If we just use the kernel entry time, then the pre-syscall tracing
routine (with a debugger message send) will be counted in the syscall's
runtime.
Makes the output of timing in strace and strace -c much more accurate,
however it won't include the "syscall overhead" (time spent in the
syscall entry routines, etc.) But we already can't account for time
spent in the userland-to-kernel transition, so that should probably
be measured some other way if knowing it is desired.
In fact, on architectures which used the generic syscall dispatcher
(e.g. RISC-V), this is the behavior that already existed. So this just
makes x86 consistent with them.
Change-Id: I8cef6111e478ab49b0584e15575172eea77a8760
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8240
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Instead of taking the sample inside the timer callback
or the flush callback depending, always take it in the timer
callback, for consistency's sake. This should always work
because we try to flush the buffer when it's only 70% full;
in testing I can't recall seeing any dropped ticks.
Also add a flush call in the post_syscall hook, in case
we hit the flush threshhold while profiling in the kernel
and couldn't trigger the flush then.
Seems to significantly reduce "missed" ticks overall,
but there are still wildly inconsistent results and
lots of missing time.
Change-Id: I43a5e9c050a50309329da39f8a2386c3e2b3c0dd
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7851
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
The "-k" argument (which never did anything before) is now inverted
compared to what it used to be, i.e. now specifying it will profile
kernel frames, too, whereas by default only user frames will be
sampled.
Adds a `signal` field to the `team_deleted` event. Since killing
signals like `SIGKILL` and `SIGKILLTHR` do not generate a
`signal_received` event, debuggers would only see a `team_deleted`
message with the `status` field set to 0. This makes debuggers like
GDB think that the debuggee has exited with a status code of 0.
To correctly report these signals, when a killing signal is sent
to a team, this signal is relayed to the main thread instead of
defaulting to just a `SIGKILLTHR` for both cases.
Change-Id: If69c9e2e4d87bfbd31f654f5cb6f696ac69ef777
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7756
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Add a field to `debug_[team/thread]_deleted` to report the exit status
on the corresponding events.
This is useful for debuggers like GDB expecting a return value when one
of their inferiors quit.
Also add a `usage` field to `debug_team_deleted` since this is another
potentially useful piece of information exposed by the `waitpid` family
of syscalls.
Change-Id: Ieff7c31f56b1b9f8f709725d19050273b21f2504
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7736
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
- Add support for retrieving the `siginfo_t` structure of a signal
event from the Debugger API.
- Add code to `strace` to display this information every time a
signal event occurs, similar to the Linux `strace` tool.
Change-Id: If4e92bbae049ee0b52efaf9fc911d66511da62f4
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6393
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
The get_stack_trace syscall generates a stack trace using the kernel
debugging facilities and copies the resulting return address array to
the preallocated buffer from userland. It is only possible to get a
stack trace of the current thread.
The lookup_symbol syscall can be used to look up the symbol and image
name corresponding to an address. It can be used to resolve symbols
from a stack trace generated by the get_stack_trace syscall. Only
symbols of the current team can be looked up. Note that this uses
the symbol lookup of the kernel debugger which does not support lookup
of all symbols (static functions are missing for example).
This is meant to be used in situations where more elaborate stack trace
generation, like done in the userland debugging helpers, is not possible
due to constraints.
* Reorganized the kernel locking related to threads and teams.
* We now discriminate correctly between process and thread signals. Signal
handlers have been moved to teams. Fixes #5679.
* Implemented real-time signal support, including signal queuing, SA_SIGINFO
support, sigqueue(), sigwaitinfo(), sigtimedwait(), waitid(), and the addition
of the real-time signal range. Closes #1935 and #2695.
* Gave SIGBUS a separate signal number. Fixes #6704.
* Implemented <time.h> clock and timer support, and fixed/completed alarm() and
[set]itimer(). Closes #5682.
* Implemented support for thread cancellation. Closes #5686.
* Moved send_signal() from <signal.h> to <OS.h>. Fixes #7554.
* Lots over smaller more or less related changes.
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* The team and thread kernel structures have been renamed to Team and Thread
respectively and moved into the new BKernel namespace.
* Several (kernel add-on) sources have been converted from C to C++ since
private kernel headers are included that are no longer C compatible.
Changes after merging:
* Fixed gcc 2 build (warnings mainly in the scary firewire bus manager).
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happen on syscalls or "int" instructions. The debug exception handler sets
the thread debug flags B_THREAD_DEBUG_STOP and
B_THREAD_DEBUG_NOTIFY_SINGLE_STEP (new) and lets the thread continue. Before
leaving the kernel the thread is stopped and a single-step notification is
sent. Fixes #3487.
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there are prefixed with the respective architecture name. Useful for remote
debugging a different architecture.
* <x86/arch_debugger.h>: Introduced a structure for the FPU state, so that it
isn't left to the debugger.
* Removed the _kern_get_thread_cpu_state() syscall. Was originally intended for
bdb compatiblity, but isn't really needed.
