APlayer: update and fix recipe.

This commit is contained in:
Adrien Destugues
2016-03-28 13:19:17 +02:00
parent 37df5d948f
commit 3a5778a1f3
3 changed files with 11 additions and 315 deletions

View File

@@ -1,17 +1,13 @@
SUMMARY="A player for Amiga modules and other formats"
DESCRIPTION="APlayer is a module player and can play a lot of different \
music file formats, from Amiga and elsewhere."
HOMEPAGE="http://pulkomandy.tk/projects/APlayer"
HOMEPAGE="https://github.com/pulkomandy/APlayer"
COPYRIGHT="1994-2002 Polycode
2011-2012 Adrien Destugues"
2011-2016 Adrien Destugues"
LICENSE="Artistic"
REVISION="2"
SOURCE_URI="svn://pulkomandy.tk/APlayer/trunk"
SOURCE_DIR="trunk"
PATCHES="
aplayer.patch
aplayer_2.patch
"
REVISION="3"
SOURCE_URI="https://github.com/pulkomandy/APlayer/archive/8fdb80db65d3480a0a6b84aa3d27def0da90ac95.tar.gz"
SOURCE_DIR="APlayer-8fdb80db65d3480a0a6b84aa3d27def0da90ac95"
ARCHITECTURES="x86_gcc2 ?x86 ?x86_64"
SECONDARY_ARCHITECTURES="x86_gcc2 ?x86"
@@ -24,10 +20,12 @@ PROVIDES="
"
REQUIRES="
haiku$secondaryArchSuffix
lib:libgme$secondaryArchSuffix
"
BUILD_REQUIRES="
haiku${secondaryArchSuffix}_devel
devel:libgme$secondaryArchSuffix
"
BUILD_PREREQUIRES="
cmd:g++$secondaryArchSuffix
@@ -48,11 +46,11 @@ INSTALL()
aplayerDir=$appsDir/APlayer
mkdir -p $aplayerDir $aplayerDir/add-ons $aplayerDir/Documentation $aplayerDir/lib
cp APlayer/bin/BeOS_/APlayer $aplayerDir
cp APlayer/bin/BeOS_$targetArchitecture/APlayer $aplayerDir
cp -r Documentation/* $aplayerDir/Documentation
cp -r APlayer/bin/BeOS_/add-ons/* $aplayerDir/add-ons
cp APlayer/bin/BeOS_/lib/APlayerKit.so $aplayerDir/lib
cp PolyKit/bin/BeOS/PolyKit.so $aplayerDir/lib
cp -r APlayer/bin/BeOS_$targetArchitecture/add-ons/* $aplayerDir/add-ons
cp APlayer/bin/BeOS_$targetArchitecture/lib/APlayerKit.so $aplayerDir/lib
cp PolyKit/bin/BeOS/$targetArchitecture/PolyKit.so $aplayerDir/lib
addAppDeskbarSymlink $aplayerDir/APlayer
}

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@@ -1,268 +0,0 @@
diff --git a/APlayer/Players/GameMusic/libgme/Gbs_Emu.cpp b/APlayer/Players/GameMusic/libgme/Gbs_Emu.cpp
index 05a0b99..c35c22f 100644
--- a/APlayer/Players/GameMusic/libgme/Gbs_Emu.cpp
+++ b/APlayer/Players/GameMusic/libgme/Gbs_Emu.cpp
@@ -18,10 +18,8 @@ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
#include "blargg_source.h"
-Gbs_Emu::equalizer_t const Gbs_Emu::handheld_eq =
- Music_Emu::make_equalizer( -47.0, 2000 );
-Gbs_Emu::equalizer_t const Gbs_Emu::headphones_eq =
- Music_Emu::make_equalizer( 0.0, 300 );
+Gbs_Emu::equalizer_t const Gbs_Emu::handheld_eq ( -47.0, 2000 );
+Gbs_Emu::equalizer_t const Gbs_Emu::headphones_eq ( 0.0, 300 );
Gbs_Emu::Gbs_Emu()
{
@@ -40,8 +38,8 @@ Gbs_Emu::Gbs_Emu()
set_silence_lookahead( 6 );
set_max_initial_silence( 21 );
set_gain( 1.2 );
-
- set_equalizer( make_equalizer( -1.0, 120 ) );
+ static equalizer_t const eq ( -1.0, 120 );
+ set_equalizer( eq );
}
Gbs_Emu::~Gbs_Emu() { }
diff --git a/APlayer/Players/GameMusic/libgme/Gbs_Emu.h b/APlayer/Players/GameMusic/libgme/Gbs_Emu.h
index b233a2b..c9054cc 100644
--- a/APlayer/Players/GameMusic/libgme/Gbs_Emu.h
+++ b/APlayer/Players/GameMusic/libgme/Gbs_Emu.h
@@ -41,7 +41,9 @@ public:
public:
// deprecated
- using Music_Emu::load;
+ #if !defined(__GNUC__) || __GNUC__ > 2
+ Music_Emu::load;
+ #endif
blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader
{ return load_remaining_( &h, sizeof h, in ); }
diff --git a/APlayer/Players/GameMusic/libgme/Gym_Emu.h b/APlayer/Players/GameMusic/libgme/Gym_Emu.h
index 1e4ed8b..d11440e 100644
--- a/APlayer/Players/GameMusic/libgme/Gym_Emu.h
+++ b/APlayer/Players/GameMusic/libgme/Gym_Emu.h
@@ -34,7 +34,9 @@ public:
public:
// deprecated
- using Music_Emu::load;
+ #if !defined(__GNUC__) || __GNUC__ > 2
+ Music_Emu::load;
+ #endif
blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader
{ return load_remaining_( &h, sizeof h, in ); }
enum { gym_rate = 60 };
diff --git a/APlayer/Players/GameMusic/libgme/Music_Emu.cpp b/APlayer/Players/GameMusic/libgme/Music_Emu.cpp
index 942e86e..065e42b 100644
--- a/APlayer/Players/GameMusic/libgme/Music_Emu.cpp
+++ b/APlayer/Players/GameMusic/libgme/Music_Emu.cpp
@@ -24,8 +24,7 @@ int const silence_threshold = 0x10;
long const fade_block_size = 512;
int const fade_shift = 8; // fade ends with gain at 1.0 / (1 << fade_shift)
-Music_Emu::equalizer_t const Music_Emu::tv_eq =
- Music_Emu::make_equalizer( -8.0, 180 );
+Music_Emu::equalizer_t const Music_Emu::tv_eq ( -8.0, 180 );
void Music_Emu::clear_track_vars()
{
@@ -50,6 +49,7 @@ void Music_Emu::unload()
}
Music_Emu::Music_Emu()
+ : equalizer_(-1.0, 60)
{
effects_buffer = 0;
@@ -62,8 +62,6 @@ Music_Emu::Music_Emu()
max_initial_silence = 2;
silence_lookahead = 3;
ignore_silence_ = false;
- equalizer_.treble = -1.0;
- equalizer_.bass = 60;
static const char* const names [] = {
"Voice 1", "Voice 2", "Voice 3", "Voice 4",
diff --git a/APlayer/Players/GameMusic/libgme/Music_Emu.h b/APlayer/Players/GameMusic/libgme/Music_Emu.h
index d98f7ce..0a8bc0a 100644
--- a/APlayer/Players/GameMusic/libgme/Music_Emu.h
+++ b/APlayer/Players/GameMusic/libgme/Music_Emu.h
@@ -64,7 +64,11 @@ public:
void ignore_silence( bool disable = true );
// Info for current track
- using Gme_File::track_info;
+ #if (!defined(__GNUC__) || (__GNUC__ > 2))
+ Gme_File::track_info;
+ #else
+ blargg_err_t track_info( track_info_t* out, int k ) const {return Gme_File::track_info(out,k); }
+ #endif
blargg_err_t track_info( track_info_t* out ) const;
// Sound customization
@@ -199,7 +203,7 @@ struct Gme_Info_ : Music_Emu
inline blargg_err_t Music_Emu::track_info( track_info_t* out ) const
{
- return track_info( out, current_track_ );
+ return Gme_File::track_info( out, current_track_ );
}
inline long Music_Emu::sample_rate() const { return sample_rate_; }
diff --git a/APlayer/Players/GameMusic/libgme/Nsf_Emu.cpp b/APlayer/Players/GameMusic/libgme/Nsf_Emu.cpp
index eab4bfb..0de854a 100644
--- a/APlayer/Players/GameMusic/libgme/Nsf_Emu.cpp
+++ b/APlayer/Players/GameMusic/libgme/Nsf_Emu.cpp
@@ -31,10 +31,8 @@ int const fme7_flag = 0x20;
long const clock_divisor = 12;
-Nsf_Emu::equalizer_t const Nsf_Emu::nes_eq =
- Music_Emu::make_equalizer( -1.0, 80 );
-Nsf_Emu::equalizer_t const Nsf_Emu::famicom_eq =
- Music_Emu::make_equalizer( -15.0, 80 );
+Nsf_Emu::equalizer_t const Nsf_Emu::nes_eq ( -1.0, 80 );
+Nsf_Emu::equalizer_t const Nsf_Emu::famicom_eq ( -15.0, 80 );
int Nsf_Emu::pcm_read( void* emu, nes_addr_t addr )
{
diff --git a/APlayer/Players/GameMusic/libgme/Nsf_Emu.h b/APlayer/Players/GameMusic/libgme/Nsf_Emu.h
index 0b00168..08b987a 100644
--- a/APlayer/Players/GameMusic/libgme/Nsf_Emu.h
