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simutrans_pak128: cleanup folder (#6001)
* simutrans_pak128: cleanup folder
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@@ -1,43 +0,0 @@
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SUMMARY="Pakset for Simutrans"
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DESCRIPTION="A 'pakset' is the data set that Simutrans needs to run: \
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it contains all the data for the graphics of individual items (vehicles, \
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roads, railways, buildings, etc.) and all of the balancing information \
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(such as prices, speeds, capacities and so forth) necessary to make \
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the game complete.
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When Simutrans could only support 64px size graphics, pak128 already \
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started. First pak to feature a complex economy and have a very wide \
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variety of objects. It contains roughly 7 time more graphics data than \
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pak64 and thus requires by far the largest amount of RAM and \
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processing power of all Simutrans sets."
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HOMEPAGE="http://www.simutrans.com"
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COPYRIGHT="2004-2007 Tomas Kubes
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2008-2014 The pak128-Team"
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LICENSE="Artistic"
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REVISION="1"
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SOURCE_URI="http://sourceforge.net/projects/simutrans/files/pak128/pak128 for RC 120 (2.5.2, bugfixes)/pak128-2.5.2--RC_120.zip"
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CHECKSUM_SHA256="556e276cecea950b0434fc289e0c7ebf15df018c7ae35ea8010d3e2008df8b32"
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SOURCE_FILENAME="simupak_128-$portVersion.zip"
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SOURCE_DIR=""
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ARCHITECTURES="?any"
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DISABLE_SOURCE_PACKAGE="yes"
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GLOBAL_WRITABLE_FILES="
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non-packaged/$relativeAppsDir/simutrans/pak128/config directory keep-old
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"
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PROVIDES="
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simutrans_pak128 = $portVersion
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simutrans_pakset = 120.0.1
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"
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INSTALL()
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{
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mkdir -p $appsDir/simutrans
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mkdir -p $prefix/non-packaged/$relativeAppsDir/simutrans/pak128/config
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cp -r simutrans $appsDir/
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mv $appsDir/simutrans/pak128/config \
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$prefix/non-packaged/$relativeAppsDir/simutrans/pak128/
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ln -s $prefix/non-packaged/$relativeAppsDir/simutrans/pak128/config \
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$appsDir/simutrans/pak128/config
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}
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@@ -1,43 +0,0 @@
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SUMMARY="Pakset for Simutrans"
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DESCRIPTION="A 'pakset' is the data set that Simutrans needs to run: \
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it contains all the data for the graphics of individual items (vehicles, \
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roads, railways, buildings, etc.) and all of the balancing information \
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(such as prices, speeds, capacities and so forth) necessary to make \
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the game complete.
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When Simutrans could only support 64px size graphics, pak128 already \
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started. First pak to feature a complex economy and have a very wide \
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variety of objects. It contains roughly 7 time more graphics data than \
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pak64 and thus requires by far the largest amount of RAM and \
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processing power of all Simutrans sets."
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HOMEPAGE="http://www.simutrans.com"
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COPYRIGHT="2004-2007 Tomas Kubes
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2008-2017 The pak128-Team"
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LICENSE="Artistic"
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REVISION="1"
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SOURCE_URI="https://downloads.sourceforge.net/project/simutrans/pak128/pak128%20for%20ST%20120.2.2%20%282.7%2C%20minor%20changes%29/pak128.zip"
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CHECKSUM_SHA256="8fb29a07290a24495e7b2419de8659c28a2962f094b1c806f472c3b09d37cff4"
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SOURCE_FILENAME="simupak_128-$portVersion.zip"
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SOURCE_DIR="simutrans"
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ARCHITECTURES="any"
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DISABLE_SOURCE_PACKAGE="yes"
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GLOBAL_WRITABLE_FILES="
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non-packaged/$relativeAppsDir/simutrans/pak128/config directory keep-old
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"
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PROVIDES="
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simutrans_pak128 = $portVersion
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simutrans_pakset = 120.2 compat >= 120.2
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"
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INSTALL()
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{
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mkdir -p $appsDir/simutrans
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mkdir -p $prefix/non-packaged/$relativeAppsDir/simutrans/pak128/config
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cp -r pak128 $appsDir/simutrans/
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mv $appsDir/simutrans/pak128/config \
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$prefix/non-packaged/$relativeAppsDir/simutrans/pak128/
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ln -s $prefix/non-packaged/$relativeAppsDir/simutrans/pak128/config \
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$appsDir/simutrans/pak128/config
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}
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@@ -1,57 +0,0 @@
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SUMMARY="Pakset for Simutrans"
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DESCRIPTION="A 'pakset' is the data set that Simutrans needs to run: \
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it contains all the data for the graphics of individual items (vehicles, \
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roads, railways, buildings, etc.) and all of the balancing information \
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(such as prices, speeds, capacities and so forth) necessary to make \
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the game complete.
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When Simutrans could only support 64px size graphics, pak128 already \
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started. First pak to feature a complex economy and have a very wide \
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variety of objects. It contains roughly 7 time more graphics data than \
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pak64 and thus requires by far the largest amount of RAM and \
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processing power of all Simutrans sets.
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Nightly builds are versions only for debugging and testing. They may contain \
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changes which make your savegames unreadable by any official version, or \
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bugs that will destroy your game, or not even run. They are for bug testing \
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only."
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HOMEPAGE="http://www.simutrans.com"
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COPYRIGHT="2004-2007 Tomas Kubes
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2008-2018 The pak128-Team"
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LICENSE="Artistic"
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REVISION="1"
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SOURCE_URI="svn+https://svn.code.sf.net/p/simutrans/code/pak128/"
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SOURCE_FILENAME="simupak_128-$portVersion"
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SOURCE_DIR=""
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ARCHITECTURES="!x86_gcc2 ?x86 ?x86_64"
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SECONDARY_ARCHITECTURES="?x86"
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GLOBAL_WRITABLE_FILES="
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non-packaged/$relativeAppsDir/simutrans/pak128/config directory keep-old
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"
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PROVIDES="
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simutrans_pak128$secondaryArchSuffix = $portVersion
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simutrans_pakset$secondaryArchSuffix = $portVersion compat >= 120.4
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"
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BUILD_PREREQUIRES="
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cmd:makeobj$secondaryArchSuffix == 60.2
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cmd:python
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cmd:svn
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"
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BUILD()
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{
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python ./pakmak.py
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}
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INSTALL()
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{
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mkdir -p $appsDir/simutrans
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mkdir -p $prefix/non-packaged/$relativeAppsDir/simutrans/pak128/config
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cp -r simutrans $appsDir/
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mv $appsDir/simutrans/pak128/config \
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$prefix/non-packaged/$relativeAppsDir/simutrans/pak128/
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ln -s $prefix/non-packaged/$relativeAppsDir/simutrans/pak128/config \
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$appsDir/simutrans/pak128/config
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}
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