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website/content/software/hockey-also-known-as-football-soccer-fussball.md
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yann64andClaude Opus 5.5 de19014649 Content with the complete media download (15,344 files)
228 files were never archived; see docs/not-recovered.md in the extraction repo.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01YDRjtmAiNpo5mK5N3d7QwZ
2026-10-13 16:47:19 +02:00

2.2 KiB

title, tags, years, params
title tags years params
Hockey also known as Football, Soccer, Fussball
ball and paddle
football
hockey
sport
1976
image specs screenshots machines company oc_id source
/media/museum/software/gi_ay-3-8500_football.png
label value
year of release 1976
label value
companies General Instruments
label value
type game
label value
media built-in system
label value
systems GI AY-3-8500 (4 games)
label value
number of players 2 players (versus)
title subtitle text image
/media/museum/software/gi_ay-3-8500_football.png
/museum/ultrasound-tele-sports
/companies/ultrasound 630
url date
https://web.archive.org/web/20230614011056/http://www.old-computers.com/museum/software_detail.asp?id=630 2023-06-14

With this game each player has a keeper and a striker. The layout is such that the keeper is in his normal position and the striker is positioned in the opponent's half of the playing area. When the game starts, the ball will appear going from one goal line to the other side. If the oppoenent's striker can intercept the ball, it will shoot it back towards the keeper. If the ball is missed, it will go to the other half of the playing area. The first team's striker will have then the opportunity to intercept the ball and deviate it at a new angle according to the playing option used. If the ball is intercepted by the keepr or it bounced back by the end-field boundary, the same striker will have another opportunity to intercept the ball and send it back to the keeper. A score is made by shooting the ball through the defined goal area. The circuitry then detect a score and automatically increments the correct score counter and updates the score display. The ball will then serve automatically towards the side which has just missed. This sequence is repeated until a score of 15 is reached by one side, meaning the end of the game. The ball will still bounce arround but no further hits or scores can be made. While the game is in progress, 3 audio tones are generated by the system to indicate top and bottom reflections, bat hits and scores.