perfect tie /media/museum/software/fairchild_channelf_sonarsearch_s6.png
title subtitle text image
/media/museum/software/fairchild_channelf_box14.jpg
/museum/fairchild-channel-f
/companies/fairchild 186
url date
https://web.archive.org/web/20230609180345/http://www.old-computers.com/museum/software_detail.asp?id=186 2023-06-09

"Sonar Search is a classic game of Naval Battle Strategy in which two opposing and a certain amount of luck are required in order to be the first commander to sink all five of the opposing ships.

Sonar Search is provided in two versions: A one-player version in which the player attempts to locate a hidden fleet before running out of ammunition; and a two-player version in which each player tries to sink his opponent's fleet before his own fleet is destroyed.

When you fire a shot and miss you will hear a number of Sonar "Pings." These "Pings" are a result of an ever widening invisible square which radiates from your firing coordinates pinging at each step as it expands outward. The pinging changes tone and stops when this expanding square
contacts an enemy ship.

By counting these pings you can judge the distance an enemy ship is from the last location fired and by "remembering" your previous search you can determine his approximate direction. By learning to plot your sonar you can add a new depth both in interest and skill to this already
fascinating game."