+++ b/APlayer/Players/GameMusic/libgme/Nsf_Emu.h
@@ -44,7 +44,11 @@ public:
public:
// deprecated
- using Music_Emu::load;
+ #if (!defined(__GNUC__) || (__GNUC__ > 2))
+ Music_Emu::load;
+ #else
+ blargg_err_t load( Data_Reader& r) {return Music_Emu::load(r);}
+ #endif
blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader
{ return load_remaining_( &h, sizeof h, in ); }
diff --git a/APlayer/Players/GameMusic/libgme/Spc_Emu.h b/APlayer/Players/GameMusic/libgme/Spc_Emu.h
index 09063f1..5f08719 100644
--- a/APlayer/Players/GameMusic/libgme/Spc_Emu.h
+++ b/APlayer/Players/GameMusic/libgme/Spc_Emu.h
@@ -48,7 +48,9 @@ public:
public:
// deprecated
- using Music_Emu::load;
+ #if !defined(__GNUC__) || __GNUC__ > 2
+ Music_Emu::load;
+ #endif
blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader
{ return load_remaining_( &h, sizeof h, in ); }
byte const* trailer() const; // use track_info()
diff --git a/APlayer/Players/GameMusic/libgme/Vgm_Emu.cpp b/APlayer/Players/GameMusic/libgme/Vgm_Emu.cpp
index 5c6bc7c..bfc42d8 100644
--- a/APlayer/Players/GameMusic/libgme/Vgm_Emu.cpp
+++ b/APlayer/Players/GameMusic/libgme/Vgm_Emu.cpp
@@ -35,8 +35,8 @@ Vgm_Emu::Vgm_Emu()
set_voice_types( types );
set_silence_lookahead( 1 ); // tracks should already be trimmed
-
- set_equalizer( make_equalizer( -14.0, 80 ) );
+ static equalizer_t const eq( -14.0, 80 );
+ set_equalizer( eq);
}
Vgm_Emu::~Vgm_Emu() { }
diff --git a/APlayer/Players/GameMusic/libgme/Vgm_Emu.h b/APlayer/Players/GameMusic/libgme/Vgm_Emu.h
index 65895af..4a1f778 100644
--- a/APlayer/Players/GameMusic/libgme/Vgm_Emu.h
+++ b/APlayer/Players/GameMusic/libgme/Vgm_Emu.h
@@ -51,7 +51,9 @@ public:
public:
// deprecated
- using Music_Emu::load;
+ #if (!defined(__GNUC__) || (__GNUC__ > 2))
+ Music_Emu::load;
+ #endif
blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader
{ return load_remaining_( &h, sizeof h, in ); }
byte const* gd3_data( int* size_out = 0 ) const; // use track_info()
diff --git a/APlayer/Players/GameMusic/libgme/gme.cpp b/APlayer/Players/GameMusic/libgme/gme.cpp
index 4770984..98fee50 100644
--- a/APlayer/Players/GameMusic/libgme/gme.cpp
+++ b/APlayer/Players/GameMusic/libgme/gme.cpp
@@ -359,9 +359,7 @@ BLARGG_EXPORT void gme_set_equalizer ( Music_Emu* me, gme_equalizer_t cons
BLARGG_EXPORT void gme_equalizer( Music_Emu const* me, gme_equalizer_t* out )
{
- gme_equalizer_t e = gme_equalizer_t(); // Default-init all fields to 0.0f
- e.treble = me->equalizer().treble;
- e.bass = me->equalizer().bass;
+ gme_equalizer_t e(me->equalizer().treble, me->equalizer().bass);
*out = e;
}
diff --git a/APlayer/Players/GameMusic/libgme/gme.h b/APlayer/Players/GameMusic/libgme/gme.h
index 8eb952e..666538e 100644
--- a/APlayer/Players/GameMusic/libgme/gme.h
+++ b/APlayer/Players/GameMusic/libgme/gme.h
@@ -143,6 +143,8 @@ typedef struct gme_equalizer_t
double bass; /* 1 = full bass, 90 = average, 16000 = almost no bass */
double d2,d3,d4,d5,d6,d7,d8,d9; /* reserved */
+
+ gme_equalizer_t(double t, double b) {treble = t; bass = b;};
} gme_equalizer_t;
/* Get current frequency equalizater parameters */
diff --git a/Master/Makefile b/Master/Makefile
index 7ac0424..f8ad52f 100644
--- a/Master/Makefile
+++ b/Master/Makefile
@@ -5,20 +5,20 @@ VERSION := 4.0.1
#build date is not currently used.