* Kernel x86 arch_get_debug_cpu_state(): The use of fnsave was broken, since
it reinits the FPU after saving the state. This resulted in weird results
when debugging functions using the FPU. We now use fxsave, if available.
Otherwise fnsave + frstor should be used -- not fully implemented yet.
Same for arch_set_debug_cpu_state().
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* The bulk of the work -- i.e. juggling the software and hardware breakpoints,
watchpoints, and memory reads/writes -- is done in the new class
BreakpointManager.
* For the architectures a few capability macros have to be defined, one
pointing to the software breakpoint instruction opcode. Done for x86.
* Some more simplifications in the user debugger code, made possible by the
recently introduced debugger_changed_condition attribute.
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installed team debugger and adjusted the code accordingly. It's not needed yet,
but I intend to add support for software breakpoints and those require a bit of
uninitialization that needs to be synchronized with debugger changes and can't
be done with interrupts disabled.
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* Generalized address checks. The debugger can now also read the commpage.
* Added new syscall _kern_get_thread_cpu_state() to get the CPU state of a
not running thread. Introduced arch_get_thread_debug_cpu_state() for that
purpose, which is only implemented for x86 ATM (uses the new
i386_get_thread_user_iframe()).
* Don't allow a debugger to change a thread's "esp" anymore. That's the esp
register in the kernel. "user_esp" can still be changed.
* Generally set RF (resume flag) in eflags in interrupt handlers, not only
after a instruction breakpoint debug exception. This should prevent
breakpoints from being triggered more than once (e.g. when the breakpoint is
on an instruction that can cause a page fault). I still saw those with bdb
in VMware, but that might be a VMware bug.
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stored now.
* Extended the debugger message for B_DEBUGGER_MESSAGE_HANDED_OVER by the
causing thread.
* Also send B_DEBUGGER_MESSAGE_HANDED_OVER to the debugger to which the team
was handed over. The message will be the very first one the debugger gets
from the team in question.
* Some harmless refactoring (added thread_hit_serious_debug_event()).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29302 a95241bf-73f2-0310-859d-f6bbb57e9c96
buffer format, the buffer can now also contain other events than just
stack traces. ATM these are only references to the image events
(created/deleted). Therefore we no longer have to flush the profiling
buffer after such an event, since the debugger can exactly match the
samples. Since we couldn't flush when the profiling timer hit while the
thread was in the kernel, that wasn't working that well anyway.
"profile -f" fails to translate stack trace addresses only very rarely,
now.
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been called for a team, and fail installing the default debugger if it
is set. This makes disable_debugger() actually work. Fixes bug #2763.
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* Extended the profiling API by an option to record a variable number of
samples per tick. The stack depth is used as a maximum.
* Added new option "-f" to the "profile" tool. When specified it
increments the hit counts of all symbols in the full available caller
stack. I.e. the resulting hit counts will approximate the total time
spent in each function or any function directly or indirectly called
by it. Thus "_start" and "main" will usually get 100% and leaf
functions only what time has actually been spent in them.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27699 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Relaxed the stack depth and profiling interval limits a bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27697 a95241bf-73f2-0310-859d-f6bbb57e9c96
buffer during a timer event that interrupted a kernel function: We do
now flush the buffer as soon as it is 70% full, *if* we didn't interrupt
a kernel function. When the buffer runs full and we still haven't hit a
user function, we drop the tick. The number of dropped ticks is recorded
and sent to the debugger with the next update message.
Reverted the previous partial solution (the temporary disabling of
profiling while in debugger support code).
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is created or deleted (or exec*() has been invoked). The counter is
sent with several debugger messages.
* Track the image event counter that is used when samples are added to
the profiling buffer. If the current team counter differs, we flush
the buffer first (sending an update message to the debugger), so that
the debugger has a chance to match the addresses to the correct images.
* Disable profiling for a thread while it runs in the debugger support
code. This fixes potential deadlocks which could occur when a
profiling timer event occurred that would require the buffer to be
flushed while the thread was just sending something to the debugger or
waiting for a command. As it turns out, this is not sufficient either,
since we should never try to flush the buffer when the timer event
occurred in the kernel, since the thread might hold a lock that the
debugger thread could try to acquire. Will implement a more general
solution later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27656 a95241bf-73f2-0310-859d-f6bbb57e9c96
* We can't enable interrupts in an interrupt handler. Instead we use the
newly introduced callback feature, which notifies the debugger right
before returning from the interrupt.
* We didn't indicate that the profiling buffer was full and that the
thread shouldn't be profiled ATM. Therefore it could happen that it
was profiled while trying to notify the debugger that the profiling
buffer was full, resulting in a deadlock. Introduce a respective flag
in the thread debug structure.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27649 a95241bf-73f2-0310-859d-f6bbb57e9c96
be tracked to the kernel, which then counts the hits, an area is
passed to kernel in which the hits are recorded. When the area is
full, the debugger is notified. For some reason that part doesn't work
yet -- the whole system freezes when waiting for a reply.
