mirror of
https://github.com/yann64/haikuports.git
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Create Randomizer recipe
Work done by GCI student Luke
This commit is contained in:
145
haiku-apps/randomizer/patches/randomizer-1.0.0b1.patch
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145
haiku-apps/randomizer/patches/randomizer-1.0.0b1.patch
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@@ -0,0 +1,145 @@
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From f826308b984f415dce6680aad5e15e6a1795f7f3 Mon Sep 17 00:00:00 2001
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From: Luke <noryb009@gmail.com>
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Date: Fri, 6 Dec 2013 00:19:26 +0000
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Subject: [PATCH] Add makefile
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---
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src/makefile | 126 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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1 file changed, 126 insertions(+)
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create mode 100644 src/makefile
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diff --git a/src/makefile b/src/makefile
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new file mode 100644
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index 0000000..18dfc48
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--- /dev/null
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+++ b/src/makefile
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@@ -0,0 +1,126 @@
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+## BeOS Generic Makefile v2.3 ##
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+
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+## Fill in this file to specify the project being created, and the referenced
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+## makefile-engine will do all of the hard work for you. This handles both
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+## Intel and PowerPC builds of the BeOS and Haiku.
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+
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+## Application Specific Settings ---------------------------------------------
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+
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+# specify the name of the binary
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+NAME=Randomizer
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+
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+# specify the type of binary
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+# APP: Application
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+# SHARED: Shared library or add-on
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+# STATIC: Static library archive
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+# DRIVER: Kernel Driver
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+TYPE=APP
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+
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+# add support for new Pe and Eddie features
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+# to fill in generic makefile
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+
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+#%{
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+# @src->@
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+
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+# specify the source files to use
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+# full paths or paths relative to the makefile can be included
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+# all files, regardless of directory, will have their object
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+# files created in the common object directory.
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+# Note that this means this makefile will not work correctly
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+# if two source files with the same name (source.c or source.cpp)
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+# are included from different directories. Also note that spaces
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+# in folder names do not work well with this makefile.
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+SRCS=App.cpp AppView.cpp AppWindow.cpp Generator.cpp main.cpp \
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+RandoBox.cpp RandoMenuBar.cpp RandoTextView.cpp
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+
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+# specify the resource definition files to use
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+# full path or a relative path to the resource file can be used.
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+RDEFS=
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+
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+# specify the resource files to use.
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+# full path or a relative path to the resource file can be used.
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+# both RDEFS and RSRCS can be defined in the same makefile.
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+RSRCS=Randomizer.rsrc
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+
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+# @<-src@
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+#%}
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+
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+# end support for Pe and Eddie
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+
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+# specify additional libraries to link against
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+# there are two acceptable forms of library specifications
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+# - if your library follows the naming pattern of:
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+# libXXX.so or libXXX.a you can simply specify XXX
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+# library: libbe.so entry: be
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+#
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+# - if your library does not follow the standard library
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+# naming scheme you need to specify the path to the library
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+# and it's name
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+# library: my_lib.a entry: my_lib.a or path/my_lib.a
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+LIBS=be $(STDCPPLIBS)
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+
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+# specify additional paths to directories following the standard
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+# libXXX.so or libXXX.a naming scheme. You can specify full paths
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+# or paths relative to the makefile. The paths included may not
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+# be recursive, so include all of the paths where libraries can
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+# be found. Directories where source files are found are
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+# automatically included.
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+LIBPATHS=
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+
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+# additional paths to look for system headers
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+# thes use the form: #include <header>
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+# source file directories are NOT auto-included here
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+SYSTEM_INCLUDE_PATHS =
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+
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+# additional paths to look for local headers
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+# thes use the form: #include "header"
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+# source file directories are automatically included
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+LOCAL_INCLUDE_PATHS =
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+
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+# specify the level of optimization that you desire
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+# NONE, SOME, FULL
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+OPTIMIZE=
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+
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+# specify any preprocessor symbols to be defined. The symbols will not
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+# have their values set automatically; you must supply the value (if any)
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+# to use. For example, setting DEFINES to "DEBUG=1" will cause the
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+# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
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+# would pass "-DDEBUG" on the compiler's command line.
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+DEFINES=
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+
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+# specify special warning levels
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+# if unspecified default warnings will be used
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+# NONE = supress all warnings
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+# ALL = enable all warnings
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+WARNINGS =
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+
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+# specify whether image symbols will be created
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+# so that stack crawls in the debugger are meaningful
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+# if TRUE symbols will be created
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+SYMBOLS =
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+
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+# specify debug settings
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+# if TRUE will allow application to be run from a source-level
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+# debugger. Note that this will disable all optimzation.
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+DEBUGGER =
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+
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+# specify additional compiler flags for all files
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+COMPILER_FLAGS =
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+
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+# specify additional linker flags
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+LINKER_FLAGS =
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+
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+# specify the version of this particular item
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+# (for example, -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL")
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+# This may also be specified in a resource.
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+APP_VERSION =
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+
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+# (for TYPE == DRIVER only) Specify desired location of driver in the /dev
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+# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
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+# instruct the driverinstall rule to place a symlink to your driver's binary in
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+# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
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+# /dev/video/usb when loaded. Default is "misc".
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+DRIVER_PATH =
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+
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+## include the makefile-engine
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+include $(BUILDHOME)/etc/makefile-engine
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--
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1.8.3.4
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54
haiku-apps/randomizer/randomizer-1.0.0b1.recipe
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54
haiku-apps/randomizer/randomizer-1.0.0b1.recipe
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@@ -0,0 +1,54 @@
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SUMMARY="A random symbol sequence generator"
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DESCRIPTION="
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Randomizer is a random symbol sequence generator. You can create
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sequences of any given length, and control what characters are used.
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This program can be used for many purposes, such as for generating
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random passwords or random numbers.
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"
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HOMEPAGE="https://code.google.com/p/randomizer/"
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SRC_URI="svn+http://randomizer.googlecode.com/svn/trunk/@r12"
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LICENSE="MIT"
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COPYRIGHT="2005-2009 Sergey S. Kazenyuk"
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REVISION="1"
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ARCHITECTURES="x86_gcc2 ?x86 ?x86_64"
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PROVIDES="
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randomizer = $portVersion
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app:randomizer = $portVersion
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"
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REQUIRES="
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haiku >= $haikuVersion
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"
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BUILD_REQUIRES="
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haiku_devel >= $haikuVersion
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"
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BUILD_PREREQUIRES="
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cmd:gcc
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makefile_engine
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cmd:make
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cmd:mkdepend
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"
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PATCHES="
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randomizer-1.0.0b1.patch
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"
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SRC_FILENAME="download"
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BUILD()
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{
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cd src
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make BUILDHOME=`finddir B_SYSTEM_DEVELOP_DIRECTORY`
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}
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INSTALL()
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{
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cd src
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architecture=${buildArchitecture/_/-}
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mkdir -p $appsDir
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cp objects.$architecture-release/Randomizer $appsDir
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addAppDeskbarSymlink $appsDir/Randomizer
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}
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