BUILDDATE := $(shell date +%b_%d_%Y)
-ARCH := $(shell setgcc | cut -d' ' -f3)
+ARCH := $(shell setg++ | cut -d' ' -f3)
OBJDIR := __OBJ_$(ARCH)
DEPDIR := __DEP_$(ARCH)
RULESDIR := __RULES_$(ARCH)
MAKEFILEDIR := makefiles_x86
-CC := gcc -c -pipe
-LD := gcc
+CC := g++ -c -pipe
+LD := g++
#Dependency generator
-#DEP := gcc -M -DBEOS_BUILD
+#DEP := g++ -M -DBEOS_BUILD
#Ignores system headers. A bit faster, but might give
#small problems if local headers are used with <> insetad of "".
-DEP := gcc -MM -DBEOS_BUILD
+DEP := g++ -MM -DBEOS_BUILD
BUILD_DEBUG=TRUE
#BUILD_DEBUG=FALSE
diff --git a/Master/makefiles_x86/makefile.APlayer b/Master/makefiles_x86/makefile.APlayer
index 6b93ba8..aa75bb3 100644
--- a/Master/makefiles_x86/makefile.APlayer
+++ b/Master/makefiles_x86/makefile.APlayer
@@ -20,9 +20,9 @@ $(NAME)_TYPE := APP
$(NAME)_LIBS := $(APLAYER_LIBS) be root
ifeq ($(findstring gcc2,$(ARCH)),gcc2)
-$(NAME)_LIBS += stdc++.r4
+$(NAME)_LIBS += stdc++.r4.r4
else
-$(NAME)_LIBS += stdc++
+$(NAME)_LIBS += stdc++.r4
endif
$(NAME)_RSRCS := $(ROOTDIR)/BeOS/Server_x86.rsrc

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@@ -1,34 +0,0 @@
diff --git a/APlayer/Players/GameMusic/libgme/Music_Emu.h b/APlayer/Players/GameMusic/libgme/Music_Emu.h
index 0a8bc0a..fd5dbc1 100644
--- a/APlayer/Players/GameMusic/libgme/Music_Emu.h
+++ b/APlayer/Players/GameMusic/libgme/Music_Emu.h
@@ -107,14 +107,6 @@ public:
// Set frequency equalizer parameters
void set_equalizer( equalizer_t const& );
-
- // Construct equalizer of given treble/bass settings
- static const equalizer_t make_equalizer( double treble, double bass )
- {
- const Music_Emu::equalizer_t e = { treble, bass,
- 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 };
- return e;
- }
// Equalizer settings for TV speaker
static equalizer_t const tv_eq;
diff --git a/APlayer/Players/GameMusic/libgme/Nsfe_Emu.h b/APlayer/Players/GameMusic/libgme/Nsfe_Emu.h
index 32b05d5..880b951 100644
--- a/APlayer/Players/GameMusic/libgme/Nsfe_Emu.h
+++ b/APlayer/Players/GameMusic/libgme/Nsfe_Emu.h
@@ -46,7 +46,9 @@ public:
public:
// deprecated
struct header_t { char tag [4]; };
- using Music_Emu::load;
+ #ifdef (!defined(__GNUC__) || (__GNUC__ > 2))
+ Music_Emu::load;
+ #endif
blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader
{ return load_remaining_( &h, sizeof h, in ); }
void disable_playlist( bool = true ); // use clear_playlist()