* Reorganized the profile tool code a bit. For one with respect to the
changed API, but also to prepare tracking of image creation/deletion.
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VMware this doesn't produce very good results though. In my tests I only
got twice as many hits as with 1 ms, although it should be roughly ten
times as many. Might work better on real hardware.
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still pretty much work in progress.
* Introduced init_thread_debug_info() which is used instead of
clear_thread_debug_info() when the thread is created. The latter
requires former initialization.
* user_debug_thread_deleted() is now already invoked in thread_exit(),
not in the undertaker.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27531 a95241bf-73f2-0310-859d-f6bbb57e9c96
23139 into trunk, with roughly the following changes (for details svn
log the branch):
* The int 99 syscall handler is now fully in assembly.
* Added a sysenter/sysexit handler and use it on Pentiums that support
it (via commpage).
* Got rid of i386_handle_trap(). A bit of functionality was moved into
the assembly handler which now uses a jump table to call C functions
handling the respective interrupt.
* Some optimizations to get user debugger support code out of the
interrupt handling path.
* Introduced a thread::flags fields which allows to skip handling of
rare events (signals, user debug enabling/disabling) on the
common interrupt handling path.
* Got rid of the explicit iframe stack. The iframes can still be
retrieved by iterating through the stack frames.
* Made the commpage an architecture independent feature. It's used for
the real time data stuff (instead of creating a separate area).
* The x86 CPU modules can now provide processor optimized versions for
common functions (currently memcpy() only). They are used in the
kernel and are provided to the userland via commpage entries.
* Introduced build system feature allowing easy use of C structure
member offsets in assembly code.
Changes after merging:
* Fixed merge conflict in src/system/kernel/arch/x86/arch_debug.cpp
(caused by refactoring and introduction of "call" debugger command).
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{set,clear}_debugger_{break,watch}point(), allowing to set/clear break
and watchpoints for the calling team. When a break/watchpoint is hit,
the team enters the debugger. Handy in situations when the program in
question can't really be started in a debugger (or it would be
complicated to do so). The functions work only as long as no debugger is
installed for the team.
We clear the arch specific team and thread debug infos now, when a new
debugger is installed, thus clearing break- and watchpoints.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20396 a95241bf-73f2-0310-859d-f6bbb57e9c96
* To always be on the safe side, thread_hit_debug_event() now checks
whether the thread is the debug nub thread.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14655 a95241bf-73f2-0310-859d-f6bbb57e9c96
having the thread lock held and interrupts disabled.
Cleaned up the signal handling code, and fixed some minor bugs with blockable
vs. non-blockable signals.
thread_debug_info was using uint64 for signals sets instead of sigset_t.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14457 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added initialization function. Currently only need to init the
single step hack for qemu.
* Fixed a deadlock when the nub thread destroyed the debug info. It was
waiting for itself.
* Moved the filling in the origin info of the debug messages into
thread_hit_debug_event_internal(). No need for code duplication.
* Writing to user memory can now be partial. We also change the area
protection, if it wasn't writable. Necessary for setting software
breakpoints.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11996 a95241bf-73f2-0310-859d-f6bbb57e9c96
* user_debug_break_or_watchpoint_hit() into separate functions for
break- and watchpoints. The one for breakpoints gets another parameter
which indicates whether the breakpoint was a soft- or hardware
breakpoint. This info is also sent to the debugger.
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not to be notified.
* Added debugger commands for setting/getting of thread signal ignore
masks and signal handlers.
* Renamed user_debug_fault_occurred() to a more correct
user_debug_exception_occurred(). It no longer sends a `stopped' message,
but the new one dedicated to exceptions. Additionally the number of the
signal is supplied that will be sent, when the thread continues (without
indicating to ignore the event).
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11703 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented _user_wait_for_debugger().
* Reworked a few bits to ensure that after a remove_team_debugger() or
after requesting a debugger handover the debugger doesn't get any more
messages.
* When the debugger is removed or dies, the debugged threads should now
cleanup their debug info and continue, instead of waiting at their
debug port forever.
All the new features are not tested. Will happen, when gdb will be
debugged.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11664 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added event callbacks for break- and watchpoints and single stepping.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11520 a95241bf-73f2-0310-859d-f6bbb57e9c96
by the team lock, but by a lock in the structure. This is necessary
since we can't acquire the team lock while thread switching, for then the
thread lock is already held.
* Added support for single stepping and break-/watchpoints.
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convenience.
* Added/implemented callbacks for almost all missing debug events (team,
thread, image creation/deletion, exceptions/faults, signals).
* The debugger can now specify how to deal with the event that stopped an
event (ignore or handle signals, exceptions/faults).
* Implemented B_DEBUGGED_THREAD_GET_WHY_STOPPED debugger message.
* The cpu_state is now passed to the debugger with
B_DEBUGGER_MESSAGE_THREAD_STOPPED notifications.
* Completed _user_debugger() implementation.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11474 a95241bf-73f2-0310-859d-f6bbb57e9c96