haiku/src/apps/launchbox/IconButton.h
Stephan Aßmus a6099ca9e5 * Implemented changing the icons size (several ones are supported from
16 x 16 to 64 x 64).
* Changed the layout code to have dynamic padding depending on main icon size.
* Fixed a problem with the "Auto Raise" feature where, when the pad was along
  the bottom, you had to tip the top of the screen with the mouse for the pad
  to raise...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28096 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-14 18:32:31 +00:00

133 lines
3.4 KiB
C++

/*
* Copyright 2006, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Stephan Aßmus <superstippi@gmx.de>
*/
/** gui class that loads an image from disk and shows it
as clickable button */
// TODO: inherit from BControl?
// NOTE: this file is a duplicate of the version in Icon-O-Matic/generic
// it should be placed into a common folder for generic useful stuff
#ifndef ICON_BUTTON_H
#define ICON_BUTTON_H
#include <Invoker.h>
#include <String.h>
#include <View.h>
class BBitmap;
class BMimeType;
class IconButton : public BView, public BInvoker {
public:
IconButton(const char* name,
uint32 id,
const char* label = NULL,
BMessage* message = NULL,
BHandler* target = NULL);
virtual ~IconButton();
// BView interface
virtual void MessageReceived(BMessage* message);
virtual void AttachedToWindow();
virtual void Draw(BRect updateRect);
virtual void MouseDown(BPoint where);
virtual void MouseUp(BPoint where);
virtual void MouseMoved(BPoint where, uint32 transit,
const BMessage* message);
virtual void GetPreferredSize(float* width,
float* height);
virtual BSize MinSize();
virtual BSize MaxSize();
// BInvoker interface
virtual status_t Invoke(BMessage* message = NULL);
// IconButton
bool IsValid() const;
virtual int32 Value() const;
virtual void SetValue(int32 value);
bool IsEnabled() const;
void SetEnabled(bool enable);
void SetPressed(bool pressed);
bool IsPressed() const;
uint32 ID() const
{ return fID; }
status_t SetIcon(const char* pathToBitmap);
status_t SetIcon(const BBitmap* bitmap);
status_t SetIcon(const BMimeType* fileType,
bool small = true);
status_t SetIcon(const unsigned char* bitsFromQuickRes,
uint32 width, uint32 height,
color_space format,
bool convertToBW = false);
void ClearIcon();
BBitmap* Bitmap() const;
// caller has to delete the returned bitmap
virtual bool DrawBorder() const;
virtual void DrawNormalBorder(BRect r,
rgb_color background,
rgb_color shadow,
rgb_color darkShadow,
rgb_color lightShadow,
rgb_color light);
virtual void DrawPressedBorder(BRect r,
rgb_color background,
rgb_color shadow,
rgb_color darkShadow,
rgb_color lightShadow,
rgb_color light);
protected:
enum {
STATE_NONE = 0x0000,
STATE_TRACKING = 0x0001,
STATE_PRESSED = 0x0002,
STATE_ENABLED = 0x0004,
STATE_INSIDE = 0x0008,
STATE_FORCE_PRESSED = 0x0010,
};
void _AddFlags(uint32 flags);
void _ClearFlags(uint32 flags);
bool _HasFlags(uint32 flags) const;
void _DrawFrame(BRect frame,
rgb_color col1,
rgb_color col2,
rgb_color col3,
rgb_color col4);
// private:
BBitmap* _ConvertToRGB32(const BBitmap* bitmap) const;
status_t _MakeBitmaps(const BBitmap* bitmap);
void _DeleteBitmaps();
void _SendMessage() const;
void _Update();
uint32 fButtonState;
int32 fID;
BBitmap* fNormalBitmap;
BBitmap* fDisabledBitmap;
BBitmap* fClickedBitmap;
BBitmap* fDisabledClickedBitmap;
BString fLabel;
BHandler* fTargetCache;
};
#endif // ICON_BUTTON_H