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openxcom and supermariowar, revbump for -DCMAKE_BUILD_TYPE=Release (#6388)
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@@ -6,7 +6,7 @@ worlds, and much more!"
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HOMEPAGE="https://github.com/mmatyas/supermariowar"
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COPYRIGHT="2003-2018 Super Mario War developers"
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LICENSE="GNU GPL v2"
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REVISION="2"
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REVISION="3"
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SOURCE_URI="$HOMEPAGE/archive/v2.0-${portVersion%%[0-9]*}.${portVersion##*[a-z]}.tar.gz"
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CHECKSUM_SHA256="ff0890e348c6fd56d4e1e7a3c3af405cb9ff7e23e7492f11e18832495366424d"
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SOURCE_FILENAME="supermariowar-$portVersion.tar.gz"
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@@ -71,6 +71,7 @@ BUILD()
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mkdir -p build
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cd build
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cmake .. \
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-DCMAKE_BUILD_TYPE=Release \
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-DBUILD_STATIC_LIBS=OFF \
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-DCMAKE_INSTALL_PREFIX="$prefix" \
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-DSMW_DATADIR="$dataDir/supermariowar"
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@@ -7,7 +7,7 @@ community."
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HOMEPAGE="https://openxcom.org/"
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COPYRIGHT="2010-2014 OpenXcom Developers"
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LICENSE="GNU GPL v3"
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REVISION="5"
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REVISION="6"
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SOURCE_URI="https://github.com/SupSuper/OpenXcom/archive/v$portVersion.tar.gz"
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CHECKSUM_SHA256="45acb280010a01d60506b1c5f2951ae501c012cc6161aac470bd15c1e6981246"
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SOURCE_FILENAME="OpenXcom-$portVersion.tar.gz"
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@@ -56,7 +56,7 @@ BUILD_PREREQUIRES="
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BUILD()
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{
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cmake .
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cmake . -DCMAKE_BUILD_TYPE=Release
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make $jobArgs
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}
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