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opensubdiv, bump version (#8102)
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@@ -7,10 +7,10 @@ surface matches Pixar's Renderman to numerical precision."
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HOMEPAGE="https://graphics.pixar.com/opensubdiv/"
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COPYRIGHT="2013-2020 Pixar"
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LICENSE="Apache v2"
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REVISION="1"
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REVISION="2"
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SOURCE_URI="https://github.com/PixarAnimationStudios/OpenSubdiv/archive/v${portVersion//\./_}.tar.gz"
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CHECKSUM_SHA256="20d49f80a2b778ad4d01f091ad88d8c2f91cf6c7363940c6213241ce6f1048fb"
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SOURCE_FILENAME="opensubdiv-$portVersion.tar.gz"
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CHECKSUM_SHA256="8f5044f453b94162755131f77c08069004f25306fd6dc2192b6d49889efb8095"
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SOURCE_FILENAME="opensubdiv-v$portVersion.tar.gz"
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SOURCE_DIR="OpenSubdiv-${portVersion//\./_}"
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ARCHITECTURES="all !x86_gcc2 ?x86"
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@@ -40,6 +40,7 @@ REQUIRES="
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PROVIDES_tools="
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opensubdiv${secondaryArchSuffix}_tools = $portVersion
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cmd:bfr_evaluate
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cmd:far_perf
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cmd:far_regression
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cmd:hbr_baseline
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@@ -77,7 +78,7 @@ BUILD_PREREQUIRES="
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cmd:cmake
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cmd:gcc$secondaryArchSuffix
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cmd:make
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cmd:python2
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cmd:python3
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"
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defineDebugInfoPackage opensubdiv$secondaryArchSuffix \
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@@ -86,26 +87,27 @@ defineDebugInfoPackage opensubdiv$secondaryArchSuffix \
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BUILD()
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{
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mkdir -p build && cd build
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cmake .. -DCMAKE_BUILD_TYPE=Release \
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cmake -Bbuild -S. -DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_INSTALL_PREFIX=$prefix \
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-DCMAKE_BINDIR_BASE=$prefix/bin \
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-DCMAKE_INCDIR_BASE=$includeDir/opensubdiv \
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-DCMAKE_LIBDIR_BASE=$libDir \
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-DCMAKE_INSTALL_LIBDIR=$libDir \
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-DCMAKE_SKIP_RPATH=ON \
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-DNO_EXAMPLES=ON \
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-DNO_TUTORIALS=ON \
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-DNO_GLFW_X11=ON \
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-DGLEW_LIBRARY="`finddir B_SYSTEM_DIRECTORY`/$relativeLibDir" \
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-DGLEW_INCLUDE_DIR="`finddir B_SYSTEM_DIRECTORY`/$relativeIncludeDir/GL"
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make $jobArgs
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make -C build $jobArgs
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}
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INSTALL()
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{
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cd build
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make install
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make -C build install
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# remove static libraries
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rm $libDir/*.a
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prepareInstalledDevelLibs \
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libosdCPU \
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@@ -114,8 +116,10 @@ INSTALL()
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packageEntries tools \
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$prefix/bin
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packageEntries devel \
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$developDir
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$developDir \
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$libDir/cmake
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}
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TEST()
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