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https://github.com/yann64/haikuports.git
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Merged in atalax/haikuports/flare (pull request #334)
Add recipe for flare
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66
games-rpg/flare/flare-0.19.recipe
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66
games-rpg/flare/flare-0.19.recipe
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@@ -0,0 +1,66 @@
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SUMMARY="Single-player 2D action RPG."
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DESCRIPTION="Flare is a a single-player 2D action RPG with fast-paced action \
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and a dark fantasy style."
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HOMEPAGE="http://flarerpg.org"
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SRC_URI="http://downloads.sourceforge.net/project/flare-game/Linux/flare.0.19.tar.gz"
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CHECKSUM_SHA256="c96995fff6b71d44ddeae611b1ae4cd35162655f73088000786d03478f0a924e"
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SOURCE_DIR="flare.0.19"
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REVISION="1"
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LICENSE="GNU GPL v3"
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COPYRIGHT="2010-2013 Clint Bellanger"
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ARCHITECTURES="x86 x86_64"
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if [ $effectiveTargetArchitecture != x86_gcc2 ]; then
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ARCHITECTURES="$ARCHITECTURES x86_gcc2"
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else
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ARCHITECTURES="$ARCHITECTURES !x86_gcc2"
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fi
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SECONDARY_ARCHITECTURES="x86"
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PROVIDES="
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flare$secondaryArchSuffix = $portVersion
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app:Flare$secondaryArchSuffix = $portVersion
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"
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REQUIRES="
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haiku$secondaryArchSuffix >= $haikuVersion
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lib:libsdl$secondaryArchSuffix
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lib:libsdl_mixer$secondaryArchSuffix
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lib:libsdl_image$secondaryArchSuffix
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lib:libsdl_ttf$secondaryArchSuffix
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"
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BUILD_REQUIRES="
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haiku${secondaryArchSuffix}_devel >= $haikuVersion
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devel:libsdl$secondaryArchSuffix
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devel:sdl_mixer$secondaryArchSuffix
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devel:sdl_image$secondaryArchSuffix
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devel:sdl_ttf$secondaryArchSuffix
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"
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BUILD_PREREQUIRES="
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cmd:make
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cmd:cmake
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cmd:gcc$secondaryArchSuffix
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"
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PATCHES="flare-0.19.patch"
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USER_SETTINGS_FILES="
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settings/flare
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"
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BUILD()
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{
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cmake .
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make $jobArgs
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}
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INSTALL()
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{
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mkdir -p $appsDir
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mkdir -p $dataDir/flare
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cp flare $appsDir
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cp -r mods $dataDir/flare/
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addAppDeskbarSymlink $appsDir/flare "Flare"
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}
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58
games-rpg/flare/patches/flare-0.19.patch
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58
games-rpg/flare/patches/flare-0.19.patch
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@@ -0,0 +1,58 @@
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diff --git a/CMakeLists.txt b/CMakeLists.txt
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index ef6577f..b7631b7 100644
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -23,6 +23,10 @@ elseif ()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-enforce-eh-specs")
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endif ()
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+if(HAIKU)
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+ set(CMAKE_LD_FLAGS "${CMAKE_LD_FLAGS}" "-lbe")
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+endif()
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+
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if(CMAKE_BUILD_TYPE STREQUAL "Release")
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set(CMAKE_CXX_FLAGS_RELEASE "-O2 -g0")
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elseif(CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
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diff --git a/src/Settings.cpp b/src/Settings.cpp
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index 8beaeed..c22cc09 100644
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--- a/src/Settings.cpp
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+++ b/src/Settings.cpp
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@@ -34,6 +34,12 @@ using namespace std;
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#include "UtilsFileSystem.h"
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#include "SharedResources.h"
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+#ifdef __HAIKU__
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+#include <String.h>
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+#include <Path.h>
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+#include <FindDirectory.h>
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+#endif
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+
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#ifdef _MSC_VER
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#define log2(x) logf(x)/logf(2)
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#endif
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@@ -232,6 +238,25 @@ void setPaths() {
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if (dirExists(CUSTOM_PATH_DATA)) PATH_DATA = CUSTOM_PATH_DATA;
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else if (!CUSTOM_PATH_DATA.empty()) fprintf(stderr, "Error: Could not find specified game data directory.\n");
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}
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+
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+#elif __HAIKU__
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+// Haiku paths
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+void setPaths() {
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+ BPath path;
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+ find_directory(B_USER_SETTINGS_DIRECTORY, &path);
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+ BString str = path.Path();
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+ str << "/flare/";
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+ createDir(str.String());
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+ PATH_CONF = str;
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+ PATH_USER = str;
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+ PATH_DEFAULT_USER = str;
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+ find_directory(B_SYSTEM_DATA_DIRECTORY, &path);
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+ str = path.Path();
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+ str << "/flare/";
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+ PATH_DATA = str;
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+ PATH_DEFAULT_DATA = str;
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+}
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+
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#else
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void setPaths() {
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