simutrans_pak128: cleanup folder (#6001)

* simutrans_pak128: cleanup folder
This commit is contained in:
kenmays
2021-07-12 00:18:22 -07:00
committed by GitHub
parent 88521dde6d
commit 0b823f4dc7
3 changed files with 0 additions and 143 deletions

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@@ -1,43 +0,0 @@
SUMMARY="Pakset for Simutrans"
DESCRIPTION="A 'pakset' is the data set that Simutrans needs to run: \
it contains all the data for the graphics of individual items (vehicles, \
roads, railways, buildings, etc.) and all of the balancing information \
(such as prices, speeds, capacities and so forth) necessary to make \
the game complete.
When Simutrans could only support 64px size graphics, pak128 already \
started. First pak to feature a complex economy and have a very wide \
variety of objects. It contains roughly 7 time more graphics data than \
pak64 and thus requires by far the largest amount of RAM and \
processing power of all Simutrans sets."
HOMEPAGE="http://www.simutrans.com"
COPYRIGHT="2004-2007 Tomas Kubes
2008-2014 The pak128-Team"
LICENSE="Artistic"
REVISION="1"
SOURCE_URI="http://sourceforge.net/projects/simutrans/files/pak128/pak128 for RC 120 (2.5.2, bugfixes)/pak128-2.5.2--RC_120.zip"
CHECKSUM_SHA256="556e276cecea950b0434fc289e0c7ebf15df018c7ae35ea8010d3e2008df8b32"
SOURCE_FILENAME="simupak_128-$portVersion.zip"
SOURCE_DIR=""
ARCHITECTURES="?any"
DISABLE_SOURCE_PACKAGE="yes"
GLOBAL_WRITABLE_FILES="
non-packaged/$relativeAppsDir/simutrans/pak128/config directory keep-old
"
PROVIDES="
simutrans_pak128 = $portVersion
simutrans_pakset = 120.0.1
"
INSTALL()
{
mkdir -p $appsDir/simutrans
mkdir -p $prefix/non-packaged/$relativeAppsDir/simutrans/pak128/config
cp -r simutrans $appsDir/
mv $appsDir/simutrans/pak128/config \
$prefix/non-packaged/$relativeAppsDir/simutrans/pak128/
ln -s $prefix/non-packaged/$relativeAppsDir/simutrans/pak128/config \
$appsDir/simutrans/pak128/config
}

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@@ -1,43 +0,0 @@
SUMMARY="Pakset for Simutrans"
DESCRIPTION="A 'pakset' is the data set that Simutrans needs to run: \
it contains all the data for the graphics of individual items (vehicles, \
roads, railways, buildings, etc.) and all of the balancing information \
(such as prices, speeds, capacities and so forth) necessary to make \
the game complete.
When Simutrans could only support 64px size graphics, pak128 already \
started. First pak to feature a complex economy and have a very wide \
variety of objects. It contains roughly 7 time more graphics data than \
pak64 and thus requires by far the largest amount of RAM and \
processing power of all Simutrans sets."
HOMEPAGE="http://www.simutrans.com"
COPYRIGHT="2004-2007 Tomas Kubes
2008-2017 The pak128-Team"
LICENSE="Artistic"
REVISION="1"
SOURCE_URI="https://downloads.sourceforge.net/project/simutrans/pak128/pak128%20for%20ST%20120.2.2%20%282.7%2C%20minor%20changes%29/pak128.zip"
CHECKSUM_SHA256="8fb29a07290a24495e7b2419de8659c28a2962f094b1c806f472c3b09d37cff4"
SOURCE_FILENAME="simupak_128-$portVersion.zip"
SOURCE_DIR="simutrans"
ARCHITECTURES="any"
DISABLE_SOURCE_PACKAGE="yes"
GLOBAL_WRITABLE_FILES="
non-packaged/$relativeAppsDir/simutrans/pak128/config directory keep-old
"
PROVIDES="
simutrans_pak128 = $portVersion
simutrans_pakset = 120.2 compat >= 120.2
"
INSTALL()
{
mkdir -p $appsDir/simutrans
mkdir -p $prefix/non-packaged/$relativeAppsDir/simutrans/pak128/config
cp -r pak128 $appsDir/simutrans/
mv $appsDir/simutrans/pak128/config \
$prefix/non-packaged/$relativeAppsDir/simutrans/pak128/
ln -s $prefix/non-packaged/$relativeAppsDir/simutrans/pak128/config \
$appsDir/simutrans/pak128/config
}

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@@ -1,57 +0,0 @@
SUMMARY="Pakset for Simutrans"
DESCRIPTION="A 'pakset' is the data set that Simutrans needs to run: \
it contains all the data for the graphics of individual items (vehicles, \
roads, railways, buildings, etc.) and all of the balancing information \
(such as prices, speeds, capacities and so forth) necessary to make \
the game complete.
When Simutrans could only support 64px size graphics, pak128 already \
started. First pak to feature a complex economy and have a very wide \
variety of objects. It contains roughly 7 time more graphics data than \
pak64 and thus requires by far the largest amount of RAM and \
processing power of all Simutrans sets.
Nightly builds are versions only for debugging and testing. They may contain \
changes which make your savegames unreadable by any official version, or \
bugs that will destroy your game, or not even run. They are for bug testing \
only."
HOMEPAGE="http://www.simutrans.com"
COPYRIGHT="2004-2007 Tomas Kubes
2008-2018 The pak128-Team"
LICENSE="Artistic"
REVISION="1"
SOURCE_URI="svn+https://svn.code.sf.net/p/simutrans/code/pak128/"
SOURCE_FILENAME="simupak_128-$portVersion"
SOURCE_DIR=""
ARCHITECTURES="!x86_gcc2 ?x86 ?x86_64"
SECONDARY_ARCHITECTURES="?x86"
GLOBAL_WRITABLE_FILES="
non-packaged/$relativeAppsDir/simutrans/pak128/config directory keep-old
"
PROVIDES="
simutrans_pak128$secondaryArchSuffix = $portVersion
simutrans_pakset$secondaryArchSuffix = $portVersion compat >= 120.4
"
BUILD_PREREQUIRES="
cmd:makeobj$secondaryArchSuffix == 60.2
cmd:python
cmd:svn
"
BUILD()
{
python ./pakmak.py
}
INSTALL()
{
mkdir -p $appsDir/simutrans
mkdir -p $prefix/non-packaged/$relativeAppsDir/simutrans/pak128/config
cp -r simutrans $appsDir/
mv $appsDir/simutrans/pak128/config \
$prefix/non-packaged/$relativeAppsDir/simutrans/pak128/
ln -s $prefix/non-packaged/$relativeAppsDir/simutrans/pak128/config \
$appsDir/simutrans/pak128/config
}